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	<id>https://wiki.multitheftauto.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Gabor888</id>
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	<updated>2026-05-18T09:02:32Z</updated>
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	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23379</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23379"/>
		<updated>2010-05-06T17:39:43Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:rcg_controlpoint.png|thumb|right|200px|An individual Control Point from v2.0.]]The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together. The main idea is to use Control Points as points which mark track of the series of objects. Roller Coaster Generator contains an Element Definition Format for the editor, and also cooperates with the editor while it is running.&lt;br /&gt;
It is also possible to use easily the mathematical algorithm which calculates the element positions and rotations by the Roller Coaster Generator.&lt;br /&gt;
This page is mainly about v2.0 and above.&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History===&lt;br /&gt;
Roller Coaster Generator's idea is old. I wanted to create a Going-Down like map, but it was very time consuming. That was the time, when i thinked first of a thing which can generate the whole track. Several algorithm were made, even algorithms like the loopgen uses. The algorithm Roller Coaster Generator uses now, first concieved in 2007 june-july. A console program created a .map file after i set up the track's properties like positions (had to find the coordinates manually), and i could try that ingame.&lt;br /&gt;
The Roller Coaster Generator v1.0 has been released in 2009 july.&lt;br /&gt;
===Concept===&lt;br /&gt;
==Setup==&lt;br /&gt;
===Requirements===&lt;br /&gt;
*Multi Theft Auto 1.0.3&lt;br /&gt;
*Multi Theft Auto resources r596 editor&lt;br /&gt;
===Installation===&lt;br /&gt;
# Download Roller Coaster Generator and unpack.&lt;br /&gt;
# Copy/move the unpacked folders and files into ''...\MTA San Andreas\server\mods\deathmatch\resources'' directory.&lt;br /&gt;
===Set the definition===&lt;br /&gt;
# Click on the ''Definitions'' icon.&lt;br /&gt;
#: [[Image:Editor_Definitions.png]]&lt;br /&gt;
# Add ''rcg_edf'' definition.&lt;br /&gt;
#: [[Image:Rcg_addedf.png]]&lt;br /&gt;
# Click Ok.&lt;br /&gt;
==Usage==&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Advanced usage===&lt;br /&gt;
==Used tools==&lt;br /&gt;
*Notepad++ 5.6.8&lt;br /&gt;
*Wolfram Mathematica 7&lt;br /&gt;
*Adobe Photoshop CS4&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Editor]]&lt;br /&gt;
*[[Editor/Plugins]]&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://community.mtasa.com/ Official download link]&lt;br /&gt;
*[http://forum.multitheftauto.com/ Official forum]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/B%C3%A9zier_curve Bézier curve]&lt;br /&gt;
*[http://www.wolfram.com/ Wolfram Research]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23378</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23378"/>
		<updated>2010-05-06T17:39:20Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:rcg_controlpoint.png|thumb|right|200px|An individual Control Point from v2.0.]]The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together. The main idea is to use Control Points as points which mark track of the series of objects. Roller Coaster Generator contains an Element Definition Format for the editor, and also cooperates with the editor while it is running.&lt;br /&gt;
It is also possible to use easily the mathematical algorithm which calculates the element positions and rotations by the Roller Coaster Generator.&lt;br /&gt;
This page is mainly about v2.0 and above.&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History===&lt;br /&gt;
Roller Coaster Generator's idea is old. I wanted to create a Going-Down like map, but it was very time consuming. That was the time, when i thinked first of a thing which can generate the whole track. Several algorithm were made, even algorithms like the loopgen uses. The algorithm Roller Coaster Generator uses now, first concieved in 2007 june-july. A console program created a .map file after i set up the track's properties like positions (had to find the coordinates manually), and i could try that ingame.&lt;br /&gt;
The Roller Coaster Generator v1.0 has been released in 2009 july.&lt;br /&gt;
===Concept===&lt;br /&gt;
==Setup==&lt;br /&gt;
===Requirements===&lt;br /&gt;
*Multi Theft Auto 1.0.3&lt;br /&gt;
*Multi Theft Auto resource r596 editor&lt;br /&gt;
===Installation===&lt;br /&gt;
# Download Roller Coaster Generator and unpack.&lt;br /&gt;
# Copy/move the unpacked folders and files into ''...\MTA San Andreas\server\mods\deathmatch\resources'' directory.&lt;br /&gt;
===Set the definition===&lt;br /&gt;
# Click on the ''Definitions'' icon.&lt;br /&gt;
#: [[Image:Editor_Definitions.png]]&lt;br /&gt;
# Add ''rcg_edf'' definition.&lt;br /&gt;
#: [[Image:Rcg_addedf.png]]&lt;br /&gt;
# Click Ok.&lt;br /&gt;
==Usage==&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Advanced usage===&lt;br /&gt;
==Used tools==&lt;br /&gt;
*Notepad++ 5.6.8&lt;br /&gt;
*Wolfram Mathematica 7&lt;br /&gt;
*Adobe Photoshop CS4&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Editor]]&lt;br /&gt;
*[[Editor/Plugins]]&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://community.mtasa.com/ Official download link]&lt;br /&gt;
*[http://forum.multitheftauto.com/ Official forum]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/B%C3%A9zier_curve Bézier curve]&lt;br /&gt;
*[http://www.wolfram.com/ Wolfram Research]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23163</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23163"/>
