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	<updated>2026-04-07T12:36:57Z</updated>
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	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnVehicleWeaponFire&amp;diff=24289</id>
		<title>OnVehicleWeaponFire</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnVehicleWeaponFire&amp;diff=24289"/>
		<updated>2010-08-09T16:29:30Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: /* Parameters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Useful Function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This '''event''' is triggered when a player in a vehicle fires a vehicles weapon. A list of vehicles that have weapons are listed below:&lt;br /&gt;
&lt;br /&gt;
* Hydra - Fighter Jet (ID: 520)&lt;br /&gt;
* Hunter - Assault Helicopter (ID: 425)&lt;br /&gt;
* Rustler - World War 2 style fighter (ID: 476)&lt;br /&gt;
* Predator - Police Boat with side guns (ID: 430)&lt;br /&gt;
* Rhino - Heavily armoured tank (ID: 432)&lt;br /&gt;
* Firetruck - Firetruck with sprayable hose (ID: 407)&lt;br /&gt;
* RC Baron - A mini fighter (ID: 464)&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;string vehicleFireType, int vehicleModel&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* vehicleFireType: this will be &amp;quot;primary&amp;quot; or &amp;quot;secondary&amp;quot; depending on which player the button pressed.&lt;br /&gt;
* vehicleModel: the model number the player is in when they triggered the event.&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The source of this event is the player who fired the vehicles gun(s).&lt;br /&gt;
&lt;br /&gt;
==Code==&lt;br /&gt;
&amp;lt;section name=&amp;quot;Clientside Script&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
armedVehicles = {[425]=true, [520]=true, [476]=true, [447]=true, [340]=true, [432]=true, [464]=true, [407]=true}&lt;br /&gt;
function vehicleWeaponFire(key, keyState, vehicleFireType)&lt;br /&gt;
	local vehModel = getElementModel(getPedOccupiedVehicle(getLocalPlayer()))&lt;br /&gt;
	if (armedVehicles[vehModel]) then&lt;br /&gt;
		triggerEvent(&amp;quot;onVehicleWeaponFire&amp;quot;, getLocalPlayer(), vehicleFireType, vehModel)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
bindKey(&amp;quot;vehicle_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;primary&amp;quot;)&lt;br /&gt;
bindKey(&amp;quot;vehicle_secondary_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;secondary&amp;quot;)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&amp;lt;section name=&amp;quot;Serverside Script&amp;quot; class=&amp;quot;server&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
armedVehicles = {[425]=true, [520]=true, [476]=true, [447]=true, [340]=true, [432]=true, [464]=true, [407]=true}&lt;br /&gt;
function vehicleWeaponFire(thePresser, key, keyState, vehicleFireType)&lt;br /&gt;
	local vehModel = getElementModel(getPedOccupiedVehicle(thePresser))&lt;br /&gt;
	if (armedVehicles[vehModel]) then&lt;br /&gt;
		triggerEvent(&amp;quot;onVehicleWeaponFire&amp;quot;, thePresser, vehicleFireType, vehModel)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function bindOnJoin()&lt;br /&gt;
	bindKey(source, &amp;quot;vehicle_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;primary&amp;quot;)&lt;br /&gt;
	bindKey(source, &amp;quot;vehicle_secondary_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;secondary&amp;quot;)&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onPlayerJoin&amp;quot;, root, bindOnJoin)&lt;br /&gt;
&lt;br /&gt;
function bindOnStart()&lt;br /&gt;
	for index, thePlayer in pairs(getElementsByType(&amp;quot;player&amp;quot;)) do&lt;br /&gt;
		bindKey(thePlayer, &amp;quot;vehicle_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;primary&amp;quot;)&lt;br /&gt;
		bindKey(thePlayer, &amp;quot;vehicle_secondary_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;secondary&amp;quot;)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onResourceStart&amp;quot;, getResourceRootElement(), bindOnStart)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Example Code==&lt;br /&gt;
&amp;lt;section name=&amp;quot;Clientside Example&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
armedVehicles = {[425]=true, [520]=true, [476]=true, [447]=true, [340]=true, [432]=true, [464]=true, [407]=true}&lt;br /&gt;
function vehicleWeaponFire(key, keyState, vehicleFireType)&lt;br /&gt;
	local vehModel = getElementModel(getPedOccupiedVehicle(getLocalPlayer()))&lt;br /&gt;
	if (armedVehicles[vehModel]) then&lt;br /&gt;
		triggerEvent(&amp;quot;onVehicleWeaponFire&amp;quot;, getLocalPlayer(), vehicleFireType, vehModel)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
bindKey(&amp;quot;vehicle_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;primary&amp;quot;)&lt;br /&gt;
bindKey(&amp;quot;vehicle_secondary_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;secondary&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
function eventVehicleFire(typeOfFire, theModel)&lt;br /&gt;
	outputChatBox(getPlayerName(source)..&amp;quot; fired his &amp;quot;..getVehicleNameFromModel(theModel)..&amp;quot;'s weapon (&amp;quot;..typeOfFire..&amp;quot;)&amp;quot;)&lt;br /&gt;
end&lt;br /&gt;
addEvent(&amp;quot;onVehicleWeaponFire&amp;quot;, false)&lt;br /&gt;
addEventHandler(&amp;quot;onVehicleWeaponFire&amp;quot;, getLocalPlayer(), eventVehicleFire)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&amp;lt;section name=&amp;quot;Serverside Example&amp;quot; class=&amp;quot;server&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
armedVehicles = {[425]=true, [520]=true, [476]=true, [447]=true, [340]=true, [432]=true, [464]=true, [407]=true}&lt;br /&gt;
function vehicleWeaponFire(thePresser, key, keyState, vehicleFireType)&lt;br /&gt;
	local vehModel = getElementModel(getPedOccupiedVehicle(thePresser))&lt;br /&gt;
	if (armedVehicles[vehModel]) then&lt;br /&gt;
		triggerEvent(&amp;quot;onVehicleWeaponFire&amp;quot;, thePresser, vehicleFireType, vehModel)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function bindOnJoin()&lt;br /&gt;
	bindKey(source, &amp;quot;vehicle_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;primary&amp;quot;)&lt;br /&gt;
	bindKey(source, &amp;quot;vehicle_secondary_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;secondary&amp;quot;)&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onPlayerJoin&amp;quot;, root, bindOnJoin)&lt;br /&gt;
&lt;br /&gt;
function bindOnStart()&lt;br /&gt;
	for index, thePlayer in pairs(getElementsByType(&amp;quot;player&amp;quot;)) do&lt;br /&gt;
		bindKey(thePlayer, &amp;quot;vehicle_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;primary&amp;quot;)&lt;br /&gt;
		bindKey(thePlayer, &amp;quot;vehicle_secondary_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;secondary&amp;quot;)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onResourceStart&amp;quot;, getResourceRootElement(), bindOnStart)&lt;br /&gt;
&lt;br /&gt;
function eventVehicleFire(typeOfFire, theModel)&lt;br /&gt;
	outputChatBox(getPlayerName(source)..&amp;quot; fired his &amp;quot;..getVehicleNameFromModel(theModel)..&amp;quot;'s weapon (&amp;quot;..typeOfFire..&amp;quot;)&amp;quot;, root, 0, 255, 0)&lt;br /&gt;
end&lt;br /&gt;
addEvent(&amp;quot;onVehicleWeaponFire&amp;quot;, false)&lt;br /&gt;
addEventHandler(&amp;quot;onVehicleWeaponFire&amp;quot;, root, eventVehicleFire)&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Author: Tuna'''&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Useful_Functions}}&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnVehicleWeaponFire&amp;diff=24287</id>
