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	<updated>2026-04-20T09:09:53Z</updated>
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		<id>https://wiki.multitheftauto.com/index.php?title=Changes_in_1.7&amp;diff=82325</id>
		<title>Changes in 1.7</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Changes_in_1.7&amp;diff=82325"/>
		<updated>2025-08-04T08:06:56Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pageclass class=&amp;quot;#4286f4&amp;quot; subcaption=&amp;quot;Next release&amp;quot;&amp;gt;&amp;lt;/pageclass&amp;gt;&lt;br /&gt;
{{Changelogs}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
'''This changelog is partial and needs updating. It is updated progressively to keep the page always up to date.'''&lt;br /&gt;
&lt;br /&gt;
* GitHub commit log: https://github.com/multitheftauto/mtasa-blue/compare/1.6.0...master&lt;br /&gt;
* GitHub milestone: https://github.com/multitheftauto/mtasa-blue/milestone/10&lt;br /&gt;
* Resources GitHub commit log: https://github.com/multitheftauto/mtasa-resources/compare/1.6.0...master&lt;br /&gt;
* Release announcement on forums: TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Important notice to Windows 7 and 8.x users ==&lt;br /&gt;
If you are using Windows 7 or 8.x, please upgrade your system to Windows 10 or 11 as soon as possible. Windows 7 and 8.x are no longer supported by Microsoft (since January 2020 and January 2023 respectively) and most software (including Google Chrome and Steam) which means you are running an insecure system. Multi Theft Auto will also eventually drop Windows 7 and 8.x support sometime in the future, so it would be a good idea to start looking at upgrade options right now. Thank you!&lt;br /&gt;
&lt;br /&gt;
'''CEF in MTA is no longer updated for Windows 7 or 8.x. This is because CEF no longer supports those versions of Windows. This is bad for security, so please upgrade to Windows 10+ and MTA to 1.6+'''&lt;br /&gt;
&lt;br /&gt;
== 4 Deprecations ==&lt;br /&gt;
These changes will take effect in this version and scripts may need to be manually upgraded when updating:&lt;br /&gt;
* Changed [[base64Encode]] and [[base64Decode]] to throw a warning on use, please upgrade to [[encodeString]] and [[decodeString]] instead ([https://github.com/multitheftauto/mtasa-blue/commit/30a83b0af164fb6920a2a60e089d08a6f5622f7d 30a83b0] by '''Nico834''')&lt;br /&gt;
* Changed [[setHelicopterRotorSpeed]] and [[getHelicopterRotorSpeed]] to throw a warning on use, please upgrade to [[setVehicleRotorSpeed]] and [[getVehicleRotorSpeed]] instead ([https://github.com/multitheftauto/mtasa-blue/commit/82000c34830b51ace2d14e39f3b487feb1aac1da 82000c3] by '''FileEX''')&lt;br /&gt;
* Changes [[setPedOnFire]] and [[isPedOnFire]] to throw a warning on use, please upgrade to [[setElementOnFire]] and [[isElementOnFire]] instead ([https://github.com/multitheftauto/mtasa-blue/commit/7ad96e2e78fe41f8924d3f105b1683f7363c6fcb 7ad96e2] by '''FileEX''')&lt;br /&gt;
* Changes [[removeAllGameBuildings]] and [[restoreAllGameBuildings]] to throw a warning on use, please upgrade to [[removeGameWorld]] and [[restoreGameWorld]] instead ([https://github.com/multitheftauto/mtasa-blue/commit/d7adae68791ce237704acc06bf794b5fbda96f95#diff-93c130ddb85da32121129a437ac5b28ba16fa17f6e3506e4cddfb7bc3d8eb9fbR180 d7adae6] by '''TheNormalnij''')&lt;br /&gt;
&lt;br /&gt;
== Notable Changes ==&lt;br /&gt;
* Support for Discord Rich Presence ([https://github.com/multitheftauto/mtasa-blue/commit/fdaa3aca3e233c7aba69d0fd5f85e78288a4401a fdaa3ac], [https://github.com/multitheftauto/mtasa-blue/commit/ef26810df4542283fee8edcc165bc9be22f2ca98 ef26810], [https://github.com/multitheftauto/mtasa-blue/commit/acfbd40df1ff1432ea1d6663c005d43fce22899c acfbd40] by '''znjvder''', '''tederis''', '''patrikjuvonen''' and '''Deihim007''')&lt;br /&gt;
* Added support for [[Building]]'s ([https://github.com/multitheftauto/mtasa-blue/commit/81242edb9295efbf4bf8b198b12d577a0877aec2 81242ed], [https://github.com/multitheftauto/mtasa-blue/commit/eb6b18a5d49a7f0f34bdbf42b15f933e42876cf8 eb6b18a] by '''TheNormalnij''')&lt;br /&gt;
* Added the ability to generate a nickname ([https://github.com/multitheftauto/mtasa-blue/commit/12c50eee66898771244074a3a44818dab36a7ac3 12c50ee] by '''Nico834''')&lt;br /&gt;
* Added ''meta.xml'' loading files pattern ([https://github.com/multitheftauto/mtasa-blue/commit/90e2737d0a5eb12f34d2fd3c1f270bedf34cda35 90e2737] by '''W3lac3''')&lt;br /&gt;
* Added world properties (time cycle and weather related features) with new functions: [[setWorldProperty]], [[getWorldProperty]], [[resetWorldProperty]] ([https://github.com/multitheftauto/mtasa-blue/commit/a75f1e9a03e74f7c9d4ae9e5aef8433af84d5ea2 a75f1e9] by '''Samr46''')&lt;br /&gt;
* Added file-system related functions (list files and folders in directories) ([https://github.com/multitheftauto/mtasa-blue/commit/74781c6295b5b6dc81cd95d4cfab7900d88d7524 74781c6] by '''Tracer''')&lt;br /&gt;
* Added the ability to change the color and size of the target arrow in the checkpoint marker ([https://github.com/multitheftauto/mtasa-blue/commit/071378ec4326408a9520c79c96befca995d097f6 071378e] by '''FileEX''')&lt;br /&gt;
* Added the ability to change the alpha of checkpoint and arrow marker ([https://github.com/multitheftauto/mtasa-blue/commit/7988852cf3af9e78f662d76544dc00db408b5c87 7988852] by '''FileEX''')&lt;br /&gt;
* Fixed weapon issues when using the jetpack ([https://github.com/multitheftauto/mtasa-blue/commit/180fbc0b5fdba95450e7a519f78f7588849349bf 180fbc0], [https://github.com/multitheftauto/mtasa-blue/commit/a68c2c4232c28c6ba5595a814b89be976c4fa9c3 a68c2c4] by '''FileEX''')&lt;br /&gt;
* Fixed vehicle windows not being visible from the inside when the lights are on ([https://github.com/multitheftauto/mtasa-blue/commit/934c1d6cfef19902cc391c896bbe2f80ba5a4f70 934c1d6] by '''FileEX''')&lt;br /&gt;
* Fixed old [[setElementModel]] memory leak ([https://github.com/multitheftauto/mtasa-blue/commit/4e7afa2586c6992a75ac5312378c1096d87148ae 4e7afa2] by '''tederis''')&lt;br /&gt;
* Enabled WebGL (GPU Acceleration) in CEF ([https://github.com/multitheftauto/mtasa-blue/commit/026301168d2cd8239650a4f0aa33ff0be6d752dc 0263011] by '''TFP-dev''')&lt;br /&gt;
* Refactored '''Quick Connect button''' ([https://github.com/multitheftauto/mtasa-blue/commit/5b59e2236b30ec696ac1c05f8bb4e509ec06c0f7 5b59e22] by '''Fernando-A-Rocha''')&lt;br /&gt;
* Added setting to save camera photos in documents folder ([https://github.com/multitheftauto/mtasa-blue/commit/3419b9b7a20e3d1893d673a2a07ee1a0efda1bd5 3419b9b] by '''ffsPLASMA''')&lt;br /&gt;
* Added HUD customization ([https://github.com/multitheftauto/mtasa-blue/commit/5ea0e0fb23b21750207b23191db92562cf9b822c 5ea0e0f] by '''FileEX''')&lt;br /&gt;
* Added sync peds/players animations for new players ([https://github.com/multitheftauto/mtasa-blue/commit/b32eafc70816ece8ad995d98d380d8f6e9950475 b32eafc] by '''FileEX''')&lt;br /&gt;
* Added ability to replace CJ clothing models ([https://github.com/multitheftauto/mtasa-blue/commit/6b823653ecf68e181de91392d5d8931488f90f20 6b82365] by '''W3lac3''')&lt;br /&gt;
* New MTA splash window ([https://github.com/multitheftauto/mtasa-blue/commit/215173eeb1e015c0381ce94f95429c36ab1b4430 215173e] by '''botder''')&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
&amp;lt;section show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
These are some statistics since the [[Changes in 1.6.0|previous release]].&lt;br /&gt;
* This is the '''28&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;''' 1.x.x release&lt;br /&gt;
* '''{{date difference|2023|06|16}}''' days&lt;br /&gt;
* '''39''' new functions&lt;br /&gt;
* '''12''' new events&lt;br /&gt;
* '''4''' deprecations&lt;br /&gt;
* '''50+''' bug fixes and changes&lt;br /&gt;
* '''734''' commits ([https://github.com/multitheftauto/mtasa-blue/compare/1.6.0...master mtasa-blue])  ([https://github.com/multitheftauto/mtasa-resources/compare/1.6.0...master mtasa-resources])&lt;br /&gt;
* '''78''' new open GitHub issues ([https://github.com/multitheftauto/mtasa-blue/issues?q=is%3Aopen+is%3Aissue+created%3A2023-06-16..2024-10-01 see list])&lt;br /&gt;
* '''29''' resolved GitHub issues ([https://github.com/multitheftauto/mtasa-blue/issues?q=is%3Aclosed+is%3Aissue+milestone%3A%221.6.1%22 see list])&lt;br /&gt;
* '''28''' closed GitHub issues ([https://github.com/multitheftauto/mtasa-blue/issues?q=is%3Aclosed+is%3Aissue+closed%3A2023-06-16..2024-10-01+no%3Amilestone+-label%3Ainvalid see list])&lt;br /&gt;
* '''30''' new open GitHub pull requests ([https://github.com/multitheftauto/mtasa-blue/pulls?q=is%3Aopen+is%3Apr+created%3A2023-06-16..2024-10-01 see list])&lt;br /&gt;
* '''81''' merged GitHub pull requests ([https://github.com/multitheftauto/mtasa-blue/pulls?q=is%3Apr+is%3Amerged+milestone%3A%221.6.1%22 see list])&lt;br /&gt;
* '''26''' closed GitHub pull requests ([https://github.com/multitheftauto/mtasa-blue/pulls?q=is%3Apr+is%3Aunmerged+closed%3A2023-06-16..2024-10-01 see list])&lt;br /&gt;
* '''2+''' contributors of which '''0+''' are new ([https://github.com/multitheftauto/mtasa-blue/graphs/contributors?from=2023-06-16&amp;amp;to=2024-10-01&amp;amp;type=c see list])&lt;br /&gt;
* '''100+''' total contributors ([https://github.com/multitheftauto/mtasa-blue/graphs/contributors see list])&lt;br /&gt;
* '''3''' vendor updates&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;'''Note:''' Last update to these statistics was made {{date difference human friendly|2024|04|04}}.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 86 New Features ==&lt;br /&gt;
=== Shared ===&lt;br /&gt;
* Added new ''special world properties'' to [[setWorldSpecialPropertyEnabled]] function&lt;br /&gt;
:* Added '''fireballdestruct''' special world property ([https://github.com/multitheftauto/mtasa-blue/commit/938b306add48245e578ba6036f1a77521e277194 938b306] by '''samr46''')&lt;br /&gt;
:* Added '''roadsignstext''' special world property ([https://github.com/multitheftauto/mtasa-blue/commit/4a746eca1b5a546a19344a76573a5108ff9d79e6 4a746ec] by '''FileEX''')&lt;br /&gt;
:* Added '''extendedwatercannons''' special world property ([https://github.com/multitheftauto/mtasa-blue/commit/13a53959f52c978b416c00b428938f82818b2312 13a5395] by '''FileEX''')&lt;br /&gt;
:* Added '''tunnelweatherblend''' special world property ([https://github.com/multitheftauto/mtasa-blue/commit/9a0790ec7fab1efb7817eead371744fcd47da5c5 9a0790e] by ''''gta191977649''')&lt;br /&gt;
:* Added '''ignorefirestate''' special world proeprty ([https://github.com/multitheftauto/mtasa-blue/commit/46f3580fbd8ea5cf48c14cf8fee0bd6eb6691854 46f3580] by '''FileEX''')&lt;br /&gt;
:* Added '''flyingcomponents''' special world property ([https://github.com/multitheftauto/mtasa-blue/commit/5ee641436821ae8a59484ac721a4ec929d5cc152 5ee6414] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New '''file''' functions&lt;br /&gt;
:* Added [[fileGetContents]] ([https://github.com/multitheftauto/mtasa-blue/commit/22930d854ce67d84a4a3b65a61b98a9ffd3f9e38 22930d8] by '''botder''')&lt;br /&gt;
&lt;br /&gt;
* New and updated [[object]] functions&lt;br /&gt;
:* '''[Updated]''' Added [[isObjectMoving]] to server-side ([https://github.com/multitheftauto/mtasa-blue/commit/7c939adb892c08836462a78cd9b987884cdb49ee 7c939ad] by '''FileEX''')&lt;br /&gt;
:* '''[Updated]''' Added [[breakObject]] to server-side ([https://github.com/multitheftauto/mtasa-blue/commit/aa1a7853f46fc796a94f38b7df2a5293fb941ba2 aa1a785] by '''FileEX''')&lt;br /&gt;
:* '''[Updated]''' Added [[respawnObject]] and [[toggleObjectRespawn]] to server-side ([https://github.com/multitheftauto/mtasa-blue/commit/9d65bb673c4df16def27e97a4af74d3b0c7eedc9 9d65bb6] by '''FileEX''')&lt;br /&gt;
:* '''[New]''' Added [[isObjectRespawnable]] ([https://github.com/multitheftauto/mtasa-blue/commit/9d65bb673c4df16def27e97a4af74d3b0c7eedc9 9d65bb6] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New '''file-path''' functions&lt;br /&gt;
:* Added [[pathListDir]], [[pathIsFile]] and [[pathIsDirectory]] ([https://github.com/multitheftauto/mtasa-blue/commit/74781c6295b5b6dc81cd95d4cfab7900d88d7524 74781c6] by '''Tracer''')&lt;br /&gt;
&lt;br /&gt;
* New [[marker]] functions&lt;br /&gt;
:* Added [[setMarkerTargetArrowProperties]] and [[getMarkerTargetArrowProperties]] ([https://github.com/multitheftauto/mtasa-blue/commit/071378ec4326408a9520c79c96befca995d097f6 071378e] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New [[timer]] functions&lt;br /&gt;
:* Added [[setTimerPaused]] and [[isTimerPaused]] ([https://github.com/multitheftauto/mtasa-blue/commit/69aa420f21fde3ac56e3d3bbc62ef0f060295c0a 69aa420] by '''jvstns''')&lt;br /&gt;
&lt;br /&gt;
* New and updated '''world''' functions&lt;br /&gt;
:* '''[New]''' Added [[resetWorldProperties]] ([https://github.com/multitheftauto/mtasa-blue/commit/6df889e78328b80f8e4bdc02f8761472cf87c54c 6df889e] by '''FileEX''')&lt;br /&gt;
:* '''[Updated]''' Added [[isWorldSpecialPropertyEnabled]] and [[setWorldSpecialPropertyEnabled]] also to server-side ([https://github.com/multitheftauto/mtasa-blue/commit/938b306add48245e578ba6036f1a77521e277194 938b306] by '''samr46''')&lt;br /&gt;
&lt;br /&gt;
* New and updated [[vehicle]] functions&lt;br /&gt;
:* '''[New]''' Added [[spawnVehicleFlyingComponent]] ([https://github.com/multitheftauto/mtasa-blue/commit/9f54cfcd7a584f413db731052ebed921acfc71ea 9f54cfc] by '''FileEX''')&lt;br /&gt;
:* '''[Upated]''' Added [[setVehicleNitroActivated]] to server-side ([https://github.com/multitheftauto/mtasa-blue/commit/e9e5819c394987de2b9a5d581c4df9fd47057d9d#diff-49b4b89bf4463f38e70a325131b4da66457d783b1401dde0ffbad723624f8612R130 e9e5819] by '''Proxy-99''')&lt;br /&gt;
:* '''[Updated]''' Added [[addVehicleSirens]] and [[removeVehicleSirens]] to client-side ([https://github.com/multitheftauto/mtasa-blue/commit/682cdca3c37248a9e725b461ba322db413653f25 682cdca] by '''Proxy-99''')&lt;br /&gt;
&lt;br /&gt;
* Updated [[player]] functions&lt;br /&gt;
:* Added [[getPlayerScriptDebugLevel]] to client-side ([https://github.com/multitheftauto/mtasa-blue/commit/8403da54ecfd20d6b9740fb79d90ac936d316112 8403da5] by '''Nico834''')&lt;br /&gt;
&lt;br /&gt;
* Updated [[ped]] functions&lt;br /&gt;
:* Added [[isPedReloadingWeapon]] to server-side ([https://github.com/multitheftauto/mtasa-blue/commit/e71f4828b46bb69b9622a11d0f700a79f986ee9b e71f482] by '''Nico834''')&lt;br /&gt;
&lt;br /&gt;
* New [[element]] functions&lt;br /&gt;
:* Added [[setElementOnFire]] and [[isElementOnFire]] ([https://github.com/multitheftauto/mtasa-blue/commit/7ad96e2e78fe41f8924d3f105b1683f7363c6fcb 7ad96e2] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
=== Client ===&lt;br /&gt;
====Functions====&lt;br /&gt;
* New '''engine''' functions &lt;br /&gt;
:* Added '''streaming''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/7ffc31243c1dbca8ed5e7b0f8c05da239aa918bd 7ffc312], [https://github.com/multitheftauto/mtasa-blue/commit/6c86ebbf0801c45d5e0bcbb9d9f2e8fd55525b15 6c86ebb], [https://github.com/multitheftauto/mtasa-blue/commit/3c44dc5dcde0a5f98ff470ce9bc64443d47de807 3c44dc5] by '''Pirulax''')&lt;br /&gt;
::* [[engineStreamingSetMemorySize]]&lt;br /&gt;
::* [[engineStreamingGetMemorySize]]&lt;br /&gt;
::* [[engineStreamingRestoreMemorySize]]&lt;br /&gt;
::* [[engineStreamingSetBufferSize]]&lt;br /&gt;
::* [[engineStreamingGetBufferSize]]&lt;br /&gt;
::* [[engineStreamingRestoreBufferSize]]&lt;br /&gt;
::* [[engineStreamingSetModelCacheLimits]]&lt;br /&gt;
:* Added '''model-streaming''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/008eaa7e36ae74bbab7c5bc9861d8f0f890eb945 008eaa7] by '''TheNormalnij''')&lt;br /&gt;
::* [[engineStreamingRequestModel]]&lt;br /&gt;
::* [[engineStreamingReleaseModel]]&lt;br /&gt;
::* [[engineStreamingGetModelLoadState]]&lt;br /&gt;
:* Added new '''TXD''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/3e9a3735a8022a0acabaa3041c8a3f8d91e547b7 3e9a373] by '''TheNormalnij''')&lt;br /&gt;
::* [[engineSetModelTXDID]]&lt;br /&gt;
::* [[engineResetModelTXDID]]&lt;br /&gt;
:* Added '''pools''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/bdf12215d1f6e73d87f5cb0881049aa224b46b65 bdf1221] by '''TheNormalnij''')&lt;br /&gt;
::* [[engineGetPoolCapacity]]&lt;br /&gt;
::* [[engineSetPoolCapacity]]&lt;br /&gt;
::* [[engineGetPoolDefaultCapacity]]&lt;br /&gt;
::* [[engineGetPoolUsedCapacity]]&lt;br /&gt;
:* Added [[enginePreloadWorldArea]] ([https://github.com/multitheftauto/mtasa-blue/commit/5b72fb9d3c9e6813cdf56e53d1a1e72958abd3cf 5b72fb9] by '''MegadreamsBE''')&lt;br /&gt;
