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This function allows you to set the camera's view mode if you are inside a vehicle. This indicates at what distance the camera will follow the player.


bool setCameraViewMode ( int viewMode )

OOP Syntax Help! I don't understand this!

Method: Camera.setCameraViewMode(...)
Variable: .viewMode
Counterpart: getCameraViewMode

Required Arguments

  • viewMode: The view mode you wish to use
  • 0: Bumper
  • 1: Close external
  • 2: Middle external
  • 3: Far external
  • 4: Low external
  • 5: Cinematic


Returns true if the view was set correctly, false otherwise.


This example sets the camera to bumper view when the local player enters any vehicle.

addEventHandler("onClientPlayerVehicleEnter", localPlayer, function()

See Also