RemoveWorldModel

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Revision as of 21:54, 23 December 2011 by X86dev (talk | contribs)
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This template is no longer in use as it results in poor readability. This function is used to remove a world object.

Syntax

bool removeWorldModel ( int modelID, float radius, float x, float y, float z )

Required Arguments

  • modelID: A whole integer specifying the GTASA object model ID.
  • radius: A floating point number representing the radius that will be eliminated.
  • x: A floating point number representing the X coordinate on the map.
  • y: A floating point number representing the Y coordinate on the map.
  • z: A floating point number representing the Z coordinate on the map.

Returns

Returns true if the object was removed, false if invalid arguments were passed.

Requirements

Minimum server version n/a
Minimum client version 1.3

Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3" />

Example

This example will removes buildings on BigEar.

Click to collapse [-]
Client
removeWorldModel(16617,1000,-300,1556,75) --lod
removeWorldModel(16616,1000,-300,1556,75) --lod
removeWorldModel(16615,1000,-300,1556,75) --lod
removeWorldModel(16138,1000,-300,1556,75) -- model

See Also