GetBlipOrdering

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

This function gets the Z ordering value of a blip. The Z ordering determines if a blip appears on top of or below other blips. Blips with a higher Z ordering value appear on top of blips with a lower value. The default value for all blips is 0.

Syntax

int getBlipOrdering ( blip theBlip )

OOP Syntax Help! I don't understand this!

Method: blip:getOrdering(...)
Variable: .ordering
Counterpart: setBlipOrdering


Required Arguments

  • theBlip: the blip to retrieve the Z ordering value of.

Returns

Returns the Z ordering value of the blip if successful, false otherwise.

Example

function getMyBlip(theBlip)
    local ordering = getBlipOrdering ( theBlip )
    if (ordering) then
        outputChatBox("The following blip has a ordering of "..ordering)
    end
end

See Also