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	<updated>2026-04-10T22:48:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.multitheftauto.com/index.php?title=Tr/Material_IDs&amp;diff=80917&amp;oldid=prev</id>
		<title>Shady: Created page with &quot;=Introduction= Bu, San Andreas'taki ''surfinfo.dat'' dosyasında tanımlanan materyal kimliklerinin bir listesidir. Her yüzeyde yürüme sesleri burada mevcuttur: Çarpışma yüzey sesleri.  ==Default== {|class=&quot;wikitable sortable&quot; |- ! ID || Name |- | 0 || Default |- | 1 || Tarmac |- | 2 || Tarmac (damaged) |- | 3 || Tarmac (really damaged) |}  ==Concrete== {|class=&quot;wikitable sortable&quot; |- ! ID || Name |- | 4 || Pavement |- | 5 || Pavement (damaged) |- | 7 || Concr...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Tr/Material_IDs&amp;diff=80917&amp;oldid=prev"/>
		<updated>2024-10-30T19:36:11Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;=Introduction= Bu, San Andreas&amp;#039;taki &amp;#039;&amp;#039;surfinfo.dat&amp;#039;&amp;#039; dosyasında tanımlanan materyal kimliklerinin bir listesidir. Her yüzeyde yürüme sesleri burada mevcuttur: &lt;a href=&quot;/index.php?title=%C3%87arp%C4%B1%C5%9Fma_y%C3%BCzey_sesleri&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Çarpışma yüzey sesleri (page does not exist)&quot;&gt;Çarpışma yüzey sesleri&lt;/a&gt;.  ==Default== {|class=&amp;quot;wikitable sortable&amp;quot; |- ! ID || Name |- | 0 || Default |- | 1 || Tarmac |- | 2 || Tarmac (damaged) |- | 3 || Tarmac (really damaged) |}  ==Concrete== {|class=&amp;quot;wikitable sortable&amp;quot; |- ! ID || Name |- | 4 || Pavement |- | 5 || Pavement (damaged) |- | 7 || Concr...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Introduction=&lt;br /&gt;
Bu, San Andreas'taki ''surfinfo.dat'' dosyasında tanımlanan materyal kimliklerinin bir listesidir. Her yüzeyde yürüme sesleri burada mevcuttur: [[Çarpışma yüzey sesleri]].&lt;br /&gt;
&lt;br /&gt;
==Default==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID || Name&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Default&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Tarmac&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Tarmac (damaged)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Tarmac (really damaged)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Concrete==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID || Name&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pavement&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pavement (damaged)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Concrete (damaged)&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Painted Ground&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Concrete (beach)&lt;br /&gt;
|-&lt;br /&gt;
| 89 || Concrete&lt;br /&gt;
|-&lt;br /&gt;
| 127 || Poolside&lt;br /&gt;
|-&lt;br /&gt;
| 135 || Docklands&lt;br /&gt;
|-&lt;br /&gt;
| 136 || Industrial&lt;br /&gt;
|-&lt;br /&gt;
| 137 || Industrial Jetty&lt;br /&gt;
|-&lt;br /&gt;
| 138 || Concrete (litter)&lt;br /&gt;
|-&lt;br /&gt;
| 139 || Alley Rubbish&lt;br /&gt;
|-&lt;br /&gt;
| 144 || Airport Ground&lt;br /&gt;
|-&lt;br /&gt;
| 165 || Floor (concrete)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gravel==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID || Name&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Gravel&lt;br /&gt;
|-&lt;br /&gt;
| 85 || Roadside&lt;br /&gt;
|-&lt;br /&gt;
| 101 || Rubble&lt;br /&gt;
|-&lt;br /&gt;
| 134 || Building Site&lt;br /&gt;
|-&lt;br /&gt;
| 140 || Junkyard Piles&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Grass==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID || Name&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Grass (short lush)&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Grass (medium lush)&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Grass (long lush)&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Grass (short dry)&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Grass (medium dry)&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Grass (long dry)&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Golf Grass (rough)&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Golf Grass (smooth)&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Steep Slidy Grass&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Meadow&lt;br /&gt;