&lt;br /&gt;
* New functions for '''Discord RPC''' ([https://github.com/multitheftauto/mtasa-blue/commit/fdaa3aca3e233c7aba69d0fd5f85e78288a4401a fdaa3ac], [https://github.com/multitheftauto/mtasa-blue/commit/ef26810df4542283fee8edcc165bc9be22f2ca98 ef26810], [https://github.com/multitheftauto/mtasa-blue/commit/acfbd40df1ff1432ea1d6663c005d43fce22899c acfbd40] by '''znjvder''', '''tederis''', '''patrikjuvonen''' and '''Deihim007''')&lt;br /&gt;
:* [[setDiscordApplicationID]]&lt;br /&gt;
:* [[setDiscordRichPresenceDetails]]&lt;br /&gt;
:* [[setDiscordRichPresenceState]]&lt;br /&gt;
:* [[setDiscordRichPresenceAsset]]&lt;br /&gt;
:* [[setDiscordRichPresenceSmallAsset]]&lt;br /&gt;
:* [[setDiscordRichPresenceButton]]&lt;br /&gt;
:* [[resetDiscordRichPresenceData]]&lt;br /&gt;
:* [[isDiscordRichPresenceConnected]]&lt;br /&gt;
:* [[setDiscordRichPresencePartySize]]&lt;br /&gt;
:* [[setDiscordRichPresenceStartTime]]&lt;br /&gt;
:* [[setDiscordRichPresenceEndTime]]&lt;br /&gt;
:* [[getDiscordRichPresenceUserID]]&lt;br /&gt;
&lt;br /&gt;
* New [[building]] functions ([https://github.com/multitheftauto/mtasa-blue/commit/81242edb9295efbf4bf8b198b12d577a0877aec2 81242ed], [https://github.com/multitheftauto/mtasa-blue/commit/eb6b18a5d49a7f0f34bdbf42b15f933e42876cf8 eb6b18a] by '''TheNormalnij''')&lt;br /&gt;
:* [[createBuilding]]&lt;br /&gt;
:* '''[Deprecated]''' [[removeAllGameBuildings]] &lt;br /&gt;
:* '''[Deprecated]''' [[restoreAllGameBuildings]] &lt;br /&gt;
&lt;br /&gt;
* New '''world''' functions&lt;br /&gt;
:* Added [[processLineAgainstMesh]] ([https://github.com/multitheftauto/mtasa-blue/commit/acb80a3945d0d5e0230b8a41394a3fe3e70b8d0b acb80a3] by '''Pirulax''')&lt;br /&gt;
:* Added '''volumetric shadows''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/6c93a49c4c2381f4ce84df195d98d36372a47d37 6c93a49] by '''Proxy-99''')&lt;br /&gt;
:::* [[setVolumetricShadowsEnabled]]&lt;br /&gt;
:::* [[isVolumetricShadowsEnabled]]&lt;br /&gt;
:::* [[resetVolumetricShadows]]&lt;br /&gt;
:* Added [[testSphereAgainstWorld]] ([https://github.com/multitheftauto/mtasa-blue/commit/aa90aa5f31e59df455af33b49e3eee5e4f107bfd aa90aa5] by '''FileEX''')&lt;br /&gt;
:* Added [[removeGameWorld]] and [[restoreGameWorld]] ([https://github.com/multitheftauto/mtasa-blue/commit/d7adae68791ce237704acc06bf794b5fbda96f95 d7adae6] by '''TheNormalnij''')&lt;br /&gt;
&lt;br /&gt;
* New '''drawing''' functions&lt;br /&gt;
:* Added [[dxDrawModel3D]] ([https://github.com/multitheftauto/mtasa-blue/commit/f886a359dd4a680c080da7f132db0527116b5d7a f886a35], [https://github.com/multitheftauto/mtasa-blue/commit/04ef14bbf2182b356155f28d4ed972b0f293632f 04ef14b] by '''CrosRoad95''' and '''tederis''')&lt;br /&gt;
&lt;br /&gt;
* New '''effects/fx''' functions&lt;br /&gt;
:* Added [[fxCreateParticle]] ([https://github.com/multitheftauto/mtasa-blue/commit/8f2730d2e260c3319cb51101c6aedb45e22bbd89 8f2730d] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New [[ped]] functions&lt;br /&gt;
:* Added [[resetPedVoice]] ([https://github.com/multitheftauto/mtasa-blue/commit/18986a4542db5eb72f6d0dfffb80cb8bb6eb1442 18986a4] by '''Tracer''')&lt;br /&gt;
:* Added new animation features ([https://github.com/multitheftauto/mtasa-blue/commit/aa0591c6f7b529a27b4ed8667e1dc70e68bd9386 aa0591c] by '''Tracer''')&lt;br /&gt;
::* [[getPedAnimationProgress]]&lt;br /&gt;
::* [[getPedAnimationSpeed]]&lt;br /&gt;
::* [[getPedAnimationLength]]&lt;br /&gt;
:* Added [[killPedTask]] ([https://github.com/multitheftauto/mtasa-blue/commit/e4a502bc7619dc3913c70d169f6105ecfb0633ff e4a502b] by '''Proxy-99''')&lt;br /&gt;
:* Added ped shadow features ([https://github.com/multitheftauto/mtasa-blue/commit/26d18288730fd3a7a854152da60c9acd18ab6c6f 26d1828] by '''Proxy-99''')&lt;br /&gt;
::* [[setDynamicPedShadowsEnabled]]&lt;br /&gt;
::* [[isDynamicPedShadowsEnabled]]&lt;br /&gt;
::* [[resetDynamicPedShadows]]&lt;br /&gt;
:* Added [[playPedVoiceLine]] ([https://github.com/multitheftauto/mtasa-blue/commit/7067ac1a73bb0b8c5a1f37794504a00e9703332e 7067ac1] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New [[player]] functions&lt;br /&gt;
:* Added [[isPlayerCrosshairVisible]] ([https://github.com/multitheftauto/mtasa-blue/commit/03e851a2f5ff2d917ba3c7a1c7577fdb5b8d2a6f 03e851a], [https://github.com/multitheftauto/mtasa-blue/commit/5f21c32fb0725140d6d03476e08de330d429b55a 5f21c32] by '''FileEX''')&lt;br /&gt;
:* New '''HUD''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/5ea0e0fb23b21750207b23191db92562cf9b822c 5ea0e0f] by '''FileEX''')&lt;br /&gt;
::* [[setPlayerHudComponentProperty]]&lt;br /&gt;
::* [[getPlayerHudComponentProperty]]&lt;br /&gt;
::* [[resetPlayerHudComponentProperty]]&lt;br /&gt;
&lt;br /&gt;
* New [[vehicle]] functions&lt;br /&gt;
:* Added [[setVehicleWheelsRotation]] ([https://github.com/multitheftauto/mtasa-blue/commit/aeb113d269fffee7d9ac435ce87b51e905e9efa6 aeb113d] by '''gta191977649''')&lt;br /&gt;
:* Added [[getVehicleEntryPoints]] ([https://github.com/multitheftauto/mtasa-blue/commit/bf588c163cd5bc134771e3842a6585212f06307f bf588c1] by '''MegadreamsBE''')&lt;br /&gt;
:* Added [[setVehicleSmokeTrailEnabled]] and [[isVehicleSmokeTrailEnabled]] for planes ([https://github.com/multitheftauto/mtasa-blue/commit/a5dfc5223358127299511b618ab29da08ff23030 a5dfc52] by '''Proxy-99''')&lt;br /&gt;
:* Added [[setVehicleRotorState]] and [[getVehicleRotorState]] for planes and helicopters ([https://github.com/multitheftauto/mtasa-blue/commit/c7644f2773c37c4e3d40b00807f2e962daca83b6#diff-9a175949acc865a4deea435d73c2082716ab68c6811ef1a657783f3d420dc00fR165 c7644f2] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New '''camera''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/40ec398bb15e775d1552286eb86fe7aa0dffefa4 40ec398], [https://github.com/multitheftauto/mtasa-blue/commit/d9c2793de2a9f0782ec59cf0ef9907abf935d421 d9c2793] by '''Tracer''')&lt;br /&gt;
:* [[shakeCamera]]&lt;br /&gt;
:* [[resetShakeCamera]]&lt;br /&gt;
&lt;br /&gt;
* New '''game-time''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/b8b7ce555e2f0f0dd74425ac7c91786374513bee b8b7ce5] by '''Proxy-99''')&lt;br /&gt;
:* [[setTimeFrozen]]&lt;br /&gt;
:* [[isTimeFrozen]]&lt;br /&gt;
:* [[resetTimeFrozen]]&lt;br /&gt;
&lt;br /&gt;
* New [[element]] functions&lt;br /&gt;
:* Added [[setElementBoneQuaternion]] and [[getElementBoneQuaternion]] ([https://github.com/multitheftauto/mtasa-blue/commit/10098b0984bf5d5955ea1764e28f616c8a60714f 10098b0] by '''gownosatana''')&lt;br /&gt;
:* Added [[setElementLighting]] ([https://github.com/multitheftauto/mtasa-blue/commit/90fd98a6381991cfa926a9a65b9b934d0343e2b1 90fd98a] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New [[browser]] functions&lt;br /&gt;
:* Added [[isBrowserGPUEnabled]] ([https://github.com/multitheftauto/mtasa-blue/commit/bfdfdb5f44726df85626e6e3e06c2a319c0c8962 bfdfdb5] by '''Lpsd''')&lt;br /&gt;
&lt;br /&gt;
* New '''weapons''' functions&lt;br /&gt;
:* Added [[setWeaponRenderEnabled]] &amp;amp; [[isWeaponRenderEnabled]] ([https://github.com/multitheftauto/mtasa-blue/commit/efed59b7dc7b076219f1c8a868ef8aa028582127 efed59b] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
* Added [[onClientCoreCommand]] ([https://github.com/multitheftauto/mtasa-blue/commit/b2cf02943924c4972d2a695cdbfd7c9873fc3cbb b2cf029] by '''Pieter-Dewachter''')&lt;br /&gt;
&lt;br /&gt;
* Added [[onClientBrowserConsoleMessage]] ([https://github.com/multitheftauto/mtasa-blue/pull/3676 #3676], [https://github.com/multitheftauto/mtasa-blue/commit/d296a653c5ce2ecfd4f7150d74391b703b773baf d296a65] by '''gownosatana''' and '''Tracer''')&lt;br /&gt;
&lt;br /&gt;
=== Server ===&lt;br /&gt;
====Functions====&lt;br /&gt;
* New [[ACL]] functions&lt;br /&gt;
:* Added [[aclObjectGetGroups]] ([https://github.com/multitheftauto/mtasa-blue/commit/cf46bd8487bdb2d0cafdab1f43936357f670fe10 cf46bd8] by '''Tracer''')&lt;br /&gt;
&lt;br /&gt;
* New '''acl-account''' functions&lt;br /&gt;
:* Added [[getAccountType]] ([https://github.com/multitheftauto/mtasa-blue/commit/545f54b6ae0bfc721abba12402ad3787ed9ae811 545f54b] by '''Tracer''')&lt;br /&gt;
&lt;br /&gt;
* New [[vehicle]] functions&lt;br /&gt;
:* Added new vehicle respawn functions ([https://github.com/multitheftauto/mtasa-blue/commit/1ff7137fd4477626d7ef4abfb1c696872cdf0eab 1ff7137], [https://github.com/multitheftauto/mtasa-blue/commit/d93287de761e568400b3b555a277e4ead6546ca3 d93287d] by '''Tracer''')&lt;br /&gt;
::* [[isVehicleRespawnable]]&lt;br /&gt;
::* [[getVehicleRespawnDelay]]&lt;br /&gt;
::* [[getVehicleIdleRespawnDelay]]&lt;br /&gt;
&lt;br /&gt;
* Security improvements for element-data system ([https://github.com/multitheftauto/mtasa-blue/commit/750d09adb9fd35f4c1b7786966b7ca292e35c200 750d09a] by '''TheNormalnij''')&lt;br /&gt;
:* Added [[onPlayerChangesProtectedData]] event&lt;br /&gt;
:* Added '''elementdata_whitelisted''' tag to the '''mtaserver.conf'''&lt;br /&gt;
:* Added '''clientChangesPolicy''' argument to the [[setElementData]].&lt;br /&gt;
&lt;br /&gt;
* Added new [[Server_mtaserver.conf|mta_server.conf]] tags:&lt;br /&gt;
&amp;lt;!--:* Added object specific contact radius and limit contact check. This can be set in the [[server_mtaserver.conf#object_contact_sync_radius|mtaserver.conf]]([https://github.com/multitheftauto/mtasa-blue/commit/6085796cafd1008ed4a74eae614d651c6c734741 6085796] by '''MegadreamsBE''')--&amp;gt;&lt;br /&gt;
:* Added [[Server_mtaserver.conf#vehicle_contact_sync_radius#vehicle_contact_sync_radius|vehicle_contact_sync_radius]] tag ([https://github.com/multitheftauto/mtasa-blue/commit/e3338c2fbbdb500c4ce28dc0677ceadef1f1ca4c e3338c2] by '''MegadreamsBE''')&lt;br /&gt;
:* Added [[Server_mtaserver.conf#vehicle_contact_sync_radius#check_duplicate_serials|check_duplicate_serials]] tag ([https://github.com/multitheftauto/mtasa-blue/commit/e094942b75117a49cae8c35d6508f37d0cf511fe e094942] by '''Nico834''')&lt;br /&gt;
:* Added [[Server_mtaserver.conf#vehicle_contact_sync_radius#elementdata_whitelisted|elementdata_whitelisted]] tag [https://github.com/multitheftauto/mtasa-blue/commit/750d09adb9fd35f4c1b7786966b7ca292e35c200 750d09a] by '''TheNormalnij''')&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
* Added [[onExplosion]] event ([https://github.com/multitheftauto/mtasa-blue/commit/9edffc4997579583407e8c2910264b344cf626a3 9edffc4] by '''botder''')&lt;br /&gt;
* Added [[onPlayerProjectileCreation]] and [[onPlayerDetonateSatchels]] events ([https://github.com/multitheftauto/mtasa-blue/commit/bc404021f66228fb00f1f136a606425da6075daa bc40402] by '''Zangomangu''')&lt;br /&gt;
* Added [[onPlayerTriggerEventThreshold]] event ([https://github.com/multitheftauto/mtasa-blue/commit/eae47fe2f432d9053c425fd515ea27f963c254ec eae47fe] by '''Lpsd''')&lt;br /&gt;
* Added [[onResourceStateChange]] ([https://github.com/multitheftauto/mtasa-blue/commit/cfe9cd9d0006580e7e70dc9e93672e3d1d3b9836 cfe9cd9] by '''Tracer''')&lt;br /&gt;
* Added [[onPlayerTeamChange]] ([https://github.com/multitheftauto/mtasa-blue/commit/c4e18c618db299ea05f5395c798f2a7d6515f5ea c4e18c6] by '''esmail9900''')&lt;br /&gt;
* Added [[onAccountCreate]] and [[onAccountRemove]] ([https://github.com/multitheftauto/mtasa-blue/commit/545f54b6ae0bfc721abba12402ad3787ed9ae811 545f54b] by '''Tracer''')&lt;br /&gt;
* Added [[onPlayerTriggerInvalidEvent]] ([https://github.com/multitheftauto/mtasa-blue/commit/5b4122d35f725e4d258b408253c93e7cbd2ec783 5b4122d] by '''Lpsd''')&lt;br /&gt;
* Added [[onPlayerChangesWorldSpecialProperty]] event ([https://github.com/multitheftauto/mtasa-blue/commit/bbf511d4c5a94fc42d4ead201446fcef8ae430ec bbf511d] by '''Nico834''')&lt;br /&gt;
* Added [[onPlayerChangesProtectedData]] event ([https://github.com/multitheftauto/mtasa-blue/commit/750d09adb9fd35f4c1b7786966b7ca292e35c200 750d09a] by '''TheNormalnij''')&lt;br /&gt;
* Added [[onShutdown]] ([https://github.com/multitheftauto/mtasa-blue/commit/aa20c7d279ac92f1f98c54e79fda7fe00de64e50 aa20c7d] by '''FileEX''')&lt;br /&gt;
* Added [[onPedWeaponReload]] and [[onPlayerWeaponReload]] ([https://github.com/multitheftauto/mtasa-blue/commit/e71f4828b46bb69b9622a11d0f700a79f986ee9b e71f482] by '''Nico834''')&lt;br /&gt;
* Added [[onPlayerTeleport]] ([https://github.com/multitheftauto/mtasa-blue/commit/4000ea4edb37d2d2caeb60a5977f7a38c8a22f06 a38e6ac] by '''imfelipedev''')&lt;br /&gt;
&lt;br /&gt;
== 77 Changes and Bug Fixes ==&lt;br /&gt;
=== Shared ===&lt;br /&gt;
* Fixed random toggle of world special properties ([https://github.com/multitheftauto/mtasa-blue/commit/bf95b1d16e31f36899350e2acac4bb8adfad5cdd bf95b1d] by '''samr46''')&lt;br /&gt;
* Many debugscript fixes&lt;br /&gt;
:* Fixed [[onClientDebugMessage]]/[[onDebugMessage]] recognizing level 4 as 0 ([https://github.com/multitheftauto/mtasa-blue/commit/783971efbdfcae622dbc03fd7647c337c2a3a306 783971e] by '''Tracer''')&lt;br /&gt;
:* Fixed outputDebugString level 4 colors ([https://github.com/multitheftauto/mtasa-blue/commit/5d4d7df3b8ff703cf954f3af394c811c489dcb18 5d4d7df] by '''MegadreamsBE''')&lt;br /&gt;
:* Fixed [[outputDebugString]] level 4 not being logged ([https://github.com/multitheftauto/mtasa-blue/commit/1951a5e62d35b2cf4ec292d294f8c818b8463418 1951a5e] by '''MegadreamsBE''')&lt;br /&gt;
:* Fixed outputDebugString with level 4 not showing ([https://github.com/multitheftauto/mtasa-blue/commit/b459973f8ad00aff79042a338a70700a21b426dc b459973] by '''srslyyyy''')&lt;br /&gt;
&lt;br /&gt;
* Ped sync improvements ([https://github.com/multitheftauto/mtasa-blue/commit/f5b599c9f45777f924f7980cadb2d3cc6431d8b8 f5b599c] by '''tederis''')&lt;br /&gt;
* Fixed &amp;quot;Using setElementHealth on a dead ped makes it invincible&amp;quot; ([https://github.com/multitheftauto/mtasa-blue/commit/836888379dc3e434752ad20c10a8d7d33ffc65a2 8368883] by '''FileEX''')&lt;br /&gt;
* Fixed setting player model resets their current weapon slot ([https://github.com/multitheftauto/mtasa-blue/commit/f7ce562b645cb05a18658df62d093b753b881bb9 f7ce562] by '''FileEX''')&lt;br /&gt;
* Fixed a bug where ''&amp;quot;arrow&amp;quot;'' and ''&amp;quot;checkpoint&amp;quot;'' markers ignored the alpha color ([https://github.com/multitheftauto/mtasa-blue/commit/7988852cf3af9e78f662d76544dc00db408b5c87 7988852] by '''FileEX''')&lt;br /&gt;
* Fixed the goggle effect resetting after changing skin ([https://github.com/multitheftauto/mtasa-blue/commit/1dd291409f791891b54ccf6b1d1cebe08cff13c0 1dd2914] by '''Proxy-99''')&lt;br /&gt;
* Fixed satchels detaching after changing skin ([https://github.com/multitheftauto/mtasa-blue/commit/d93dbf2ca598bf3508364bc7c6337d82c3d9ccb2 d93dbf2] by '''FileEX''')&lt;br /&gt;
* Added '''resourceName''' global variable and added current resource as default argument for [[getResourceName]] ([https://github.com/multitheftauto/mtasa-blue/commit/49fb6c68a27ad85e5abcd563f4c4f8c568305fdb 49fb6c6] by '''Nico834''')&lt;br /&gt;
* Added new parameters '''animGroup''' &amp;amp; '''animID''' for wasted events [[onPlayerWasted]], [[onPedWasted]], [[onClientPlayerWasted]] ([https://github.com/multitheftauto/mtasa-blue/commit/ecd6ed98ca129e7f45bda14384a503bee09495a7 ecd6ed9] by '''Nico834''' and '''G-Moris''')&lt;br /&gt;
* Added optional '''ignoreAlphaLimits''' argument for [[createMarker]] to maintain backward compatibility after adding the ability to change alpha for arrow and checkpoint markers ([https://github.com/multitheftauto/mtasa-blue/commit/121048cb9a14c28dcefca9bf2d4e955ef920a087 121048c] by '''FileEX''')&lt;br /&gt;
* Added optional '''property''' argument for [[getVehicleHandling]] ([https://github.com/multitheftauto/mtasa-blue/commit/a08e38d6507fdc1c051c2b84727c83dd9c418649 a08e38d] by '''XJMLN''')&lt;br /&gt;
* Fixed health value issues ([https://github.com/multitheftauto/mtasa-blue/commit/612f9a6715059baa43182e891258d9c3ceb19591 612f9a6] by '''Tracer''')&lt;br /&gt;
* Fixed [[getTimerDetails]] negative remaining duration ([https://github.com/multitheftauto/mtasa-blue/commit/1c6cab5a94c8c6ff5cf9b1fc0c9bc04808c922f8 1c6cab5] by '''jvstns''')&lt;br /&gt;
* Fixed changing [[setElementCollisionsEnabled]] doesn't update contact element ([https://github.com/multitheftauto/mtasa-blue/commit/71c683f547aac34e876601d24c881227fe3ca05f 71c683f] by '''FileEX''')&lt;br /&gt;
* Removed ability to skip [[addDebugHook]] ([https://github.com/multitheftauto/mtasa-blue/commit/2fecd74fdd453efdcbdddfd8f3fa3c092640cf9f 2fecd74] by '''PlatinMTA''')&lt;br /&gt;
