Dgs3DImageIsAttached: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
Line 25: Line 25:
function isPlayerTalking(player)
function isPlayerTalking(player)
local player = player or localPlayer;
local player = player or localPlayer;
return dgs:dgs3DImageIsAttached(icons[player]);
return dgs:dgs3DImageIsAttached(icons[player]); -- this table inside another client file .
end  
end  
</syntaxhighlight>
</syntaxhighlight>

Revision as of 22:21, 11 August 2022

This functions checks whether or not 3DImage element is attached to another element.

Syntax

bool isElementAttached ( dgsElement the3DImageElement )

OOP Syntax Help! I don't understand this!

Method: element:isAttached(...)


Required Arguments

  • the3DImageElement : The element to check for attachment.

Returns

Returns true if the specified element is attached to another element, false if it is not attached or nil if an improper argument was passed.

Example

This example is making export function to check weather the player is talking or not:

function isPlayerTalking(player)
	local player = player or localPlayer;
	return dgs:dgs3DImageIsAttached(icons[player]); -- this table inside another client file .
end 

See Also