|-&lt;br /&gt;
| 80 || Grass (short)&lt;br /&gt;
|-&lt;br /&gt;
| 81 || Grass (meadow)&lt;br /&gt;
|-&lt;br /&gt;
| 82 || Grass (dry)&lt;br /&gt;
|-&lt;br /&gt;
| 115 || Grass (wee flowers)&lt;br /&gt;
|-&lt;br /&gt;
| 116 || Grass (dry tall)&lt;br /&gt;
|-&lt;br /&gt;
| 117 || Grass (lush tall)&lt;br /&gt;
|-&lt;br /&gt;
| 118 || Grass (green mix)&lt;br /&gt;
|-&lt;br /&gt;
| 119 || Grass (brown mix)&lt;br /&gt;
|-&lt;br /&gt;
| 120 || Grass (low)&lt;br /&gt;
|-&lt;br /&gt;
| 121 || Grass (rocky)&lt;br /&gt;
|-&lt;br /&gt;
| 122 || Grass (small trees)&lt;br /&gt;
|-&lt;br /&gt;
| 125 || Grass (weeds)&lt;br /&gt;
|-&lt;br /&gt;
| 146 || Grass (light)&lt;br /&gt;
|-&lt;br /&gt;
| 147 || Grass (lighter)&lt;br /&gt;
|-&lt;br /&gt;
| 148 || Grass (lighter 2)&lt;br /&gt;
|-&lt;br /&gt;
| 149 || Grass (mid 1)&lt;br /&gt;
|-&lt;br /&gt;
| 150 || Grass (mid 2)&lt;br /&gt;
|-&lt;br /&gt;
| 151 || Grass (dark)&lt;br /&gt;
|-&lt;br /&gt;
| 152 || Grass (dark 2)&lt;br /&gt;
|-&lt;br /&gt;
| 153 || Grass (dirt mix)&lt;br /&gt;
|-&lt;br /&gt;
| 160 || Park Grass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Dirt==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID || Name&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Flower Bed&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Waste Ground&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Woodland Ground&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Mud (wet)&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Mud (dry)&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Dirt&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Dirt Track&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Corn Field&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Woodland&lt;br /&gt;
|-&lt;br /&gt;
| 84 || Wood Dense&lt;br /&gt;
|-&lt;br /&gt;
| 87 || Flowerbed&lt;br /&gt;
|-&lt;br /&gt;
| 88 || Waste Ground&lt;br /&gt;
|-&lt;br /&gt;
| 100 || Riverbed&lt;br /&gt;
|-&lt;br /&gt;
| 110 || Marsh&lt;br /&gt;
|-&lt;br /&gt;
| 123 || Dirt (rocky)&lt;br /&gt;
|-&lt;br /&gt;
| 124 || Dirt (weeds)&lt;br /&gt;
|-&lt;br /&gt;
| 126 || River Edge&lt;br /&gt;
|-&lt;br /&gt;
| 128 || Forest (stumps)&lt;br /&gt;
|-&lt;br /&gt;
| 129 || Forest (sticks)&lt;br /&gt;
|-&lt;br /&gt;
| 130 || Forest (leaves)&lt;br /&gt;
|-&lt;br /&gt;
| 132 || Forest (dry)&lt;br /&gt;
|-&lt;br /&gt;
| 133 || Sparse Flowers&lt;br /&gt;
|-&lt;br /&gt;
| 141 || Junkyard Ground&lt;br /&gt;
|-&lt;br /&gt;
| 142 || Dump&lt;br /&gt;
|-&lt;br /&gt;
| 145 || Cornfield&lt;br /&gt;
|-&lt;br /&gt;
| 155 || Riverbed (shallow)&lt;br /&gt;
|-&lt;br /&gt;
| 156 || Riverbed (weeds)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sand==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID || Name&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Sand (deep)&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Sand (medium)&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Sand (compact)&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Sand (arid)&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Sand (more)&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Sand (beach)&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Sand&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Sand (dense)&lt;br /&gt;
|-&lt;br /&gt;
| 76 || Sand (arid)&lt;br /&gt;
|-&lt;br /&gt;
| 77 || Sand (compact)&lt;br /&gt;
|-&lt;br /&gt;
| 78 || Sand (rocky)&lt;br /&gt;
|-&lt;br /&gt;
| 79 || Sand (beach)&lt;br /&gt;
|-&lt;br /&gt;
| 86 || Roadside Des&lt;br /&gt;
|-&lt;br /&gt;
| 96 || Underwater (lush)&lt;br /&gt;