* Fixed hydraulics stopping working after using [[setVehicleHandling]] ([https://github.com/multitheftauto/mtasa-blue/commit/f96836397a075585d4d112eb7d0240f1abf361d4 f968363] by '''FileEX''')&lt;br /&gt;
* Fixed helicopter rotor unaffected by vehicle alpha ([https://github.com/multitheftauto/mtasa-blue/commit/55d39225254c0b9961c1423b0d5695beff20072b 55d3922] by '''FileEX''')&lt;br /&gt;
* Add '''spawnFlyingComponent &amp;amp; breakGlass''' arguments for [[setVehiclePanelState]] ([https://github.com/multitheftauto/mtasa-blue/commit/5b69d700c848e36b2f427bbc6ba5b2c905592783 5b69d70] by '''FileEX''')&lt;br /&gt;
* Fixed armor synchronization ([https://github.com/multitheftauto/mtasa-blue/commit/583e675da976fbf90f45804ad834d8fe33c779a1 583e675] by '''Nico834''')&lt;br /&gt;
* Fixed jetpack disappearing after changing position and coming back after changing skin ([https://github.com/multitheftauto/mtasa-blue/commit/de26a9e98519350f0486290ce886595068c02470 de26a9e] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
=== Client ===&lt;br /&gt;
* Update d3dcompiler_47.dll from CEF ([https://github.com/multitheftauto/mtasa-blue/commit/75a1a298113721343090a06d60394f63f64df9ca 75a1a29] and [https://github.com/multitheftauto/mtasa-blue/commit/6d8fd8cc2fe7377318583f70abf58dcdb7d09cb0 6d8fd8c] by '''patrikjuvonen''')&lt;br /&gt;
* Updated translations from Crowdin ([https://github.com/multitheftauto/mtasa-blue/commit/29baf29a0143706eb08ef76c4743a452a7f83600 29baf29] by '''patrikjuvonen''')&lt;br /&gt;
:* Added Azerbaijani to client languages&lt;br /&gt;
* Resolved cursor being invisible with main menu open in certain scenarios ([https://github.com/multitheftauto/mtasa-blue/commit/bb1f675e6fee0ca3967f05afb5d2592dec9459b2 bb1f675] by '''Lpsd''')&lt;br /&gt;
* Partially fixed screen flickering on high memory usage ([https://github.com/multitheftauto/mtasa-blue/commit/1a886460a9fab1041cfba38078ae544b0fa51240 1a88646] by '''Zangomangu''')&lt;br /&gt;
* Added ''texture hit info'' parameter to [[processLineOfSight]] ([https://github.com/multitheftauto/mtasa-blue/commit/86f3344d1371a9783c2c7b755b895160a03ff6cd 86f3344] by '''Pirulax''')&lt;br /&gt;
* Fixed CStreamingSA::GetUnusedStreamHandle ([https://github.com/multitheftauto/mtasa-blue/commit/38624a4c2d18f4b60064d49069d3bcd81fbb4385 38624a4] by '''tederis''')&lt;br /&gt;
* IMG count extension ([https://github.com/multitheftauto/mtasa-blue/commit/1a60f6094b6660d29cabae780e6fbea5f5f1abf2 1a60f60] by '''tederis''')&lt;br /&gt;
* Fixed a desync state after aborted carjacking ([https://github.com/multitheftauto/mtasa-blue/commit/3f510fcdc7722cdfcb2e09ea43990b56aa43162b 3f510fc] by '''Zangomangu''')&lt;br /&gt;
* Allowed allocating clump models ([https://github.com/multitheftauto/mtasa-blue/commit/428561f1ebab49b8370ef0f022510cd67e98ab59 428561f] by '''TheNormalnij''')&lt;br /&gt;
* Fixed crash in CEF init ([https://github.com/multitheftauto/mtasa-blue/commit/c782826c955dfbdbaa67852a245e1c601d6b9f2c c782826] by '''TheNormalnij''')&lt;br /&gt;
* Fixed &amp;quot;Changing vehicle model from doorless or &amp;quot;doorful&amp;quot; causes doors to fall off&amp;quot; ([https://github.com/multitheftauto/mtasa-blue/commit/d6659dae263e2883d9e479ca271f0e9c8e622f95 d6659da] by '''FileEX''')&lt;br /&gt;
* Fixed &amp;quot;Wheel visibility when using setVehicleWheelStates&amp;quot;  ([https://github.com/multitheftauto/mtasa-blue/commit/51c9257a427957642932a216bd76cb7de59fea1b 51c9257] by '''FileEX''')&lt;br /&gt;
* Added new world special property ''burnflippedcars'' ([https://github.com/multitheftauto/mtasa-blue/commit/938b306add48245e578ba6036f1a77521e277194 938b306] by '''samr46''')&lt;br /&gt;
* Streaming buffer restore and fixes ([https://github.com/multitheftauto/mtasa-blue/commit/6c86ebbf0801c45d5e0bcbb9d9f2e8fd55525b15 6c86ebb] by '''Pirulax''')&lt;br /&gt;
* Fixed Unicode file path passed in CClientIMG ([https://github.com/multitheftauto/mtasa-blue/commit/c57f07bfad8b02953dbe7b2b6e9b9de08ba88226 c57f07b] by '''TheNormalnij''')&lt;br /&gt;
* Added new world special property ''fireballdestruct'' ([https://github.com/multitheftauto/mtasa-blue/commit/219ad73d600140724eefcf5ca4040ac417cdee12 219ad73] by '''samr46''')&lt;br /&gt;
* Fixed &amp;quot;Hide question box when hiding main menu&amp;quot; ([https://github.com/multitheftauto/mtasa-blue/commit/4beff0447f093c66594a5f32ad5e52c7d7188ce9 4beff04] by '''XJMLN''')&lt;br /&gt;
* Fixed engineFreeModel regression ([https://github.com/multitheftauto/mtasa-blue/commit/b52500e92fb2591c092a6e66121471f098a2e044 b52500e] by '''TheNormalnij''')&lt;br /&gt;
* Fixed assert when model info is missing ([https://github.com/multitheftauto/mtasa-blue/commit/d431e5e16120b63beafbfe69110da601d12a76bb d431e5e] by '''TheNormalnij''')&lt;br /&gt;
* Fixed engineFreeModel crashes ([https://github.com/multitheftauto/mtasa-blue/commit/c289c22fb9a13730b7fd793752d84adbf2b928ee c289c22] by '''TheNormalnij''')&lt;br /&gt;
* Filtered URLs in requestBrowserDomains with incorrect symbols ([https://github.com/multitheftauto/mtasa-blue/commit/74bbb068acc6757ff0e04d0c63b999236e51ce63 74bbb06] by '''TheNormalnij''')&lt;br /&gt;
* Fixed issues with ped shaders ([https://github.com/multitheftauto/mtasa-blue/commit/3bc1e6d98ab13a9e7db95cc616b4645dc761889b 3bc1e6d] by '''Merlin''')&lt;br /&gt;
* Fixed 3D primitives disappearing ([https://github.com/multitheftauto/mtasa-blue/commit/04a1e2ba9157e4a1a91297f91554b72a87bf0ed4 04a1e2b] by '''tederis''')&lt;br /&gt;
* Fixed [[svgSetSize]] issues ([https://github.com/multitheftauto/mtasa-blue/commit/721c2b6d0f0c4ab016be079f1d4e28dec0123a6d 721c2b6] by '''Nico834''')&lt;br /&gt;
* Fixed the marker flickering issue during water cannon effects ([https://github.com/multitheftauto/mtasa-blue/commit/e83f700ee24904c0411b4dad3e695b3c3e30d9e4 e83f700] by '''Merlin''')&lt;br /&gt;
* Fixed buildings removal ([https://github.com/multitheftauto/mtasa-blue/commit/1b40db7cb5b63966ee97d0cbe79190360e1d32a0 1b40db7] by '''tederis''')&lt;br /&gt;
* Fixed crashes caused by [[createBuilding]] with [[engineRequestModel]] ([https://github.com/multitheftauto/mtasa-blue/commit/6245a68f3d97fc222d78fbc66b67f422a13710bf 6245a68] by '''TheNormalnij''')&lt;br /&gt;
* Fixed wrong getModelMatrix result for buildings ([https://github.com/multitheftauto/mtasa-blue/commit/f691946bc2d3dac75bd27d31886cd6b66d55811d f691946] by '''TheNormalnij''')&lt;br /&gt;
* Fixed crashes for ''timed-object'' in [[engineRequestModel]] ([https://github.com/multitheftauto/mtasa-blue/commit/229389a4bd1c4c02010ba27ce26a428b41b68560 229389a] by '''TheNormalnij''')&lt;br /&gt;
* Fixed incorrect colors for 3D draws ([https://github.com/multitheftauto/mtasa-blue/commit/1f2c6e75fb71b01f0053f151e766a232ed33692b 1f2c6e7] by '''Nico834''')&lt;br /&gt;
* Add missing definition GuiGridList::getColumnWidth ([https://github.com/multitheftauto/mtasa-blue/commit/b34b1d5362291bcf00c7a0a0b694f60e1dccb363 b34b1d5] by '''Lpsd''')&lt;br /&gt;
* Fixed [[resetPedVoice]] not working at all ([https://github.com/multitheftauto/mtasa-blue/commit/3d8bd504f009fc2aa66e1dc9d35427a889ccd6aa 3d8bd50] by '''Tracer''')&lt;br /&gt;
* Added LOD support for buildings ([https://github.com/multitheftauto/mtasa-blue/commit/77ab3e64a3c6dacdcee02a223b67aec6c5b97ec2 77ab3e6] by '''TheNormalnij''')&lt;br /&gt;
* Added render stages for 3D primitives (new ''stage'' parameter) ([https://github.com/multitheftauto/mtasa-blue/commit/841447684c2d1992656555f81d73da52b2ce5c4f 8414476] by '''tederis''')&lt;br /&gt;
* Added disable option for [[engineSetModelPhysicalPropertiesGroup]] ([https://github.com/multitheftauto/mtasa-blue/commit/b6216cad058582b0feb34e98e94531d4acbf7c5b b6216ca] by '''TheNormalnij''')&lt;br /&gt;
* Fixed return correct value for stuntDistance parameter ([https://github.com/multitheftauto/mtasa-blue/commit/1f464d61c8c5f1400faa5472ccb67d2436d52903 1f464d6] by '''XJMLN''')&lt;br /&gt;
* Fixed [[engineRestoreModelPhysicalPropertiesGroup]] restores incorrect group ([https://github.com/multitheftauto/mtasa-blue/commit/291dfb4bc9bd72307a4ba4b42ffcbfc03ded4e38 291dfb4] by '''TheNormalnij''')&lt;br /&gt;
* Fixed OGG sound files can't be played as RAW data ([https://github.com/multitheftauto/mtasa-blue/commit/2764b7983c4e1bde20b894ebcfef5f230b149030 2764b79] by '''FileEX''')&lt;br /&gt;
* Implement [[getElementBoundingBox]] for buildings ([https://github.com/multitheftauto/mtasa-blue/commit/7b228daea3e0dc22d808abcf0eb568d99efcf63d 7b228da] by '''TheNormalnij''')&lt;br /&gt;
* Fixed streaming size check after [[engineAddImage]] ([https://github.com/multitheftauto/mtasa-blue/commit/5cdc04d6d61f40e89a5da3d27ae9575f4a419a08 5cdc04d] by '''TheNormalnij''')&lt;br /&gt;
* Fixed [[removeWorldModel]] crash ([https://github.com/multitheftauto/mtasa-blue/commit/ae98b04753b54208961759b295bef44f0ffafe43 ae98b04] by '''TheNormalnij''')&lt;br /&gt;
* Fixed crash when using [[extinguishFire]] in [[onClientVehicleDamage]] event ([https://github.com/multitheftauto/mtasa-blue/commit/d6ae4e9e24b0b7de704a3cbeec25dfd661b4a3fc d6ae4e9] by '''FileEX''')&lt;br /&gt;
* Fixed weapon models being invisible when using the jetpack with [[setJetpackWeaponEnabled]] ([https://github.com/multitheftauto/mtasa-blue/commit/a68c2c4232c28c6ba5595a814b89be976c4fa9c3 a68c2c4] by '''FileEX''')&lt;br /&gt;
* Fixed animations validation to avoid crashes ([https://github.com/multitheftauto/mtasa-blue/commit/27a24b551d86c6fbf9ee308603f24b011e941399 27a24b5] by '''G-Moris''')&lt;br /&gt;
* Fixed a bug where the &amp;quot;attacker&amp;quot; parameter is always nil in the [[onClientObjectBreak]] event if the object is glass ([https://github.com/multitheftauto/mtasa-blue/commit/dca5e2065af4a0195526541f9a8285db0401616e dca5e20] by '''FileEX''')&lt;br /&gt;
* Fixed a bug where the [[onClientObjectBreak]] event was not triggered if the glass was broken by an explosion ([https://github.com/multitheftauto/mtasa-blue/commit/dca5e2065af4a0195526541f9a8285db0401616e dca5e20] by '''FileEX''')&lt;br /&gt;
* Fixed a bug that prevented players from switching weapons with an active jetpack ([https://github.com/multitheftauto/mtasa-blue/commit/180fbc0b5fdba95450e7a519f78f7588849349bf 180fbc0] by '''FileEX''')&lt;br /&gt;
* Fixed a bug where hitElement in the [[onClientVehicleCollision]] event was always nil for projectiles ([https://github.com/multitheftauto/mtasa-blue/commit/43cc7b3e34eb4680120eb8ebf40d31d845850df2 43cc7b3] by '''FileEX''')&lt;br /&gt;
* Fixed a bug where hydra flares did not work with [[createProjectile]] ([https://github.com/multitheftauto/mtasa-blue/commit/2bdac16d1d868f396786fbfdcfa2595004e1fff5 2bdac16] by '''FileEX''')&lt;br /&gt;
* Fixed inconsistent extra component names ([https://github.com/multitheftauto/mtasa-blue/commit/d4f884935626c638dca0f7f45c71cfb22c4e2d72 d4f8849] by '''FileEX''')&lt;br /&gt;
* Fixed a bug where after changing the key in the bind settings, only the key for the &amp;quot;down&amp;quot; status changed, while the &amp;quot;up&amp;quot; key remained unchanged.([https://github.com/multitheftauto/mtasa-blue/commit/3ebefc37951e24cbfb25035d99045d67571b5324 3ebefc3] by '''FileEX''')&lt;br /&gt;
* Maked frame graph scale accordingly to resolution ([https://github.com/multitheftauto/mtasa-blue/commit/e431474c676a253004a26d86fc9e1a6100d329d4 e431474] by '''ffsPLASMA''')&lt;br /&gt;
* Fixed old [[setElementModel]] memory leak ([https://github.com/multitheftauto/mtasa-blue/commit/4e7afa2586c6992a75ac5312378c1096d87148ae 4e7afa2] by '''tederis''')&lt;br /&gt;
* Fixed [[getObjectProperty]] returns invalid ''air_ressistance'' property ([https://github.com/multitheftauto/mtasa-blue/commit/b51e1116283e9ec453881d3c48229b96c6198d5a b51e111] by '''FileEX''')&lt;br /&gt;
* Fixed missing states in [[getPedControlState]] ([https://github.com/multitheftauto/mtasa-blue/commit/3333a115f1a14f00378161681aeba609b4e993c0 3333a11] by '''FileEX''')&lt;br /&gt;
* Fixed for randomly bright objects after weapon change  ([https://github.com/multitheftauto/mtasa-blue/commit/9b9120c73ec97bf1b2f24703889a62fc19326f1f 9b9120c] by '''FileEX''')&lt;br /&gt;
* Fixed some small problems with Device Selection Dialog ([https://github.com/multitheftauto/mtasa-blue/commit/6f90880bee4d9169d4eda5f6afc63f4ed1bf652f 6f90880] by '''forkerer''')&lt;br /&gt;
* Allow dynamic models to be created as buildings ([https://github.com/multitheftauto/mtasa-blue/commit/642438ec1302daba50b6f6069844e96cbaa31818 642438e] by '''TheNormalnij''')&lt;br /&gt;
* Fixed crash when disconnecting from server after creating projectiles ([https://github.com/multitheftauto/mtasa-blue/commit/9ab6104d9c1ec246fde29ae6bf303ae5848bbbe1 9ab6104] by '''TheNormalnij''')&lt;br /&gt;
* Allow client peds to enter/exit client vehicles ([https://github.com/multitheftauto/mtasa-blue/pull/3678 #3678], [https://github.com/multitheftauto/mtasa-blue/commit/67beec77b06897552dc2c756c15283bfdc19b143 67beec7] by '''gownosatana''' and '''Tracer''')&lt;br /&gt;
* Use immersive dark mode on game window ([https://github.com/multitheftauto/mtasa-blue/commit/fd9520498919ae191c718c49b2a5c742bbbf8239 fd95204] by '''FileEX''')&lt;br /&gt;
* Added damageable objects support for [[engineRequestModel]] ([https://github.com/multitheftauto/mtasa-blue/commit/21593b9239765343ad5a4975c9f8424e571a036d 21593b9] by '''TheNormalnij''')&lt;br /&gt;
* Fixed crash with [[setElementHealth]] in [[onClientPedDamage]] event ([https://github.com/multitheftauto/mtasa-blue/commit/2d3397df56827f7c218689873f8b4741ea9af44e 2d3397d] by '''FileEX''')&lt;br /&gt;
* Fixed [[setPedControlState]] is aborted when ped created/player join ([https://github.com/multitheftauto/mtasa-blue/commit/8117ebcb95d3e3c35c400ee073a6ebab81e3f9fb 8117ebc] by '''FileEX''')&lt;br /&gt;
* Added '''buildings''' support to [[engineApplyShaderToWorldTexture]] ([https://github.com/multitheftauto/mtasa-blue/commit/fe1dd063170aef6a866bc241c305278a73200fdd fe1dd06] by '''TheNormalnij''')&lt;br /&gt;
* Fixed unintended behavior for ped control states ([https://github.com/multitheftauto/mtasa-blue/commit/a38e6acaf5c0fd83b5627660439f36d380cd26e6 a38e6ac] by '''Nico834''')&lt;br /&gt;
* Fixed SVG colors bug ([https://github.com/multitheftauto/mtasa-blue/commit/04f297b7b1aecb3753c8fbfa19fa9627abf422b4 04f297b] by '''TheNormalnij''')&lt;br /&gt;
* Fixed &amp;quot;CEF Launcher&amp;quot; process remaining after closing MTA ([https://github.com/multitheftauto/mtasa-blue/commit/a6c00278a5329e3b2b870b298d78565b14a7bed2 a6c0027] by '''botder''')&lt;br /&gt;
* Removed ''login'' cmd from chat history ([https://github.com/multitheftauto/mtasa-blue/commit/4639aea8a5544bfa4460bfcc8bba1d5b032e931a 4639aea] by '''PlatinMTA''')&lt;br /&gt;
* Fixed in-game updater dialog incorrectly showing 0% progress ([https://github.com/multitheftauto/mtasa-blue/commit/40d9ac11a9864d4f26c9eb1979e3a30ec0624061 40d9ac1] by '''Dutchman101''')&lt;br /&gt;
* Fixed invalid references counter to TXD after [[engineSetModelTXDID]] (top 1 crash according to players crash stats) ([https://github.com/multitheftauto/mtasa-blue/commit/1b7e9e82997fb4ac2eec5722d9134299902a16e6 1b7e9e8] by '''TheNormalnij''')&lt;br /&gt;
* Fixed server cache memory leak on connecting to another server ([https://github.com/multitheftauto/mtasa-blue/commit/e3476592fc46dc28f9da98f525797ae94ebf3ec3 e347659] by '''Lpsd''')&lt;br /&gt;
* Added the ability to set CPU affinity (CPU 0) in the '''advanced''' tab in the settings ([https://github.com/multitheftauto/mtasa-blue/commit/d04c92b24e7b85f6015fa93192ddda06e9023c85 d04c92b] by '''FileEX''')&lt;br /&gt;
* Fixed crash in ''CClientDisplayManager'' (top 2 crash according to players crash stats) ([https://github.com/multitheftauto/mtasa-blue/commit/0df0a4b40f7aea7c16473d0844a03fcece888420 0df0a4b] by '''Lpsd''')&lt;br /&gt;
&lt;br /&gt;
=== Server ===&lt;br /&gt;
* Check deprecated account name length on [[banPlayer]] to fix all players getting kicked ([https://github.com/multitheftauto/mtasa-blue/commit/b5e2332ca5857f3e984467ca0cb8163ec998ea06 b5e2332] by '''patrikjuvonen''')&lt;br /&gt;
* Fixed a crash in CHandlingManager ([https://github.com/multitheftauto/mtasa-blue/commit/b6867a0d2ed0b4ab12a4461c3f1ca7d667bdedbc b6867a0] by '''Olya-Marinova''')&lt;br /&gt;
* Removed min-version lua function from old MTA versions ([https://github.com/multitheftauto/mtasa-blue/commit/222b2720c93f29977fffb722f8d42ea3fb5f790d 222b272] by '''Olya-Marinova''')&lt;br /&gt;
* Disallow loadstring by default ([https://github.com/multitheftauto/mtasa-blue/commit/89e2d375d12deb026ee91fedc5e1ced04dc9a723 89e2d37] by '''srslyyyy''')&lt;br /&gt;
