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  • #REDIRECT [[Changes in 1.5]]
    28 bytes (3 words) - 20:56, 16 July 2015

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  • In many cases it is necessary to access files stored on the local disk from br You can use this scheme format for [[loadBrowserURL]] as well as in HTML files e.g. <img> tags.
    1 KB (182 words) - 23:56, 19 June 2018
  • {{Warning|When declaring a pattern string in quotes, the backslash character should be doubled up. e.g. "\\(" will match *'''pattern:''' The pattern for match in base string.
    2 KB (223 words) - 02:17, 30 October 2018
  • .../item|3.0150|1.5.0|7048|This function creates a 3D [[Element/Light|light]] in the world.}} ...will apply illumination effects to everything (excluding objects) that is in range of, at least, two of them.
    4 KB (488 words) - 13:41, 7 October 2017
  • {{Warning|When declaring a pattern string in quotes, the backslash character should be doubled up. e.g. "\\(" will match *'''pattern:''' The pattern [[string]] to search for in the input [[string]].
    2 KB (266 words) - 02:17, 30 October 2018
  • The light class represents colored, 3D lights in the GTA world. There are a couple different types of lights, which are poin *'''color:''' The color of the light in HTML style format #RRGGBB, defaults to black (invisible) if not specified.
    2 KB (242 words) - 18:36, 15 April 2021
  • This function stops at the first occurrence of the pattern in the input string and returns the result of the search. {{Warning|When declaring a pattern string in quotes, the backslash character should be doubled up. e.g. "\\(" will match
    3 KB (356 words) - 02:17, 30 October 2018
  • *'''color:''' The color of the light in HTML style format #RRGGBB, defaults to black (invisible) if not specified.
    2 KB (280 words) - 18:37, 15 April 2021
  • ...for custom dx based interfaces, while this one is favorable for CEGUI all-in-all integration. -- In order to render the browser fullscreen, we need to get the dimensions of th
    4 KB (553 words) - 08:11, 30 October 2023
  • ...ents among other things. It is also the scope of "elements". It is written in XML, which is based on HTML and is the parent of XHTML. ...name. If you want it to be compatible with multiple gamemodes, it must be in a comma-separated list without spaces. (e.g. gamemodes="test1,test2").
    11 KB (1,648 words) - 10:43, 31 October 2023
  • ...ditor and Interiors require this to be not set to false to work). When set in a gamemode meta.xml, the setting will apply to all maps loaded by that reso ...map element data for all resources. (If '''false''' and '''true''' are set in different resources, true will have priority and all resources will transfe
    9 KB (1,382 words) - 20:22, 21 February 2021
  • | [[Changes in 1.0|1.0]] | [[Changes in 1.0.1|1.0.1]]
    24 KB (3,169 words) - 12:05, 20 September 2023
  • | [[PL/Changes in 1.0|1.0]] | [[Changes in 1.0.1|1.0.1]]
    26 KB (3,599 words) - 16:48, 29 April 2023