|-&lt;br /&gt;
| 97 || Underwater (barren)&lt;br /&gt;
|-&lt;br /&gt;
| 98 || Underwater (coral)&lt;br /&gt;
|-&lt;br /&gt;
| 99 || Underwater (deep)&lt;br /&gt;
|-&lt;br /&gt;
| 131 || Desert Rocks&lt;br /&gt;
|-&lt;br /&gt;
| 143 || Cactus Dense&lt;br /&gt;
|-&lt;br /&gt;
| 157 || Seaweed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glass==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID || Name&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Glass&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Glass Windows (large)&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Glass Windows (small)&lt;br /&gt;
|-&lt;br /&gt;
| 175 || Unbreakable Glass&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wood==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID || Name&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Wood (crates)&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Wood (solid)&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Wood (thin)&lt;br /&gt;
|-&lt;br /&gt;
| 70 || Wood (bench)&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Floorboard&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Stairs (wood)&lt;br /&gt;
|-&lt;br /&gt;
| 172 || Wood Picket Fence&lt;br /&gt;
|-&lt;br /&gt;
| 173 || Wood Slatted Fence&lt;br /&gt;
|-&lt;br /&gt;
| 174 || Wood Ranch Fence&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Metal==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID || Name&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Garage Door&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Thick Metal Plate&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Scaffold Pole&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Lamp Post&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Metal Gate&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Metal Chain fence&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Girder&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Fire Hydrant&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Container&lt;br /&gt;
|-&lt;br /&gt;
| 59 || News Vendor&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Car&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Car (panel)&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Car (moving component)&lt;br /&gt;
|-&lt;br /&gt;
| 162 || Stairs (metal)&lt;br /&gt;
|-&lt;br /&gt;
| 164 || Floor (metal)&lt;br /&gt;
|-&lt;br /&gt;
| 167 || Thin Metal Sheet&lt;br /&gt;
|-&lt;br /&gt;
| 168 || Metal Barrel&lt;br /&gt;
|-&lt;br /&gt;
| 171 || Metal Dumpster&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stone==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID || Name&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Steep Cliff&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Rock (dry)&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Rock (wet)&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Rock (cliff)&lt;br /&gt;
|-&lt;br /&gt;
| 69 || Transparent Stone&lt;br /&gt;
|-&lt;br /&gt;
| 109 || Mountain&lt;br /&gt;
|-&lt;br /&gt;
| 154 || Riverbed (stone)&lt;br /&gt;
|-&lt;br /&gt;
| 161 || Stairs (stone)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Vegetation==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID || Name&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Vegetation&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Hedge&lt;br /&gt;
|-&lt;br /&gt;
| 111 || Bushy&lt;br /&gt;
|-&lt;br /&gt;
| 112 || Bushy (mix)&lt;br /&gt;
|-&lt;br /&gt;
| 113 || Bushy (dry)&lt;br /&gt;
|-&lt;br /&gt;
| 114 || Bushy (mid)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Water==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID || Name&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Water (riverbed)&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Water (shallow)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID || Name&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Empty1&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Empty2&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Wheelbase&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Cardboard Box&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Ped&lt;br /&gt;