		<title>OnVehicleWeaponFire</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnVehicleWeaponFire&amp;diff=24287"/>
		<updated>2010-08-09T16:22:31Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Created page with '{{Useful Function}} __NOTOC__ This '''event''' is triggered when a player in a vehicle fires a vehicles weapon. A list of vehicles that have weapons are listed below:  * Hydra - …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Useful Function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This '''event''' is triggered when a player in a vehicle fires a vehicles weapon. A list of vehicles that have weapons are listed below:&lt;br /&gt;
&lt;br /&gt;
* Hydra - Fighter Jet (ID: 520)&lt;br /&gt;
* Hunter - Assault Helicopter (ID: 425)&lt;br /&gt;
* Rustler - World War 2 style fighter (ID: 476)&lt;br /&gt;
* Predator - Police Boat with side guns (ID: 430)&lt;br /&gt;
* Rhino - Heavily armoured tank (ID: 432)&lt;br /&gt;
* Firetruck - Firetruck with sprayable hose (ID: 407)&lt;br /&gt;
* RC Baron - A mini fighter (ID: 464)&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;string vehicleFireType, int vehicleModel&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The source of this event is the player who fired the vehicles gun(s).&lt;br /&gt;
&lt;br /&gt;
==Code==&lt;br /&gt;
&amp;lt;section name=&amp;quot;Clientside Script&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
armedVehicles = {[425]=true, [520]=true, [476]=true, [447]=true, [340]=true, [432]=true, [464]=true, [407]=true}&lt;br /&gt;
function vehicleWeaponFire(key, keyState, vehicleFireType)&lt;br /&gt;
	local vehModel = getElementModel(getPedOccupiedVehicle(getLocalPlayer()))&lt;br /&gt;
	if (armedVehicles[vehModel]) then&lt;br /&gt;
		triggerEvent(&amp;quot;onVehicleWeaponFire&amp;quot;, getLocalPlayer(), vehicleFireType, vehModel)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
bindKey(&amp;quot;vehicle_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;primary&amp;quot;)&lt;br /&gt;
bindKey(&amp;quot;vehicle_secondary_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;secondary&amp;quot;)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&amp;lt;section name=&amp;quot;Serverside Script&amp;quot; class=&amp;quot;server&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
armedVehicles = {[425]=true, [520]=true, [476]=true, [447]=true, [340]=true, [432]=true, [464]=true, [407]=true}&lt;br /&gt;
function vehicleWeaponFire(thePresser, key, keyState, vehicleFireType)&lt;br /&gt;
	local vehModel = getElementModel(getPedOccupiedVehicle(thePresser))&lt;br /&gt;
	if (armedVehicles[vehModel]) then&lt;br /&gt;
		triggerEvent(&amp;quot;onVehicleWeaponFire&amp;quot;, thePresser, vehicleFireType, vehModel)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function bindOnJoin()&lt;br /&gt;
	bindKey(source, &amp;quot;vehicle_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;primary&amp;quot;)&lt;br /&gt;
	bindKey(source, &amp;quot;vehicle_secondary_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;secondary&amp;quot;)&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onPlayerJoin&amp;quot;, root, bindOnJoin)&lt;br /&gt;
&lt;br /&gt;
function bindOnStart()&lt;br /&gt;
	for index, thePlayer in pairs(getElementsByType(&amp;quot;player&amp;quot;)) do&lt;br /&gt;
		bindKey(thePlayer, &amp;quot;vehicle_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;primary&amp;quot;)&lt;br /&gt;
		bindKey(thePlayer, &amp;quot;vehicle_secondary_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;secondary&amp;quot;)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onResourceStart&amp;quot;, getResourceRootElement(), bindOnStart)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Example Code==&lt;br /&gt;
&amp;lt;section name=&amp;quot;Clientside Example&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
armedVehicles = {[425]=true, [520]=true, [476]=true, [447]=true, [340]=true, [432]=true, [464]=true, [407]=true}&lt;br /&gt;
function vehicleWeaponFire(key, keyState, vehicleFireType)&lt;br /&gt;
	local vehModel = getElementModel(getPedOccupiedVehicle(getLocalPlayer()))&lt;br /&gt;
	if (armedVehicles[vehModel]) then&lt;br /&gt;
		triggerEvent(&amp;quot;onVehicleWeaponFire&amp;quot;, getLocalPlayer(), vehicleFireType, vehModel)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
bindKey(&amp;quot;vehicle_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;primary&amp;quot;)&lt;br /&gt;
bindKey(&amp;quot;vehicle_secondary_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;secondary&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
function eventVehicleFire(typeOfFire, theModel)&lt;br /&gt;
	outputChatBox(getPlayerName(source)..&amp;quot; fired his &amp;quot;..getVehicleNameFromModel(theModel)..&amp;quot;'s weapon (&amp;quot;..typeOfFire..&amp;quot;)&amp;quot;)&lt;br /&gt;
end&lt;br /&gt;
addEvent(&amp;quot;onVehicleWeaponFire&amp;quot;, false)&lt;br /&gt;
addEventHandler(&amp;quot;onVehicleWeaponFire&amp;quot;, getLocalPlayer(), eventVehicleFire)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&amp;lt;section name=&amp;quot;Serverside Example&amp;quot; class=&amp;quot;server&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
armedVehicles = {[425]=true, [520]=true, [476]=true, [447]=true, [340]=true, [432]=true, [464]=true, [407]=true}&lt;br /&gt;
function vehicleWeaponFire(thePresser, key, keyState, vehicleFireType)&lt;br /&gt;
	local vehModel = getElementModel(getPedOccupiedVehicle(thePresser))&lt;br /&gt;
	if (armedVehicles[vehModel]) then&lt;br /&gt;
		triggerEvent(&amp;quot;onVehicleWeaponFire&amp;quot;, thePresser, vehicleFireType, vehModel)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function bindOnJoin()&lt;br /&gt;
	bindKey(source, &amp;quot;vehicle_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;primary&amp;quot;)&lt;br /&gt;
	bindKey(source, &amp;quot;vehicle_secondary_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;secondary&amp;quot;)&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onPlayerJoin&amp;quot;, root, bindOnJoin)&lt;br /&gt;
&lt;br /&gt;
function bindOnStart()&lt;br /&gt;
	for index, thePlayer in pairs(getElementsByType(&amp;quot;player&amp;quot;)) do&lt;br /&gt;
		bindKey(thePlayer, &amp;quot;vehicle_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;primary&amp;quot;)&lt;br /&gt;
		bindKey(thePlayer, &amp;quot;vehicle_secondary_fire&amp;quot;, &amp;quot;down&amp;quot;, vehicleWeaponFire, &amp;quot;secondary&amp;quot;)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onResourceStart&amp;quot;, getResourceRootElement(), bindOnStart)&lt;br /&gt;
&lt;br /&gt;
function eventVehicleFire(typeOfFire, theModel)&lt;br /&gt;
	outputChatBox(getPlayerName(source)..&amp;quot; fired his &amp;quot;..getVehicleNameFromModel(theModel)..&amp;quot;'s weapon (&amp;quot;..typeOfFire..&amp;quot;)&amp;quot;, root, 0, 255, 0)&lt;br /&gt;
end&lt;br /&gt;
addEvent(&amp;quot;onVehicleWeaponFire&amp;quot;, false)&lt;br /&gt;
addEventHandler(&amp;quot;onVehicleWeaponFire&amp;quot;, root, eventVehicleFire)&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Author: Tuna'''&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Useful_Functions}}&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Boolean&amp;diff=24281</id>
		<title>Boolean</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Boolean&amp;diff=24281"/>
