SetPedFightingStyle: Difference between revisions

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__NOTOC__
__NOTOC__
{{Server function}}
{{Server function}}
Changes a ped's fighting style, most only change the 'special attack' which is done using the Aim and Enter keys.
Changes a ped's fighting style. Most styles only change the 'special attack' which is done using the Aim and Enter keys.


==Syntax==  
==Syntax==  

Revision as of 19:33, 25 May 2008

Changes a ped's fighting style. Most styles only change the 'special attack' which is done using the Aim and Enter keys.

Syntax

bool setPedFightingStyle ( ped thePed, int style )

Required Arguments

  • thePed: The ped whose fighting style to change.
  • style: The fighting style ID to apply.

Fighting Styles:

Fighting Style ID
STYLE_STANDARD 4
STYLE_BOXING 5
STYLE_KUNG_FU 6
STYLE_KNEE_HEAD 7
STYLE_GRAB_KICK 15
STYLE_ELBOWS 16

Returns

Returns true in case of success, false otherwise.

Example

This example sets the player's fighting style to the desired style when he types "setstyle" followed by a number from 4 to 16 in console.

function consoleSetFightingStyle ( thePlayer, commandName, id )
	if thePlayer and id then                                                     -- If player and ID are specified
		local status = setPedFightingStyle ( thePlayer, tonumber(id) )       -- set the fighting style
		if not status then                                                   -- if that failed
			outputConsole ( "Failed to set fighting style.", thePlayer ) -- show a message
		end
	end
end
addCommandHandler ( "setstyle",  consoleSetFightingStyle )

See Also