HU/setSoundProperties: Difference between revisions

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{{OOP||[[sound]]:setProperties||getSoundProperties}}
{{OOP||[[sound]]:setProperties||getSoundProperties}}
===Kötelező argumentumok===  
===Kötelező argumentumok===  
*'''sound:''' a [[sound]] [[element]] that is created using [[playSound]] or [[playSound3D]]
*'''sound:''' egy [[sound|hang]][[element|elem]], amelyet a [[playSound]] vagy a [[playSound3D]] segítségével hozták létre


*'''fSampleRate:''' a [[float]] that defines the new sound's [http://en.wikipedia.org/wiki/Sampling_rate sample rate]
*'''fSampleRate:''' a [[float]] meghatározza az új hang [http://en.wikipedia.org/wiki/Sampling_rate hangminta arányát]


*'''fTempo:''' a [[float]] that defines the new sound [http://en.wikipedia.org/wiki/Tempo tempo]
*'''fTempo:''' a [[float]] that defines the new sound [http://en.wikipedia.org/wiki/Tempo tempo]

Revision as of 12:39, 22 July 2018

Ez a funkció módosítja egy adott hang tulajdonságait.

Szintaxis

bool setSoundProperties(element sound, float fSampleRate, float fTempo, float fPitch, bool bReverse )

OOP Syntax Help! I don't understand this!

Method: sound:setProperties(...)
Counterpart: getSoundProperties


Kötelező argumentumok

  • bReverse: a boolean representing whether the sound will be reversed or not.

Visszaadott érték

Returns true if the properties sucessfully set, false otherwise.

Példa

Click to collapse [-]
Client
function editSongSound()
	local sound = playSound("song.wav", false) -- Play the file 'song.wav' and make it play only once
	setSoundProperties(sound, 48000.0, 128.00, 440.0, false) -- Set its samplerate to 48,000 Hz, tempo to 128.00, pitch to 440 Hz and not reversed
end
addEventHandler("onClientResourceStart", resourceRoot, editSongSound) -- Execute the function when the resource is started

Lásd még

Fordította

Surge