IsPedFrozen: Difference between revisions

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__NOTOC__
__NOTOC__
{{Server client function}}
{{Server client function}}
{{Deprecated}}
Please use [[isElementFrozen]]
This function retrieves whether the pedestrian is frozen or not.
This function retrieves whether the pedestrian is frozen or not.



Revision as of 18:13, 2 October 2011

Emblem-important.png This function is deprecated. This means that its use is discouraged and that it might not exist in future versions, but there should be a more generic way to perform what it does.


Please use isElementFrozen

This function retrieves whether the pedestrian is frozen or not.

Syntax

bool isPedFrozen ( ped thePed )

Required Arguments

  • thePed: The ped whose frozen state will be obtained.

Returns

Returns a bool indicating the pedestrians frozen state, or false if invalid arguments were passed.

Example

This example adds a 'togglefreeze' console command that lets players alternate their frozen state.

function toggleFreeze ( sourcePlayer )
    setPedFrozen ( sourcePlayer, not isPedFrozen ( sourcePlayer ) )
end
addCommandHandler ( "togglefreeze", toggleFreeze )

See Also