SetSoundVolume: Difference between revisions

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<section name="Client" class="client" show="true">
<section name="Client" class="client" show="true">
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
--TODO
function wasted (killer, weapon, bodypart)
 
        local sound = playSound("sounds/wasted.mp3") --Play wasted.mp3 from the sounds folder
        setSoundVolume(sound, 0.5) -- set the sound volume to 50%
end
 
addEventHandler("onClientPlayerWasted", getLocalPlayer(), wasted) --add the event handler
</syntaxhighlight>
</syntaxhighlight>
</section>
</section>

Revision as of 21:27, 26 December 2008

This function is used to change the volume level of the specified sound element.

Syntax

bool setSoundVolume ( element theSound, float volume )

Required Arguments

  • theSound: The sound element which volume you want to modify.
  • volume: A floating point number representing the desired volume level.

Returns

Returns true if the sound element volume was successfully changed, false otherwise.

Example

TODO

Click to collapse [-]
Client
function wasted (killer, weapon, bodypart)

        local sound = playSound("sounds/wasted.mp3") --Play wasted.mp3 from the sounds folder
        setSoundVolume(sound, 0.5) -- set the sound volume to 50%
end

addEventHandler("onClientPlayerWasted", getLocalPlayer(), wasted) --add the event handler 

See Also