		<updated>2010-04-29T17:23:26Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:rcg_controlpoint.png|thumb|right|200px|An individual Control Point from v2.0.]]The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together. The main idea is to use Control Points as points which mark track of the series of objects. Roller Coaster Generator contains an Element Definition Format for the editor, and also cooperates with the editor while it is running.&lt;br /&gt;
It is also possible to use easily the mathematical algorithm which calculates the element positions and rotations by the Roller Coaster Generator.&lt;br /&gt;
This page is mainly about v2.0 and above.&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History===&lt;br /&gt;
Roller Coaster Generator's idea is old. I wanted to create a Going-Down like map, but it was very time consuming. That was the time, when i thinked first of a thing which can generate the whole track. Several algorithm were made, even algorithms like the loopgen uses. The algorithm Roller Coaster Generator uses now, first concieved in 2007 june-july. A console program created a .map file after i set up the track's properties like positions (had to find the coordinates manually), and i could try that ingame.&lt;br /&gt;
The Roller Coaster Generator v1.0 has been released in 2009 july.&lt;br /&gt;
===Concept===&lt;br /&gt;
==Setup==&lt;br /&gt;
===Installation===&lt;br /&gt;
# Download Roller Coaster Generator and unpack.&lt;br /&gt;
# Copy/move the unpacked folders and files into ''...\MTA San Andreas\server\mods\deathmatch\resources'' directory.&lt;br /&gt;
===Set the definition===&lt;br /&gt;
# Click on the ''Definitions'' icon.&lt;br /&gt;
#: [[Image:Editor_Definitions.png]]&lt;br /&gt;
# Add ''rcg_edf'' definition.&lt;br /&gt;
#: [[Image:Rcg_addedf.png]]&lt;br /&gt;
# Click Ok.&lt;br /&gt;
==Usage==&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Advanced usage===&lt;br /&gt;
==Used tools==&lt;br /&gt;
*Notepad++ 5.6.8&lt;br /&gt;
*Wolfram Mathematica 7&lt;br /&gt;
*Adobe Photoshop CS4&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Editor]]&lt;br /&gt;
*[[Editor/Plugins]]&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://community.mtasa.com/ Official download link]&lt;br /&gt;
*[http://forum.multitheftauto.com/ Official forum]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/B%C3%A9zier_curve Bézier curve]&lt;br /&gt;
*[http://www.wolfram.com/ Wolfram Research]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23161</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23161"/>
		<updated>2010-04-28T18:36:49Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:rcg_controlpoint.png|thumb|right|200px|An individual Control Point from v2.0.]]The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together. The main idea is to use Control Points as points which mark track of the series of objects. Roller Coaster Generator contains an Element Definition Format for the editor, and also cooperates with the editor while it is running.&lt;br /&gt;
It is also possible to use easily the mathematical algorithm which calculates the element positions and rotations by the Roller Coaster Generator.&lt;br /&gt;
This page is mainly about v2.0 and above.&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
Roller Coaster Generator's idea is old. I wanted to create a Going-Down like map, but it was very time consuming. That was the time, when i thinked first of a thing which can generate the whole track. Several algorithm were made, even algorithms like the loopgen uses. The algorithm Roller Coaster Generator uses now, first concieved in 2007 june-july. A console program created a .map file after i set up the track's properties like positions (had to find the coordinates manually), and i could try that ingame.&lt;br /&gt;
The Roller Coaster Generator v1.0 has been released in 2009 july.&lt;br /&gt;
==Setup==&lt;br /&gt;
===Installation===&lt;br /&gt;
# Download Roller Coaster Generator and unpack.&lt;br /&gt;
# Copy/move the unpacked folders and files into ''...\MTA San Andreas\server\mods\deathmatch\resources'' directory.&lt;br /&gt;
===Set the definition===&lt;br /&gt;
# Click on the ''Definitions'' icon.&lt;br /&gt;
#: [[Image:Editor_Definitions.png]]&lt;br /&gt;
# Add ''rcg_edf'' definition.&lt;br /&gt;
#: [[Image:Rcg_addedf.png]]&lt;br /&gt;
# Click Ok.&lt;br /&gt;
==Usage==&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Advanced usage===&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Editor]]&lt;br /&gt;
*[[Editor/Plugins]]&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://community.mtasa.com/ Download Roller Coaster Generator]&lt;br /&gt;
*[http://forum.multitheftauto.com/ Roller Coaster Generator official Forum]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/B%C3%A9zier_curve Bézier curve]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23160</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23160"/>
		<updated>2010-04-28T18:23:52Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:rcg_controlpoint.png|thumb|right|200px|An individual Control Point from v2.0.]]The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together. The main idea is to use Control Points as points which mark track of the series of objects. Roller Coaster Generator contains an Element Definition Format for the editor, and also cooperates with the editor while it is running.&lt;br /&gt;
It is also possible to use easily the mathematical algorithm which calculates the element positions and rotations by the Roller Coaster Generator.&lt;br /&gt;
This page contains informations about v2.0 and above.&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
