GetTeamName: Difference between revisions

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Returns a string representing the teams name if the team was valid, 'false' otherwise.
Returns a string representing the teams name if the team was valid, 'false' otherwise.


==Example==
This example gets the current team of a player, then prints its name to the chatbox.
<syntaxhighlight lang="lua">
addCommandHandler ( "whatTeamAmIOn", "whatTeamAmIOn" )
function whatTeamAmIOn ( source )
function whatTeamAmIOn ( source )
   team = getPlayerTeam ( source ) -- get the player's team
   -- get the player's team (source is the player who entered the command)
  team = getPlayerTeam ( source )
 
   if ( team ) then -- if he was on a team
   if ( team ) then -- if he was on a team
     outputChatBox ( getClientName ( source ).." is on team: "..getTeamName ( team ) )
     outputChatBox ( getClientName ( source ).." is on team: "..getTeamName ( team ) )
   else
   else
     outoutChatBox ( getClientName ( source ).." isn't on a team" )
     outputChatBox ( getClientName ( source ).." isn't on a team" )
   end
   end
end
end
</syntaxhighlight>
 
--Add console command to find your team when 'whatTeamAmIOn' is typed.
addCommandHandler ( "whatTeamAmIOn", whatTeamAmIOn )


==See Also==
==See Also==
{{Team_functions}}
{{Team_functions}}

Revision as of 21:46, 1 August 2007

This function is used to get a team's name.

Syntax

string getTeamName ( team theTeam )

Required Arguments

  • theTeam: The team you want to retrieve the name of.

Returns

Returns a string representing the teams name if the team was valid, 'false' otherwise.

function whatTeamAmIOn ( source )

 -- get the player's team (source is the player who entered the command)
 team = getPlayerTeam ( source )
 
 if ( team ) then -- if he was on a team
   outputChatBox ( getClientName ( source ).." is on team: "..getTeamName ( team ) )
 else
   outputChatBox ( getClientName ( source ).." isn't on a team" )
 end

end

--Add console command to find your team when 'whatTeamAmIOn' is typed. addCommandHandler ( "whatTeamAmIOn", whatTeamAmIOn )

See Also