* Added valid values for 'donotbroadcastlan' setting ([https://github.com/multitheftauto/mtasa-blue/commit/f8d4422ad75c0d7f21894f9f868aa37ec6993a35 f8d4422] by '''Dark-Dragon''')&lt;br /&gt;
* Fixed &amp;quot;ped revives when syncer changes&amp;quot; ([https://github.com/multitheftauto/mtasa-blue/commit/af604ae7dfec742661206fb809f149140ce3a960 af604ae] by '''Zangomangu''')&lt;br /&gt;
* Fixed files not unloading after renaming ([https://github.com/multitheftauto/mtasa-blue/commit/2846e2794af1d9d441b7b988f49af521bd765fb0 2846e27] by '''W3lac3''')&lt;br /&gt;
* Added ability to limit client triggered events via [[triggerServerEvent]] ([https://github.com/multitheftauto/mtasa-blue/commit/eae47fe2f432d9053c425fd515ea27f963c254ec eae47fe] by '''Lpsd''')&lt;br /&gt;
* Added FileExists check to CMainConfig::AddMissingSettings ([https://github.com/multitheftauto/mtasa-blue/commit/1ebaa28e0381fb114b946f2f5a4d4bc5834ebd03 1ebaa28] by '''Lpsd''')&lt;br /&gt;
* Added server side weapon related checks ([https://github.com/multitheftauto/mtasa-blue/commit/86448ea52c7ee13e554a907c424aa3c891e51e31 86448ea] by '''NanoBob''')&lt;br /&gt;
* Added [[dbConnect]] option for MySQL ''&amp;quot;use_ssl=0&amp;quot;'' ([https://github.com/multitheftauto/mtasa-blue/commit/e6476767a9b6848467f0d123830dd2f90bd4442d e647676] by '''Lpsd''')&lt;br /&gt;
* Added ''content'' parameter to [[onPlayerPrivateMessage]] event ([https://github.com/multitheftauto/mtasa-blue/commit/79f8ed6a374d62e5cf1ec707b2ba25e3a959f509 79f8ed6] by '''FileEX''')&lt;br /&gt;
* Fix ability to move server-side vehicles that are far away from the player. New parameter can be set in the [[Server_mtaserver.conf#vehicle_contact_sync_radius|mtaserver.conf]] ([https://github.com/multitheftauto/mtasa-blue/commit/e3338c2fbbdb500c4ce28dc0677ceadef1f1ca4c e3338c2] by '''MegadreamsBE''')&lt;br /&gt;
* Added ''sync'' parameter for vehicles ([https://github.com/multitheftauto/mtasa-blue/commit/f88d31306d3c7fadfbc1542c85922612fd00b131 f88d313] by '''znvjder''')&lt;br /&gt;
* Fixed server-side pickup collision size ([https://github.com/multitheftauto/mtasa-blue/commit/49d97513e1eb2e0c96c5aa5a1d542d14131edd76 49d9751] by '''Proxy-99''') &lt;br /&gt;
* Fixed ''CSimBulletsyncPacket'' crash ([https://github.com/multitheftauto/mtasa-blue/commit/ee8bc92907a112a5584844329dbb07cc82326ad1 ee8bc92] by '''G-Moris''')&lt;br /&gt;
* Fixed onVehicleExit doesn't trigger if pulled out ([https://github.com/multitheftauto/mtasa-blue/commit/af4f7facca73bb68238437e6eff3504bd6f1cfe0 af4f7fa] by '''Proxy-99''')&lt;br /&gt;
* Fixed arguments in [[setPedAnimation]] being ignored when nil was passed ([https://github.com/multitheftauto/mtasa-blue/commit/f6f544e6b54054a06497fdf94cd077b862af8055 f6f544e] by '''FileEX''')&lt;br /&gt;
* Fixed Sirens not removed correctly ([https://github.com/multitheftauto/mtasa-blue/commit/9e419620069ec8ad5828c50295c1901685166cf9 9e41962] by '''Proxy-99''')&lt;br /&gt;
* Fixed a bug where [[setPedWeaponSlot]] did not update data in [[getPedWeapon]] and [[getPedWeaponSlot]] ([https://github.com/multitheftauto/mtasa-blue/commit/9615523faf84f584179412fb8e0cc04f9f4ee48f 9615523] by '''FileEX''')&lt;br /&gt;
* Added '''player''' parameter to [[onVehicleExplode]] ([https://github.com/multitheftauto/mtasa-blue/commit/1ec1f5be69d3ef99bd2e26fd3d008a7cecd0a5ad 1ec1f5b] by '''FileEX''')&lt;br /&gt;
* Excluded '''meta.xml''' from glob patterns for security reasons ([https://github.com/multitheftauto/mtasa-blue/commit/78f6d669adc97c51a825250dd4dbf1a4a4a0ff15 78f6d66] by '''FileEX''')&lt;br /&gt;
* Fixed the bug where changing a vehicle to one with a different number of seats caused passengers to experience network trouble ([https://github.com/multitheftauto/mtasa-blue/commit/1fcd732ca9031060602c8e2425e40ce602d35253 1fcd732] by '''FileEX''')&lt;br /&gt;
* Glob patterns added to meta.xml for HTML files ([https://github.com/multitheftauto/mtasa-blue/commit/7e6b4d02ec113b7ce3a6fd9937a6e8ad0a1ad9cb 7e6b4d0] by '''FileEX''')&lt;br /&gt;
* Fixed console not maintaining position &amp;amp; size when GUI skin changed ([https://github.com/multitheftauto/mtasa-blue/commit/30d8e6dbfe75db47cf396aa909f43c24c4dbe127] by '''NanoBob''')&lt;br /&gt;
* Added '''includeCustom''' argument for [[getValidPedModels]] clientside ([https://github.com/multitheftauto/mtasa-blue/commit/889567a7a0ecb8a8b8d938826d2395ef9f43a76b] by '''Fernando-A-Rocha''')&lt;br /&gt;
* Fixed '''min_mta_version''' tag for server ([https://github.com/multitheftauto/mtasa-blue/commit/8c0a01bac62ecc3e9510133dee9f8d6700065f03 8c0a01b] by '''Fernando-A-Rocha''')&lt;br /&gt;
* Allowed user to pass multiple resource names to start/stop/restart ([https://github.com/multitheftauto/mtasa-blue/commit/6f5fb9c65ee93a5c1692b0d3516a483dcea48f08 6f5fb9c] by '''botder''')&lt;br /&gt;
* Added sync peds/players animations for new players ([https://github.com/multitheftauto/mtasa-blue/commit/b32eafc70816ece8ad995d98d380d8f6e9950475 b32eafc] by '''FileEX''')&lt;br /&gt;
* Optimized processing big files by server ([https://github.com/multitheftauto/mtasa-blue/commit/cb90339aad461d3ee8c1008f2da10934afc38a4c cb90339] by '''AlexTMjugador''')&lt;br /&gt;
* Separate icon for ''mta-server.exe'' ([https://github.com/multitheftauto/mtasa-blue/commit/6cb9d3edf9686749e524f136985cefb53772898e 6cb9d3e] by '''Nico834''')&lt;br /&gt;
* Fixed a bug that caused warnings in debugscript when using depracated function names as variable names ([https://github.com/multitheftauto/mtasa-blue/commit/f23e39521b7e35ad5389e467360fbc525c099887 f23e395] by '''YelehaUwU''')&lt;br /&gt;
&lt;br /&gt;
=== More Technical Changes and Bug Fixes ===&lt;br /&gt;
&amp;lt;section show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
:* Updated CLuaFunctionParser.h ([https://github.com/multitheftauto/mtasa-blue/commit/55647f4023c78a846870f7c96069fab411cff5c5 55647f4] by '''Xenius97''')&lt;br /&gt;
:* Fixed build after above update ([https://github.com/multitheftauto/mtasa-blue/commit/9dcc651d42ae78b7b04257e7612c5b594cb0fffd 9dcc651] by '''Pirulax''')&lt;br /&gt;
:* Fixed std::unordered_map&amp;lt;std::string, std::string&amp;gt; parsing ([https://github.com/multitheftauto/mtasa-blue/commit/005592417b42de63c3d8ba9c572a81cdc8f96164 0055924] by '''tederis''')&lt;br /&gt;
:* Addendum to [https://github.com/multitheftauto/mtasa-blue/pull/3251 #3251] ([https://github.com/multitheftauto/mtasa-blue/commit/9544a34a28d3b4e766d7d07a44d63a8fe45dc506 9544a34] by '''Lpsd''')&lt;br /&gt;
:* Fixes for [https://github.com/multitheftauto/mtasa-blue/pull/3251 #3251] ([https://github.com/multitheftauto/mtasa-blue/commit/07013d24766a6259f4115bd0349a86f790dbf5d0 07013d2] by '''Lpsd''')&lt;br /&gt;
:* Fixed SetStreamingBufferSize possibly accessing memory out-of-bounds ([https://github.com/multitheftauto/mtasa-blue/commit/e08b84fbfe6ad0431605b31c2ba5a50a8f116dc9 e08b84f] by '''Pirulax''')&lt;br /&gt;
:* Added a check to verify itemList validity ([https://github.com/multitheftauto/mtasa-blue/commit/668073787fa6b952d0f1520e8ccae0999dbdba13 6680737] by '''R4ven47''')&lt;br /&gt;
:* Various code clean ups and refactors&lt;br /&gt;
::* Removed COffsetsMP and EU addresses ([https://github.com/multitheftauto/mtasa-blue/commit/52b0115a2d9157b7a153b5f24316ff6fd053e79b 52b0115] by '''Merlin''')&lt;br /&gt;
::* Removed COffsets and EU addresses ([https://github.com/multitheftauto/mtasa-blue/commit/959141de324126245d2b5ebf029c924302ff64e9 959141d] by '''Merlin''')&lt;br /&gt;
::* Clean ups ''multiplayer_sa'' code ([https://github.com/multitheftauto/mtasa-blue/commit/38982043978dd1ec72230569a6d534792e7c18bd 3898204] by '''CrosRoad95''')&lt;br /&gt;
::* Removed old easter-egg &amp;amp; debug code ([https://github.com/multitheftauto/mtasa-blue/commit/b26f80c3d72d628d63807529b408be4b61a5be60 b26f80c], [https://github.com/multitheftauto/mtasa-blue/commit/530212f34fc44e95599ca5e39e608583ecdbb5cc 530212f] by '''botder''' and '''Merlin''')&lt;br /&gt;
::* Refactored entity hierarchy &amp;lt;!-- Fixed accepting possible malicious packets --&amp;gt; ([https://github.com/multitheftauto/mtasa-blue/commit/fdaced046a9421a39de87b81eaf0f7de7c234c4b fdaced0] by '''Tracer''')&lt;br /&gt;
::* Removed unused symbol from ''CConsole'' class ([https://github.com/multitheftauto/mtasa-blue/commit/4fe9084a2e5c5eeed4b0a9a30a07607c812e923b 4fe9084] by '''Nico834''')&lt;br /&gt;
::* Refactored ''CLuaBlipDefs'' ([https://github.com/multitheftauto/mtasa-blue/commit/d05d09be8b9bd1327e37631411fa1e3b16c4dbb7 d05d09b], [https://github.com/multitheftauto/mtasa-blue/commit/c278c12debfd346377354017992543fc7cf6397b c278c12] by '''FileEX''')&lt;br /&gt;
::* Refactored ''CLuaTeamDefs'' ([https://github.com/multitheftauto/mtasa-blue/commit/74ffa1d0138ab3d848b0e081ca265f18ae6c7bd8 74ffa1d], [https://github.com/multitheftauto/mtasa-blue/commit/f37bbada1381370eeadabd4f4dde2a024ec48f5f f37bbad] by '''Nico834''')&lt;br /&gt;
::* Removed dead ''CAnimManagerSA'' code ([https://github.com/multitheftauto/mtasa-blue/commit/d18d7d35fb50fdeea3f70ad688a5857b29867185 d18d7d3] by '''G-Moris''')&lt;br /&gt;
::* Refactored class hierarchy and removed VTBL hacks ([https://github.com/multitheftauto/mtasa-blue/commit/61d1caffb5bfa9c620c08d43280150906dd172d5 61d1caf] by '''TheNormalnij''')&lt;br /&gt;
::* Refactored ''CWeaponSA'' and ''CPedSA'' classes ([https://github.com/multitheftauto/mtasa-blue/commit/a3b7c8519d0d167c66e70c8c7ed5d2f810b7ae39 a3b7c85], [https://github.com/multitheftauto/mtasa-blue/commit/2526a7dd6cde545e600792dcac3ab1b8ece0edec 2526a7d] by '''FileEX''')&lt;br /&gt;
:* Addd Comments to Frame Rate Fixes in CMultiplayerSA_FrameRateFixes.cpp ([https://github.com/multitheftauto/mtasa-blue/commit/e4e6d1b5a9609cb093a191db405c61339d4280d2 e4e6d1b] by '''Merlin''')&lt;br /&gt;
:* Fixed build after CEF update ([https://github.com/multitheftauto/mtasa-blue/commit/9980252446a6869609b1afa1ae1168282a99cb17 9980252] by '''TheNormalnij''')&lt;br /&gt;
:* Bump chromedriver from 114.0.2 to 119.0.1 in /utils/localization/generate-images ([https://github.com/multitheftauto/mtasa-blue/commit/5d8d3756d98b0272687b87c30adca2961eee86c8 5d8d375])&lt;br /&gt;
:* Bump axios from 1.4.0 to 1.6.1 in /utils/localization/generate-images ([https://github.com/multitheftauto/mtasa-blue/commit/ba018013085058905aa789c4fa3f39c4ed32fc69 ba01801])&lt;br /&gt;
:* Fixed file lock after img:destroy ([https://github.com/multitheftauto/mtasa-blue/commit/c2ccfd2c648a2d3f33ead2169262c30533f79bac c2ccfd2] by '''TheNormalnij''')&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
:* Bump follow-redirects from 1.15.2 to 1.15.6 in /utils/localization/generate-images ([https://github.com/multitheftauto/mtasa-blue/commit/437dbcd8024c5217c22ef0e38719f93f33f47ce5 437dbcd])&lt;br /&gt;
:* Fix permission check in File.create method ([https://github.com/multitheftauto/mtasa-blue/commit/92144a4d7383af09dfa05b7bcd3db09fa487e6fd 92144a4] by '''theSarrum''')&lt;br /&gt;
:* mbedTLS fix for cURL 8.8.0 ([https://github.com/multitheftauto/mtasa-blue/commit/4f7e0d87ec04e44d2e47f5b869c2d7c765817c0f 4f7e0d8] by '''Lpsd''')&lt;br /&gt;
:* Discord RPC Tweaks ([https://github.com/multitheftauto/mtasa-blue/commit/8ef351eabe46fd50da096247d8b6fc74508cb911 8ef351e] by '''theSarrum''')&lt;br /&gt;
:* Fixed small overhead in argument parser for strings ([https://github.com/multitheftauto/mtasa-blue/commit/d20582d770dfd2a1677d9981005b3b6d28fb8e4e d20582d] by '''TheNormalnij''')&lt;br /&gt;
:* Bump ws from 8.13.0 to 8.17.1 in /utils/localization/generate-images ([https://github.com/multitheftauto/mtasa-blue/commit/cc172fcae7654ead0d3530a4819c71f76205a175 cc172fc])&lt;br /&gt;
:* Generic exception type for argument parser instead of std::invalid_argument ([https://github.com/multitheftauto/mtasa-blue/commit/2043acfdb210a8f1158501e2fbb431b625bbf74d 2043acf] by '''tederis''')&lt;br /&gt;
:* Added comments for hooks in CMultiplayerSA_CrashFixHacks.cpp ([https://github.com/multitheftauto/mtasa-blue/commit/0327cb1bef9b234451f8a22ece9c6c70fdc9adb0 0327cb1] by '''FileEX''')&lt;br /&gt;
:* Optimization handling ([https://github.com/multitheftauto/mtasa-blue/commit/e3a8bd96d4eccb30e439ba8bd4a2029d01586154 e3a8bd9], [https://github.com/multitheftauto/mtasa-blue/commit/5ac6c8adad9c9ffd4a1c299c7cd548713e485bd6 5ac6c8a] by '''G-Moris''')&lt;br /&gt;
:* Added ability to use varargs in ArgumentParser functions ([https://github.com/multitheftauto/mtasa-blue/commit/8c2f95a5ffade0e7fb212b62282e69d7f433d36f 8c2f95a] by '''Tracer''')&lt;br /&gt;
:* Fixed google-breakpad in newer GCC versions ([https://github.com/multitheftauto/mtasa-blue/commit/5508c7e4058ad9d29cacc9964f8e84df2c60d14f 5508c7e] by '''Tracer''')&lt;br /&gt;
:* Validate serial on player join ([https://github.com/multitheftauto/mtasa-blue/commit/84437e49e6ebca758e1e87d93e7846f9aa99a673 84437e4] by '''Fernando-A-Rocha''')&lt;br /&gt;
:* Extract TXD class ([https://github.com/multitheftauto/mtasa-blue/commit/733683d70dc037fdcbb256fb17d86e93bfedd239] by '''TheNormalnij''')&lt;br /&gt;
:* Fixed a bug with desynchronization of the values of some fields of the ''CTickRateSettings'' structure ([https://github.com/multitheftauto/mtasa-blue/commit/af5b6968e0a28dbde7d92f3828dead0f1a936eec af5b696], [https://github.com/multitheftauto/mtasa-blue/commit/514a3b36d09906f09bb32e900c39dc09b1c29d10 514a3b3] by '''nweb''')&lt;br /&gt;
:* Fixed ''MinClientReqCheck'' and improve resource upgrade ([https://github.com/multitheftauto/mtasa-blue/commit/f0954109c0644c551ae3ec1df4474d1857e4bed8 f095410] by '''Fernando-A-Rocha''')&lt;br /&gt;
:* Refactored and improved player map (F11) ([https://github.com/multitheftauto/mtasa-blue/commit/2c5cf3226a573637b91d8b255d57113b7043dc28 2c5cf32] by '''Fernando-A-Rocha''')&lt;br /&gt;
:* Fixed ''CVector'' optional arguments ([https://github.com/multitheftauto/mtasa-blue/commit/6a70cf7def14db86980a499d0fdf4c63565915e1 6a70cf7] by '''Tracer''')&lt;br /&gt;
:* Fixed memory overwriting by ''EnumToString'' &amp;amp; ''StringToEnum'' ([https://github.com/multitheftauto/mtasa-blue/commit/3ab068ba213abca718ace47ac3bb8df9e4b1c3fc 3ab068b] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
== 13 Vendor Updates ==&lt;br /&gt;
=== Client ===&lt;br /&gt;
* Updated libpng to 1.6.50 ([https://github.com/multitheftauto/mtasa-blue/commit/c24b39d41fd768337c3d336a944588d53dfaba44] by '''Nico834''')&lt;br /&gt;
* Updatee CEF to 127.3.5+g114ea2a+chromium-127.0.6533.120 ([https://github.com/multitheftauto/mtasa-blue/commit/bca4dff8dc490328000d7653a9166704d859b7e5 bca4dff] by '''Dutchman101''')&lt;br /&gt;
* Updated Unifont to 15.1.05 ([https://github.com/multitheftauto/mtasa-blue/commit/02115a5c00e2480bbb3b829b655869e7436de955 02115a5] by '''Dutchman101''')&lt;br /&gt;
&lt;br /&gt;
=== Server ===&lt;br /&gt;
* Updated cURL to 8.14.1 ([https://github.com/multitheftauto/mtasa-blue/commit/7c27c20da7503c68234cde0b726f10a3dcdf85e3] by '''Nico834''')&lt;br /&gt;
* Updated MySQL to 8.4.0 &amp;amp; OpenSSL to 3.3.1 ([https://github.com/multitheftauto/mtasa-blue/commit/a44d673bb8731506418fdbaa6690b339a98d82c1 a44d673] by '''botder''')&lt;br /&gt;
* Updated SQLite to 3.46.0 ([https://github.com/multitheftauto/mtasa-blue/commit/30e31af2ca1ae96e03386670a9df6db70336b968 30e31af] by '''Dutchman101''')&lt;br /&gt;
&lt;br /&gt;
=== Shared ===&lt;br /&gt;
* Updated mbedTLS to 3.6.4 ([https://github.com/multitheftauto/mtasa-blue/commit/45955dad5471f49e2784e37cbafd1b92196abe96] by '''Nico834''')&lt;br /&gt;
* Updated 7-Zip Standalone plugins to 24.07 (24.7.0.0) ([https://github.com/multitheftauto/mtasa-blue/commit/9b979b2d5c7f4b885046a85d9895e58416563890 9b979b2] by '''Dutchman101''')&lt;br /&gt;
* Updated freetype to freetype-37cefe3 (freetype/freetype@37cefe3) ([https://github.com/multitheftauto/mtasa-blue/commit/89e022cb8586aba5bdacd7b56c7d45c9b7b95f97 89e022c] by '''Dutchman101''')&lt;br /&gt;
* Updated nvapi from r550 to r555 ([https://github.com/multitheftauto/mtasa-blue/commit/5fdcada80a18af530381b04f54c3c69b6988f479 5fdcada] by '''Dutchman101''')&lt;br /&gt;
* Updated unrar to 7.0.9 ([https://github.com/multitheftauto/mtasa-blue/commit/ab9461be5777427261bc3a330acb4c0f5cdc2c8b ab9461b] by '''Dutchman101''')&lt;br /&gt;
* Updated FreeType to 2.13.2 ([https://github.com/multitheftauto/mtasa-blue/commit/a783e994264d4e954489e31459505c53759ca7f1 a783e99] by '''Dutchman101''')&lt;br /&gt;
* Updated zlib from 1.2.13 to 1.3 ([https://github.com/multitheftauto/mtasa-blue/commit/0f37ac0b18845e9f035d0ca45bbb41b9cd1aa979 0f37ac0] by '''Dutchman101''')&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