Roller Coaster Generator's idea came from . I wanted to create a Going-Down like map, but it was very time consuming. That was the time, when i thinked first of a thing which can generate the whole track. Several algorithm were made, even algorithms like the loopgen uses. In console program, a .map file was generated after i set up the track's properties, positions (had find the coordinates manually), and i could try that ingame.&lt;br /&gt;
==Setup==&lt;br /&gt;
===Installation===&lt;br /&gt;
# Download Roller Coaster Generator and unpack.&lt;br /&gt;
# Copy/move the unpacked folders and files into ''...\MTA San Andreas\server\mods\deathmatch\resources'' directory.&lt;br /&gt;
===Set the definition===&lt;br /&gt;
# Click on the ''Definitions'' icon.&lt;br /&gt;
#: [[Image:Editor_Definitions.png]]&lt;br /&gt;
# Add ''rcg_edf'' definition.&lt;br /&gt;
#: [[Image:Rcg_addedf.png]]&lt;br /&gt;
# Click Ok.&lt;br /&gt;
==Usage==&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Advanced usage===&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Editor]]&lt;br /&gt;
*[[Editor/Plugins]]&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://community.mtasa.com/ Download Roller Coaster Generator]&lt;br /&gt;
*[http://forum.multitheftauto.com/ Roller Coaster Generator official Forum]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/B%C3%A9zier_curve Bézier curve]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Rcg_addedf.png&amp;diff=23159</id>
		<title>File:Rcg addedf.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Rcg_addedf.png&amp;diff=23159"/>
		<updated>2010-04-28T18:01:20Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: Setup Roller Coaster Generator.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Setup Roller Coaster Generator.&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23158</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23158"/>
		<updated>2010-04-28T17:43:11Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:rcg_controlpoint.png|thumb|right|200px|An individual Control Point from v2.0.]]The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together. The main idea is to use Control Points as points which mark track of the series of objects. Roller Coaster Generator contains an Element Definition Format for the editor, and also cooperates with the editor while it is running.&lt;br /&gt;
It is also possible to use easily the mathematical algorithm which calculates the element positions and rotations by the Roller Coaster Generator.&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
==Setup==&lt;br /&gt;
===Installation===&lt;br /&gt;
===Set the definition===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Editor]]&lt;br /&gt;
*[[Plugins]]&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://en.wikipedia.org/wiki/B%C3%A9zier_curve Bézier curve]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23157</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23157"/>
		<updated>2010-04-28T17:41:15Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:rcg_controlpoint.png|thumb|right|200px|An individual Control Point from v2.0.]]The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together. The main idea is to use Control Points as points which mark track of the series of objects. Roller Coaster Generator contains an Element Definition Format for the editor, and also cooperates with the editor while it is running.&lt;br /&gt;
It is also possible to use easily the mathematical algorithm which calculates the element positions and rotations by the Roller Coaster Generator.&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Setup===&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Editor]]&lt;br /&gt;
*[[Plugins]]&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://en.wikipedia.org/wiki/B%C3%A9zier_curve Bézier curve]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23156</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23156"/>
		<updated>2010-04-28T17:40:43Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:rcg_controlpoint.png|thumb|right|200px|An individual Control Point from v2.0.]]The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together. The main idea is to use Control Points as points which mark track of the series of objects. Roller Coaster Generator contains an Element Definition Format for the editor, and also cooperates with the editor while it is running.&lt;br /&gt;
It is also possible to use easily the mathematical algorithm which calculates the element positions and rotations by the Roller Coaster Generator.&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Setup===&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Editor]]&lt;br /&gt;
*[[Plugins]]&lt;br /&gt;
==External links==&lt;br /&gt;
[http://en.wikipedia.org/wiki/B%C3%A9zier_curve Bézier curve]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23155</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23155"/>
		<updated>2010-04-28T17:40:26Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:rcg_controlpoint.png|thumb|right|200px|An individual Control Point from v2.0.]]The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together. The main idea is to use Control Points as points which mark track of the series of objects. Roller Coaster Generator contains an Element Definition Format for the editor, and also cooperates with the editor while it is running. It is also possible to use easily the mathematical algorithm which calculates the element positions and rotations by the Roller Coaster Generator.&lt;br /&gt;
&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Setup===&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Editor]]&lt;br /&gt;