		<updated>2010-08-09T09:43:50Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A ''boolean'' or ''bool'' is a datatype whose value can be either ''true'' or ''false''. These are often returned by functions to indicate whether the operation was successful or not.&lt;br /&gt;
&lt;br /&gt;
Using the lua functions tostring() and type() can help you to find out what datatype something is:&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local theReturn = isPedDead(getRandomPlayer())&lt;br /&gt;
outputChatBox(&amp;quot;The reurn was: &amp;quot;..tostring(theReturn)) -- Will say: &amp;quot;true&amp;quot; or &amp;quot;false&amp;quot;&lt;br /&gt;
outputChatBox(&amp;quot;The datatype of this return was: &amp;quot;..type(theReturn)) -- Will say &amp;quot;boolean&amp;quot;&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
[[Category:Scripting Concepts]]&lt;br /&gt;
&lt;br /&gt;
[[ru:Boolean]]&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=AclGetRight&amp;diff=24280</id>
		<title>AclGetRight</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=AclGetRight&amp;diff=24280"/>
		<updated>2010-08-09T09:35:57Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Server function}} &lt;br /&gt;
&amp;lt;!-- Describe in plain english what this function does. Don't go into details, just give an overview --&amp;gt;&lt;br /&gt;
This function returns whether the access for the given right is set to true or false in the ACL.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd --&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool aclGetRight ( acl theAcl, string rightName )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
&amp;lt;!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type --&amp;gt;&lt;br /&gt;
*'''theAcl:''' The ACL to get the right from&lt;br /&gt;
*'''rightName:''' The right name to return the access value of.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
&amp;lt;!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check --&amp;gt;&lt;br /&gt;
Returns ''true'' or ''false'' if the ACL gives access or not to the given function. Returns ''nil'' if it failed for some reason, e.g. an invalid ACL was specified or the right specified does not exist in the ACL.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example lets players check if an ACL group has access to something or not.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
--theACL examples: Admin, Default, Moderator&lt;br /&gt;
--theRight examples: command.debugscript, function.banPlayer&lt;br /&gt;
&lt;br /&gt;
function aclRightCheck(player, command, theACL, theRight)&lt;br /&gt;
	if (theACL and theRight) then -- Make sure atleast two arguments were entered.&lt;br /&gt;
		local theACL = aclGet(theACL) -- If theACL exists then convert it into an ACL pointer from a string.&lt;br /&gt;
		if (theACL) then -- If the ACL was found.&lt;br /&gt;
			local theReturn = aclGetRight(theACL, theRight) -- Will return true if it was found in the ACL.&lt;br /&gt;
			outputChatBox(&amp;quot;The ACL right was found and returned: &amp;quot;..tostring(theReturn), player, 0, 255, 0)&lt;br /&gt;
		else&lt;br /&gt;
			outputChatBox(&amp;quot;The ACL you entered was not found to exist in the ACL file.&amp;quot;, player, 255, 0, 0) -- When the ACL was not found.&lt;br /&gt;
		end&lt;br /&gt;
	else&lt;br /&gt;
		outputChatBox(&amp;quot;You need to enter an ACL, and a right name.&amp;quot;, player, 255, 0, 0) -- When 2 arguements weren't entered.&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler(&amp;quot;aclgetright&amp;quot;, aclRightCheck) -- When a player does the aclgetright command it calls aclRightCheck function above.&lt;br /&gt;
-- Example of use: /aclgetright Admin command.debugscript (this should return true)&lt;br /&gt;
-- Example of use: /aclgetright Default command.debugscript (this should return false)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&amp;lt;!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc --&amp;gt;&lt;br /&gt;
{{ACL_functions}}&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetTimerDetails&amp;diff=24264</id>
		<title>GetTimerDetails</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetTimerDetails&amp;diff=24264"/>
		<updated>2010-08-08T21:29:10Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: /* Returns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Server client function}}&lt;br /&gt;
&lt;br /&gt;
This function is for getting the details of a running timer.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int, int, int getTimerDetails ( timer theTimer )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''theTimer:''' A timer element.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
* Integer one represents the time left in miliseconds (1000th of a second) of the current time left in the loop.&lt;br /&gt;
* Integer two represents the ammount of times the timer has left to execute.&lt;br /&gt;
* Integer three represents the ammount of times the timer will execute.&lt;br /&gt;
&lt;br /&gt;
* Returns false if the timer doesn't exist or stopped running. Also, debugscript will say &amp;quot;Bad Arguement @ 'getTimerDetails'&amp;quot; to prevent this you can check if the timer exists with [[isTimer]]().&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example creates a 1 second (1000 ms) timer that will run 1000 times, and you can see the timer details by using the command: timerdetails.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
theTimer = setTimer(function() end, 1000, 10) -- A timer that does nothing.&lt;br /&gt;
&lt;br /&gt;
function timerDetails()&lt;br /&gt;
	remaining, executesRemaining, totalExecutes = getTimerDetails(theTimer) -- Get the timers details&lt;br /&gt;
	if (remaining and executesRemaining and totalExecutes) then&lt;br /&gt;
		outputChatBox(&amp;quot;Time remaining this second: &amp;quot;..remaining..&amp;quot; Executes remaining: &amp;quot;..executesRemaining..&amp;quot; Total executes: &amp;quot;..totalExecutes)&lt;br /&gt;
	else&lt;br /&gt;
		outputChatBox(&amp;quot;Timer no longer exists&amp;quot;)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler(&amp;quot;timerdetails&amp;quot;, timerDetails)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=User:ArranTuna&amp;diff=24263</id>
		<title>User:ArranTuna</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=User:ArranTuna&amp;diff=24263"/>
		<updated>2010-08-08T21:16:21Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Yo. ==&lt;br /&gt;
&lt;br /&gt;
ArranTuna == Tuna&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin265.jpg&amp;diff=24257</id>
		<title>File:Skin265.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin265.jpg&amp;diff=24257"/>
		<updated>2010-08-08T18:33:23Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: uploaded a new version of &amp;quot;File:Skin265.jpg&amp;quot;:&amp;amp;#32;Changed the size of this image yet again in attempt to make it look more equal sized with the others.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 265&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Special_Skins_Page&amp;diff=24242</id>
		<title>Special Skins Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Special_Skins_Page&amp;diff=24242"/>
		<updated>2010-08-08T14:25:17Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''These skins are available for use in MTA 1.1 or higher.'''&lt;br /&gt;
&lt;br /&gt;
'''1 '''[[Image:Skin1.jpg]]&lt;br /&gt;
'''2 '''[[Image:Skin2.jpg]]&lt;br /&gt;
'''265 '''[[Image:Skin265.jpg]]&lt;br /&gt;
'''266 '''[[Image:Skin266.jpg]]&lt;br /&gt;
