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	<id>https://wiki.multitheftauto.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CJGrove</id>
	<title>Multi Theft Auto: Wiki - User contributions [en]</title>
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	<updated>2026-05-18T06:50:08Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetPlayerCanBeKnockedOffBike&amp;diff=15831</id>
		<title>SetPlayerCanBeKnockedOffBike</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetPlayerCanBeKnockedOffBike&amp;diff=15831"/>
		<updated>2008-02-17T09:48:40Z</updated>

		<summary type="html">&lt;p&gt;CJGrove: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
This function controls if you can fall of your bike.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setPlayerCanBeKnockedOffBike ( player thePlayer, bool canBeKnockedOffBike )         &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''thePlayer:''' the player whose knockoffstatus being changed&lt;br /&gt;
*'''state:''' the true or false state&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example sets the canBeKnockedOff status true or false.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function changeCanBeKnockedOff ( command )&lt;br /&gt;
-- The player should enter /knock&lt;br /&gt;
status = canPlayerBeKnockedOffBike ( getLocalPlayer())&lt;br /&gt;
 if (status == true) then&lt;br /&gt;
  setPlayerCanBeKnockedOffBike ( getLocalPlayer(), false )&lt;br /&gt;
  outputChatBox ( &amp;quot;Now you can't be knocked off your bike.&amp;quot; )&lt;br /&gt;
  else&lt;br /&gt;
  setPlayerCanBeKnockedOffBike ( getLocalPlayer(), true )&lt;br /&gt;
  outputChatBox ( &amp;quot;Now you can be knocked off your bike.&amp;quot; )&lt;br /&gt;
  -- Get the player and set true or false&lt;br /&gt;
 end&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler ( &amp;quot;knock&amp;quot;, changeCanBeKnockedOff )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Player functions}}&lt;/div&gt;</summary>
		<author><name>CJGrove</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=CanPlayerBeKnockedOffBike&amp;diff=15825</id>
		<title>CanPlayerBeKnockedOffBike</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=CanPlayerBeKnockedOffBike&amp;diff=15825"/>
		<updated>2008-02-17T08:04:13Z</updated>

		<summary type="html">&lt;p&gt;CJGrove: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
{{Needs_Checking|Can someone confirm this?}}&lt;br /&gt;
This function checks if you can fall of your bike.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool canPlayerBeKnockedOffBike ( player thePlayer )         &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''thePlayer:''' the player whose knockoffstatus being asked&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example puts the knockoff status in the chatbox.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;function canBeKnockedOff ( command )&lt;br /&gt;
-- The player should enter /knockstatus&lt;br /&gt;
status = canPlayerBeKnockedOffBike ( getLocalPlayer())&lt;br /&gt;
  if (status == true) then&lt;br /&gt;
   -- If the status is true then&lt;br /&gt;
   outputChatBox ( &amp;quot;You can be knocked off your bike.&amp;quot; )&lt;br /&gt;
   else&lt;br /&gt;
   -- Otherwise&lt;br /&gt;
   outputChatBox ( &amp;quot;You can't be knocked off your bike.&amp;quot; )&lt;br /&gt;
  end&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler ( &amp;quot;knockstatus&amp;quot;, canBeKnockedOff )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Player functions}}&lt;/div&gt;</summary>
		<author><name>CJGrove</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetPlayerCanBeKnockedOffBike&amp;diff=15824</id>
		<title>SetPlayerCanBeKnockedOffBike</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetPlayerCanBeKnockedOffBike&amp;diff=15824"/>
		<updated>2008-02-17T08:02:07Z</updated>

		<summary type="html">&lt;p&gt;CJGrove: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
{{Needs_Checking|Is this correct?}}&lt;br /&gt;
This function controls if you can fall of your bike.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setPlayerCanBeKnockedOffBike ( player thePlayer, bool canBeKnockedOffBike )         &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''thePlayer:''' the player whose knockoffstatus being changed&lt;br /&gt;
*'''state:''' the true or false state&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example sets the canBeKnockedOff status true or false.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;function changeCanBeKnockedOff ( command, state )&lt;br /&gt;
-- The player should enter /knock true or /knock false&lt;br /&gt;
setPlayerCanBeKnockedOffBike ( getLocalPlayer(), state )&lt;br /&gt;
-- Get the player and set true or false&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler ( &amp;quot;knock&amp;quot;, changeCanBeKnockedOff )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Player functions}}&lt;/div&gt;</summary>
		<author><name>CJGrove</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=CanPlayerBeKnockedOffBike&amp;diff=15823</id>
		<title>CanPlayerBeKnockedOffBike</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=CanPlayerBeKnockedOffBike&amp;diff=15823"/>
		<updated>2008-02-17T08:01:55Z</updated>