*[[Plugins]]&lt;br /&gt;
==External links==&lt;br /&gt;
[http://en.wikipedia.org/wiki/B%C3%A9zier_curve Bézier curve]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23154</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23154"/>
		<updated>2010-04-28T17:39:27Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:rcg_controlpoint.png|thumb|right|200px|An individual Control Point from v2.0.]]The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together. The main idea is to use Control Points as points which mark track of the series of objects. Roller Coaster Generator contains an Element Definition Format for the editor, and also cooperates with the editor while it is running. It is also possible to use easily the mathematical algorithm which calculates the element positions and rotations by the Roller Coaster Generator.&lt;br /&gt;
&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Setup===&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;br /&gt;
==See also==&lt;br /&gt;
[[Editor]]&lt;br /&gt;
[[Editor plugin]]&lt;br /&gt;
==External links==&lt;br /&gt;
[http://en.wikipedia.org/wiki/B%C3%A9zier_curve Bézier curve]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23153</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23153"/>
		<updated>2010-04-28T17:38:39Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:rcg_controlpoint.png|thumb|right|200px|A Control Point from v2.0.]]The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together. The main idea is to use Control Points as points which mark track of the series of objects. Roller Coaster Generator contains an Element Definition Format for the editor, and also cooperates with the editor while it is running. It is also possible to use easily the mathematical algorithm which calculates the element positions and rotations by the Roller Coaster Generator.&lt;br /&gt;
&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Setup===&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;br /&gt;
==See also==&lt;br /&gt;
==External links==&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23152</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23152"/>
		<updated>2010-04-28T17:38:12Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:rcg_controlpoint.png|thumb|right|200px|A Control Point.]]The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together. The main idea is to use Control Points as points which mark track of the series of objects. Roller Coaster Generator contains an Element Definition Format for the editor, and also cooperates with the editor while it is running. It is also possible to use easily the mathematical algorithm which calculates the element positions and rotations by the Roller Coaster Generator.&lt;br /&gt;
&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Setup===&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;br /&gt;
==See also==&lt;br /&gt;
==External links==&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23151</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23151"/>
		<updated>2010-04-28T17:33:38Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:rcg_controlpoint.png|thumb|right|200px|A Control Point.]]The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together.&lt;br /&gt;
The main idea is to use Control Points as points which mark track of the series of objects.&lt;br /&gt;
&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Setup===&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;br /&gt;
==See also==&lt;br /&gt;
==External links==&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23150</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23150"/>
		<updated>2010-04-28T17:33:24Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:rcg_controlpoint.png|thumb|right|300px|A Control Point.]]The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together.&lt;br /&gt;
The main idea is to use Control Points as points which mark track of the series of objects.&lt;br /&gt;
&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Setup===&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;br /&gt;
==See also==&lt;br /&gt;
==External links==&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Rcg_controlpoint.png&amp;diff=23149</id>
		<title>File:Rcg controlpoint.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Rcg_controlpoint.png&amp;diff=23149"/>
		<updated>2010-04-28T17:32:25Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: A Control Point from Roller Coaster Generator v2.0.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Control Point from Roller Coaster Generator v2.0.&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23148</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23148"/>
		<updated>2010-04-28T17:26:08Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together.&lt;br /&gt;
The main idea is to use Control Points as points which mark track of the series of objects.&lt;br /&gt;
&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Setup===&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;br /&gt;
==See also==&lt;br /&gt;
==External links==&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23147</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23147"/>
		<updated>2010-04-28T17:25:22Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together.&lt;br /&gt;
The main idea is to use Control Points as points which mark track of the series of objects.&lt;br /&gt;
&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Setup===&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;br /&gt;
==See also==&lt;br /&gt;
==External links==&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23146</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23146"/>