'''267 '''[[Image:Skin267.jpg]]&lt;br /&gt;
'''268 '''[[Image:Skin268.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''269 '''[[Image:Skin269.jpg]]&lt;br /&gt;
'''270 '''[[Image:Skin270.jpg]]&lt;br /&gt;
'''271 '''[[Image:Skin271.jpg]]&lt;br /&gt;
'''272 '''[[Image:Skin272.jpg]]&lt;br /&gt;
'''290 '''[[Image:Skin290.jpg]]&lt;br /&gt;
'''291 '''[[Image:Skin291.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''292 '''[[Image:Skin292.jpg]]&lt;br /&gt;
'''293 '''[[Image:Skin293.jpg]]&lt;br /&gt;
'''294 '''[[Image:Skin294.jpg]]&lt;br /&gt;
'''295 '''[[Image:Skin295.jpg]]&lt;br /&gt;
'''296 '''[[Image:Skin296.jpg]]&lt;br /&gt;
'''297 '''[[Image:Skin297.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''298 '''[[Image:Skin298.jpg]]&lt;br /&gt;
'''299 '''[[Image:Skin299.jpg]]&lt;br /&gt;
'''300 '''[[Image:Skin271.jpg]] &amp;lt;!-- Ryder 300 and Ryder 271 are identical so same image used. --&amp;gt;&lt;br /&gt;
'''301 '''[[Image:Skin301.jpg]]&lt;br /&gt;
'''302 '''[[Image:Skin302.jpg]]&lt;br /&gt;
'''303 '''[[Image:Skin303.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''304 '''[[Image:Skin304.jpg]]&lt;br /&gt;
'''305 '''[[Image:Skin305.jpg]]&lt;br /&gt;
'''306 '''[[Image:Skin306.jpg]]&lt;br /&gt;
'''307 '''[[Image:Skin307.jpg]]&lt;br /&gt;
'''308 '''[[Image:Skin308.jpg]]&lt;br /&gt;
'''309 '''[[Image:Skin309.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''310 '''[[Image:Skin310.jpg]]&lt;br /&gt;
'''311 '''[[Image:Skin311.jpg]]&lt;br /&gt;
'''312 '''[[Image:Skin312.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Notes:==&lt;br /&gt;
Ryder skin ID 271 and skin ID 300 are identical.&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Special_Skins_Page&amp;diff=24241</id>
		<title>Special Skins Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Special_Skins_Page&amp;diff=24241"/>
		<updated>2010-08-08T14:23:35Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''These skins are available for use in MTA 1.1 or higher.'''&lt;br /&gt;
&lt;br /&gt;
'''1 '''[[Image:Skin1.jpg]]&lt;br /&gt;
'''2 '''[[Image:Skin2.jpg]]&lt;br /&gt;
'''265 '''[[Image:Skin265.jpg]]&lt;br /&gt;
'''266 '''[[Image:Skin266.jpg]]&lt;br /&gt;
'''267 '''[[Image:Skin267.jpg]]&lt;br /&gt;
'''268 '''[[Image:Skin268.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''269 '''[[Image:Skin269.jpg]]&lt;br /&gt;
'''270 '''[[Image:Skin270.jpg]]&lt;br /&gt;
'''271 '''[[Image:Skin271.jpg]]&lt;br /&gt;
'''272 '''[[Image:Skin272.jpg]]&lt;br /&gt;
'''290 '''[[Image:Skin290.jpg]]&lt;br /&gt;
'''291 '''[[Image:Skin291.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''292 '''[[Image:Skin292.jpg]]&lt;br /&gt;
'''293 '''[[Image:Skin293.jpg]]&lt;br /&gt;
'''294 '''[[Image:Skin294.jpg]]&lt;br /&gt;
'''295 '''[[Image:Skin295.jpg]]&lt;br /&gt;
'''296 '''[[Image:Skin296.jpg]]&lt;br /&gt;
'''297 '''[[Image:Skin297.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''298 '''[[Image:Skin298.jpg]]&lt;br /&gt;
'''299 '''[[Image:Skin299.jpg]]&lt;br /&gt;
'''300 '''[[Image:Skin271.jpg]] &amp;lt;!-- Ryder 300 and Ryder 271 are identical so same image used. --&amp;gt;&lt;br /&gt;
'''301 '''[[Image:Skin301.jpg]]&lt;br /&gt;
'''302 '''[[Image:Skin302.jpg]]&lt;br /&gt;
'''303 '''[[Image:Skin303.jpg]]&lt;br /&gt;
'''304 '''[[Image:Skin304.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''305 '''[[Image:Skin305.jpg]]&lt;br /&gt;
'''306 '''[[Image:Skin306.jpg]]&lt;br /&gt;
'''307 '''[[Image:Skin307.jpg]]&lt;br /&gt;
'''308 '''[[Image:Skin308.jpg]]&lt;br /&gt;
'''309 '''[[Image:Skin309.jpg]]&lt;br /&gt;
'''310 '''[[Image:Skin310.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''311 '''[[Image:Skin311.jpg]]&lt;br /&gt;
'''312 '''[[Image:Skin312.jpg]]&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetTimerDetails&amp;diff=24235</id>
		<title>GetTimerDetails</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetTimerDetails&amp;diff=24235"/>
		<updated>2010-08-08T14:08:55Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Server client function}}&lt;br /&gt;
&lt;br /&gt;
This function is for getting the details of a running timer.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int, int, int getTimerDetails ( timer theTimer )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''theTimer:''' A timer element.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
* Integer one represents the time left in miliseconds (1000th of a second) of the current time left in the loop.&lt;br /&gt;
* Integer two represents the ammount of times the timer has left to execute.&lt;br /&gt;
* Integer three represents the ammount of times the timer will execute.&lt;br /&gt;
&lt;br /&gt;
* Returns false if the timer doesn't exist or stopped running. Also, debugscript is will say &amp;quot;Bad Arguement @ 'getTimerDetails'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example creates a 1 second (1000 ms) timer that will run 1000 times, and you can see the timer details by using the command: timerdetails.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
theTimer = setTimer(function() end, 1000, 10) -- A timer that does nothing.&lt;br /&gt;
&lt;br /&gt;
function timerDetails()&lt;br /&gt;
	remaining, executesRemaining, totalExecutes = getTimerDetails(theTimer) -- Get the timers details&lt;br /&gt;
	if (remaining and executesRemaining and totalExecutes) then&lt;br /&gt;
		outputChatBox(&amp;quot;Time remaining this second: &amp;quot;..remaining..&amp;quot; Executes remaining: &amp;quot;..executesRemaining..&amp;quot; Total executes: &amp;quot;..totalExecutes)&lt;br /&gt;
	else&lt;br /&gt;
		outputChatBox(&amp;quot;Timer no longer exists&amp;quot;)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler(&amp;quot;timerdetails&amp;quot;, timerDetails)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetTimerDetails&amp;diff=24234</id>
		<title>GetTimerDetails</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetTimerDetails&amp;diff=24234"/>
		<updated>2010-08-08T14:08:21Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Server client function}}&lt;br /&gt;
&lt;br /&gt;
This function is for getting the details of a running timer.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int, int, int [[getTimerDetails]] ( timer theTimer )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''theTimer:''' A timer element.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
* Integer one represents the time left in miliseconds (1000th of a second) of the current time left in the loop.&lt;br /&gt;
* Integer two represents the ammount of times the timer has left to execute.&lt;br /&gt;
* Integer three represents the ammount of times the timer will execute.&lt;br /&gt;
&lt;br /&gt;
* Returns false if the timer doesn't exist or stopped running. Also, debugscript is will say &amp;quot;Bad Arguement @ 'getTimerDetails'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example creates a 1 second (1000 ms) timer that will run 1000 times, and you can see the timer details by using the command: timerdetails.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
theTimer = setTimer(function() end, 1000, 10) -- A timer that does nothing.&lt;br /&gt;
&lt;br /&gt;
function timerDetails()&lt;br /&gt;
	remaining, executesRemaining, totalExecutes = getTimerDetails(theTimer) -- Get the timers details&lt;br /&gt;
	if (remaining and executesRemaining and totalExecutes) then&lt;br /&gt;
		outputChatBox(&amp;quot;Time remaining this second: &amp;quot;..remaining..&amp;quot; Executes remaining: &amp;quot;..executesRemaining..&amp;quot; Total executes: &amp;quot;..totalExecutes)&lt;br /&gt;
