GetElementAlpha

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

This function returns the alpha (transparency) value for the specified element. This can be a player, ped, object, vehicle or weapon.

Syntax

int getElementAlpha ( element theElement )

OOP Syntax Help! I don't understand this!

Method: element:getAlpha(...)
Variable: .alpha
Counterpart: setElementAlpha


Required Arguments

  • theElement: The element whose alpha you want to retrieve.

Returns

Returns an integer (0-255; 0 = transparent) indicating the element's alpha, or false if invalid arguments were passed.

Example

Click to collapse [-]
Clientside example

This example outputs whether the player is invisible.

function amIVisible()
	if getElementAlpha(localPlayer) == 0 then
            outputChatBox("I'm invisible")
        else
            outputChatBox("I'm not invisible")
        end
end
addCommandHandler ( "amivisible", amIVisible )

See Also