		<updated>2010-04-28T17:21:00Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together.&lt;br /&gt;
The main idea is to use Control Points as points which mark track of the series of objects.&lt;br /&gt;
&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Setup===&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;br /&gt;
==External links==&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23125</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23125"/>
		<updated>2010-04-26T15:12:20Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Editor plugin}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together.&lt;br /&gt;
The main idea is to use Control Points as points which mark track of the series of objects.&lt;br /&gt;
&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
===Position===&lt;br /&gt;
===Rotation===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Setup===&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Category:Editor_plugin&amp;diff=23113</id>
		<title>Category:Editor plugin</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Category:Editor_plugin&amp;diff=23113"/>
		<updated>2010-04-25T20:22:08Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: Created page with 'These plugins made for the editor.'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These plugins made for the editor.&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Editor_plugin&amp;diff=23112</id>
		<title>Template:Editor plugin</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Editor_plugin&amp;diff=23112"/>
		<updated>2010-04-25T20:12:47Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pageclass class=&amp;quot;Editor plugin&amp;quot; subcaption=&amp;quot;Editor plugin&amp;quot;&amp;gt;&amp;lt;/pageclass&amp;gt;&lt;br /&gt;
[[Category:Editor plugin]]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Editor_plugin&amp;diff=23111</id>
		<title>Template:Editor plugin</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Editor_plugin&amp;diff=23111"/>
		<updated>2010-04-25T20:12:20Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pageclass class=&amp;quot;Editor plugin&amp;quot; subcaption=&amp;quot;Editor plugin&amp;quot;&amp;gt;&amp;lt;/pageclass&amp;gt;&lt;br /&gt;
&amp;lt;lowercasetitle&amp;gt;&amp;lt;/lowercasetitle&amp;gt;&lt;br /&gt;
[[Category:Editor plugin]]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Editor_plugin&amp;diff=23110</id>
		<title>Template:Editor plugin</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Editor_plugin&amp;diff=23110"/>
		<updated>2010-04-25T20:08:44Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: Created page with '&amp;lt;pageclass class=&amp;quot;editor plugin&amp;quot; subcaption=&amp;quot;Editor plugin&amp;quot;&amp;gt;&amp;lt;/pageclass&amp;gt; &amp;lt;removeNamespaceName&amp;gt;&amp;lt;/removeNamespaceName&amp;gt; &amp;lt;lowercasetitle&amp;gt;&amp;lt;/lowercasetitle&amp;gt; Category:Editor plugin'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pageclass class=&amp;quot;editor plugin&amp;quot; subcaption=&amp;quot;Editor plugin&amp;quot;&amp;gt;&amp;lt;/pageclass&amp;gt;&lt;br /&gt;
&amp;lt;removeNamespaceName&amp;gt;&amp;lt;/removeNamespaceName&amp;gt;&lt;br /&gt;
&amp;lt;lowercasetitle&amp;gt;&amp;lt;/lowercasetitle&amp;gt;&lt;br /&gt;
[[Category:Editor plugin]]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Editor_plugin_page&amp;diff=23109</id>
		<title>Template:Editor plugin page</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Editor_plugin_page&amp;diff=23109"/>
		<updated>2010-04-25T20:07:36Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pageclass class=&amp;quot;editor plugin&amp;quot; subcaption=&amp;quot;Editor plugin&amp;quot;&amp;gt;&amp;lt;/pageclass&amp;gt;&lt;br /&gt;
&amp;lt;removeNamespaceName&amp;gt;&amp;lt;/removeNamespaceName&amp;gt;&lt;br /&gt;
&amp;lt;lowercasetitle&amp;gt;&amp;lt;/lowercasetitle&amp;gt;&lt;br /&gt;
[[Category:Editor plugin]]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Editor_plugin_page&amp;diff=23108</id>
		<title>Template:Editor plugin page</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Editor_plugin_page&amp;diff=23108"/>
		<updated>2010-04-25T20:05:06Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23107</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23107"/>
		<updated>2010-04-25T20:04:37Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Editor plugin}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together.&lt;br /&gt;
The main idea is to use Control Points as points which mark track of the series of objects.&lt;br /&gt;
&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
===Position===&lt;br /&gt;
===Rotation===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Editor_plugin_page&amp;diff=23106</id>
		<title>Template:Editor plugin page</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Editor_plugin_page&amp;diff=23106"/>
		<updated>2010-04-25T20:02:49Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pageclass class=&amp;quot;editor plugin&amp;quot; subcaption=&amp;quot;Editor plugin&amp;quot;&amp;gt;&amp;lt;/pageclass&amp;gt;&lt;br /&gt;
&amp;lt;removeNamespaceName&amp;gt;&amp;lt;/removeNamespaceName&amp;gt;&lt;br /&gt;
&amp;lt;lowercasetitle&amp;gt;&amp;lt;/lowercasetitle&amp;gt;&lt;br /&gt;
[[Category:Editor plugin]]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23105</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23105"/>
		<updated>2010-04-25T19:58:01Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Editor plugin page}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together.&lt;br /&gt;
The main idea is to use Control Points as points which mark track of the series of objects.&lt;br /&gt;
