FxAddTankFire
From Multi Theft Auto: Wiki
This function creates a tank firing particle effect.
Syntax
Required Arguments
- posX, posY, posZ: the world coordinates where the effect originates.
- dirX, dirY, dirZ: a direction vector indicating where the tank fire is directed to.
Returns
Returns a true if the operation was successful, false otherwise.
Example
This page lacks an example
--add an example here