	else&lt;br /&gt;
		outputChatBox(&amp;quot;Timer no longer exists&amp;quot;)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler(&amp;quot;timerdetails&amp;quot;, timerDetails)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetTimerDetails&amp;diff=24233</id>
		<title>GetTimerDetails</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetTimerDetails&amp;diff=24233"/>
		<updated>2010-08-08T14:07:45Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Created page with '__NOTOC__  {{Server client function}}  This function is for getting the details of a running timer.  ==Syntax==  &amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt; int, int, int getTimerDetails ( timer theTimer ) &amp;lt;/…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Server client function}}&lt;br /&gt;
&lt;br /&gt;
This function is for getting the details of a running timer.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int, int, int getTimerDetails ( timer theTimer )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''theTimer:''' A timer element.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
* Integer one represents the time left in miliseconds (1000th of a second) of the current time left in the loop.&lt;br /&gt;
* Integer two represents the ammount of times the timer has left to execute.&lt;br /&gt;
* Integer three represents the ammount of times the timer will execute.&lt;br /&gt;
&lt;br /&gt;
* Returns false if the timer doesn't exist or stopped running. Also, debugscript is will say &amp;quot;Bad Arguement @ 'getTimerDetails'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example creates a 1 second (1000 ms) timer that will run 1000 times, and you can see the timer details by using the command: timerdetails.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
theTimer = setTimer(function() end, 1000, 10) -- A timer that does nothing.&lt;br /&gt;
&lt;br /&gt;
function timerDetails()&lt;br /&gt;
	remaining, executesRemaining, totalExecutes = getTimerDetails(theTimer) -- Get the timers details&lt;br /&gt;
	if (remaining and executesRemaining and totalExecutes) then&lt;br /&gt;
		outputChatBox(&amp;quot;Time remaining this second: &amp;quot;..remaining..&amp;quot; Executes remaining: &amp;quot;..executesRemaining..&amp;quot; Total executes: &amp;quot;..totalExecutes)&lt;br /&gt;
	else&lt;br /&gt;
		outputChatBox(&amp;quot;Timer no longer exists&amp;quot;)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler(&amp;quot;timerdetails&amp;quot;, timerDetails)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=FxAddWaterHydrant&amp;diff=24232</id>
		<title>FxAddWaterHydrant</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=FxAddWaterHydrant&amp;diff=24232"/>
		<updated>2010-08-08T13:30:11Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}}&lt;br /&gt;
[[Image:Fxwaterhydrant.png|thumb|200px|Water hydrant]]&lt;br /&gt;
This function creates a water hydrant particle effect.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool fxAddWaterHydrant ( float posX, float posY, float posZ )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
* '''posX:''' A float representing the '''x''' position of the hydrant &lt;br /&gt;
* '''posY:''' A float representing the '''y''' position of the hydrant &lt;br /&gt;
* '''posZ:''' A float representing the '''z''' position of the hydrant&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns a true if the operation was successful, false otherwise. &lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example will create 20 water hydrant effects around the players position when they use the command: hydrantmania.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function createHydrants()&lt;br /&gt;
	local GLP = getLocalPlayer()&lt;br /&gt;
	local x, y, z = getElementPosition(GLP) -- Get your location.&lt;br /&gt;
	for i=0, 20 do -- 20 Hydrants.&lt;br /&gt;
		fxAddWaterHydrant(x + math.random(-5,5), y + math.random(-5,5), z) -- Using math.random, and your current location 20 water hydrants are created.&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler(&amp;quot;hydrantmania&amp;quot;, createHydrants)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client Effects functions}}&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=ExecuteSQLDropTable&amp;diff=24230</id>
		<title>ExecuteSQLDropTable</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=ExecuteSQLDropTable&amp;diff=24230"/>
		<updated>2010-08-08T13:22:23Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Server function}}&lt;br /&gt;
This function drops a table in the registry. This function doesn't do anything when the table doesn't exist.&lt;br /&gt;
&lt;br /&gt;
The executed SQL query is the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;[sql]DROP TABLE &amp;lt;table&amp;gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool executeSQLDropTable ( string tableName )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''tableName:''' The name of the table you want to drop.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
The function returns ''true'' on success, and ''false'' on failure.&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
This example lets you drop an SQL table with the command: dropsqltable. Note: This command should be restricted to admins if you use it.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function removeSQLTable(thePlayer, command, SQLtable)&lt;br /&gt;
	if (SQLtable) then -- Make sure the player entered an argument.&lt;br /&gt;
		success = executeSQLDropTable(SQLtable) -- Drop the table&lt;br /&gt;
		if (success) then -- If executeSQLDropTable returns true, it passes this if check to display a confirmation message&lt;br /&gt;
			outputChatBox(&amp;quot;SQL Table &amp;quot;..SQLtable..&amp;quot; successfully dropped.&amp;quot;, thePlayer, 0, 255, 0)&lt;br /&gt;
		else&lt;br /&gt;
			outputChatBox(&amp;quot;SQL Table &amp;quot;..SQLtable..&amp;quot; was not successfully dropped.&amp;quot;, thePlayer, 255, 0, 0)&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler(&amp;quot;dropsqltable&amp;quot;, removeSQLTable)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Registry_functions}}&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=MakePedUseGun&amp;diff=24229</id>
		<title>MakePedUseGun</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=MakePedUseGun&amp;diff=24229"/>
		<updated>2010-08-08T13:12:27Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
{{Deprecated}}&lt;br /&gt;
This function is used to force a ped to use a gun. '''This function does not appear to work,''' to make a ped use a weapon use [[setPedControlState]] instead.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool makePedUseGun ( ped thePed, int useType, element target )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''thePed:''' The [[ped]] you wish to force the use of a gun upon.&lt;br /&gt;
*'''useType:''' How the weapon should be used, will accept the following values:&lt;br /&gt;
** '''0:''' Do nothing&lt;br /&gt;
** '''1:''' Aim weapon&lt;br /&gt;
** '''2:''' Fire&lt;br /&gt;
** '''3:''' Burst-fire&lt;br /&gt;
** '''4:''' Reload&lt;br /&gt;
** '''5:''' Pistolwhip (Weapon melee)&lt;br /&gt;
** '''6:''' Cancel use&lt;br /&gt;
** '''7:''' Cancel use immediately&lt;br /&gt;
*'''target:''' An [[element]] referring to the target that the ped will use its weapon against. &lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if the command was successful, false otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This page lacks an example.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client_ped_functions}}&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Tocolor&amp;diff=24228</id>