&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
===Position===&lt;br /&gt;
===Rotation===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23104</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23104"/>
		<updated>2010-04-25T19:57:46Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{editorplugin page}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together.&lt;br /&gt;
The main idea is to use Control Points as points which mark track of the series of objects.&lt;br /&gt;
&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
===Position===&lt;br /&gt;
===Rotation===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Editor_plugin_page&amp;diff=23103</id>
		<title>Template:Editor plugin page</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Editor_plugin_page&amp;diff=23103"/>
		<updated>2010-04-25T19:57:18Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pageclass class=&amp;quot;editorplugin&amp;quot; subcaption=&amp;quot;Editor plugin&amp;quot;&amp;gt;&amp;lt;/pageclass&amp;gt;&lt;br /&gt;
&amp;lt;removeNamespaceName&amp;gt;&amp;lt;/removeNamespaceName&amp;gt;&lt;br /&gt;
&amp;lt;lowercasetitle&amp;gt;&amp;lt;/lowercasetitle&amp;gt;&lt;br /&gt;
[[Category:Editor plugin]]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23102</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23102"/>
		<updated>2010-04-25T19:56:03Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Editor plugin page}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together.&lt;br /&gt;
The main idea is to use Control Points as points which mark track of the series of objects.&lt;br /&gt;
&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
===Position===&lt;br /&gt;
===Rotation===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Editor_plugin_page&amp;diff=23101</id>
		<title>Template:Editor plugin page</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Editor_plugin_page&amp;diff=23101"/>
		<updated>2010-04-25T19:53:10Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pageclass class=&amp;quot;editor plugin&amp;quot; subcaption=&amp;quot;Editor plugin&amp;quot;&amp;gt;&amp;lt;/pageclass&amp;gt;&lt;br /&gt;
&amp;lt;removeNamespaceName&amp;gt;&amp;lt;/removeNamespaceName&amp;gt;&lt;br /&gt;
&amp;lt;lowercasetitle&amp;gt;&amp;lt;/lowercasetitle&amp;gt;&lt;br /&gt;
[[Category:Editor plugin]]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Editor_plugin_page&amp;diff=23100</id>
		<title>Template:Editor plugin page</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Editor_plugin_page&amp;diff=23100"/>
		<updated>2010-04-25T19:52:51Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: Created page with '&amp;lt;pageclass class=&amp;quot;editor plugin&amp;quot; subcaption=&amp;quot;Editor plugin&amp;quot;&amp;gt;&amp;lt;/pageclass&amp;gt; &amp;lt;removeNamespaceName&amp;gt;&amp;lt;/removeNamespaceName&amp;gt; &amp;lt;lowercasetitle&amp;gt;&amp;lt;/lowercasetitle&amp;gt; Category:Resource'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pageclass class=&amp;quot;editor plugin&amp;quot; subcaption=&amp;quot;Editor plugin&amp;quot;&amp;gt;&amp;lt;/pageclass&amp;gt;&lt;br /&gt;
&amp;lt;removeNamespaceName&amp;gt;&amp;lt;/removeNamespaceName&amp;gt;&lt;br /&gt;
&amp;lt;lowercasetitle&amp;gt;&amp;lt;/lowercasetitle&amp;gt;&lt;br /&gt;
[[Category:Resource]]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23099</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23099"/>
		<updated>2010-04-25T19:52:15Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Editor plugin page}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together.&lt;br /&gt;
The main idea is to use Control Points as points which mark track of the series of objects.&lt;br /&gt;
&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
===Position===&lt;br /&gt;
===Rotation===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;br /&gt;
==Issues/TODO==&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23098</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23098"/>
		<updated>2010-04-25T19:51:26Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Resource page}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together.&lt;br /&gt;
The main idea is to use Control Points as points which mark track of the series of objects.&lt;br /&gt;
&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
===Position===&lt;br /&gt;
===Rotation===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;br /&gt;
==Issues/TODO==&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23097</id>
		<title>Roller Coaster Generator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Roller_Coaster_Generator&amp;diff=23097"/>
		<updated>2010-04-25T19:50:55Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: Created page with '{{Editor Plugin page}} __NOTOC__ The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together. …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Editor Plugin page}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The Roller Coaster Generator helps to create and manage series of objects which are produce usually a road or curve or loop or section together.&lt;br /&gt;
The main idea is to use Control Points as points which mark track of the series of objects.&lt;br /&gt;
&lt;br /&gt;
==History and Concept==&lt;br /&gt;
===History and main concept===&lt;br /&gt;
===Position===&lt;br /&gt;
===Rotation===&lt;br /&gt;
==Usage==&lt;br /&gt;
===Basic usage===&lt;br /&gt;
===Relative position/rotation===&lt;br /&gt;
==Issues/TODO==&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Resource:Editor/Plugins&amp;diff=20389</id>
		<title>Resource:Editor/Plugins</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Resource:Editor/Plugins&amp;diff=20389"/>
