GetTimerDetails: Difference between revisions

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int, int, int getTimerDetails ( timer theTimer )
int, int, int getTimerDetails ( timer theTimer )
</syntaxhighlight>
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{{OOP||[[timer]]:getDetails||}}
===Required Arguments===
===Required Arguments===
*'''theTimer:''' A timer element.
*'''theTimer:''' A timer element.
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===Returns===
===Returns===
* Integer one represents the time left in miliseconds (1000th of a second) of the current time left in the loop.
* Integer one represents the time left in miliseconds (1000th of a second) of the current time left in the loop.
* Integer two represents the ammount of times the timer has left to execute.
* Integer two represents the amount of times the timer has left to execute.
* Integer three represents the ammount of times the timer will execute.
* Integer three represents the amount of times the timer will execute.


* Returns false if the timer doesn't exist or stopped running. Also, debugscript will say "Bad Argument @ 'getTimerDetails'". To prevent this, you can check if the timer exists with [[isTimer]]().
* Returns false if the timer doesn't exist or stopped running. Also, debugscript will say "Bad Argument @ 'getTimerDetails'". To prevent this, you can check if the timer exists with [[isTimer]]().


==Example==
==Example==
This example creates a 1 second (1000 ms) timer that will run 1000 times, and you can see the timer details by using the command: timerdetails.
This example creates a 1 second (1000 ms) timer that will run 10 times, and you can see the timer details by using the command: timerdetails.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
theTimer = setTimer(function() end, 1000, 10) -- A timer that does nothing.
theTimer = setTimer(function() end, 1000, 10) -- A timer that does nothing.

Revision as of 14:21, 1 September 2017

This function is for getting the details of a running timer.

Syntax

int, int, int getTimerDetails ( timer theTimer )

OOP Syntax Help! I don't understand this!

Method: timer:getDetails(...)


Required Arguments

  • theTimer: A timer element.

Returns

  • Integer one represents the time left in miliseconds (1000th of a second) of the current time left in the loop.
  • Integer two represents the amount of times the timer has left to execute.
  • Integer three represents the amount of times the timer will execute.
  • Returns false if the timer doesn't exist or stopped running. Also, debugscript will say "Bad Argument @ 'getTimerDetails'". To prevent this, you can check if the timer exists with isTimer().

Example

This example creates a 1 second (1000 ms) timer that will run 10 times, and you can see the timer details by using the command: timerdetails.

theTimer = setTimer(function() end, 1000, 10) -- A timer that does nothing.

function timerDetails()
	remaining, executesRemaining, totalExecutes = getTimerDetails(theTimer) -- Get the timers details
	if (remaining and executesRemaining and totalExecutes) then
		outputChatBox("Time remaining this second: "..remaining.." Executes remaining: "..executesRemaining.." Total executes: "..totalExecutes)
	else
		outputChatBox("Timer no longer exists")
	end
end
addCommandHandler("timerdetails", timerDetails)

See Also