Textitem: Difference between revisions
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A | A '''textitem''' object represents a single area of text, much like a label does in standard GUI programing. | ||
A text item can only be seen by players if it is added to a [[textdisplay]] they are observers of using [[textDisplayAddText]]. | |||
==Related scripting functions== | |||
{{Text functions}} | |||
[[hu:textitem]] |
Revision as of 18:02, 14 December 2018
A textitem object represents a single area of text, much like a label does in standard GUI programing.
A text item can only be seen by players if it is added to a textdisplay they are observers of using textDisplayAddText.
Related scripting functions
- textCreateDisplay
- textCreateTextItem
- textDestroyDisplay
- textDestroyTextItem
- textDisplayAddObserver
- textDisplayAddText
- textDisplayGetObservers
- textDisplayIsObserver
- textDisplayRemoveObserver
- textDisplayRemoveText
- textItemGetColor
- textItemGetPosition
- textItemGetPriority
- textItemGetScale
- textItemGetText
- textItemSetColor
- textItemSetPosition
- textItemSetPriority
- textItemSetScale
- textItemSetText