AR/setSoundProperties

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

This function edit's the properties of a specific sound.

شرح الوظيفة

bool setSoundProperties(element sound, float fSampleRate, float fTempo, float fPitch, bool bReverse )

العناصر المطلوبة

  • fSampleRate: A float that defines the new sound's sample rate
  • fTempo: A float that defines the new sound tempo
  • fPitch: A float that defines the new sound pitch
  • bReverse: A boolean representing whether the sound will be reversed or not.

أستعادة

Returns true if the properties sucessfully set, false otherwise.

مثال

Click to collapse [-]
Client
function editSongSound()
	local sound = playSound("song.wav", false) -- Play the file 'song.wav' and make it play only once
	setSoundProperties(sound, 48000.0, 128.00, 440.0, false) -- Set its samplerate to 48,000 Hz, tempo to 128.00, pitch to 440 Hz and not reversed
end
addEventHandler("onClientResourceStart", resourceRoot, editSongSound) -- Execute the function when the resource is started

أنظر أيضاً