|-&lt;br /&gt;
| 66 || Transparent Cloth&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Rubber&lt;br /&gt;
|-&lt;br /&gt;
| 68 || Plastic&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Carpet&lt;br /&gt;
|-&lt;br /&gt;
| 90 || Office Desk&lt;br /&gt;
|-&lt;br /&gt;
| 91 || 711 Shelf 1&lt;br /&gt;
|-&lt;br /&gt;
| 92 || 711 Shelf 2&lt;br /&gt;
|-&lt;br /&gt;
| 93 || 711 Shelf 3&lt;br /&gt;
|-&lt;br /&gt;
| 94 || Restuarant Table&lt;br /&gt;
|-&lt;br /&gt;
| 95 || Bar Table&lt;br /&gt;
|-&lt;br /&gt;
| 102 || Bedroom Floor&lt;br /&gt;
|-&lt;br /&gt;
| 103 || Kitchen Floor&lt;br /&gt;
|-&lt;br /&gt;
| 104 || Livingroom Floor&lt;br /&gt;
|-&lt;br /&gt;
| 105 || corridor Floor&lt;br /&gt;
|-&lt;br /&gt;
| 106 || 711 Floor&lt;br /&gt;
|-&lt;br /&gt;
| 107 || Fast Food Floor&lt;br /&gt;
|-&lt;br /&gt;
| 108 || Skanky Floor&lt;br /&gt;
|-&lt;br /&gt;
| 158 || Door&lt;br /&gt;
|-&lt;br /&gt;
| 159 || Plastic Barrier&lt;br /&gt;
|-&lt;br /&gt;
| 163 || Stairs (carpet)&lt;br /&gt;
|-&lt;br /&gt;
| 166 || Bin Bag&lt;br /&gt;
|-&lt;br /&gt;
| 169 || Plastic Cone&lt;br /&gt;
|-&lt;br /&gt;
| 170 || Plastic Dumpster&lt;br /&gt;
|-&lt;br /&gt;
| 176 || Hay Bale&lt;br /&gt;
|-&lt;br /&gt;
| 177 || Gore&lt;br /&gt;
|-&lt;br /&gt;
| 178 || Rail Track&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Lua Table=&lt;br /&gt;
This is a Lua table format in case you need the above list for scripting.&lt;br /&gt;
&amp;lt;section name=&amp;quot;Lua table list of materials&amp;quot; class=&amp;quot;both&amp;quot; show=&amp;quot;false&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
MATERIALS = {&lt;br /&gt;
    [0] = {name = &amp;quot;Default&amp;quot;, category = &amp;quot;Default&amp;quot;},&lt;br /&gt;
    [1] = {name = &amp;quot;Tarmac&amp;quot;, category = &amp;quot;Default&amp;quot;},&lt;br /&gt;
    [2] = {name = &amp;quot;Tarmac (damaged)&amp;quot;, category = &amp;quot;Default&amp;quot;},&lt;br /&gt;
    [3] = {name = &amp;quot;Tarmac (really damaged)&amp;quot;, category = &amp;quot;Default&amp;quot;},&lt;br /&gt;
    [4] = {name = &amp;quot;Pavement&amp;quot;, category = &amp;quot;Concrete&amp;quot;},&lt;br /&gt;
    [5] = {name = &amp;quot;Pavement (damaged)&amp;quot;, category = &amp;quot;Concrete&amp;quot;},&lt;br /&gt;
    [7] = {name = &amp;quot;Concrete (damaged)&amp;quot;, category = &amp;quot;Concrete&amp;quot;},&lt;br /&gt;
    [8] = {name = &amp;quot;Painted Ground&amp;quot;, category = &amp;quot;Concrete&amp;quot;},&lt;br /&gt;
    [34] = {name = &amp;quot;Concrete (beach)&amp;quot;, category = &amp;quot;Concrete&amp;quot;},&lt;br /&gt;
    [89] = {name = &amp;quot;Concrete&amp;quot;, category = &amp;quot;Concrete&amp;quot;},&lt;br /&gt;
    [127] = {name = &amp;quot;Poolside&amp;quot;, category = &amp;quot;Concrete&amp;quot;},&lt;br /&gt;
    [135] = {name = &amp;quot;Docklands&amp;quot;, category = &amp;quot;Concrete&amp;quot;},&lt;br /&gt;
    [136] = {name = &amp;quot;Industrial&amp;quot;, category = &amp;quot;Concrete&amp;quot;},&lt;br /&gt;
    [137] = {name = &amp;quot;Industrial Jetty&amp;quot;, category = &amp;quot;Concrete&amp;quot;},&lt;br /&gt;
    [138] = {name = &amp;quot;Concrete (litter)&amp;quot;, category = &amp;quot;Concrete&amp;quot;},&lt;br /&gt;
    [139] = {name = &amp;quot;Alley Rubbish&amp;quot;, category = &amp;quot;Concrete&amp;quot;},&lt;br /&gt;
    [144] = {name = &amp;quot;Airport Ground&amp;quot;, category = &amp;quot;Concrete&amp;quot;},&lt;br /&gt;
    [165] = {name = &amp;quot;Floor (concrete)&amp;quot;, category = &amp;quot;Concrete&amp;quot;},&lt;br /&gt;
    [6] = {name = &amp;quot;Gravel&amp;quot;, category = &amp;quot;Gravel&amp;quot;},&lt;br /&gt;
    [85] = {name = &amp;quot;Roadside&amp;quot;, category = &amp;quot;Gravel&amp;quot;},&lt;br /&gt;
