SetVehicleIdleRespawnDelay: Difference between revisions

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==Syntax==
==Syntax==
<syntaxhighlight lang="lua">bool setVehicleIdleRespawnDelay ( vehicle theVehicle, int timeDelay )</syntaxhighlight>
<syntaxhighlight lang="lua">bool setVehicleIdleRespawnDelay ( vehicle theVehicle, int timeDelay )</syntaxhighlight>
 
{{OOP||[[vehicle]]:setIdleRespawnDelay|idleRespawnDelay}}
===Required Arguments===
===Required Arguments===
*'''theVehicle''': The [[vehicle]] you wish to change the respawn delay of.
*'''theVehicle''': The [[vehicle]] you wish to change the respawn delay of.

Latest revision as of 23:49, 17 December 2014

This function sets the time delay (in milliseconds) the vehicle will remain at its position while empty.

[[{{{image}}}|link=|]] Important Note: toggleVehicleRespawn must be set to true for this function to have any effect

Syntax

bool setVehicleIdleRespawnDelay ( vehicle theVehicle, int timeDelay )

OOP Syntax Help! I don't understand this!

Method: vehicle:setIdleRespawnDelay(...)
Variable: .idleRespawnDelay


Required Arguments

  • theVehicle: The vehicle you wish to change the respawn delay of.
  • timeDelay: The number of milliseconds the vehicle will be allowed to remain unused until it respawns.

Returns

Returns true if the vehicle was found and edited.

Example

This example creates a vehicle and sets its respawn delay to 20 seconds.

theVehicle = createVehicle ( 400, 1, 1, 1 )       -- create us a new vehicle
if ( theVehicle ) then
    toggleVehicleRespawn ( theVehicle, true ) -- enable vehicle respawn as it is necessary for the idle respawn to function
    setVehicleIdleRespawnDelay ( theVehicle, 20000 ) -- tell the server to respawn the vehicle 20 seconds after it's been left.
end

See Also