		<summary type="html">&lt;p&gt;CJGrove: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
{{Needs_Checking|Can someone confirm this?}}&lt;br /&gt;
This function checks if you can fall of your bike.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool canPlayerBeKnockedOffBike ( player thePlayer )         &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''thePlayer:''' the player whose knockoffstatus being asked&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example puts the knockoff status in the chatbox.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;function canBeKnockedOff ( command )&lt;br /&gt;
-- The player should enter /knockstatus&lt;br /&gt;
status = canPlayerCanBeKnockedOffBike ( getLocalPlayer())&lt;br /&gt;
  if (status == true) then&lt;br /&gt;
   -- If the status is true then&lt;br /&gt;
   outputChatBox ( &amp;quot;You can be knocked off your bike.&amp;quot; )&lt;br /&gt;
   else&lt;br /&gt;
   -- Otherwise&lt;br /&gt;
   outputChatBox ( &amp;quot;You can't be knocked off your bike.&amp;quot; )&lt;br /&gt;
  end&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler ( &amp;quot;knockstatus&amp;quot;, canBeKnockedOff )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Player functions}}&lt;/div&gt;</summary>
		<author><name>CJGrove</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetPlayerCanBeKnockedOffBike&amp;diff=15822</id>
		<title>SetPlayerCanBeKnockedOffBike</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetPlayerCanBeKnockedOffBike&amp;diff=15822"/>
		<updated>2008-02-17T07:51:32Z</updated>

		<summary type="html">&lt;p&gt;CJGrove: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
{{Needs_Checking|Is this correct?}}&lt;br /&gt;
This function controls if you can fall of your bike.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setPlayerCanBeKnockedOffBike ( player thePlayer, bool canBeKnockedOffBike )         &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''thePlayer:''' the player whose knockoffstatus being changed&lt;br /&gt;
*'''state:''' the true or false state&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example sets the canBeKnockedOff status true or false.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;function canBeKnockedOff ( command, state )&lt;br /&gt;
-- The player should enter /knock true or /knock false&lt;br /&gt;
setPlayerCanBeKnockedOffBike ( getLocalPlayer(), state )&lt;br /&gt;
-- Get the player and set true or false&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler ( &amp;quot;knock&amp;quot;, canBeKnockedOff )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Player functions}}&lt;/div&gt;</summary>
		<author><name>CJGrove</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetPlayerBlurLevel&amp;diff=15815</id>
		<title>GetPlayerBlurLevel</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetPlayerBlurLevel&amp;diff=15815"/>
		<updated>2008-02-16T20:36:52Z</updated>

		<summary type="html">&lt;p&gt;CJGrove: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int getPlayerBlurLevel ( player thePlayer )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;!-- Explain what the example is in a single sentance --&amp;gt;&lt;br /&gt;
This will show the blur level to the player.&lt;br /&gt;
&amp;lt;!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function changeBlurLevel(playerSource)&lt;br /&gt;
    blur = getPlayerBlurLevel(playerSource)&lt;br /&gt;
    outputChatBox(&amp;quot;Blur level:&amp;quot; .. blur, playerSource)&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler(&amp;quot;blurlevel&amp;quot;, changeBlurLevel)&lt;br /&gt;
-- Typ /blurlevel to check the blur level&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>CJGrove</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnMarkerLeave&amp;diff=15803</id>
		<title>OnMarkerLeave</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnMarkerLeave&amp;diff=15803"/>
		<updated>2008-02-16T17:36:39Z</updated>

