CreateProjectile: Difference between revisions

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==Syntax==
==Syntax==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
bool createProjectile ( element creator, int weapon, [ float x=x, float y=y, float z=z, float force=1.0, element target=nil ] )
bool createProjectile ( element creator, int weapon, [ float x = x, float y = y, float z = z, float force = 1.0, element target = nil ] )
</syntaxhighlight>
</syntaxhighlight>

Revision as of 00:03, 9 June 2007

Syntax

bool createProjectile ( element creator, int weapon, [ float x = x, float y = y, float z = z, float force = 1.0, element target = nil ] )