OnPickupLeave: Difference between revisions

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(Created page with "__NOTOC__ {{Server event}} This event is triggered when a player leaves a pickup. ==Parameters== <syntaxhighlight lang="lua"> player thePlayer </syntaxhighlight> *...")
 
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__NOTOC__
__NOTOC__
{{Server event}}  
{{Server event}}  
{{New feature/item|3.0160|1.5.6|11783|
This event is triggered when a [[player]] leaves a [[pickup]].
This event is triggered when a [[player]] leaves a [[pickup]].
}}


==Parameters==
==Parameters==

Revision as of 22:47, 1 July 2018

This event is triggered when a player leaves a pickup.

Parameters

player thePlayer
  • thePlayer: a player element referring to the player who left the pickup.

Source

The source of this event is the pickup that was left by the player.

Example

This example creates a pickup and outputs a message to the chat box when a player leaves it.

local aPickup = createPickup ( 10.0, 10.0, 10.0, 2, 31, 3000, 50 ) --Create an M4 weapon pickup when script starts

function leftWeaponPickup( player )
   outputChatBox ( "You have left the M4 weapon pickup.", player ) --Display this message in the chat box
end
addEventHandler ( "onPickupLeave", aPickup, pickedUpWeaponCheck )

See Also

Pickup events


Event functions