=== 46+ Changes and Bug Fixes ===&lt;br /&gt;
&lt;br /&gt;
'''admin'''&lt;br /&gt;
:* Removed execute code functionality for safety reasons ([https://github.com/multitheftauto/mtasa-resources/commit/507a04937524997410e450a6d4292974fa801bf8 507a049] by '''srslyyyy''')&lt;br /&gt;
:* Updated skins.xml ([https://github.com/multitheftauto/mtasa-resources/commit/b5306484a789cc59b05f4182505ac07df3d90e07 b530648] by '''Shady.lua''')&lt;br /&gt;
:* Fixed warnings ([https://github.com/multitheftauto/mtasa-resources/commit/d7b02022fa8168fc300dd562118100265cf0688b d7b0202] by '''jlillis''')&lt;br /&gt;
:* Making the admin window focused ([https://github.com/multitheftauto/mtasa-resources/commit/33f7cc938d243687fa36fa300ec588b2d057d02c 33f7cc9] by '''Proxy-99''')&lt;br /&gt;
:* Resource settings button is only displayed if there are settings ([https://github.com/multitheftauto/mtasa-resources/commit/0224ef52c699f27bd6e0e6364fbc81ecd0ec345f 0224ef5] by '''T-MaxWiese-T''')&lt;br /&gt;
:* Fixed nil index error and removed invalid characters causing syntax errors ([https://github.com/multitheftauto/mtasa-resources/commit/79857393ddb42f52ee05cf5758d5fdc8c2ff845c 7985739] by '''rad3sh''')&lt;br /&gt;
:* Allow disabling/enabling default reporting system ([https://github.com/multitheftauto/mtasa-resources/commit/0dbb83df7d3e9a20a2c897612db778bf4e395c92 0dbb83d] by '''Viude''')&lt;br /&gt;
:* Updated clientcheckban setting to ban serial instead of IP ([https://github.com/multitheftauto/mtasa-resources/commit/fa5beb96e10d9f30d9565ca212fe901f88e413a5 fa5beb9] by '''Viude''')&lt;br /&gt;
:* Fixed that double clicking on a resource without setting opened the GUI settings window ([https://github.com/multitheftauto/mtasa-resources/commit/82d5b835b503594101a99041498501e19a433a79 82d5b83] by '''T-MaxWiese-T''')&lt;br /&gt;
&lt;br /&gt;
'''admin2'''&lt;br /&gt;
:* Forward-ported permissions widget from admin1 and minor fixes ([https://github.com/multitheftauto/mtasa-resources/commit/25dcc4c655de26de0a2d0eb1b55ef7f3b3f6725e 25dcc4c] by '''Dark-Dragon''')&lt;br /&gt;
:* Fixed /report message viewer widget and minor fixes ([https://github.com/multitheftauto/mtasa-resources/commit/6dbdf2cf90d0e447879bea86942e01caf949b8f5 6dbdf2c] by '''Dark-Dragon''')&lt;br /&gt;
:* Refactored bans functionality ([https://github.com/multitheftauto/mtasa-resources/commit/d8c35b0a38a295d119054c4328a892c4e26be358 d8c35b0] by '''jlillis''')&lt;br /&gt;
:* Fixed messagebox not showing ([https://github.com/multitheftauto/mtasa-resources/commit/5afe0247e6ca44c5754a2d9a6a0af7bc8b57f967 5afe024] by '''FileEX''')&lt;br /&gt;
:* Added missing glitches and world properties ([https://github.com/multitheftauto/mtasa-resources/commit/6856aa075c8e5674379c2a89f355d8b167ab6fdb 6856aa0] by '''FileEX''')&lt;br /&gt;
:* Added content for &amp;quot;Users&amp;quot; sub-tab in the &amp;quot;Rights&amp;quot; tab ([https://github.com/multitheftauto/mtasa-resources/commit/3f8ecca953cc3dfa84e4d1b38b6b4c41f323688b 3f8ecca] by '''FileEX''')&lt;br /&gt;
:* Removed execute code functionality for safety reasons ([https://github.com/multitheftauto/mtasa-resources/commit/c4bc73a2b088b98116ece27065cc7f5a1dced15b c4bc73a] by '''jlillis''')&lt;br /&gt;
:* Replaced checkboxes with a gridlist for glitches and special world properties ([https://github.com/multitheftauto/mtasa-resources/commit/1dcb2953757c6741c93b9c63db33c032183047bc 1dcb295] by '''FileEX''')&lt;br /&gt;
:* Added ability to change server configuration settings ([https://github.com/multitheftauto/mtasa-resources/commit/118d58e383f631f111fe3f2463480182235c71d1 118d58e] by '''FileEX''')&lt;br /&gt;
:* Added content for &amp;quot;Resources&amp;quot; sub-tab in the &amp;quot;Rights&amp;quot; tab ([https://github.com/multitheftauto/mtasa-resources/commit/f16577e24ca9125eac5f2e96621077ad0d213b69 f16577e] by '''FileEX''')&lt;br /&gt;
:* Making the admin window focused ([https://github.com/multitheftauto/mtasa-resources/commit/33f7cc938d243687fa36fa300ec588b2d057d02c 33f7cc9] by '''Proxy-99''')&lt;br /&gt;
:* Fixed panel bind bug after reconnect ([https://github.com/multitheftauto/mtasa-resources/commit/c96bdd5297cf180f947596c1eded8929b4982e6c c96bdd5] by '''ricksterhd123''')&lt;br /&gt;
&lt;br /&gt;
'''defaultstats'''&lt;br /&gt;
:* Don't re-apply stats on every respawn ([https://github.com/multitheftauto/mtasa-resources/commit/9fde199ec5025052468df0255bf5c5011ef29718 9fde199] by '''Dutchman101''')&lt;br /&gt;
:* Fixed issue where defaultstats did not set player stats correctly ([https://github.com/multitheftauto/mtasa-resources/commit/567d10c552305dae3f57d5c422a34c25f22fdc12 567d10c] by '''MittellBuurman''')&lt;br /&gt;
&lt;br /&gt;
'''editor'''&lt;br /&gt;
:* Various fixes for local spawned or invalid elements ([https://github.com/multitheftauto/mtasa-resources/commit/4e3c57941cd789cff8d9ce240e99edca871a345d 4e3c579] by '''chris1384''')&lt;br /&gt;
:* Various bug fixes and improvements ([https://github.com/multitheftauto/mtasa-resources/commit/4674fa9c6dbff7a1073fb949cac44588c65df3fb 4674fa9] by '''IIYAMA12''')&lt;br /&gt;
:* Fixed rotation issues ([https://github.com/multitheftauto/mtasa-resources/commit/679c01b93132050548a86dba25ead7feaf9d5a1f 679c01b] by '''Nico834''')&lt;br /&gt;
:* Toggleable rotation mechanic and improve threshold ([https://github.com/multitheftauto/mtasa-resources/commit/83e2c79cbd959aa54c55d4220a5b4d38747e8353 83e2c79] by '''chris1384''')&lt;br /&gt;
:* Added missing objects and collisions ([https://github.com/multitheftauto/mtasa-resources/commit/4e83755d51345c0dc8e2e0f2ddf61588bf854641 4e83755] by '''THEGizmoOfficial''')&lt;br /&gt;
&lt;br /&gt;
'''edf'''&lt;br /&gt;
:* Fixed massive lag after stopping ''editor'' resource ([https://github.com/multitheftauto/mtasa-resources/commit/4674fa9c6dbff7a1073fb949cac44588c65df3fb 4674fa9] by '''IIYAMA12''')&lt;br /&gt;
&lt;br /&gt;
'''editor_main'''&lt;br /&gt;
:* Improvements ([https://github.com/multitheftauto/mtasa-resources/commit/5bf553f85cb9c53027814fe666268cb24ed66b2e 5bf553f], [https://github.com/multitheftauto/mtasa-resources/commit/e9b75fd615922c7d70f4e435a05fa933dcb9d2a5 e9b75fd] by '''q8X''')&lt;br /&gt;
&lt;br /&gt;
'''editor_gui'''&lt;br /&gt;
:* Fixed test panel issues ([https://github.com/multitheftauto/mtasa-resources/commit/e558c846e8b0589997f342f431b36fdc371da000 e558c84] by '''chris1384''')&lt;br /&gt;
&lt;br /&gt;
'''fallout'''&lt;br /&gt;
:* Refactor &amp;amp; many improvements ([https://github.com/multitheftauto/mtasa-resources/commit/c733b69a735d004235ba61b1201ac1412acc6482 c733b69] by '''IIYAMA12''')&lt;br /&gt;
&lt;br /&gt;
'''freeroam'''&lt;br /&gt;
:* Updated skins.xml ([https://github.com/multitheftauto/mtasa-resources/commit/cacbe40a805402dec3a62180b987d4b777817ea6 cacbe40] by '''Shady.lua''')&lt;br /&gt;
:* Added Walk styles ([https://github.com/multitheftauto/mtasa-resources/commit/4a18d7585a2fa45eaed18d4b4796744a235a23c5 4a18d75] by '''Shady.lua''')&lt;br /&gt;
:* Security improvements ([https://github.com/multitheftauto/mtasa-resources/commit/2ec92132036d0dc073279dda3c88d71f578d651f 2ec9213] by '''IIYAMA12''')&lt;br /&gt;
:* Fixed freezetime flickering ([https://github.com/multitheftauto/mtasa-resources/commit/b40f27be0274b641c2cddd4c75a6f86f73ea4941 b40f27b], [https://github.com/multitheftauto/mtasa-resources/commit/817aa1ea9130fbccb1a23b7410309af2f8a21ddc 817aa1e] by '''ricksterhd123''' and '''jlillis''')&lt;br /&gt;
:* Fixed map key bind interferes with race editor help ([https://github.com/multitheftauto/mtasa-resources/commit/e62bc5471433b347b16c15709d469209cf202390 e62bc54] by '''MittellBuurman''')&lt;br /&gt;
&lt;br /&gt;
'''hedit'''&lt;br /&gt;
:* Added German localization [[File:Flag_de.png|x14px]] ([https://github.com/multitheftauto/mtasa-resources/pull/568/commits/c58df8666fbccfb0be73f27c52aa680dae2f0c1a bc33634] by '''Shady.lua''')&lt;br /&gt;
:* Added Brazilian Portuguese localization [[File:Flag_br.png|x14px]] ([https://github.com/multitheftauto/mtasa-resources/commit/d1b85d7dda45293ce497cf03f21eea2f59100b89 d1b85d7] by '''ricksterhd123''')&lt;br /&gt;
:* Added Hungarian localization [[File:Flag_hu.png|x18px]] ([https://github.com/multitheftauto/mtasa-resources/commit/53050dd0bf73a164969480c9277fc3c6b0601b7e 53050dd] by '''Nico834''')&lt;br /&gt;
:* Updated Turkish localization [[File:Tr.gif]] ([https://github.com/multitheftauto/mtasa-resources/commit/3044d00a796488870556b19b088ac505c332952c 3044d00] by '''mahlukat5''')&lt;br /&gt;
:* Updated Spanish localization [[File:Flag_es.png|x18px]] ([https://github.com/multitheftauto/mtasa-resources/commit/b74c2393cc15e403d4588ebb671659c16cc36269 b74c239] by '''kxndrick0''')&lt;br /&gt;
&lt;br /&gt;
'''internetradio'''&lt;br /&gt;
:* Fixed that the GUI window of the resource &amp;quot;internetradio&amp;quot; collides with the GUI window of the resource &amp;quot;helpmanager&amp;quot; ([https://github.com/multitheftauto/mtasa-resources/commit/313f3dde6b7cdb389f11f1a62a6d3e8c093c159f 313f3dd] by '''T-MaxWiese-T''')&lt;br /&gt;
:* Improvements ([https://github.com/multitheftauto/mtasa-resources/commit/a3c9e17cf6b85374b5f9b5881937aee97da94745 a3c9e17] by '''srslyyyy''')&lt;br /&gt;
:* Added attaching to vehicles ([https://github.com/multitheftauto/mtasa-resources/commit/3dd5cbd32f092337707277fbecc5ee54988e07fc 3dd5cbd] by '''ds1-e''')&lt;br /&gt;
:* Added admin commands ([https://github.com/multitheftauto/mtasa-resources/commit/5c160212e190f74461d65fac1668cda07a2d0b11 https://github.com/multitheftauto/mtasa-resources/commit/5c160212e190f74461d65fac1668cda07a2d0b11] by '''ds1-e''')&lt;br /&gt;
:* Added ability to show speaker owner ([https://github.com/multitheftauto/mtasa-resources/commit/6189fc1eefce29c8467c5a1093eaa8bfd8ed97f0 6189fc1] by '''ds1-e''')&lt;br /&gt;
:* Fixed playSound3D and track name showing in other dimensions ([https://github.com/multitheftauto/mtasa-resources/commit/d4c04db009cdd68913fdb47bbc73acd91e63f981 d4c04db] by '''mateo-14'''&lt;br /&gt;
&lt;br /&gt;
'''ip2c'''&lt;br /&gt;
:* Added missing fetchRemote aclrequest ([https://github.com/multitheftauto/mtasa-resources/commit/e1364c3ebcc956dbf7f61e2d89741837776edec2 e1364c3] by '''Fernando-A-Rocha''')&lt;br /&gt;
:* Added backed up file and .gitignore to ignore the real one (auto-updated) ([https://github.com/multitheftauto/mtasa-resources/commit/e182291a53c3c76a2cf45834ba313aa9d18c16f4 e182291] by '''Fernando-A-Rocha''')&lt;br /&gt;
&lt;br /&gt;
'''ipb'''&lt;br /&gt;
:* Replaced the onClientResource start event with the onPlayerResourceStart event ([https://github.com/multitheftauto/mtasa-resources/commit/cca3a05adf7fc940b913453a5fad5d5f3c8e3518 cca3a05] by '''srslyyyy''')&lt;br /&gt;
&lt;br /&gt;
'''parachute'''&lt;br /&gt;
:* Fixed warnings about min_mta_version ([https://github.com/multitheftauto/mtasa-resources/commit/b4119cca4665d63a3043f14c1624ce9c96700b96 b4119cc] by '''NetroX1993''')&lt;br /&gt;
&lt;br /&gt;
'''playerblips'''&lt;br /&gt;
:* Fixed that the resource &amp;quot;playercolors&amp;quot; should be activated for teams ([https://github.com/multitheftauto/mtasa-resources/commit/2cd28db5fa891f361c5af07a491532378a820b83 2cd28db] by '''T-MaxWiese-T''')&lt;br /&gt;
:* Real-time update of settings ([https://github.com/multitheftauto/mtasa-resources/commit/9505b181fe7fc2bab53142746f73bc64a8fd984d 9505b18] by '''Nico834''')&lt;br /&gt;
:* Improved debug messages ([https://github.com/multitheftauto/mtasa-resources/commit/4084e5d369907d3ededd1b2eb19c916983680154 4084e5d] by '''T-MaxWiese-T''')&lt;br /&gt;
:* Fixed that when a player changed or joined teams the color of the blip was not updated ([https://github.com/multitheftauto/mtasa-resources/commit/ff80005f114a3d010624f7d54510ffde47dddb00 ff80005] by '''T-MaxWiese-T''')&lt;br /&gt;
&lt;br /&gt;
'''playercolors'''&lt;br /&gt;
:* Player nametag color should revert to team color when the resource is stopped ([https://github.com/multitheftauto/mtasa-resources/commit/d45d2d0cd963186639d76ab1cb27ef6a042cd0bd d45d2d0] by '''T-MaxWiese-T''')&lt;br /&gt;
:* Fixed chat messages sent twice ([https://github.com/multitheftauto/mtasa-resources/commit/0547cf72514a7dc7efc987f47903c35b310a3b22 0547cf7] by '''Fernando-A-Rocha''')&lt;br /&gt;
&lt;br /&gt;
'''performancebrowser'''&lt;br /&gt;
:* Fixed player names not being reinitialized on change ([https://github.com/multitheftauto/mtasa-resources/commit/3e0166dc7fa9c11c596a7958b02423b6aeff8410 3e0166d] by '''YelehaUwU''')&lt;br /&gt;
&lt;br /&gt;
'''runcode'''&lt;br /&gt;
:* Added aclrequest for loadstring function ([https://github.com/multitheftauto/mtasa-resources/commit/c40b8095f054b6e87b46e1d53d9b6ec77cf943c7 c40b809] by '''IIYAMA12 ''')&lt;br /&gt;
&lt;br /&gt;
'''scoreboard'''&lt;br /&gt;
:* Replaced drawing arrow from path to texture ([https://github.com/multitheftauto/mtasa-resources/commit/128f26952810804df6acb233ca9476853caa1286 128f269] by '''srslyyyy''')&lt;br /&gt;
&lt;br /&gt;
'''speedometer'''&lt;br /&gt;
:* Display at resource start ([https://github.com/multitheftauto/mtasa-resources/commit/31a5ac4013c3633647178e695474da6632eb38b8 31a5ac4] by '''Nico834''')&lt;br /&gt;
:* Preventing pointer overflow ([https://github.com/multitheftauto/mtasa-resources/commit/8689cdc247a3fd16125524aac04eb054c398084c 8689cdc] by '''Nico834''')&lt;br /&gt;
&lt;br /&gt;
'''superman'''&lt;br /&gt;
:* Fixes and improvements ([https://github.com/multitheftauto/mtasa-resources/commit/2b3bc102225b2f1c3144cffe290175e9a2c71728 2b3bc10], [https://github.com/multitheftauto/mtasa-resources/commit/e1c06c3c2581c16a6e05401381263a47dd6ac5f0 e1c06c3], [https://github.com/multitheftauto/mtasa-resources/commit/1e4319d180be0f482d42f2f32fbf2c1e5cd440cc 1e4319d] by '''ds1-e''')&lt;br /&gt;
&lt;br /&gt;
'''votemanager'''&lt;br /&gt;
:* Fixed lint error ([https://github.com/multitheftauto/mtasa-resources/commit/c8630075317123e510645464a3bf56ebb244573b c863007] by '''Dark-Dragon''')&lt;br /&gt;
&lt;br /&gt;
'''mapfixes'''&lt;br /&gt;
:* A new resource has been added that fixes many holes and bugs in the default map ([https://github.com/multitheftauto/mtasa-resources/commit/23f6bd94370440af5ed79a47bda1ff0caf92fa8e 23f6bd9] by '''Fernando-A-Rocha''')&lt;br /&gt;
&lt;br /&gt;
'''gps'''&lt;br /&gt;
:* Added export functions for custom logic ([https://github.com/multitheftauto/mtasa-resources/commit/537d92d11b357cf9e795a7bb3ec87c13fa62c7bc 537d92d] by '''T-MaxWiese-T''')&lt;br /&gt;
&lt;br /&gt;
'''deathmatch'''&lt;br /&gt;
:* Improvements and update ([https://github.com/multitheftauto/mtasa-resources/commit/a01ec8a86e636ca61f25a03d4ee30bd898754cbd a01ec8a], [https://github.com/multitheftauto/mtasa-resources/commit/b94ffddfd5b230544d54e5eca8c9c5d87dc69128 b94ffdd] by '''jlillis'''&lt;br /&gt;
&lt;br /&gt;
'''race'''&lt;br /&gt;
:* Fixed automatic nextid assignment breaking ([https://github.com/multitheftauto/mtasa-resources/commit/2c695a9e793825a8cafd2ee3be490d2d8e9ad318 2c695a9] by '''lotsofs''')&lt;br /&gt;
&lt;br /&gt;
'''voice_local'''&lt;br /&gt;
:* Improvements ([https://github.com/multitheftauto/mtasa-resources/commit/53cf63d83169018e0de9f45ecb565958855d717d 53cf63d] by '''Fernando-A-Rocha''')&lt;br /&gt;
&lt;br /&gt;
'''Others / Uncategorized'''&lt;br /&gt;
:* Refactor of resources meta.xml ([https://github.com/multitheftauto/mtasa-resources/commit/6713b07a459739c06112ac3e608776f3f0696144 6713b07] by '''Fernando-A-Rocha''')&lt;br /&gt;
&lt;br /&gt;
== Extra information ==&lt;br /&gt;
''More detailed information available on our GitHub repositories:&lt;br /&gt;
* [https://github.com/multitheftauto/mtasa-blue MTA:SA Blue]&lt;br /&gt;
* [https://github.com/multitheftauto/mtasa-resources MTA:SA Official Resources]&lt;br /&gt;
&lt;br /&gt;
[[Category:Changelog]]&lt;br /&gt;
[[Category:Incomplete]]&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Changes_in_1.7&amp;diff=82324</id>
		<title>Changes in 1.7</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Changes_in_1.7&amp;diff=82324"/>
		<updated>2025-08-04T08:05:43Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Adjust my own name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pageclass class=&amp;quot;#4286f4&amp;quot; subcaption=&amp;quot;Next release&amp;quot;&amp;gt;&amp;lt;/pageclass&amp;gt;&lt;br /&gt;
{{Changelogs}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
'''This changelog is partial and needs updating. It is updated progressively to keep the page always up to date.'''&lt;br /&gt;
&lt;br /&gt;
* GitHub commit log: https://github.com/multitheftauto/mtasa-blue/compare/1.6.0...master&lt;br /&gt;