		<updated>2009-07-07T15:22:53Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: /* Editor Roller Coaster Generator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Resource page}}&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
The editor provides functions and commands to interface with external resources.  Normally creating elements or any such actions outside the editor makes them unseeable or unmanipulatable.  By importing elements, the editor is made to be compatible and is able to manipulate them, and save them into its map resource.   In practice, this allows basic development of plugins, or allowing manual compatibility to external resources.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
An &amp;quot;import&amp;quot; command is exported in order to allow users to import the elements of a specified resource:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;import &amp;lt;resourceName&amp;gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
* '''resourceName:''' The name of the resource you wish to import from.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The elements from the resource will then be imported.  A practical use is for the importing of custom models.  While the editor is unable to load custom models itself, by importing models from a resource which can, a custom map can be created.  For example, the following steps could be performed in order order to modify custom map sth-aztec&lt;br /&gt;
&lt;br /&gt;
* Start the editor&lt;br /&gt;
* Start (Not Open) sth-aztec manually.  This will start the map and load the custom models.&lt;br /&gt;
* Type &amp;quot;import sth-aztec&amp;quot; and the objects will be imported into the editor&lt;br /&gt;
* The map will now be loaded&lt;br /&gt;
&lt;br /&gt;
== Functions ==&lt;br /&gt;
The '''editor''' resource also exports an ''import'' function.  This replicates the command, but also allows importing element datatypes.  Essentially this allows resources to have control over importing without having to have permission from the editor itself..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bool import ( element rootElement/resource resourceToImportFrom )&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
* '''rootElement:'''  The root element of which you wish to import (The root itself and all children will be imported)&lt;br /&gt;
&amp;lt;p&amp;gt;'''OR:'''&lt;br /&gt;
* '''resourceToImportFrom:'''  The resource pointer of which you wish to import.&lt;br /&gt;
&lt;br /&gt;
== Example plugins ==&lt;br /&gt;
====Editor Loop Generator====&lt;br /&gt;
[[Image:LoopGenerator.jpg|thumb|Loop generator working with the editor.|400x250px]]&lt;br /&gt;
An example use for this is the [http://dan.bastage.net/mta/editor_loopgen.zip loop generator plugin], adapted from Offroader23's work on ''offedit''.  &lt;br /&gt;
&lt;br /&gt;
This resource adds custom gui which can be used to create perfect loops out of standard objects.  After perfoming this, it uses the exported ''import'' function and allows the editor to manipulate them.&lt;br /&gt;
&lt;br /&gt;
====Editor racemap loader====&lt;br /&gt;
This plugin will load objects from your race maps without the need for conversion.&lt;br /&gt;
&lt;br /&gt;
You can download it [http://dan.bastage.net/mta/editor_racemap.rar here]&lt;br /&gt;
&lt;br /&gt;
====Editor Roller Coaster Generator====&lt;br /&gt;
With this plugin, you can create easily roller coaster like maps.&lt;br /&gt;
&lt;br /&gt;
Here is the description and download page: [http://forum.multitheftauto.com/viewtopic.php?f=91&amp;amp;t=24838 link].&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Resource:Editor/Plugins&amp;diff=20388</id>
		<title>Resource:Editor/Plugins</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Resource:Editor/Plugins&amp;diff=20388"/>
		<updated>2009-07-07T15:05:27Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: /* Editor Roller Coaster Generator */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Resource page}}&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
The editor provides functions and commands to interface with external resources.  Normally creating elements or any such actions outside the editor makes them unseeable or unmanipulatable.  By importing elements, the editor is made to be compatible and is able to manipulate them, and save them into its map resource.   In practice, this allows basic development of plugins, or allowing manual compatibility to external resources.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
An &amp;quot;import&amp;quot; command is exported in order to allow users to import the elements of a specified resource:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;import &amp;lt;resourceName&amp;gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
* '''resourceName:''' The name of the resource you wish to import from.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The elements from the resource will then be imported.  A practical use is for the importing of custom models.  While the editor is unable to load custom models itself, by importing models from a resource which can, a custom map can be created.  For example, the following steps could be performed in order order to modify custom map sth-aztec&lt;br /&gt;
&lt;br /&gt;
* Start the editor&lt;br /&gt;
* Start (Not Open) sth-aztec manually.  This will start the map and load the custom models.&lt;br /&gt;
* Type &amp;quot;import sth-aztec&amp;quot; and the objects will be imported into the editor&lt;br /&gt;
* The map will now be loaded&lt;br /&gt;
&lt;br /&gt;
== Functions ==&lt;br /&gt;