    [101] = {name = &amp;quot;Rubble&amp;quot;, category = &amp;quot;Gravel&amp;quot;},&lt;br /&gt;
    [134] = {name = &amp;quot;Building Site&amp;quot;, category = &amp;quot;Gravel&amp;quot;},&lt;br /&gt;
    [140] = {name = &amp;quot;Junkyard Piles&amp;quot;, category = &amp;quot;Gravel&amp;quot;},&lt;br /&gt;
    [9] = {name = &amp;quot;Grass (short lush)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [10] = {name = &amp;quot;Grass (medium lush)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [11] = {name = &amp;quot;Grass (long lush)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [12] = {name = &amp;quot;Grass (short dry)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [13] = {name = &amp;quot;Grass (medium dry)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [14] = {name = &amp;quot;Grass (long dry)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [15] = {name = &amp;quot;Golf Grass (rough)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [16] = {name = &amp;quot;Golf Grass (smooth)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [17] = {name = &amp;quot;Steep Slidy Grass&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [20] = {name = &amp;quot;Meadow&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [80] = {name = &amp;quot;Grass (short)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [81] = {name = &amp;quot;Grass (meadow)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [82] = {name = &amp;quot;Grass (dry)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [115] = {name = &amp;quot;Grass (wee flowers)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [116] = {name = &amp;quot;Grass (dry tall)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [117] = {name = &amp;quot;Grass (lush tall)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [118] = {name = &amp;quot;Grass (green mix)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [119] = {name = &amp;quot;Grass (brown mix)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [120] = {name = &amp;quot;Grass (low)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [121] = {name = &amp;quot;Grass (rocky)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [122] = {name = &amp;quot;Grass (small trees)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [125] = {name = &amp;quot;Grass (weeds)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [146] = {name = &amp;quot;Grass (light)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [147] = {name = &amp;quot;Grass (lighter)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [148] = {name = &amp;quot;Grass (lighter 2)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [149] = {name = &amp;quot;Grass (mid 1)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [150] = {name = &amp;quot;Grass (mid 2)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [151] = {name = &amp;quot;Grass (dark)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [152] = {name = &amp;quot;Grass (dark 2)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [153] = {name = &amp;quot;Grass (dirt mix)&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [160] = {name = &amp;quot;Park Grass&amp;quot;, category = &amp;quot;Grass&amp;quot;},&lt;br /&gt;
    [19] = {name = &amp;quot;Flower Bed&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [21] = {name = &amp;quot;Waste Ground&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [22] = {name = &amp;quot;Woodland Ground&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [24] = {name = &amp;quot;Mud (wet)&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [25] = {name = &amp;quot;Mud (dry)&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [26] = {name = &amp;quot;Dirt&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [27] = {name = &amp;quot;Dirt Track&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [40] = {name = &amp;quot;Corn Field&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [83] = {name = &amp;quot;Woodland&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [84] = {name = &amp;quot;Wood Dense&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [87] = {name = &amp;quot;Flowerbed&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [88] = {name = &amp;quot;Waste Ground&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [100] = {name = &amp;quot;Riverbed&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [110] = {name = &amp;quot;Marsh&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [123] = {name = &amp;quot;Dirt (rocky)&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [124] = {name = &amp;quot;Dirt (weeds)&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [126] = {name = &amp;quot;River Edge&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [128] = {name = &amp;quot;Forest (stumps)&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [129] = {name = &amp;quot;Forest (sticks)&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [130] = {name = &amp;quot;Forest (leaves)&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [132] = {name = &amp;quot;Forest (dry)&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [133] = {name = &amp;quot;Sparse Flowers&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [141] = {name = &amp;quot;Junkyard Ground&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [142] = {name = &amp;quot;Dump&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [145] = {name = &amp;quot;Cornfield&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [155] = {name = &amp;quot;Riverbed (shallow)&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [156] = {name = &amp;quot;Riverbed (weeds)&amp;quot;, category = &amp;quot;Dirt&amp;quot;},&lt;br /&gt;
    [28] = {name = &amp;quot;Sand (deep)&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [29] = {name = &amp;quot;Sand (medium)&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [30] = {name = &amp;quot;Sand (compact)&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [31] = {name = &amp;quot;Sand (arid)&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [32] = {name = &amp;quot;Sand (more)&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [33] = {name = &amp;quot;Sand (beach)&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [74] = {name = &amp;quot;Sand&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [75] = {name = &amp;quot;Sand (dense)&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [76] = {name = &amp;quot;Sand (arid)&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [77] = {name = &amp;quot;Sand (compact)&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [78] = {name = &amp;quot;Sand (rocky)&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [79] = {name = &amp;quot;Sand (beach)&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [86] = {name = &amp;quot;Roadside Des&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [96] = {name = &amp;quot;Underwater (lush)&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [97] = {name = &amp;quot;Underwater (barren)&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [98] = {name = &amp;quot;Underwater (coral)&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [99] = {name = &amp;quot;Underwater (deep)&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [131] = {name = &amp;quot;Desert Rocks&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [143] = {name = &amp;quot;Cactus Dense&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [157] = {name = &amp;quot;Seaweed&amp;quot;, category = &amp;quot;Sand&amp;quot;},&lt;br /&gt;
    [45] = {name = &amp;quot;Glass&amp;quot;, category = &amp;quot;Glass&amp;quot;},&lt;br /&gt;
    [46] = {name = &amp;quot;Glass Windows (large)&amp;quot;, category = &amp;quot;Glass&amp;quot;},&lt;br /&gt;
    [47] = {name = &amp;quot;Glass Windows (small)&amp;quot;, category = &amp;quot;Glass&amp;quot;},&lt;br /&gt;
    [175] = {name = &amp;quot;Unbreakable Glass&amp;quot;, category = &amp;quot;Glass&amp;quot;},&lt;br /&gt;