		<title>Tocolor</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Tocolor&amp;diff=24228"/>
		<updated>2010-08-08T12:49:43Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}} &lt;br /&gt;
This function retrieves the hex number of a specified color, useful for the dx functions.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int tocolor ( int red, int green, int blue [, int alpha = 255] )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
* '''red:''' The amount of [http://en.wikipedia.org/wiki/RGBA_color_space red] in the color (0-255).&lt;br /&gt;
* '''green:''' The amount of [http://en.wikipedia.org/wiki/RGBA_color_space green] in the color (0-255).&lt;br /&gt;
* '''blue:''' The amount of [http://en.wikipedia.org/wiki/RGBA_color_space blue] in the color (0-255).&lt;br /&gt;
&lt;br /&gt;
===Optional Arguments===&lt;br /&gt;
* '''alpha:''' The amount of [http://en.wikipedia.org/wiki/RGBA_color_space alpha] in the color (0-255).&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns a single value representing the color.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example displays the text &amp;quot;Tuna&amp;quot; in small at the top left side of your screen. The color of this text can be changed using a command.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
-- Make some default colour&lt;br /&gt;
R = 255&lt;br /&gt;
G = 255&lt;br /&gt;
B = 255&lt;br /&gt;
A = 255&lt;br /&gt;
&lt;br /&gt;
-- This function draws the text, and the color is decided with tocolor(R, G, B, A)&lt;br /&gt;
function drawDX()&lt;br /&gt;
	dxDrawText(&amp;quot;Tuna&amp;quot;, 10, 10, 100, 100, tocolor(R, G, B, A), 1)&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onClientRender&amp;quot;, root, drawDX)&lt;br /&gt;
-- This will make some DX text (Tuna) appear at the top left of your screen.&lt;br /&gt;
&lt;br /&gt;
--Now to modify the R, G, B, and A with a command.&lt;br /&gt;
function editRGBA(command, red, green, blue, alpha)&lt;br /&gt;
	if (tonumber(red) and tonumber(green) and tonumber(blue) and tonumber(alpha)) then -- Make sure the user entered all 4 args as numbers.&lt;br /&gt;
		R = tonumber(red)&lt;br /&gt;
		G = tonumber(green)&lt;br /&gt;
		B = tonumber(blue)&lt;br /&gt;
		A = tonumber(alpha)&lt;br /&gt;
		-- tonumber() had to be used here else tocolor() didn't display the right color.&lt;br /&gt;
		outputChatBox(&amp;quot;Color of Tuna set to the color of this text, with &amp;quot;..A..&amp;quot; alpha.&amp;quot;, R, G, B)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler(&amp;quot;setcoloroftuna&amp;quot;, editRGBA) -- setcoloroftuna command.&lt;br /&gt;
-- Example /setcoloroftuna 255 0 0 255 - for red.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client_utility_functions}}&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Tocolor&amp;diff=24227</id>
		<title>Tocolor</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Tocolor&amp;diff=24227"/>
		<updated>2010-08-08T12:47:27Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}} &lt;br /&gt;
This function retrieves the hex number of a specified color, useful for the dx functions.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int tocolor ( int red, int green, int blue [, int alpha = 255] )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
* '''red:''' The amount of [http://en.wikipedia.org/wiki/RGBA_color_space red] in the color (0-255).&lt;br /&gt;
* '''green:''' The amount of [http://en.wikipedia.org/wiki/RGBA_color_space green] in the color (0-255).&lt;br /&gt;
* '''blue:''' The amount of [http://en.wikipedia.org/wiki/RGBA_color_space blue] in the color (0-255).&lt;br /&gt;
&lt;br /&gt;
===Optional Arguments===&lt;br /&gt;
* '''alpha:''' The amount of [http://en.wikipedia.org/wiki/RGBA_color_space alpha] in the color (0-255).&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns a single value representing the color.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example displays the text &amp;quot;Tuna&amp;quot; in small at the top left side of your screen. The color of this text can be changed using a command.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
-- Make some default colour&lt;br /&gt;
R = 255&lt;br /&gt;
G = 255&lt;br /&gt;
B = 255&lt;br /&gt;
A = 255&lt;br /&gt;
&lt;br /&gt;
-- This function draws the text, and the color is decided with tocolor(R, G, B, A)&lt;br /&gt;
function drawDX()&lt;br /&gt;
	dxDrawText(&amp;quot;Tuna&amp;quot;, 10, 10, 100, 100, tocolor(R, G, B, A), 1)&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onClientRender&amp;quot;, root, drawDX)&lt;br /&gt;
-- This will make some DX text (Tuna) appear at the top left of your screen.&lt;br /&gt;
&lt;br /&gt;
--Now to modify the R, G, B, and A with a command.&lt;br /&gt;
function editRGBA(command, red, green, blue, alpha)&lt;br /&gt;
	if (tonumber(red) and tonumber(green) and tonumber(blue) and tonumber(alpha)) then -- Make sure the user entered all 4 args as numbers.&lt;br /&gt;
		R = tonumber(red)&lt;br /&gt;
		G = tonumber(green)&lt;br /&gt;
		B = tonumber(blue)&lt;br /&gt;
		A = tonumber(alpha)&lt;br /&gt;
		-- tonumber() had to be used here else tocolor() didn't display the right color.&lt;br /&gt;
		outputChatBox(&amp;quot;Color of Tuna set to the color of this text, with &amp;quot;..A..&amp;quot; alpha.&amp;quot;, R, G, B)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler(&amp;quot;setcoloroftuna&amp;quot;, editRGBA) -- setcoloroftuna command.&lt;br /&gt;
-- Example /setcoloroftuna 255 0 0 255 - for red.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client_utility_functions}}&lt;br /&gt;
[[Category:Needs_Example]]&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Tocolor&amp;diff=24226</id>
		<title>Tocolor</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Tocolor&amp;diff=24226"/>
		<updated>2010-08-08T12:46:36Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}} &lt;br /&gt;
This function retrieves the hex number of a specified color, useful for the dx functions.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int tocolor ( int red, int green, int blue [, int alpha = 255] )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
* '''red:''' The amount of [http://en.wikipedia.org/wiki/RGBA_color_space red] in the color (0-255).&lt;br /&gt;
* '''green:''' The amount of [http://en.wikipedia.org/wiki/RGBA_color_space green] in the color (0-255).&lt;br /&gt;
* '''blue:''' The amount of [http://en.wikipedia.org/wiki/RGBA_color_space blue] in the color (0-255).&lt;br /&gt;
&lt;br /&gt;
===Optional Arguments===&lt;br /&gt;
* '''alpha:''' The amount of [http://en.wikipedia.org/wiki/RGBA_color_space alpha] in the color (0-255).&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns a single value representing the color.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
-- Make some default colour&lt;br /&gt;
R = 255&lt;br /&gt;
G = 255&lt;br /&gt;
B = 255&lt;br /&gt;
A = 255&lt;br /&gt;
&lt;br /&gt;
-- This function draws the text, and the color is decided with tocolor(R, G, B, A)&lt;br /&gt;
function drawDX()&lt;br /&gt;
	dxDrawText(&amp;quot;Tuna&amp;quot;, 10, 10, 100, 100, tocolor(R, G, B, A), 1)&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onClientRender&amp;quot;, root, drawDX)&lt;br /&gt;