The '''editor''' resource also exports an ''import'' function.  This replicates the command, but also allows importing element datatypes.  Essentially this allows resources to have control over importing without having to have permission from the editor itself..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bool import ( element rootElement/resource resourceToImportFrom )&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
* '''rootElement:'''  The root element of which you wish to import (The root itself and all children will be imported)&lt;br /&gt;
&amp;lt;p&amp;gt;'''OR:'''&lt;br /&gt;
* '''resourceToImportFrom:'''  The resource pointer of which you wish to import.&lt;br /&gt;
&lt;br /&gt;
== Example plugins ==&lt;br /&gt;
====Editor Loop Generator====&lt;br /&gt;
[[Image:LoopGenerator.jpg|thumb|Loop generator working with the editor.|400x250px]]&lt;br /&gt;
An example use for this is the [http://dan.bastage.net/mta/editor_loopgen.zip loop generator plugin], adapted from Offroader23's work on ''offedit''.  &lt;br /&gt;
&lt;br /&gt;
This resource adds custom gui which can be used to create perfect loops out of standard objects.  After perfoming this, it uses the exported ''import'' function and allows the editor to manipulate them.&lt;br /&gt;
&lt;br /&gt;
====Editor racemap loader====&lt;br /&gt;
This plugin will load objects from your race maps without the need for conversion.&lt;br /&gt;
&lt;br /&gt;
You can download it [http://dan.bastage.net/mta/editor_racemap.rar here]&lt;br /&gt;
&lt;br /&gt;
====Editor Roller Coaster Generator====&lt;br /&gt;
With this plugin, you can create easily roller coaster like maps.&lt;br /&gt;
&lt;br /&gt;
Here is the description and download page: [http://forum.multitheftauto.com/viewtopic.php?f=30&amp;amp;t=24837&amp;amp;start=0&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a link].&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Resource:Editor/Plugins&amp;diff=20387</id>
		<title>Resource:Editor/Plugins</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Resource:Editor/Plugins&amp;diff=20387"/>
		<updated>2009-07-07T15:04:23Z</updated>

		<summary type="html">&lt;p&gt;Gabor888: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Resource page}}&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
The editor provides functions and commands to interface with external resources.  Normally creating elements or any such actions outside the editor makes them unseeable or unmanipulatable.  By importing elements, the editor is made to be compatible and is able to manipulate them, and save them into its map resource.   In practice, this allows basic development of plugins, or allowing manual compatibility to external resources.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
An &amp;quot;import&amp;quot; command is exported in order to allow users to import the elements of a specified resource:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;import &amp;lt;resourceName&amp;gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
* '''resourceName:''' The name of the resource you wish to import from.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The elements from the resource will then be imported.  A practical use is for the importing of custom models.  While the editor is unable to load custom models itself, by importing models from a resource which can, a custom map can be created.  For example, the following steps could be performed in order order to modify custom map sth-aztec&lt;br /&gt;
&lt;br /&gt;
* Start the editor&lt;br /&gt;
* Start (Not Open) sth-aztec manually.  This will start the map and load the custom models.&lt;br /&gt;
* Type &amp;quot;import sth-aztec&amp;quot; and the objects will be imported into the editor&lt;br /&gt;
* The map will now be loaded&lt;br /&gt;
&lt;br /&gt;
== Functions ==&lt;br /&gt;
The '''editor''' resource also exports an ''import'' function.  This replicates the command, but also allows importing element datatypes.  Essentially this allows resources to have control over importing without having to have permission from the editor itself..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bool import ( element rootElement/resource resourceToImportFrom )&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
* '''rootElement:'''  The root element of which you wish to import (The root itself and all children will be imported)&lt;br /&gt;
&amp;lt;p&amp;gt;'''OR:'''&lt;br /&gt;
* '''resourceToImportFrom:'''  The resource pointer of which you wish to import.&lt;br /&gt;
&lt;br /&gt;
== Example plugins ==&lt;br /&gt;
====Editor Loop Generator====&lt;br /&gt;
[[Image:LoopGenerator.jpg|thumb|Loop generator working with the editor.|400x250px]]&lt;br /&gt;
An example use for this is the [http://dan.bastage.net/mta/editor_loopgen.zip loop generator plugin], adapted from Offroader23's work on ''offedit''.  &lt;br /&gt;
&lt;br /&gt;
This resource adds custom gui which can be used to create perfect loops out of standard objects.  After perfoming this, it uses the exported ''import'' function and allows the editor to manipulate them.&lt;br /&gt;
&lt;br /&gt;
====Editor racemap loader====&lt;br /&gt;
This plugin will load objects from your race maps without the need for conversion.&lt;br /&gt;
&lt;br /&gt;
You can download it [http://dan.bastage.net/mta/editor_racemap.rar here]&lt;br /&gt;
&lt;br /&gt;
====Editor Roller Coaster Generator====&lt;br /&gt;
With this plugin, you can create easily roller coaster like maps&lt;br /&gt;
&lt;br /&gt;
Here is the description and download page: [http://forum.multitheftauto.com/viewtopic.php?f=30&amp;amp;t=24837&amp;amp;start=0&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a description and download]&lt;/div&gt;</summary>
		<author><name>Gabor888</name></author>
	</entry>
</feed>