SetBlipIcon: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
m (fix oop)
m (blip icons)
Line 9: Line 9:
===Required Arguments===  
===Required Arguments===  
*'''theBlip''' The blip you wish to set the icon of.
*'''theBlip''' The blip you wish to set the icon of.
*'''icon:''' A number indicating the icon you wish to change it do. Valid values are:
*'''icon:''' A number indicating the icon you wish to change it do. Valid values are listed on the [[Blip Icons]] page.
{{Blip_Icons}}


===Returns===
===Returns===

Revision as of 17:30, 5 January 2016

This function sets the icon for an existing blip element.

Syntax

bool setBlipIcon ( blip theBlip, int icon )

OOP Syntax Help! I don't understand this!

Method: blip:setIcon(...)
Variable: .icon


Required Arguments

  • theBlip The blip you wish to set the icon of.
  • icon: A number indicating the icon you wish to change it do. Valid values are listed on the Blip Icons page.

Returns

Returns true if the icon was succesfully set, false if the element passed was not a valid blip or the icon value was not a valid icon number.

Example

This example resets all blip icons to the default blip icon, 0.

-- Retrieve a table containing all the blips that exist
blips = getElementsByType ( "blip" )
-- Loop through the list, storing the blip from the table in the variable blipValue
for blipKey, blipValue in blips do
	-- Retrieve the blip's icon into the variable 'blipIcon'
	blipIcon = getBlipIcon ( blipValue )
	-- If the blip's icon wasn't the default already
	if ( blipIcon ~= 0 ) then
		-- Set the blip's icon to the default
		setBlipIcon ( blipValue, 0 )
	end
end

See Also