GetMarkerCount
From Multi Theft Auto: Wiki
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m (Needs example) |
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==Example== | ==Example== | ||
| + | This example outputs the amount of markers to the player. | ||
<code>[lua] | <code>[lua] | ||
| - | + | function howManyMarkers(thePlayer,command) | |
| + | local ammount = getMarkerCount() | ||
| + | outputChatBox("There are "..ammount.." markers.",thePlayer,255,255,0) | ||
| + | end | ||
| + | addCommandHandler("markers",howManyMarkers) | ||
</code> | </code> | ||
==See Also== | ==See Also== | ||
{{Marker functions}} | {{Marker functions}} | ||
| - | |||
Latest revision as of 02:50, 31 May 2010
Returns the number of markers that currently exist in the world.
Syntax
int getMarkerCount ( )
Required Arguments
None
Returns
Returns the number of markers that currently exist.
Example
This example outputs the amount of markers to the player.
function howManyMarkers(thePlayer,command) local ammount = getMarkerCount() outputChatBox("There are "..ammount.." markers.",thePlayer,255,255,0) end addCommandHandler("markers",howManyMarkers)