		<summary type="html">&lt;p&gt;CJGrove: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Server event}}&lt;br /&gt;
This event is triggered when a player leaves the area of a marker created using [[createMarker]].&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
player leftPlayer, bool matchingDimension&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*'''leftPlayer''': The player that left the marker's area&lt;br /&gt;
*'''matchingDimension''': True if the player is in the same dimension as the marker he left&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The [[event system#Event source|source]] of this event is the [[marker]] that the player left.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;!-- Explain what the example is in a single sentance --&amp;gt;&lt;br /&gt;
This example views a message when you leave the marker.&lt;br /&gt;
&amp;lt;!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function MarkerHit ( leavePlayer, matchingDimension )&lt;br /&gt;
        outputChatBox ( &amp;quot;Bye&amp;quot;, leavePlayer )&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onMarkerHit&amp;quot;, getRootElement (), MarkerHit)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{See also/Server event|Marker events}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Needs Checking]]&lt;/div&gt;</summary>
		<author><name>CJGrove</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnClientLogout&amp;diff=15800</id>
		<title>OnClientLogout</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnClientLogout&amp;diff=15800"/>
		<updated>2008-02-16T10:52:06Z</updated>

		<summary type="html">&lt;p&gt;CJGrove: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Server event}}&lt;br /&gt;
__NOTOC__ &lt;br /&gt;
This event is triggered when a user logs out of their account in-game.&lt;br /&gt;
&lt;br /&gt;
==Parameters== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
account thePreviousAccount, account theCurrentAccount&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*'''thePreviousAccount''': The account the client was logged in as&lt;br /&gt;
*'''theCurrentAccount''': The account the client is a part of now (usually a guest account)&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The [[event system#Event source|source]] of this event is the client [[element]] that logged out. For example a player.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example displays a message if the client logs out.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function onLogOut ()&lt;br /&gt;
	outputChatBox( &amp;quot;You have succesfuly logged out!&amp;quot;, source )&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onClientLogout&amp;quot;,getRootElement(),onLogOut)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{See also/Server event|Client events}}&lt;/div&gt;</summary>
		<author><name>CJGrove</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnClientLogout&amp;diff=15799</id>
		<title>OnClientLogout</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnClientLogout&amp;diff=15799"/>
		<updated>2008-02-16T10:51:09Z</updated>

		<summary type="html">&lt;p&gt;CJGrove: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Server event}}&lt;br /&gt;
__NOTOC__ &lt;br /&gt;
This event is triggered when a user logs out of their account in-game.&lt;br /&gt;
&lt;br /&gt;
==Parameters== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
account thePreviousAccount, account theCurrentAccount&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*'''thePreviousAccount''': The account the client was logged in as&lt;br /&gt;
*'''theCurrentAccount''': The account the client is a part of now (usually a guest account)&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The [[event system#Event source|source]] of this event is the client [[element]] that logged out. For example a player.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example does...&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function onLogOut ()&lt;br /&gt;
	outputChatBox( &amp;quot;You have succesfuly logged out!&amp;quot;, source )&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onClientLogout&amp;quot;,getRootElement(),onLogOut)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{See also/Server event|Client events}}&lt;/div&gt;</summary>
		<author><name>CJGrove</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnClientLogout&amp;diff=15798</id>
		<title>OnClientLogout</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnClientLogout&amp;diff=15798"/>
		<updated>2008-02-16T10:50:38Z</updated>

		<summary type="html">&lt;p&gt;CJGrove: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Server event}}&lt;br /&gt;
__NOTOC__ &lt;br /&gt;
This event is triggered when a user logs out of their account in-game.&lt;br /&gt;
&lt;br /&gt;
==Parameters== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
account thePreviousAccount, account theCurrentAccount&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*'''thePreviousAccount''': The account the client was logged in as&lt;br /&gt;
*'''theCurrentAccount''': The account the client is a part of now (usually a guest account)&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The [[event system#Event source|source]] of this event is the client [[element]] that logged out. For example a player.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example does...&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function logout ()&lt;br /&gt;
	outputChatBox( &amp;quot;You have succesfuly logged out!&amp;quot;, source )&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onClientLogout&amp;quot;,getRootElement(),logout)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{See also/Server event|Client events}}&lt;/div&gt;</summary>
		<author><name>CJGrove</name></author>
	</entry>
</feed>