SetCameraInterior: Difference between revisions

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m (Needs example)
m (Add Server Example)
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==Example==
==Example==
<section name="Server" class="server" show="true">
<strong> This example make a command to change your cam interior to a selected one. </strong>
<syntaxhighlight lang="lua">
function setCamInt( thePlayer, commandName, intID )
        if( intID )then
local seted = setCameraInterior( thePlayer, intID )
                if( seted )then
                        outputChatBox( "Your camera's interior has been seted to "..intID, thePlayer )
                else
                        outputChatBox( "Can't change your camera's interior...", thePlayer, 255, 0, 0 )
                end
else
outputChatBox( "Syntax: /caminterior [interiorID] ", thePlayer, 255, 0, 0 )
end
end
addCommandHandler( "caminterior", setCamInt )
</syntaxhighlight>
</section>
<section name="Client" class="client" show="true">
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
--TODO
--TODO
</syntaxhighlight>
</syntaxhighlight>
</section>


==See Also==
==See Also==
{{Client_camera_functions}}
{{Client_camera_functions}}
[[Category:Needs Example]]
[[Category:Needs Example]]

Revision as of 16:13, 13 April 2010

Sets the interior of the local camera. Only the interior of the camera is changed, the local player stays in the interior he was in.

Syntax

Click to collapse [-]
Server
bool setCameraInterior ( player thePlayer, int interior )

Required Arguments

  • thePlayer: the player whose camera interior will be set.
  • interior: the interior to place the camera in.
Click to collapse [-]
Client
bool setCameraInterior ( int interior )

Required Arguments

  • interior: the interior to place the camera in.

Returns

Returns true if the camera's interior was changed successfully, false otherwise.

Example

Click to collapse [-]
Server

This example make a command to change your cam interior to a selected one.

function setCamInt( thePlayer, commandName, intID )
        if( intID )then
		local seted = setCameraInterior( thePlayer, intID )
                if( seted )then
                        outputChatBox( "Your camera's interior has been seted to "..intID, thePlayer )
                else
                        outputChatBox( "Can't change your camera's interior...", thePlayer, 255, 0, 0 )
                end
	else
		outputChatBox( "Syntax: /caminterior [interiorID] ", thePlayer, 255, 0, 0 )
	end
end
addCommandHandler( "caminterior", setCamInt )
Click to collapse [-]
Client
--TODO

See Also