SetGameSpeed

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Revision as of 15:25, 2 April 2008 by Stevvo (talk | contribs)
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Reason(s): Is this function implemented client-side? if so, does it work correctly client-side?

Description

This function sets the game speed to the given value.

Syntax

setGameSpeed ( int value )

Required Arguments

  • value: The int value of the game speed (Range 0 - 10)

Example

function gamespeedfunction ( sourcePlayer, command, value )
      setGameSpeed ( tonumber ( value ) )
end
addCommandHandler ( "setgamespeed", gamespeedfunction )

See Also