* GitHub milestone: https://github.com/multitheftauto/mtasa-blue/milestone/10&lt;br /&gt;
* Resources GitHub commit log: https://github.com/multitheftauto/mtasa-resources/compare/1.6.0...master&lt;br /&gt;
* Release announcement on forums: TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Important notice to Windows 7 and 8.x users ==&lt;br /&gt;
If you are using Windows 7 or 8.x, please upgrade your system to Windows 10 or 11 as soon as possible. Windows 7 and 8.x are no longer supported by Microsoft (since January 2020 and January 2023 respectively) and most software (including Google Chrome and Steam) which means you are running an insecure system. Multi Theft Auto will also eventually drop Windows 7 and 8.x support sometime in the future, so it would be a good idea to start looking at upgrade options right now. Thank you!&lt;br /&gt;
&lt;br /&gt;
'''CEF in MTA is no longer updated for Windows 7 or 8.x. This is because CEF no longer supports those versions of Windows. This is bad for security, so please upgrade to Windows 10+ and MTA to 1.6+'''&lt;br /&gt;
&lt;br /&gt;
== 4 Deprecations ==&lt;br /&gt;
These changes will take effect in this version and scripts may need to be manually upgraded when updating:&lt;br /&gt;
* Changed [[base64Encode]] and [[base64Decode]] to throw a warning on use, please upgrade to [[encodeString]] and [[decodeString]] instead ([https://github.com/multitheftauto/mtasa-blue/commit/30a83b0af164fb6920a2a60e089d08a6f5622f7d 30a83b0] by '''Nico834''')&lt;br /&gt;
* Changed [[setHelicopterRotorSpeed]] and [[getHelicopterRotorSpeed]] to throw a warning on use, please upgrade to [[setVehicleRotorSpeed]] and [[getVehicleRotorSpeed]] instead ([https://github.com/multitheftauto/mtasa-blue/commit/82000c34830b51ace2d14e39f3b487feb1aac1da 82000c3] by '''FileEX''')&lt;br /&gt;
* Changes [[setPedOnFire]] and [[isPedOnFire]] to throw a warning on use, please upgrade to [[setElementOnFire]] and [[isElementOnFire]] instead ([https://github.com/multitheftauto/mtasa-blue/commit/7ad96e2e78fe41f8924d3f105b1683f7363c6fcb 7ad96e2] by '''FileEX''')&lt;br /&gt;
* Changes [[removeAllGameBuildings]] and [[restoreAllGameBuildings]] to throw a warning on use, please upgrade to [[removeGameWorld]] and [[restoreGameWorld]] instead ([https://github.com/multitheftauto/mtasa-blue/commit/d7adae68791ce237704acc06bf794b5fbda96f95#diff-93c130ddb85da32121129a437ac5b28ba16fa17f6e3506e4cddfb7bc3d8eb9fbR180 d7adae6] by '''TheNormalnij''')&lt;br /&gt;
&lt;br /&gt;
== Notable Changes ==&lt;br /&gt;
* Support for Discord Rich Presence ([https://github.com/multitheftauto/mtasa-blue/commit/fdaa3aca3e233c7aba69d0fd5f85e78288a4401a fdaa3ac], [https://github.com/multitheftauto/mtasa-blue/commit/ef26810df4542283fee8edcc165bc9be22f2ca98 ef26810], [https://github.com/multitheftauto/mtasa-blue/commit/acfbd40df1ff1432ea1d6663c005d43fce22899c acfbd40] by '''znjvder''', '''tederis''', '''patrikjuvonen''' and '''Deihim007''')&lt;br /&gt;
* Added support for [[Building]]'s ([https://github.com/multitheftauto/mtasa-blue/commit/81242edb9295efbf4bf8b198b12d577a0877aec2 81242ed], [https://github.com/multitheftauto/mtasa-blue/commit/eb6b18a5d49a7f0f34bdbf42b15f933e42876cf8 eb6b18a] by '''TheNormalnij''')&lt;br /&gt;
* Added the ability to generate a nickname ([https://github.com/multitheftauto/mtasa-blue/commit/12c50eee66898771244074a3a44818dab36a7ac3 12c50ee] by '''Nicol8340''')&lt;br /&gt;
* Added ''meta.xml'' loading files pattern ([https://github.com/multitheftauto/mtasa-blue/commit/90e2737d0a5eb12f34d2fd3c1f270bedf34cda35 90e2737] by '''W3lac3''')&lt;br /&gt;
* Added world properties (time cycle and weather related features) with new functions: [[setWorldProperty]], [[getWorldProperty]], [[resetWorldProperty]] ([https://github.com/multitheftauto/mtasa-blue/commit/a75f1e9a03e74f7c9d4ae9e5aef8433af84d5ea2 a75f1e9] by '''Samr46''')&lt;br /&gt;
* Added file-system related functions (list files and folders in directories) ([https://github.com/multitheftauto/mtasa-blue/commit/74781c6295b5b6dc81cd95d4cfab7900d88d7524 74781c6] by '''Tracer''')&lt;br /&gt;
* Added the ability to change the color and size of the target arrow in the checkpoint marker ([https://github.com/multitheftauto/mtasa-blue/commit/071378ec4326408a9520c79c96befca995d097f6 071378e] by '''FileEX''')&lt;br /&gt;
* Added the ability to change the alpha of checkpoint and arrow marker ([https://github.com/multitheftauto/mtasa-blue/commit/7988852cf3af9e78f662d76544dc00db408b5c87 7988852] by '''FileEX''')&lt;br /&gt;
* Fixed weapon issues when using the jetpack ([https://github.com/multitheftauto/mtasa-blue/commit/180fbc0b5fdba95450e7a519f78f7588849349bf 180fbc0], [https://github.com/multitheftauto/mtasa-blue/commit/a68c2c4232c28c6ba5595a814b89be976c4fa9c3 a68c2c4] by '''FileEX''')&lt;br /&gt;
* Fixed vehicle windows not being visible from the inside when the lights are on ([https://github.com/multitheftauto/mtasa-blue/commit/934c1d6cfef19902cc391c896bbe2f80ba5a4f70 934c1d6] by '''FileEX''')&lt;br /&gt;
* Fixed old [[setElementModel]] memory leak ([https://github.com/multitheftauto/mtasa-blue/commit/4e7afa2586c6992a75ac5312378c1096d87148ae 4e7afa2] by '''tederis''')&lt;br /&gt;
* Enabled WebGL (GPU Acceleration) in CEF ([https://github.com/multitheftauto/mtasa-blue/commit/026301168d2cd8239650a4f0aa33ff0be6d752dc 0263011] by '''TFP-dev''')&lt;br /&gt;
* Refactored '''Quick Connect button''' ([https://github.com/multitheftauto/mtasa-blue/commit/5b59e2236b30ec696ac1c05f8bb4e509ec06c0f7 5b59e22] by '''Fernando-A-Rocha''')&lt;br /&gt;
* Added setting to save camera photos in documents folder ([https://github.com/multitheftauto/mtasa-blue/commit/3419b9b7a20e3d1893d673a2a07ee1a0efda1bd5 3419b9b] by '''ffsPLASMA''')&lt;br /&gt;
* Added HUD customization ([https://github.com/multitheftauto/mtasa-blue/commit/5ea0e0fb23b21750207b23191db92562cf9b822c 5ea0e0f] by '''FileEX''')&lt;br /&gt;
* Added sync peds/players animations for new players ([https://github.com/multitheftauto/mtasa-blue/commit/b32eafc70816ece8ad995d98d380d8f6e9950475 b32eafc] by '''FileEX''')&lt;br /&gt;
* Added ability to replace CJ clothing models ([https://github.com/multitheftauto/mtasa-blue/commit/6b823653ecf68e181de91392d5d8931488f90f20 6b82365] by '''W3lac3''')&lt;br /&gt;
* New MTA splash window ([https://github.com/multitheftauto/mtasa-blue/commit/215173eeb1e015c0381ce94f95429c36ab1b4430 215173e] by '''botder''')&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
&amp;lt;section show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
These are some statistics since the [[Changes in 1.6.0|previous release]].&lt;br /&gt;
* This is the '''28&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;''' 1.x.x release&lt;br /&gt;
* '''{{date difference|2023|06|16}}''' days&lt;br /&gt;
* '''39''' new functions&lt;br /&gt;
* '''12''' new events&lt;br /&gt;
* '''4''' deprecations&lt;br /&gt;
* '''50+''' bug fixes and changes&lt;br /&gt;
* '''734''' commits ([https://github.com/multitheftauto/mtasa-blue/compare/1.6.0...master mtasa-blue])  ([https://github.com/multitheftauto/mtasa-resources/compare/1.6.0...master mtasa-resources])&lt;br /&gt;
* '''78''' new open GitHub issues ([https://github.com/multitheftauto/mtasa-blue/issues?q=is%3Aopen+is%3Aissue+created%3A2023-06-16..2024-10-01 see list])&lt;br /&gt;
* '''29''' resolved GitHub issues ([https://github.com/multitheftauto/mtasa-blue/issues?q=is%3Aclosed+is%3Aissue+milestone%3A%221.6.1%22 see list])&lt;br /&gt;
* '''28''' closed GitHub issues ([https://github.com/multitheftauto/mtasa-blue/issues?q=is%3Aclosed+is%3Aissue+closed%3A2023-06-16..2024-10-01+no%3Amilestone+-label%3Ainvalid see list])&lt;br /&gt;
* '''30''' new open GitHub pull requests ([https://github.com/multitheftauto/mtasa-blue/pulls?q=is%3Aopen+is%3Apr+created%3A2023-06-16..2024-10-01 see list])&lt;br /&gt;
* '''81''' merged GitHub pull requests ([https://github.com/multitheftauto/mtasa-blue/pulls?q=is%3Apr+is%3Amerged+milestone%3A%221.6.1%22 see list])&lt;br /&gt;
* '''26''' closed GitHub pull requests ([https://github.com/multitheftauto/mtasa-blue/pulls?q=is%3Apr+is%3Aunmerged+closed%3A2023-06-16..2024-10-01 see list])&lt;br /&gt;
* '''2+''' contributors of which '''0+''' are new ([https://github.com/multitheftauto/mtasa-blue/graphs/contributors?from=2023-06-16&amp;amp;to=2024-10-01&amp;amp;type=c see list])&lt;br /&gt;
* '''100+''' total contributors ([https://github.com/multitheftauto/mtasa-blue/graphs/contributors see list])&lt;br /&gt;
* '''3''' vendor updates&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;'''Note:''' Last update to these statistics was made {{date difference human friendly|2024|04|04}}.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 86 New Features ==&lt;br /&gt;
=== Shared ===&lt;br /&gt;
* Added new ''special world properties'' to [[setWorldSpecialPropertyEnabled]] function&lt;br /&gt;
:* Added '''fireballdestruct''' special world property ([https://github.com/multitheftauto/mtasa-blue/commit/938b306add48245e578ba6036f1a77521e277194 938b306] by '''samr46''')&lt;br /&gt;
:* Added '''roadsignstext''' special world property ([https://github.com/multitheftauto/mtasa-blue/commit/4a746eca1b5a546a19344a76573a5108ff9d79e6 4a746ec] by '''FileEX''')&lt;br /&gt;
:* Added '''extendedwatercannons''' special world property ([https://github.com/multitheftauto/mtasa-blue/commit/13a53959f52c978b416c00b428938f82818b2312 13a5395] by '''FileEX''')&lt;br /&gt;
:* Added '''tunnelweatherblend''' special world property ([https://github.com/multitheftauto/mtasa-blue/commit/9a0790ec7fab1efb7817eead371744fcd47da5c5 9a0790e] by ''''gta191977649''')&lt;br /&gt;
:* Added '''ignorefirestate''' special world proeprty ([https://github.com/multitheftauto/mtasa-blue/commit/46f3580fbd8ea5cf48c14cf8fee0bd6eb6691854 46f3580] by '''FileEX''')&lt;br /&gt;
:* Added '''flyingcomponents''' special world property ([https://github.com/multitheftauto/mtasa-blue/commit/5ee641436821ae8a59484ac721a4ec929d5cc152 5ee6414] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New '''file''' functions&lt;br /&gt;
:* Added [[fileGetContents]] ([https://github.com/multitheftauto/mtasa-blue/commit/22930d854ce67d84a4a3b65a61b98a9ffd3f9e38 22930d8] by '''botder''')&lt;br /&gt;
&lt;br /&gt;
* New and updated [[object]] functions&lt;br /&gt;
:* '''[Updated]''' Added [[isObjectMoving]] to server-side ([https://github.com/multitheftauto/mtasa-blue/commit/7c939adb892c08836462a78cd9b987884cdb49ee 7c939ad] by '''FileEX''')&lt;br /&gt;
:* '''[Updated]''' Added [[breakObject]] to server-side ([https://github.com/multitheftauto/mtasa-blue/commit/aa1a7853f46fc796a94f38b7df2a5293fb941ba2 aa1a785] by '''FileEX''')&lt;br /&gt;
:* '''[Updated]''' Added [[respawnObject]] and [[toggleObjectRespawn]] to server-side ([https://github.com/multitheftauto/mtasa-blue/commit/9d65bb673c4df16def27e97a4af74d3b0c7eedc9 9d65bb6] by '''FileEX''')&lt;br /&gt;
:* '''[New]''' Added [[isObjectRespawnable]] ([https://github.com/multitheftauto/mtasa-blue/commit/9d65bb673c4df16def27e97a4af74d3b0c7eedc9 9d65bb6] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New '''file-path''' functions&lt;br /&gt;
:* Added [[pathListDir]], [[pathIsFile]] and [[pathIsDirectory]] ([https://github.com/multitheftauto/mtasa-blue/commit/74781c6295b5b6dc81cd95d4cfab7900d88d7524 74781c6] by '''Tracer''')&lt;br /&gt;
&lt;br /&gt;
* New [[marker]] functions&lt;br /&gt;
:* Added [[setMarkerTargetArrowProperties]] and [[getMarkerTargetArrowProperties]] ([https://github.com/multitheftauto/mtasa-blue/commit/071378ec4326408a9520c79c96befca995d097f6 071378e] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New [[timer]] functions&lt;br /&gt;
:* Added [[setTimerPaused]] and [[isTimerPaused]] ([https://github.com/multitheftauto/mtasa-blue/commit/69aa420f21fde3ac56e3d3bbc62ef0f060295c0a 69aa420] by '''jvstns''')&lt;br /&gt;
&lt;br /&gt;
* New and updated '''world''' functions&lt;br /&gt;
:* '''[New]''' Added [[resetWorldProperties]] ([https://github.com/multitheftauto/mtasa-blue/commit/6df889e78328b80f8e4bdc02f8761472cf87c54c 6df889e] by '''FileEX''')&lt;br /&gt;
:* '''[Updated]''' Added [[isWorldSpecialPropertyEnabled]] and [[setWorldSpecialPropertyEnabled]] also to server-side ([https://github.com/multitheftauto/mtasa-blue/commit/938b306add48245e578ba6036f1a77521e277194 938b306] by '''samr46''')&lt;br /&gt;
&lt;br /&gt;
* New and updated [[vehicle]] functions&lt;br /&gt;
:* '''[New]''' Added [[spawnVehicleFlyingComponent]] ([https://github.com/multitheftauto/mtasa-blue/commit/9f54cfcd7a584f413db731052ebed921acfc71ea 9f54cfc] by '''FileEX''')&lt;br /&gt;
:* '''[Upated]''' Added [[setVehicleNitroActivated]] to server-side ([https://github.com/multitheftauto/mtasa-blue/commit/e9e5819c394987de2b9a5d581c4df9fd47057d9d#diff-49b4b89bf4463f38e70a325131b4da66457d783b1401dde0ffbad723624f8612R130 e9e5819] by '''Proxy-99''')&lt;br /&gt;
:* '''[Updated]''' Added [[addVehicleSirens]] and [[removeVehicleSirens]] to client-side ([https://github.com/multitheftauto/mtasa-blue/commit/682cdca3c37248a9e725b461ba322db413653f25 682cdca] by '''Proxy-99''')&lt;br /&gt;
&lt;br /&gt;
* Updated [[player]] functions&lt;br /&gt;
:* Added [[getPlayerScriptDebugLevel]] to client-side ([https://github.com/multitheftauto/mtasa-blue/commit/8403da54ecfd20d6b9740fb79d90ac936d316112 8403da5] by '''Nico834''')&lt;br /&gt;
&lt;br /&gt;
* Updated [[ped]] functions&lt;br /&gt;
:* Added [[isPedReloadingWeapon]] to server-side ([https://github.com/multitheftauto/mtasa-blue/commit/e71f4828b46bb69b9622a11d0f700a79f986ee9b e71f482] by '''Nico834''')&lt;br /&gt;
&lt;br /&gt;
* New [[element]] functions&lt;br /&gt;
:* Added [[setElementOnFire]] and [[isElementOnFire]] ([https://github.com/multitheftauto/mtasa-blue/commit/7ad96e2e78fe41f8924d3f105b1683f7363c6fcb 7ad96e2] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
=== Client ===&lt;br /&gt;
====Functions====&lt;br /&gt;
* New '''engine''' functions &lt;br /&gt;
:* Added '''streaming''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/7ffc31243c1dbca8ed5e7b0f8c05da239aa918bd 7ffc312], [https://github.com/multitheftauto/mtasa-blue/commit/6c86ebbf0801c45d5e0bcbb9d9f2e8fd55525b15 6c86ebb], [https://github.com/multitheftauto/mtasa-blue/commit/3c44dc5dcde0a5f98ff470ce9bc64443d47de807 3c44dc5] by '''Pirulax''')&lt;br /&gt;
::* [[engineStreamingSetMemorySize]]&lt;br /&gt;
::* [[engineStreamingGetMemorySize]]&lt;br /&gt;
::* [[engineStreamingRestoreMemorySize]]&lt;br /&gt;
::* [[engineStreamingSetBufferSize]]&lt;br /&gt;
::* [[engineStreamingGetBufferSize]]&lt;br /&gt;
::* [[engineStreamingRestoreBufferSize]]&lt;br /&gt;
::* [[engineStreamingSetModelCacheLimits]]&lt;br /&gt;
:* Added '''model-streaming''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/008eaa7e36ae74bbab7c5bc9861d8f0f890eb945 008eaa7] by '''TheNormalnij''')&lt;br /&gt;
::* [[engineStreamingRequestModel]]&lt;br /&gt;
::* [[engineStreamingReleaseModel]]&lt;br /&gt;
::* [[engineStreamingGetModelLoadState]]&lt;br /&gt;
:* Added new '''TXD''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/3e9a3735a8022a0acabaa3041c8a3f8d91e547b7 3e9a373] by '''TheNormalnij''')&lt;br /&gt;
::* [[engineSetModelTXDID]]&lt;br /&gt;
::* [[engineResetModelTXDID]]&lt;br /&gt;
:* Added '''pools''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/bdf12215d1f6e73d87f5cb0881049aa224b46b65 bdf1221] by '''TheNormalnij''')&lt;br /&gt;
::* [[engineGetPoolCapacity]]&lt;br /&gt;
::* [[engineSetPoolCapacity]]&lt;br /&gt;
::* [[engineGetPoolDefaultCapacity]]&lt;br /&gt;
::* [[engineGetPoolUsedCapacity]]&lt;br /&gt;
:* Added [[enginePreloadWorldArea]] ([https://github.com/multitheftauto/mtasa-blue/commit/5b72fb9d3c9e6813cdf56e53d1a1e72958abd3cf 5b72fb9] by '''MegadreamsBE''')&lt;br /&gt;
&lt;br /&gt;
* New functions for '''Discord RPC''' ([https://github.com/multitheftauto/mtasa-blue/commit/fdaa3aca3e233c7aba69d0fd5f85e78288a4401a fdaa3ac], [https://github.com/multitheftauto/mtasa-blue/commit/ef26810df4542283fee8edcc165bc9be22f2ca98 ef26810], [https://github.com/multitheftauto/mtasa-blue/commit/acfbd40df1ff1432ea1d6663c005d43fce22899c acfbd40] by '''znjvder''', '''tederis''', '''patrikjuvonen''' and '''Deihim007''')&lt;br /&gt;
:* [[setDiscordApplicationID]]&lt;br /&gt;
:* [[setDiscordRichPresenceDetails]]&lt;br /&gt;
:* [[setDiscordRichPresenceState]]&lt;br /&gt;
:* [[setDiscordRichPresenceAsset]]&lt;br /&gt;
:* [[setDiscordRichPresenceSmallAsset]]&lt;br /&gt;
:* [[setDiscordRichPresenceButton]]&lt;br /&gt;
:* [[resetDiscordRichPresenceData]]&lt;br /&gt;
:* [[isDiscordRichPresenceConnected]]&lt;br /&gt;
