IT/Elemento/Player: Difference between revisions
Jump to navigation
Jump to search
m (IT/Elemento/player moved to IT/Elemento Player) |
No edit summary |
||
Line 1: | Line 1: | ||
La class ''player'' rappresenta i personaggi controllati dai client. Un oggetto ''player'' è creato quando un client si connette al server e viene distrutto quando si disconnette. I player non possono essere creati o distrutti in altro modo. | La class ''player'' rappresenta i personaggi controllati dai client. Un oggetto ''player'' è creato quando un client si connette al server e viene distrutto quando si disconnette. I player non possono essere creati o distrutti in altro modo. | ||
Il | Il ''type'' di questa class è '''"player"'''. | ||
==Funzioni relative== | ==Funzioni relative== |
Revision as of 14:42, 25 January 2008
La class player rappresenta i personaggi controllati dai client. Un oggetto player è creato quando un client si connette al server e viene distrutto quando si disconnette. I player non possono essere creati o distrutti in altro modo.
Il type di questa class è "player".
Funzioni relative
Client
- forcePlayerMap
- getLocalPlayer
- getPlayerBlurLevel
- getPlayerFromName
- getPlayerMapBoundingBox
- getPlayerMapOpacity
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerTeam
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerHudComponentVisible
- isPlayerMapForced
- isPlayerMapVisible
- isPlayerNametagShowing
- isVoiceEnabled
- resetBlurLevel
- setPlayerBlurLevel
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
Server
- forcePlayerMap
- getAlivePlayers
- getDeadPlayers
- getPlayerACInfo
- getPlayerAnnounceValue
- getPlayerBlurLevel
- getPlayerCount
- getPlayerFromName
- getPlayerIdleTime
- getPlayerIP
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerScriptDebugLevel
- getPlayerSerial
- getPlayerTeam
- getPlayerVersion
- getPlayerWantedLevel
- getRandomPlayer
- givePlayerMoney
- isPlayerMapForced
- isPlayerMuted
- isPlayerNametagShowing
- isVoiceEnabled
- redirectPlayer
- resendPlayerACInfo
- resendPlayerModInfo
- setPlayerAnnounceValue
- setPlayerBlurLevel
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerMuted
- setPlayerName
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- setPlayerScriptDebugLevel
- setPlayerTeam
- setPlayerVoiceBroadcastTo
- setPlayerVoiceIgnoreFrom
- setPlayerWantedLevel
- spawnPlayer
- takePlayerMoney
- takePlayerScreenShot