GetElementPosition: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
m (→‎Syntax: OOP)
Line 15: Line 15:
float, float, float getElementPosition ( element theElement )
float, float, float getElementPosition ( element theElement )
</syntaxhighlight>
</syntaxhighlight>
{{OOP|This function is also a static function underneath the Element class.|[[element]]:getPosition|position|}}


===Required Arguments===
===Required Arguments===

Revision as of 16:22, 16 August 2014

The getElementPosition function allows you to retrieve the position coordinates of an element. This can be any real world element, including:

Syntax

float, float, float getElementPosition ( element theElement )

OOP Syntax Help! I don't understand this!

Note: This function is also a static function underneath the Element class.
Method: element:getPosition(...)
Variable: .position


Required Arguments

  • theElement: The element which you'd like to retrieve the location of

Returns

Returns three floats indicating the position of the element, x, y and z respectively.

Example

This example attaches a samsite on the player's vehicle.

-- create the elegy;
myElegy = createVehicle ( 562, 1591.596680, -2495.323242, 18.098244 ) 
-- get the vehicle's position;
local x,y,z = getElementPosition( myElegy )
-- create the samsite;
samsite = createObject ( 3267, x, y, z + 3 )
-- attach the samsite to the elegy;
attachElementToElement ( samsite, myElegy, 0, 0, 0 )

See Also