:* [[setDiscordRichPresencePartySize]]&lt;br /&gt;
:* [[setDiscordRichPresenceStartTime]]&lt;br /&gt;
:* [[setDiscordRichPresenceEndTime]]&lt;br /&gt;
:* [[getDiscordRichPresenceUserID]]&lt;br /&gt;
&lt;br /&gt;
* New [[building]] functions ([https://github.com/multitheftauto/mtasa-blue/commit/81242edb9295efbf4bf8b198b12d577a0877aec2 81242ed], [https://github.com/multitheftauto/mtasa-blue/commit/eb6b18a5d49a7f0f34bdbf42b15f933e42876cf8 eb6b18a] by '''TheNormalnij''')&lt;br /&gt;
:* [[createBuilding]]&lt;br /&gt;
:* '''[Deprecated]''' [[removeAllGameBuildings]] &lt;br /&gt;
:* '''[Deprecated]''' [[restoreAllGameBuildings]] &lt;br /&gt;
&lt;br /&gt;
* New '''world''' functions&lt;br /&gt;
:* Added [[processLineAgainstMesh]] ([https://github.com/multitheftauto/mtasa-blue/commit/acb80a3945d0d5e0230b8a41394a3fe3e70b8d0b acb80a3] by '''Pirulax''')&lt;br /&gt;
:* Added '''volumetric shadows''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/6c93a49c4c2381f4ce84df195d98d36372a47d37 6c93a49] by '''Proxy-99''')&lt;br /&gt;
:::* [[setVolumetricShadowsEnabled]]&lt;br /&gt;
:::* [[isVolumetricShadowsEnabled]]&lt;br /&gt;
:::* [[resetVolumetricShadows]]&lt;br /&gt;
:* Added [[testSphereAgainstWorld]] ([https://github.com/multitheftauto/mtasa-blue/commit/aa90aa5f31e59df455af33b49e3eee5e4f107bfd aa90aa5] by '''FileEX''')&lt;br /&gt;
:* Added [[removeGameWorld]] and [[restoreGameWorld]] ([https://github.com/multitheftauto/mtasa-blue/commit/d7adae68791ce237704acc06bf794b5fbda96f95 d7adae6] by '''TheNormalnij''')&lt;br /&gt;
&lt;br /&gt;
* New '''drawing''' functions&lt;br /&gt;
:* Added [[dxDrawModel3D]] ([https://github.com/multitheftauto/mtasa-blue/commit/f886a359dd4a680c080da7f132db0527116b5d7a f886a35], [https://github.com/multitheftauto/mtasa-blue/commit/04ef14bbf2182b356155f28d4ed972b0f293632f 04ef14b] by '''CrosRoad95''' and '''tederis''')&lt;br /&gt;
&lt;br /&gt;
* New '''effects/fx''' functions&lt;br /&gt;
:* Added [[fxCreateParticle]] ([https://github.com/multitheftauto/mtasa-blue/commit/8f2730d2e260c3319cb51101c6aedb45e22bbd89 8f2730d] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New [[ped]] functions&lt;br /&gt;
:* Added [[resetPedVoice]] ([https://github.com/multitheftauto/mtasa-blue/commit/18986a4542db5eb72f6d0dfffb80cb8bb6eb1442 18986a4] by '''Tracer''')&lt;br /&gt;
:* Added new animation features ([https://github.com/multitheftauto/mtasa-blue/commit/aa0591c6f7b529a27b4ed8667e1dc70e68bd9386 aa0591c] by '''Tracer''')&lt;br /&gt;
::* [[getPedAnimationProgress]]&lt;br /&gt;
::* [[getPedAnimationSpeed]]&lt;br /&gt;
::* [[getPedAnimationLength]]&lt;br /&gt;
:* Added [[killPedTask]] ([https://github.com/multitheftauto/mtasa-blue/commit/e4a502bc7619dc3913c70d169f6105ecfb0633ff e4a502b] by '''Proxy-99''')&lt;br /&gt;
:* Added ped shadow features ([https://github.com/multitheftauto/mtasa-blue/commit/26d18288730fd3a7a854152da60c9acd18ab6c6f 26d1828] by '''Proxy-99''')&lt;br /&gt;
::* [[setDynamicPedShadowsEnabled]]&lt;br /&gt;
::* [[isDynamicPedShadowsEnabled]]&lt;br /&gt;
::* [[resetDynamicPedShadows]]&lt;br /&gt;
:* Added [[playPedVoiceLine]] ([https://github.com/multitheftauto/mtasa-blue/commit/7067ac1a73bb0b8c5a1f37794504a00e9703332e 7067ac1] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New [[player]] functions&lt;br /&gt;
:* Added [[isPlayerCrosshairVisible]] ([https://github.com/multitheftauto/mtasa-blue/commit/03e851a2f5ff2d917ba3c7a1c7577fdb5b8d2a6f 03e851a], [https://github.com/multitheftauto/mtasa-blue/commit/5f21c32fb0725140d6d03476e08de330d429b55a 5f21c32] by '''FileEX''')&lt;br /&gt;
:* New '''HUD''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/5ea0e0fb23b21750207b23191db92562cf9b822c 5ea0e0f] by '''FileEX''')&lt;br /&gt;
::* [[setPlayerHudComponentProperty]]&lt;br /&gt;
::* [[getPlayerHudComponentProperty]]&lt;br /&gt;
::* [[resetPlayerHudComponentProperty]]&lt;br /&gt;
&lt;br /&gt;
* New [[vehicle]] functions&lt;br /&gt;
:* Added [[setVehicleWheelsRotation]] ([https://github.com/multitheftauto/mtasa-blue/commit/aeb113d269fffee7d9ac435ce87b51e905e9efa6 aeb113d] by '''gta191977649''')&lt;br /&gt;
:* Added [[getVehicleEntryPoints]] ([https://github.com/multitheftauto/mtasa-blue/commit/bf588c163cd5bc134771e3842a6585212f06307f bf588c1] by '''MegadreamsBE''')&lt;br /&gt;
:* Added [[setVehicleSmokeTrailEnabled]] and [[isVehicleSmokeTrailEnabled]] for planes ([https://github.com/multitheftauto/mtasa-blue/commit/a5dfc5223358127299511b618ab29da08ff23030 a5dfc52] by '''Proxy-99''')&lt;br /&gt;
:* Added [[setVehicleRotorState]] and [[getVehicleRotorState]] for planes and helicopters ([https://github.com/multitheftauto/mtasa-blue/commit/c7644f2773c37c4e3d40b00807f2e962daca83b6#diff-9a175949acc865a4deea435d73c2082716ab68c6811ef1a657783f3d420dc00fR165 c7644f2] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New '''camera''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/40ec398bb15e775d1552286eb86fe7aa0dffefa4 40ec398], [https://github.com/multitheftauto/mtasa-blue/commit/d9c2793de2a9f0782ec59cf0ef9907abf935d421 d9c2793] by '''Tracer''')&lt;br /&gt;
:* [[shakeCamera]]&lt;br /&gt;
:* [[resetShakeCamera]]&lt;br /&gt;
&lt;br /&gt;
* New '''game-time''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/b8b7ce555e2f0f0dd74425ac7c91786374513bee b8b7ce5] by '''Proxy-99''')&lt;br /&gt;
:* [[setTimeFrozen]]&lt;br /&gt;
:* [[isTimeFrozen]]&lt;br /&gt;
:* [[resetTimeFrozen]]&lt;br /&gt;
&lt;br /&gt;
* New [[element]] functions&lt;br /&gt;
:* Added [[setElementBoneQuaternion]] and [[getElementBoneQuaternion]] ([https://github.com/multitheftauto/mtasa-blue/commit/10098b0984bf5d5955ea1764e28f616c8a60714f 10098b0] by '''gownosatana''')&lt;br /&gt;
:* Added [[setElementLighting]] ([https://github.com/multitheftauto/mtasa-blue/commit/90fd98a6381991cfa926a9a65b9b934d0343e2b1 90fd98a] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New [[browser]] functions&lt;br /&gt;
:* Added [[isBrowserGPUEnabled]] ([https://github.com/multitheftauto/mtasa-blue/commit/bfdfdb5f44726df85626e6e3e06c2a319c0c8962 bfdfdb5] by '''Lpsd''')&lt;br /&gt;
&lt;br /&gt;
* New '''weapons''' functions&lt;br /&gt;
:* Added [[setWeaponRenderEnabled]] &amp;amp; [[isWeaponRenderEnabled]] ([https://github.com/multitheftauto/mtasa-blue/commit/efed59b7dc7b076219f1c8a868ef8aa028582127 efed59b] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
* Added [[onClientCoreCommand]] ([https://github.com/multitheftauto/mtasa-blue/commit/b2cf02943924c4972d2a695cdbfd7c9873fc3cbb b2cf029] by '''Pieter-Dewachter''')&lt;br /&gt;
&lt;br /&gt;
* Added [[onClientBrowserConsoleMessage]] ([https://github.com/multitheftauto/mtasa-blue/pull/3676 #3676], [https://github.com/multitheftauto/mtasa-blue/commit/d296a653c5ce2ecfd4f7150d74391b703b773baf d296a65] by '''gownosatana''' and '''Tracer''')&lt;br /&gt;
&lt;br /&gt;
=== Server ===&lt;br /&gt;
====Functions====&lt;br /&gt;
* New [[ACL]] functions&lt;br /&gt;
:* Added [[aclObjectGetGroups]] ([https://github.com/multitheftauto/mtasa-blue/commit/cf46bd8487bdb2d0cafdab1f43936357f670fe10 cf46bd8] by '''Tracer''')&lt;br /&gt;
&lt;br /&gt;
* New '''acl-account''' functions&lt;br /&gt;
:* Added [[getAccountType]] ([https://github.com/multitheftauto/mtasa-blue/commit/545f54b6ae0bfc721abba12402ad3787ed9ae811 545f54b] by '''Tracer''')&lt;br /&gt;
&lt;br /&gt;
* New [[vehicle]] functions&lt;br /&gt;
:* Added new vehicle respawn functions ([https://github.com/multitheftauto/mtasa-blue/commit/1ff7137fd4477626d7ef4abfb1c696872cdf0eab 1ff7137], [https://github.com/multitheftauto/mtasa-blue/commit/d93287de761e568400b3b555a277e4ead6546ca3 d93287d] by '''Tracer''')&lt;br /&gt;
::* [[isVehicleRespawnable]]&lt;br /&gt;
::* [[getVehicleRespawnDelay]]&lt;br /&gt;
::* [[getVehicleIdleRespawnDelay]]&lt;br /&gt;
&lt;br /&gt;
* Security improvements for element-data system ([https://github.com/multitheftauto/mtasa-blue/commit/750d09adb9fd35f4c1b7786966b7ca292e35c200 750d09a] by '''TheNormalnij''')&lt;br /&gt;
:* Added [[onPlayerChangesProtectedData]] event&lt;br /&gt;
:* Added '''elementdata_whitelisted''' tag to the '''mtaserver.conf'''&lt;br /&gt;
:* Added '''clientChangesPolicy''' argument to the [[setElementData]].&lt;br /&gt;
&lt;br /&gt;
* Added new [[Server_mtaserver.conf|mta_server.conf]] tags:&lt;br /&gt;
&amp;lt;!--:* Added object specific contact radius and limit contact check. This can be set in the [[server_mtaserver.conf#object_contact_sync_radius|mtaserver.conf]]([https://github.com/multitheftauto/mtasa-blue/commit/6085796cafd1008ed4a74eae614d651c6c734741 6085796] by '''MegadreamsBE''')--&amp;gt;&lt;br /&gt;
:* Added [[Server_mtaserver.conf#vehicle_contact_sync_radius#vehicle_contact_sync_radius|vehicle_contact_sync_radius]] tag ([https://github.com/multitheftauto/mtasa-blue/commit/e3338c2fbbdb500c4ce28dc0677ceadef1f1ca4c e3338c2] by '''MegadreamsBE''')&lt;br /&gt;
:* Added [[Server_mtaserver.conf#vehicle_contact_sync_radius#check_duplicate_serials|check_duplicate_serials]] tag ([https://github.com/multitheftauto/mtasa-blue/commit/e094942b75117a49cae8c35d6508f37d0cf511fe e094942] by '''Nico834''')&lt;br /&gt;
:* Added [[Server_mtaserver.conf#vehicle_contact_sync_radius#elementdata_whitelisted|elementdata_whitelisted]] tag [https://github.com/multitheftauto/mtasa-blue/commit/750d09adb9fd35f4c1b7786966b7ca292e35c200 750d09a] by '''TheNormalnij''')&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
* Added [[onExplosion]] event ([https://github.com/multitheftauto/mtasa-blue/commit/9edffc4997579583407e8c2910264b344cf626a3 9edffc4] by '''botder''')&lt;br /&gt;
* Added [[onPlayerProjectileCreation]] and [[onPlayerDetonateSatchels]] events ([https://github.com/multitheftauto/mtasa-blue/commit/bc404021f66228fb00f1f136a606425da6075daa bc40402] by '''Zangomangu''')&lt;br /&gt;
* Added [[onPlayerTriggerEventThreshold]] event ([https://github.com/multitheftauto/mtasa-blue/commit/eae47fe2f432d9053c425fd515ea27f963c254ec eae47fe] by '''Lpsd''')&lt;br /&gt;
* Added [[onResourceStateChange]] ([https://github.com/multitheftauto/mtasa-blue/commit/cfe9cd9d0006580e7e70dc9e93672e3d1d3b9836 cfe9cd9] by '''Tracer''')&lt;br /&gt;
* Added [[onPlayerTeamChange]] ([https://github.com/multitheftauto/mtasa-blue/commit/c4e18c618db299ea05f5395c798f2a7d6515f5ea c4e18c6] by '''esmail9900''')&lt;br /&gt;
* Added [[onAccountCreate]] and [[onAccountRemove]] ([https://github.com/multitheftauto/mtasa-blue/commit/545f54b6ae0bfc721abba12402ad3787ed9ae811 545f54b] by '''Tracer''')&lt;br /&gt;
* Added [[onPlayerTriggerInvalidEvent]] ([https://github.com/multitheftauto/mtasa-blue/commit/5b4122d35f725e4d258b408253c93e7cbd2ec783 5b4122d] by '''Lpsd''')&lt;br /&gt;
* Added [[onPlayerChangesWorldSpecialProperty]] event ([https://github.com/multitheftauto/mtasa-blue/commit/bbf511d4c5a94fc42d4ead201446fcef8ae430ec bbf511d] by '''Nico834''')&lt;br /&gt;
* Added [[onPlayerChangesProtectedData]] event ([https://github.com/multitheftauto/mtasa-blue/commit/750d09adb9fd35f4c1b7786966b7ca292e35c200 750d09a] by '''TheNormalnij''')&lt;br /&gt;
* Added [[onShutdown]] ([https://github.com/multitheftauto/mtasa-blue/commit/aa20c7d279ac92f1f98c54e79fda7fe00de64e50 aa20c7d] by '''FileEX''')&lt;br /&gt;
* Added [[onPedWeaponReload]] and [[onPlayerWeaponReload]] ([https://github.com/multitheftauto/mtasa-blue/commit/e71f4828b46bb69b9622a11d0f700a79f986ee9b e71f482] by '''Nico834''')&lt;br /&gt;
* Added [[onPlayerTeleport]] ([https://github.com/multitheftauto/mtasa-blue/commit/4000ea4edb37d2d2caeb60a5977f7a38c8a22f06 a38e6ac] by '''imfelipedev''')&lt;br /&gt;
&lt;br /&gt;
== 77 Changes and Bug Fixes ==&lt;br /&gt;
=== Shared ===&lt;br /&gt;
* Fixed random toggle of world special properties ([https://github.com/multitheftauto/mtasa-blue/commit/bf95b1d16e31f36899350e2acac4bb8adfad5cdd bf95b1d] by '''samr46''')&lt;br /&gt;
* Many debugscript fixes&lt;br /&gt;
:* Fixed [[onClientDebugMessage]]/[[onDebugMessage]] recognizing level 4 as 0 ([https://github.com/multitheftauto/mtasa-blue/commit/783971efbdfcae622dbc03fd7647c337c2a3a306 783971e] by '''Tracer''')&lt;br /&gt;
:* Fixed outputDebugString level 4 colors ([https://github.com/multitheftauto/mtasa-blue/commit/5d4d7df3b8ff703cf954f3af394c811c489dcb18 5d4d7df] by '''MegadreamsBE''')&lt;br /&gt;
:* Fixed [[outputDebugString]] level 4 not being logged ([https://github.com/multitheftauto/mtasa-blue/commit/1951a5e62d35b2cf4ec292d294f8c818b8463418 1951a5e] by '''MegadreamsBE''')&lt;br /&gt;
:* Fixed outputDebugString with level 4 not showing ([https://github.com/multitheftauto/mtasa-blue/commit/b459973f8ad00aff79042a338a70700a21b426dc b459973] by '''srslyyyy''')&lt;br /&gt;
&lt;br /&gt;
* Ped sync improvements ([https://github.com/multitheftauto/mtasa-blue/commit/f5b599c9f45777f924f7980cadb2d3cc6431d8b8 f5b599c] by '''tederis''')&lt;br /&gt;
* Fixed &amp;quot;Using setElementHealth on a dead ped makes it invincible&amp;quot; ([https://github.com/multitheftauto/mtasa-blue/commit/836888379dc3e434752ad20c10a8d7d33ffc65a2 8368883] by '''FileEX''')&lt;br /&gt;
* Fixed setting player model resets their current weapon slot ([https://github.com/multitheftauto/mtasa-blue/commit/f7ce562b645cb05a18658df62d093b753b881bb9 f7ce562] by '''FileEX''')&lt;br /&gt;
* Fixed a bug where ''&amp;quot;arrow&amp;quot;'' and ''&amp;quot;checkpoint&amp;quot;'' markers ignored the alpha color ([https://github.com/multitheftauto/mtasa-blue/commit/7988852cf3af9e78f662d76544dc00db408b5c87 7988852] by '''FileEX''')&lt;br /&gt;
* Fixed the goggle effect resetting after changing skin ([https://github.com/multitheftauto/mtasa-blue/commit/1dd291409f791891b54ccf6b1d1cebe08cff13c0 1dd2914] by '''Proxy-99''')&lt;br /&gt;
* Fixed satchels detaching after changing skin ([https://github.com/multitheftauto/mtasa-blue/commit/d93dbf2ca598bf3508364bc7c6337d82c3d9ccb2 d93dbf2] by '''FileEX''')&lt;br /&gt;
* Added '''resourceName''' global variable and added current resource as default argument for [[getResourceName]] ([https://github.com/multitheftauto/mtasa-blue/commit/49fb6c68a27ad85e5abcd563f4c4f8c568305fdb 49fb6c6] by '''Nico834''')&lt;br /&gt;
* Added new parameters '''animGroup''' &amp;amp; '''animID''' for wasted events [[onPlayerWasted]], [[onPedWasted]], [[onClientPlayerWasted]] ([https://github.com/multitheftauto/mtasa-blue/commit/ecd6ed98ca129e7f45bda14384a503bee09495a7 ecd6ed9] by '''Nico834''' and '''G-Moris''')&lt;br /&gt;
* Added optional '''ignoreAlphaLimits''' argument for [[createMarker]] to maintain backward compatibility after adding the ability to change alpha for arrow and checkpoint markers ([https://github.com/multitheftauto/mtasa-blue/commit/121048cb9a14c28dcefca9bf2d4e955ef920a087 121048c] by '''FileEX''')&lt;br /&gt;
* Added optional '''property''' argument for [[getVehicleHandling]] ([https://github.com/multitheftauto/mtasa-blue/commit/a08e38d6507fdc1c051c2b84727c83dd9c418649 a08e38d] by '''XJMLN''')&lt;br /&gt;
* Fixed health value issues ([https://github.com/multitheftauto/mtasa-blue/commit/612f9a6715059baa43182e891258d9c3ceb19591 612f9a6] by '''Tracer''')&lt;br /&gt;
* Fixed [[getTimerDetails]] negative remaining duration ([https://github.com/multitheftauto/mtasa-blue/commit/1c6cab5a94c8c6ff5cf9b1fc0c9bc04808c922f8 1c6cab5] by '''jvstns''')&lt;br /&gt;
* Fixed changing [[setElementCollisionsEnabled]] doesn't update contact element ([https://github.com/multitheftauto/mtasa-blue/commit/71c683f547aac34e876601d24c881227fe3ca05f 71c683f] by '''FileEX''')&lt;br /&gt;
* Removed ability to skip [[addDebugHook]] ([https://github.com/multitheftauto/mtasa-blue/commit/2fecd74fdd453efdcbdddfd8f3fa3c092640cf9f 2fecd74] by '''PlatinMTA''')&lt;br /&gt;
* Fixed hydraulics stopping working after using [[setVehicleHandling]] ([https://github.com/multitheftauto/mtasa-blue/commit/f96836397a075585d4d112eb7d0240f1abf361d4 f968363] by '''FileEX''')&lt;br /&gt;
* Fixed helicopter rotor unaffected by vehicle alpha ([https://github.com/multitheftauto/mtasa-blue/commit/55d39225254c0b9961c1423b0d5695beff20072b 55d3922] by '''FileEX''')&lt;br /&gt;
* Add '''spawnFlyingComponent &amp;amp; breakGlass''' arguments for [[setVehiclePanelState]] ([https://github.com/multitheftauto/mtasa-blue/commit/5b69d700c848e36b2f427bbc6ba5b2c905592783 5b69d70] by '''FileEX''')&lt;br /&gt;
* Fixed armor synchronization ([https://github.com/multitheftauto/mtasa-blue/commit/583e675da976fbf90f45804ad834d8fe33c779a1 583e675] by '''Nico834''')&lt;br /&gt;
* Fixed jetpack disappearing after changing position and coming back after changing skin ([https://github.com/multitheftauto/mtasa-blue/commit/de26a9e98519350f0486290ce886595068c02470 de26a9e] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
