GetSoundPan: Difference between revisions

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(Created page with "__NOTOC__ {{Client function}} This function is used to get the pan level of the specified sound element. ==Syntax== <syntaxhighlight lang="lua">float getSoundPan ( element theSound )</co...")
 
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==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">float getSoundPan ( element theSound )</syntaxhighlight>  
<syntaxhighlight lang="lua">float getSoundPan ( element theSound )</syntaxhighlight>  
 
{{OOP||[[sound]]:getPan|pan|setSoundPan}}
===Required Arguments===  
===Required Arguments===  
*'''theSound:''' The [[sound]] element which pan you want to modify.
*'''theSound:''' the [[sound]] element which pan you want to get.


===Returns===
===Returns===
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<section name="Client" class="client" show="true">
<section name="Client" class="client" show="true">
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function playMusic ()
function playMusic()
        local song = playSound('song.mp3')
    local song = playSound("song.mp3")
        setSoundPan(song, 0.3)
    setSoundPan(song, 0.3)
        outputChatBox("Current pan is "..tostring(getSoundPan(song)))
    outputChatBox("Current pan is " .. getSoundPan(song))
end
end
addCommandHandler("music", playMusic)
addCommandHandler("music", playMusic)
</syntaxhighlight>
</syntaxhighlight>
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==See Also==
==See Also==
{{Client_audio_functions}}
{{Client_audio_functions}}
[[HU:getSoundPan]]

Revision as of 12:01, 2 September 2018

This function is used to get the pan level of the specified sound element.

Syntax

float getSoundPan ( element theSound )

OOP Syntax Help! I don't understand this!

Method: sound:getPan(...)
Variable: .pan
Counterpart: setSoundPan


Required Arguments

  • theSound: the sound element which pan you want to get.

Returns

Returns float value with range from -1.0 (left) to 1.0 (right), false otherwise.

Example

Click to collapse [-]
Client
function playMusic()
    local song = playSound("song.mp3")
    setSoundPan(song, 0.3)
    outputChatBox("Current pan is " .. getSoundPan(song))
end
addCommandHandler("music", playMusic)

See Also