Changes in 1.2: Difference between revisions

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<!--* Lua scripting: added 'continue'-->
<!--* Lua scripting: added 'continue'-->
* Added basic backup of some server files
* Added basic backup of some server files
* Added option to log database queries to a file
* Added reconnect option to [[redirectPlayer]]
* Synchronized vehicle variants
* Various optimizations and stability improvements


==Resources==
==Resources==

Revision as of 11:42, 20 November 2011

Main Additions

  • Major bandwidth usage reductions
  • Ability to replace ped models
  • Ability to replace weapon models
  • Threaded database access functions
  • Custom weapon stats
  • Vehicle variations

Client

New Functions

New Events

  • None yet

Changes

  • Major reduction in download when playing
  • Ability to replace ped models
  • Ability to replace weapon models
  • Added anisotropic filtering option
  • Added grass toggle option
  • Fixed long vehicles controlled by remote clients sometimes shake weirdly
  • New client command 'serial' to get ones serial
  • Added 'showcol' command to see colshapes if setDevelopmentMode is set

Server

New Functions

New Events

Changes

  • Major reduction in bandwidth upload usage
  • Updated createResource and Fixed copyResource
  • Added basic backup of some server files
  • Added option to log database queries to a file
  • Added reconnect option to redirectPlayer
  • Synchronized vehicle variants
  • Various optimizations and stability improvements

Resources

  • Scoreboard updated to use dxscoreboard resource
  • Parachute and scoreboard have been optimized

Editor

  • None yet