-- This will make some DX text (Tuna) appear at the top left of your screen.&lt;br /&gt;
&lt;br /&gt;
--Now to modify the R, G, B, and A with a command.&lt;br /&gt;
function editRGBA(command, red, green, blue, alpha)&lt;br /&gt;
	if (tonumber(red) and tonumber(green) and tonumber(blue) and tonumber(alpha)) then -- Make sure the user entered all 4 args as numbers.&lt;br /&gt;
		R = tonumber(red)&lt;br /&gt;
		G = tonumber(green)&lt;br /&gt;
		B = tonumber(blue)&lt;br /&gt;
		A = tonumber(alpha)&lt;br /&gt;
		-- tonumber() had to be used here else tocolor() didn't display the right color.&lt;br /&gt;
		outputChatBox(&amp;quot;Color of Tuna set to the color of this text, with &amp;quot;..A..&amp;quot; alpha.&amp;quot;, R, G, B)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler(&amp;quot;setcoloroftuna&amp;quot;, editRGBA) -- setcoloroftuna command.&lt;br /&gt;
-- Example /setcoloroftuna 255 0 0 255 - for red.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client_utility_functions}}&lt;br /&gt;
[[Category:Needs_Example]]&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Character_Skins&amp;diff=24225</id>
		<title>Character Skins</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Character_Skins&amp;diff=24225"/>
		<updated>2010-08-08T11:56:17Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skins that the player may use (pedestrian skins).&lt;br /&gt;
&lt;br /&gt;
*[[All Skins Page]] - Not recommended for slow Internet&lt;br /&gt;
*[[Special Skins Page]] - New skins available after MTA 1.1&lt;br /&gt;
&lt;br /&gt;
'''Sectioned Skin Pages:'''&lt;br /&gt;
----&lt;br /&gt;
*[[Skins Page 1]]: 7, 9-29&lt;br /&gt;
*[[Skins Page 2]]: 30-41, 43-52&lt;br /&gt;
*[[Skins Page 3]]: 53-64, 66-73, 75-76&lt;br /&gt;
*[[Skins Page 4]]: 77-85, 87-99&lt;br /&gt;
*[[Skins Page 5]]: 100-118, 120-122&lt;br /&gt;
*[[Skins Page 6]]: 123-144&lt;br /&gt;
*[[Skins Page 7]]: 145-148, 150-167&lt;br /&gt;
*[[Skins Page 8]]: 168-189&lt;br /&gt;
*[[Skins Page 9]]: 190-207, 209-212&lt;br /&gt;
*[[Skins Page 10]]: 213-234&lt;br /&gt;
*[[Skins Page 11]]: 235-238, 240-257&lt;br /&gt;
*[[Skins Page 12]]: 258-264, 274-288&lt;br /&gt;
&lt;br /&gt;
==Notes:==&lt;br /&gt;
*12 pages: 266 total.&lt;br /&gt;
&lt;br /&gt;
*IDs 1-8 (except 7) are non-functional&lt;br /&gt;
&lt;br /&gt;
*The following pairs of IDs produce same character (1st ID used in lists, 2nd disabled)&lt;br /&gt;
**118:119 &lt;br /&gt;
**148:149&lt;br /&gt;
&lt;br /&gt;
*Non-working IDs&lt;br /&gt;
1-6&lt;br /&gt;
8&lt;br /&gt;
42&lt;br /&gt;
65&lt;br /&gt;
74&lt;br /&gt;
86&lt;br /&gt;
119&lt;br /&gt;
149&lt;br /&gt;
208&lt;br /&gt;
239&lt;br /&gt;
265-273&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[id|ID Lists]]&lt;br /&gt;
&lt;br /&gt;
[[it:Skin Personaggi]]&lt;br /&gt;
[[ru:Character Skins]]&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Special_Skins_Page&amp;diff=24224</id>
		<title>Special Skins Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Special_Skins_Page&amp;diff=24224"/>
		<updated>2010-08-08T11:54:16Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Created page with ''''These skins are available for use in MTA 1.1 or higher.'''  '''1 '''Image:Skin1.jpg '''2 '''Image:Skin2.jpg '''265 '''Image:Skin265.jpg '''266 '''[[Image:Skin266.j…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''These skins are available for use in MTA 1.1 or higher.'''&lt;br /&gt;
&lt;br /&gt;
'''1 '''[[Image:Skin1.jpg]]&lt;br /&gt;
'''2 '''[[Image:Skin2.jpg]]&lt;br /&gt;
'''265 '''[[Image:Skin265.jpg]]&lt;br /&gt;
'''266 '''[[Image:Skin266.jpg]]&lt;br /&gt;
'''267 '''[[Image:Skin267.jpg]]&lt;br /&gt;
'''268 '''[[Image:Skin268.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''269 '''[[Image:Skin269.jpg]]&lt;br /&gt;
'''270 '''[[Image:Skin270.jpg]]&lt;br /&gt;
'''271 '''[[Image:Skin271.jpg]]&lt;br /&gt;
'''272 '''[[Image:Skin272.jpg]]&lt;br /&gt;
'''290 '''[[Image:Skin290.jpg]]&lt;br /&gt;
'''291 '''[[Image:Skin291.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''292 '''[[Image:Skin292.jpg]]&lt;br /&gt;
'''293 '''[[Image:Skin293.jpg]]&lt;br /&gt;
'''294 '''[[Image:Skin294.jpg]]&lt;br /&gt;
'''295 '''[[Image:Skin295.jpg]]&lt;br /&gt;
'''296 '''[[Image:Skin296.jpg]]&lt;br /&gt;
'''297 '''[[Image:Skin297.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''298 '''[[Image:Skin298.jpg]]&lt;br /&gt;
'''299 '''[[Image:Skin299.jpg]]&lt;br /&gt;
'''301 '''[[Image:Skin301.jpg]]&lt;br /&gt;
'''302 '''[[Image:Skin302.jpg]]&lt;br /&gt;
'''303 '''[[Image:Skin303.jpg]]&lt;br /&gt;
'''304 '''[[Image:Skin304.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''305 '''[[Image:Skin305.jpg]]&lt;br /&gt;
'''306 '''[[Image:Skin306.jpg]]&lt;br /&gt;
'''307 '''[[Image:Skin307.jpg]]&lt;br /&gt;
'''308 '''[[Image:Skin308.jpg]]&lt;br /&gt;
'''309 '''[[Image:Skin309.jpg]]&lt;br /&gt;
'''310 '''[[Image:Skin310.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''311 '''[[Image:Skin311.jpg]]&lt;br /&gt;
'''312 '''[[Image:Skin312.jpg]]&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin272.jpg&amp;diff=24223</id>
		<title>File:Skin272.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin272.jpg&amp;diff=24223"/>
		<updated>2010-08-08T11:51:44Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 272&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 272&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin312.jpg&amp;diff=24222</id>
		<title>File:Skin312.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin312.jpg&amp;diff=24222"/>
		<updated>2010-08-08T11:49:04Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 312&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 312&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin311.jpg&amp;diff=24221</id>
		<title>File:Skin311.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin311.jpg&amp;diff=24221"/>
		<updated>2010-08-08T11:47:54Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 311&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 311&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin310.jpg&amp;diff=24220</id>
		<title>File:Skin310.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin310.jpg&amp;diff=24220"/>
		<updated>2010-08-08T11:46:41Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 310&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 310&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin309.jpg&amp;diff=24219</id>
		<title>File:Skin309.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin309.jpg&amp;diff=24219"/>
		<updated>2010-08-08T11:45:42Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 309&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 309&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin308.jpg&amp;diff=24218</id>
		<title>File:Skin308.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin308.jpg&amp;diff=24218"/>
		<updated>2010-08-08T11:44:45Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 308&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 308&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin307.jpg&amp;diff=24217</id>
		<title>File:Skin307.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin307.jpg&amp;diff=24217"/>
		<updated>2010-08-08T11:43:15Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 307&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 307&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin306.jpg&amp;diff=24216</id>
		<title>File:Skin306.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin306.jpg&amp;diff=24216"/>
