GetVehicleDoorOpenRatio

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

This function tells you how open a door is (the 'open ratio'). Doors include boots/trunks and bonnets on vehicles that have them.

Syntax

float getVehicleDoorOpenRatio ( vehicle theVehicle, int door )

OOP Syntax Help! I don't understand this!

Method: vehicle:getDoorOpenRatio(...)
Counterpart: setVehicleDoorOpenRatio


Required Arguments

  • theVehicle: The vehicle that you wish to get the door open ratio of.
  • door: A whole number, 0 (hood), 1 (trunk), 2 (front left), 3 (front right), 4 (rear left), 5 (rear right)

Returns

Returns a number between 0 and 1 that indicates how open the door is. 0 is closed, and 1 is fully open. Returns false if invalid arguments are passed.

Example

This example opens all the doors of the vehicle gradually over 2.5 seconds.

addCommandHandler ( "carshowoff", function ( playerSource )
	local vehicle = getPedOccupiedVehicle ( playerSource )
	if vehicle then
		for i=0,5 do
			setVehicleDoorOpenRatio ( vehicle, i, 1 - getVehicleDoorOpenRatio ( vehicle, i ), 2500 )
		end
	end
end )

See Also