    [42] = {name = &amp;quot;Wood (crates)&amp;quot;, category = &amp;quot;Wood&amp;quot;},&lt;br /&gt;
    [43] = {name = &amp;quot;Wood (solid)&amp;quot;, category = &amp;quot;Wood&amp;quot;},&lt;br /&gt;
    [44] = {name = &amp;quot;Wood (thin)&amp;quot;, category = &amp;quot;Wood&amp;quot;},&lt;br /&gt;
    [70] = {name = &amp;quot;Wood (bench)&amp;quot;, category = &amp;quot;Wood&amp;quot;},&lt;br /&gt;
    [72] = {name = &amp;quot;Floorboard&amp;quot;, category = &amp;quot;Wood&amp;quot;},&lt;br /&gt;
    [73] = {name = &amp;quot;Stairs (wood)&amp;quot;, category = &amp;quot;Wood&amp;quot;},&lt;br /&gt;
    [172] = {name = &amp;quot;Wood Picket Fence&amp;quot;, category = &amp;quot;Wood&amp;quot;},&lt;br /&gt;
    [173] = {name = &amp;quot;Wood Slatted Fence&amp;quot;, category = &amp;quot;Wood&amp;quot;},&lt;br /&gt;
    [174] = {name = &amp;quot;Wood Ranch Fence&amp;quot;, category = &amp;quot;Wood&amp;quot;},&lt;br /&gt;
    [50] = {name = &amp;quot;Garage Door&amp;quot;, category = &amp;quot;Metal&amp;quot;},&lt;br /&gt;
    [51] = {name = &amp;quot;Thick Metal Plate&amp;quot;, category = &amp;quot;Metal&amp;quot;},&lt;br /&gt;
    [52] = {name = &amp;quot;Scaffold Pole&amp;quot;, category = &amp;quot;Metal&amp;quot;},&lt;br /&gt;
    [53] = {name = &amp;quot;Lamp Post&amp;quot;, category = &amp;quot;Metal&amp;quot;},&lt;br /&gt;
    [54] = {name = &amp;quot;Metal Gate&amp;quot;, category = &amp;quot;Metal&amp;quot;},&lt;br /&gt;
    [55] = {name = &amp;quot;Metal Chain fence&amp;quot;, category = &amp;quot;Metal&amp;quot;},&lt;br /&gt;
    [56] = {name = &amp;quot;Girder&amp;quot;, category = &amp;quot;Metal&amp;quot;},&lt;br /&gt;
    [57] = {name = &amp;quot;Fire Hydrant&amp;quot;, category = &amp;quot;Metal&amp;quot;},&lt;br /&gt;
    [58] = {name = &amp;quot;Container&amp;quot;, category = &amp;quot;Metal&amp;quot;},&lt;br /&gt;
    [59] = {name = &amp;quot;News Vendor&amp;quot;, category = &amp;quot;Metal&amp;quot;},&lt;br /&gt;
    [63] = {name = &amp;quot;Car&amp;quot;, category = &amp;quot;Metal&amp;quot;},&lt;br /&gt;
    [64] = {name = &amp;quot;Car (panel)&amp;quot;, category = &amp;quot;Metal&amp;quot;},&lt;br /&gt;
    [65] = {name = &amp;quot;Car (moving component)&amp;quot;, category = &amp;quot;Metal&amp;quot;},&lt;br /&gt;
    [162] = {name = &amp;quot;Stairs (metal)&amp;quot;, category = &amp;quot;Metal&amp;quot;},&lt;br /&gt;
    [164] = {name = &amp;quot;Floor (metal)&amp;quot;, category = &amp;quot;Metal&amp;quot;},&lt;br /&gt;
    [167] = {name = &amp;quot;Thin Metal Sheet&amp;quot;, category = &amp;quot;Metal&amp;quot;},&lt;br /&gt;
    [168] = {name = &amp;quot;Metal Barrel&amp;quot;, category = &amp;quot;Metal&amp;quot;},&lt;br /&gt;
    [171] = {name = &amp;quot;Metal Dumpster&amp;quot;, category = &amp;quot;Metal&amp;quot;},&lt;br /&gt;
    [18] = {name = &amp;quot;Steep Cliff&amp;quot;, category = &amp;quot;Stone&amp;quot;},&lt;br /&gt;
    [35] = {name = &amp;quot;Rock (dry)&amp;quot;, category = &amp;quot;Stone&amp;quot;},&lt;br /&gt;
    [36] = {name = &amp;quot;Rock (wet)&amp;quot;, category = &amp;quot;Stone&amp;quot;},&lt;br /&gt;
    [37] = {name = &amp;quot;Rock (cliff)&amp;quot;, category = &amp;quot;Stone&amp;quot;},&lt;br /&gt;
    [69] = {name = &amp;quot;Transparent Stone&amp;quot;, category = &amp;quot;Stone&amp;quot;},&lt;br /&gt;
    [109] = {name = &amp;quot;Mountain&amp;quot;, category = &amp;quot;Stone&amp;quot;},&lt;br /&gt;
    [154] = {name = &amp;quot;Riverbed (stone)&amp;quot;, category = &amp;quot;Stone&amp;quot;},&lt;br /&gt;
    [161] = {name = &amp;quot;Stairs (stone)&amp;quot;, category = &amp;quot;Stone&amp;quot;},&lt;br /&gt;
    [23] = {name = &amp;quot;Vegetation&amp;quot;, category = &amp;quot;Vegetation&amp;quot;},&lt;br /&gt;
    [41] = {name = &amp;quot;Hedge&amp;quot;, category = &amp;quot;Vegetation&amp;quot;},&lt;br /&gt;
    [111] = {name = &amp;quot;Bushy&amp;quot;, category = &amp;quot;Vegetation&amp;quot;},&lt;br /&gt;
    [112] = {name = &amp;quot;Bushy (mix)&amp;quot;, category = &amp;quot;Vegetation&amp;quot;},&lt;br /&gt;