		<updated>2010-08-08T11:42:29Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 306&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 306&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin305.jpg&amp;diff=24215</id>
		<title>File:Skin305.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin305.jpg&amp;diff=24215"/>
		<updated>2010-08-08T11:41:10Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 305&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 305&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin304.jpg&amp;diff=24214</id>
		<title>File:Skin304.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin304.jpg&amp;diff=24214"/>
		<updated>2010-08-08T11:39:58Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 304&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 304&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin303.jpg&amp;diff=24213</id>
		<title>File:Skin303.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin303.jpg&amp;diff=24213"/>
		<updated>2010-08-08T11:38:39Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 303&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 303&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin302.jpg&amp;diff=24212</id>
		<title>File:Skin302.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin302.jpg&amp;diff=24212"/>
		<updated>2010-08-08T11:37:11Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 302&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 302&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin301.jpg&amp;diff=24211</id>
		<title>File:Skin301.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin301.jpg&amp;diff=24211"/>
		<updated>2010-08-08T11:36:14Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 301&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 301&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin299.jpg&amp;diff=24210</id>
		<title>File:Skin299.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin299.jpg&amp;diff=24210"/>
		<updated>2010-08-08T11:33:50Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 299&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 299&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin298.jpg&amp;diff=24209</id>
		<title>File:Skin298.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin298.jpg&amp;diff=24209"/>
		<updated>2010-08-08T11:32:25Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 298&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 298&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin297.jpg&amp;diff=24208</id>
		<title>File:Skin297.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin297.jpg&amp;diff=24208"/>
		<updated>2010-08-08T11:30:48Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 297&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 297&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin296.jpg&amp;diff=24207</id>
		<title>File:Skin296.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin296.jpg&amp;diff=24207"/>
		<updated>2010-08-08T11:29:30Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 296&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 296&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin295.jpg&amp;diff=24206</id>
		<title>File:Skin295.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin295.jpg&amp;diff=24206"/>
		<updated>2010-08-08T11:28:13Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 295&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 295&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin294.jpg&amp;diff=24205</id>
		<title>File:Skin294.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin294.jpg&amp;diff=24205"/>
		<updated>2010-08-08T11:27:00Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 294&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 294&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin293.jpg&amp;diff=24204</id>
		<title>File:Skin293.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin293.jpg&amp;diff=24204"/>
		<updated>2010-08-08T11:25:43Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 293&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 293&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin292.jpg&amp;diff=24203</id>
		<title>File:Skin292.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin292.jpg&amp;diff=24203"/>
		<updated>2010-08-08T11:23:47Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 292&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 292&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin291.jpg&amp;diff=24201</id>
		<title>File:Skin291.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin291.jpg&amp;diff=24201"/>
		<updated>2010-08-08T11:22:28Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 291&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 291&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin290.jpg&amp;diff=24200</id>
		<title>File:Skin290.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin290.jpg&amp;diff=24200"/>
		<updated>2010-08-08T11:21:22Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 290&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 290&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin271.jpg&amp;diff=24199</id>
		<title>File:Skin271.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin271.jpg&amp;diff=24199"/>
		<updated>2010-08-08T11:18:35Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 271&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 271&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin270.jpg&amp;diff=24198</id>
		<title>File:Skin270.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin270.jpg&amp;diff=24198"/>
		<updated>2010-08-08T11:16:41Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 270&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 270&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin269.jpg&amp;diff=24197</id>
		<title>File:Skin269.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin269.jpg&amp;diff=24197"/>
		<updated>2010-08-08T11:15:07Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 269&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 269&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin265.jpg&amp;diff=24196</id>
		<title>File:Skin265.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin265.jpg&amp;diff=24196"/>
		<updated>2010-08-08T11:12:41Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: uploaded a new version of &amp;quot;File:Skin265.jpg&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 265&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin268.jpg&amp;diff=24195</id>
		<title>File:Skin268.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin268.jpg&amp;diff=24195"/>
		<updated>2010-08-08T11:10:49Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 268&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 268&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin267.jpg&amp;diff=24194</id>
		<title>File:Skin267.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin267.jpg&amp;diff=24194"/>
		<updated>2010-08-08T11:08:57Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 267&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 267&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Skin266.jpg&amp;diff=24193</id>
		<title>File:Skin266.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Skin266.jpg&amp;diff=24193"/>
		<updated>2010-08-08T11:05:00Z</updated>

		<summary type="html">&lt;p&gt;ArranTuna: Skin ID 266&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Skin ID 266&lt;/div&gt;</summary>
		<author><name>ArranTuna</name></author>
	</entry>
</feed>