Element/Radar area: Difference between revisions

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__NOTOC__
__NOTOC__
{{Needs Checking|Needs XML syntax. --[[User:Jbeta|jbeta]] 13:08, 30 August 2007 (CDT)}}
The radar area class represents coloured areas that can be displayed on a player's radar.
The radar area class represents coloured areas that can be displayed on a player's radar.


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==XML syntax==
==XML syntax==
<syntaxhighlight lang="xml">
<syntaxhighlight lang="xml">
<colshape posX="" posY="" sizeX="" sizeY="" color=""/>
<radararea posX="" posY="" sizeX="" sizeY="" color=""/>
</syntaxhighlight>
</syntaxhighlight>



Revision as of 16:47, 1 January 2008

The radar area class represents coloured areas that can be displayed on a player's radar.

The element type of this class is "radararea".

XML syntax

<radararea posX="" posY="" sizeX="" sizeY="" color=""/>

Required Attributes

  • posX: A float representing the X position of the vehicle.
  • posY: A float representing the Y position of the vehicle.
  • sizeX: A float representing the width of the radar area
  • sizeY: A float representing the height of the radar area

Optional Attributes

  • color: The color of the radar area in HTML-style format (i.e. #RRGGBBAA). Defaults to red if not specified.
  • dimension: The dimension of the radar area. Defaults to 0 if not specified.

Related scripting functions

Client


Server