    [113] = {name = &amp;quot;Bushy (dry)&amp;quot;, category = &amp;quot;Vegetation&amp;quot;},&lt;br /&gt;
    [114] = {name = &amp;quot;Bushy (mid)&amp;quot;, category = &amp;quot;Vegetation&amp;quot;},&lt;br /&gt;
    [38] = {name = &amp;quot;Water (riverbed)&amp;quot;, category = &amp;quot;Water&amp;quot;},&lt;br /&gt;
    [39] = {name = &amp;quot;Water (shallow)&amp;quot;, category = &amp;quot;Water&amp;quot;},&lt;br /&gt;
    [48] = {name = &amp;quot;Empty1&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [49] = {name = &amp;quot;Empty2&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [60] = {name = &amp;quot;Wheelbase&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [61] = {name = &amp;quot;Cardboard Box&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [62] = {name = &amp;quot;Ped&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [66] = {name = &amp;quot;Transparent Cloth&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [67] = {name = &amp;quot;Rubber&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [68] = {name = &amp;quot;Plastic&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [71] = {name = &amp;quot;Carpet&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [90] = {name = &amp;quot;Office Desk&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [91] = {name = &amp;quot;711 Shelf 1&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [92] = {name = &amp;quot;711 Shelf 2&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [93] = {name = &amp;quot;711 Shelf 3&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [94] = {name = &amp;quot;Restuarant Table&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [95] = {name = &amp;quot;Bar Table&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [102] = {name = &amp;quot;Bedroom Floor&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [103] = {name = &amp;quot;Kitchen Floor&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [104] = {name = &amp;quot;Livingroom Floor&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [105] = {name = &amp;quot;corridor Floor&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [106] = {name = &amp;quot;711 Floor&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [107] = {name = &amp;quot;Fast Food Floor&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [108] = {name = &amp;quot;Skanky Floor&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [158] = {name = &amp;quot;Door&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [159] = {name = &amp;quot;Plastic Barrier&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [163] = {name = &amp;quot;Stairs (carpet)&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [166] = {name = &amp;quot;Bin Bag&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [169] = {name = &amp;quot;Plastic Cone&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [170] = {name = &amp;quot;Plastic Dumpster&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [176] = {name = &amp;quot;Hay Bale&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [177] = {name = &amp;quot;Gore&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
    [178] = {name = &amp;quot;Rail Track&amp;quot;, category = &amp;quot;Misc&amp;quot;},&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
''Not: Yukarıdaki materyal listesi, bir LLM yardımıyla bir Lua tablosuna dönüştürülmüştür.''&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Source=&lt;br /&gt;
Grup adları ve okunabilir materyal adları, Steve M'nin Collision File Editor II aracından alınmıştır [http://www.steve-m.com/downloads/tools/colleditor2/].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[id|ID Lists]]&lt;br /&gt;
* [[Collision surface sounds]]&lt;br /&gt;
&lt;br /&gt;
[[Category:ID Lists]]&lt;br /&gt;
&lt;br /&gt;
[[tr:Material IDs]]&lt;br /&gt;
[[de:Material IDs]]&lt;br /&gt;
[[ru:Material IDs]]&lt;/div&gt;</summary>
		<author><name>Shady</name></author>
	</entry>
</feed>