=== Client ===&lt;br /&gt;
* Update d3dcompiler_47.dll from CEF ([https://github.com/multitheftauto/mtasa-blue/commit/75a1a298113721343090a06d60394f63f64df9ca 75a1a29] and [https://github.com/multitheftauto/mtasa-blue/commit/6d8fd8cc2fe7377318583f70abf58dcdb7d09cb0 6d8fd8c] by '''patrikjuvonen''')&lt;br /&gt;
* Updated translations from Crowdin ([https://github.com/multitheftauto/mtasa-blue/commit/29baf29a0143706eb08ef76c4743a452a7f83600 29baf29] by '''patrikjuvonen''')&lt;br /&gt;
:* Added Azerbaijani to client languages&lt;br /&gt;
* Resolved cursor being invisible with main menu open in certain scenarios ([https://github.com/multitheftauto/mtasa-blue/commit/bb1f675e6fee0ca3967f05afb5d2592dec9459b2 bb1f675] by '''Lpsd''')&lt;br /&gt;
* Partially fixed screen flickering on high memory usage ([https://github.com/multitheftauto/mtasa-blue/commit/1a886460a9fab1041cfba38078ae544b0fa51240 1a88646] by '''Zangomangu''')&lt;br /&gt;
* Added ''texture hit info'' parameter to [[processLineOfSight]] ([https://github.com/multitheftauto/mtasa-blue/commit/86f3344d1371a9783c2c7b755b895160a03ff6cd 86f3344] by '''Pirulax''')&lt;br /&gt;
* Fixed CStreamingSA::GetUnusedStreamHandle ([https://github.com/multitheftauto/mtasa-blue/commit/38624a4c2d18f4b60064d49069d3bcd81fbb4385 38624a4] by '''tederis''')&lt;br /&gt;
* IMG count extension ([https://github.com/multitheftauto/mtasa-blue/commit/1a60f6094b6660d29cabae780e6fbea5f5f1abf2 1a60f60] by '''tederis''')&lt;br /&gt;
* Fixed a desync state after aborted carjacking ([https://github.com/multitheftauto/mtasa-blue/commit/3f510fcdc7722cdfcb2e09ea43990b56aa43162b 3f510fc] by '''Zangomangu''')&lt;br /&gt;
* Allowed allocating clump models ([https://github.com/multitheftauto/mtasa-blue/commit/428561f1ebab49b8370ef0f022510cd67e98ab59 428561f] by '''TheNormalnij''')&lt;br /&gt;
* Fixed crash in CEF init ([https://github.com/multitheftauto/mtasa-blue/commit/c782826c955dfbdbaa67852a245e1c601d6b9f2c c782826] by '''TheNormalnij''')&lt;br /&gt;
* Fixed &amp;quot;Changing vehicle model from doorless or &amp;quot;doorful&amp;quot; causes doors to fall off&amp;quot; ([https://github.com/multitheftauto/mtasa-blue/commit/d6659dae263e2883d9e479ca271f0e9c8e622f95 d6659da] by '''FileEX''')&lt;br /&gt;
* Fixed &amp;quot;Wheel visibility when using setVehicleWheelStates&amp;quot;  ([https://github.com/multitheftauto/mtasa-blue/commit/51c9257a427957642932a216bd76cb7de59fea1b 51c9257] by '''FileEX''')&lt;br /&gt;
* Added new world special property ''burnflippedcars'' ([https://github.com/multitheftauto/mtasa-blue/commit/938b306add48245e578ba6036f1a77521e277194 938b306] by '''samr46''')&lt;br /&gt;
* Streaming buffer restore and fixes ([https://github.com/multitheftauto/mtasa-blue/commit/6c86ebbf0801c45d5e0bcbb9d9f2e8fd55525b15 6c86ebb] by '''Pirulax''')&lt;br /&gt;
* Fixed Unicode file path passed in CClientIMG ([https://github.com/multitheftauto/mtasa-blue/commit/c57f07bfad8b02953dbe7b2b6e9b9de08ba88226 c57f07b] by '''TheNormalnij''')&lt;br /&gt;
* Added new world special property ''fireballdestruct'' ([https://github.com/multitheftauto/mtasa-blue/commit/219ad73d600140724eefcf5ca4040ac417cdee12 219ad73] by '''samr46''')&lt;br /&gt;
* Fixed &amp;quot;Hide question box when hiding main menu&amp;quot; ([https://github.com/multitheftauto/mtasa-blue/commit/4beff0447f093c66594a5f32ad5e52c7d7188ce9 4beff04] by '''XJMLN''')&lt;br /&gt;
* Fixed engineFreeModel regression ([https://github.com/multitheftauto/mtasa-blue/commit/b52500e92fb2591c092a6e66121471f098a2e044 b52500e] by '''TheNormalnij''')&lt;br /&gt;
* Fixed assert when model info is missing ([https://github.com/multitheftauto/mtasa-blue/commit/d431e5e16120b63beafbfe69110da601d12a76bb d431e5e] by '''TheNormalnij''')&lt;br /&gt;
* Fixed engineFreeModel crashes ([https://github.com/multitheftauto/mtasa-blue/commit/c289c22fb9a13730b7fd793752d84adbf2b928ee c289c22] by '''TheNormalnij''')&lt;br /&gt;
* Filtered URLs in requestBrowserDomains with incorrect symbols ([https://github.com/multitheftauto/mtasa-blue/commit/74bbb068acc6757ff0e04d0c63b999236e51ce63 74bbb06] by '''TheNormalnij''')&lt;br /&gt;
* Fixed issues with ped shaders ([https://github.com/multitheftauto/mtasa-blue/commit/3bc1e6d98ab13a9e7db95cc616b4645dc761889b 3bc1e6d] by '''Merlin''')&lt;br /&gt;
* Fixed 3D primitives disappearing ([https://github.com/multitheftauto/mtasa-blue/commit/04a1e2ba9157e4a1a91297f91554b72a87bf0ed4 04a1e2b] by '''tederis''')&lt;br /&gt;
* Fixed [[svgSetSize]] issues ([https://github.com/multitheftauto/mtasa-blue/commit/721c2b6d0f0c4ab016be079f1d4e28dec0123a6d 721c2b6] by '''Nico834''')&lt;br /&gt;
* Fixed the marker flickering issue during water cannon effects ([https://github.com/multitheftauto/mtasa-blue/commit/e83f700ee24904c0411b4dad3e695b3c3e30d9e4 e83f700] by '''Merlin''')&lt;br /&gt;
* Fixed buildings removal ([https://github.com/multitheftauto/mtasa-blue/commit/1b40db7cb5b63966ee97d0cbe79190360e1d32a0 1b40db7] by '''tederis''')&lt;br /&gt;
* Fixed crashes caused by [[createBuilding]] with [[engineRequestModel]] ([https://github.com/multitheftauto/mtasa-blue/commit/6245a68f3d97fc222d78fbc66b67f422a13710bf 6245a68] by '''TheNormalnij''')&lt;br /&gt;
* Fixed wrong getModelMatrix result for buildings ([https://github.com/multitheftauto/mtasa-blue/commit/f691946bc2d3dac75bd27d31886cd6b66d55811d f691946] by '''TheNormalnij''')&lt;br /&gt;
* Fixed crashes for ''timed-object'' in [[engineRequestModel]] ([https://github.com/multitheftauto/mtasa-blue/commit/229389a4bd1c4c02010ba27ce26a428b41b68560 229389a] by '''TheNormalnij''')&lt;br /&gt;
* Fixed incorrect colors for 3D draws ([https://github.com/multitheftauto/mtasa-blue/commit/1f2c6e75fb71b01f0053f151e766a232ed33692b 1f2c6e7] by '''Nico834''')&lt;br /&gt;
* Add missing definition GuiGridList::getColumnWidth ([https://github.com/multitheftauto/mtasa-blue/commit/b34b1d5362291bcf00c7a0a0b694f60e1dccb363 b34b1d5] by '''Lpsd''')&lt;br /&gt;
* Fixed [[resetPedVoice]] not working at all ([https://github.com/multitheftauto/mtasa-blue/commit/3d8bd504f009fc2aa66e1dc9d35427a889ccd6aa 3d8bd50] by '''Tracer''')&lt;br /&gt;
* Added LOD support for buildings ([https://github.com/multitheftauto/mtasa-blue/commit/77ab3e64a3c6dacdcee02a223b67aec6c5b97ec2 77ab3e6] by '''TheNormalnij''')&lt;br /&gt;
* Added render stages for 3D primitives (new ''stage'' parameter) ([https://github.com/multitheftauto/mtasa-blue/commit/841447684c2d1992656555f81d73da52b2ce5c4f 8414476] by '''tederis''')&lt;br /&gt;
* Added disable option for [[engineSetModelPhysicalPropertiesGroup]] ([https://github.com/multitheftauto/mtasa-blue/commit/b6216cad058582b0feb34e98e94531d4acbf7c5b b6216ca] by '''TheNormalnij''')&lt;br /&gt;
* Fixed return correct value for stuntDistance parameter ([https://github.com/multitheftauto/mtasa-blue/commit/1f464d61c8c5f1400faa5472ccb67d2436d52903 1f464d6] by '''XJMLN''')&lt;br /&gt;
* Fixed [[engineRestoreModelPhysicalPropertiesGroup]] restores incorrect group ([https://github.com/multitheftauto/mtasa-blue/commit/291dfb4bc9bd72307a4ba4b42ffcbfc03ded4e38 291dfb4] by '''TheNormalnij''')&lt;br /&gt;
* Fixed OGG sound files can't be played as RAW data ([https://github.com/multitheftauto/mtasa-blue/commit/2764b7983c4e1bde20b894ebcfef5f230b149030 2764b79] by '''FileEX''')&lt;br /&gt;
* Implement [[getElementBoundingBox]] for buildings ([https://github.com/multitheftauto/mtasa-blue/commit/7b228daea3e0dc22d808abcf0eb568d99efcf63d 7b228da] by '''TheNormalnij''')&lt;br /&gt;
* Fixed streaming size check after [[engineAddImage]] ([https://github.com/multitheftauto/mtasa-blue/commit/5cdc04d6d61f40e89a5da3d27ae9575f4a419a08 5cdc04d] by '''TheNormalnij''')&lt;br /&gt;
* Fixed [[removeWorldModel]] crash ([https://github.com/multitheftauto/mtasa-blue/commit/ae98b04753b54208961759b295bef44f0ffafe43 ae98b04] by '''TheNormalnij''')&lt;br /&gt;
* Fixed crash when using [[extinguishFire]] in [[onClientVehicleDamage]] event ([https://github.com/multitheftauto/mtasa-blue/commit/d6ae4e9e24b0b7de704a3cbeec25dfd661b4a3fc d6ae4e9] by '''FileEX''')&lt;br /&gt;
* Fixed weapon models being invisible when using the jetpack with [[setJetpackWeaponEnabled]] ([https://github.com/multitheftauto/mtasa-blue/commit/a68c2c4232c28c6ba5595a814b89be976c4fa9c3 a68c2c4] by '''FileEX''')&lt;br /&gt;
* Fixed animations validation to avoid crashes ([https://github.com/multitheftauto/mtasa-blue/commit/27a24b551d86c6fbf9ee308603f24b011e941399 27a24b5] by '''G-Moris''')&lt;br /&gt;
* Fixed a bug where the &amp;quot;attacker&amp;quot; parameter is always nil in the [[onClientObjectBreak]] event if the object is glass ([https://github.com/multitheftauto/mtasa-blue/commit/dca5e2065af4a0195526541f9a8285db0401616e dca5e20] by '''FileEX''')&lt;br /&gt;
* Fixed a bug where the [[onClientObjectBreak]] event was not triggered if the glass was broken by an explosion ([https://github.com/multitheftauto/mtasa-blue/commit/dca5e2065af4a0195526541f9a8285db0401616e dca5e20] by '''FileEX''')&lt;br /&gt;
* Fixed a bug that prevented players from switching weapons with an active jetpack ([https://github.com/multitheftauto/mtasa-blue/commit/180fbc0b5fdba95450e7a519f78f7588849349bf 180fbc0] by '''FileEX''')&lt;br /&gt;
* Fixed a bug where hitElement in the [[onClientVehicleCollision]] event was always nil for projectiles ([https://github.com/multitheftauto/mtasa-blue/commit/43cc7b3e34eb4680120eb8ebf40d31d845850df2 43cc7b3] by '''FileEX''')&lt;br /&gt;
* Fixed a bug where hydra flares did not work with [[createProjectile]] ([https://github.com/multitheftauto/mtasa-blue/commit/2bdac16d1d868f396786fbfdcfa2595004e1fff5 2bdac16] by '''FileEX''')&lt;br /&gt;
* Fixed inconsistent extra component names ([https://github.com/multitheftauto/mtasa-blue/commit/d4f884935626c638dca0f7f45c71cfb22c4e2d72 d4f8849] by '''FileEX''')&lt;br /&gt;
* Fixed a bug where after changing the key in the bind settings, only the key for the &amp;quot;down&amp;quot; status changed, while the &amp;quot;up&amp;quot; key remained unchanged.([https://github.com/multitheftauto/mtasa-blue/commit/3ebefc37951e24cbfb25035d99045d67571b5324 3ebefc3] by '''FileEX''')&lt;br /&gt;
* Maked frame graph scale accordingly to resolution ([https://github.com/multitheftauto/mtasa-blue/commit/e431474c676a253004a26d86fc9e1a6100d329d4 e431474] by '''ffsPLASMA''')&lt;br /&gt;
* Fixed old [[setElementModel]] memory leak ([https://github.com/multitheftauto/mtasa-blue/commit/4e7afa2586c6992a75ac5312378c1096d87148ae 4e7afa2] by '''tederis''')&lt;br /&gt;
* Fixed [[getObjectProperty]] returns invalid ''air_ressistance'' property ([https://github.com/multitheftauto/mtasa-blue/commit/b51e1116283e9ec453881d3c48229b96c6198d5a b51e111] by '''FileEX''')&lt;br /&gt;
* Fixed missing states in [[getPedControlState]] ([https://github.com/multitheftauto/mtasa-blue/commit/3333a115f1a14f00378161681aeba609b4e993c0 3333a11] by '''FileEX''')&lt;br /&gt;
* Fixed for randomly bright objects after weapon change  ([https://github.com/multitheftauto/mtasa-blue/commit/9b9120c73ec97bf1b2f24703889a62fc19326f1f 9b9120c] by '''FileEX''')&lt;br /&gt;
* Fixed some small problems with Device Selection Dialog ([https://github.com/multitheftauto/mtasa-blue/commit/6f90880bee4d9169d4eda5f6afc63f4ed1bf652f 6f90880] by '''forkerer''')&lt;br /&gt;
* Allow dynamic models to be created as buildings ([https://github.com/multitheftauto/mtasa-blue/commit/642438ec1302daba50b6f6069844e96cbaa31818 642438e] by '''TheNormalnij''')&lt;br /&gt;
* Fixed crash when disconnecting from server after creating projectiles ([https://github.com/multitheftauto/mtasa-blue/commit/9ab6104d9c1ec246fde29ae6bf303ae5848bbbe1 9ab6104] by '''TheNormalnij''')&lt;br /&gt;
* Allow client peds to enter/exit client vehicles ([https://github.com/multitheftauto/mtasa-blue/pull/3678 #3678], [https://github.com/multitheftauto/mtasa-blue/commit/67beec77b06897552dc2c756c15283bfdc19b143 67beec7] by '''gownosatana''' and '''Tracer''')&lt;br /&gt;
* Use immersive dark mode on game window ([https://github.com/multitheftauto/mtasa-blue/commit/fd9520498919ae191c718c49b2a5c742bbbf8239 fd95204] by '''FileEX''')&lt;br /&gt;
* Added damageable objects support for [[engineRequestModel]] ([https://github.com/multitheftauto/mtasa-blue/commit/21593b9239765343ad5a4975c9f8424e571a036d 21593b9] by '''TheNormalnij''')&lt;br /&gt;
* Fixed crash with [[setElementHealth]] in [[onClientPedDamage]] event ([https://github.com/multitheftauto/mtasa-blue/commit/2d3397df56827f7c218689873f8b4741ea9af44e 2d3397d] by '''FileEX''')&lt;br /&gt;
* Fixed [[setPedControlState]] is aborted when ped created/player join ([https://github.com/multitheftauto/mtasa-blue/commit/8117ebcb95d3e3c35c400ee073a6ebab81e3f9fb 8117ebc] by '''FileEX''')&lt;br /&gt;
* Added '''buildings''' support to [[engineApplyShaderToWorldTexture]] ([https://github.com/multitheftauto/mtasa-blue/commit/fe1dd063170aef6a866bc241c305278a73200fdd fe1dd06] by '''TheNormalnij''')&lt;br /&gt;
* Fixed unintended behavior for ped control states ([https://github.com/multitheftauto/mtasa-blue/commit/a38e6acaf5c0fd83b5627660439f36d380cd26e6 a38e6ac] by '''Nico834''')&lt;br /&gt;
* Fixed SVG colors bug ([https://github.com/multitheftauto/mtasa-blue/commit/04f297b7b1aecb3753c8fbfa19fa9627abf422b4 04f297b] by '''TheNormalnij''')&lt;br /&gt;
* Fixed &amp;quot;CEF Launcher&amp;quot; process remaining after closing MTA ([https://github.com/multitheftauto/mtasa-blue/commit/a6c00278a5329e3b2b870b298d78565b14a7bed2 a6c0027] by '''botder''')&lt;br /&gt;
* Removed ''login'' cmd from chat history ([https://github.com/multitheftauto/mtasa-blue/commit/4639aea8a5544bfa4460bfcc8bba1d5b032e931a 4639aea] by '''PlatinMTA''')&lt;br /&gt;
* Fixed in-game updater dialog incorrectly showing 0% progress ([https://github.com/multitheftauto/mtasa-blue/commit/40d9ac11a9864d4f26c9eb1979e3a30ec0624061 40d9ac1] by '''Dutchman101''')&lt;br /&gt;
* Fixed invalid references counter to TXD after [[engineSetModelTXDID]] (top 1 crash according to players crash stats) ([https://github.com/multitheftauto/mtasa-blue/commit/1b7e9e82997fb4ac2eec5722d9134299902a16e6 1b7e9e8] by '''TheNormalnij''')&lt;br /&gt;
* Fixed server cache memory leak on connecting to another server ([https://github.com/multitheftauto/mtasa-blue/commit/e3476592fc46dc28f9da98f525797ae94ebf3ec3 e347659] by '''Lpsd''')&lt;br /&gt;
* Added the ability to set CPU affinity (CPU 0) in the '''advanced''' tab in the settings ([https://github.com/multitheftauto/mtasa-blue/commit/d04c92b24e7b85f6015fa93192ddda06e9023c85 d04c92b] by '''FileEX''')&lt;br /&gt;
* Fixed crash in ''CClientDisplayManager'' (top 2 crash according to players crash stats) ([https://github.com/multitheftauto/mtasa-blue/commit/0df0a4b40f7aea7c16473d0844a03fcece888420 0df0a4b] by '''Lpsd''')&lt;br /&gt;
&lt;br /&gt;
=== Server ===&lt;br /&gt;
* Check deprecated account name length on [[banPlayer]] to fix all players getting kicked ([https://github.com/multitheftauto/mtasa-blue/commit/b5e2332ca5857f3e984467ca0cb8163ec998ea06 b5e2332] by '''patrikjuvonen''')&lt;br /&gt;
* Fixed a crash in CHandlingManager ([https://github.com/multitheftauto/mtasa-blue/commit/b6867a0d2ed0b4ab12a4461c3f1ca7d667bdedbc b6867a0] by '''Olya-Marinova''')&lt;br /&gt;
* Removed min-version lua function from old MTA versions ([https://github.com/multitheftauto/mtasa-blue/commit/222b2720c93f29977fffb722f8d42ea3fb5f790d 222b272] by '''Olya-Marinova''')&lt;br /&gt;
* Disallow loadstring by default ([https://github.com/multitheftauto/mtasa-blue/commit/89e2d375d12deb026ee91fedc5e1ced04dc9a723 89e2d37] by '''srslyyyy''')&lt;br /&gt;
* Added valid values for 'donotbroadcastlan' setting ([https://github.com/multitheftauto/mtasa-blue/commit/f8d4422ad75c0d7f21894f9f868aa37ec6993a35 f8d4422] by '''Dark-Dragon''')&lt;br /&gt;
* Fixed &amp;quot;ped revives when syncer changes&amp;quot; ([https://github.com/multitheftauto/mtasa-blue/commit/af604ae7dfec742661206fb809f149140ce3a960 af604ae] by '''Zangomangu''')&lt;br /&gt;
* Fixed files not unloading after renaming ([https://github.com/multitheftauto/mtasa-blue/commit/2846e2794af1d9d441b7b988f49af521bd765fb0 2846e27] by '''W3lac3''')&lt;br /&gt;
* Added ability to limit client triggered events via [[triggerServerEvent]] ([https://github.com/multitheftauto/mtasa-blue/commit/eae47fe2f432d9053c425fd515ea27f963c254ec eae47fe] by '''Lpsd''')&lt;br /&gt;
* Added FileExists check to CMainConfig::AddMissingSettings ([https://github.com/multitheftauto/mtasa-blue/commit/1ebaa28e0381fb114b946f2f5a4d4bc5834ebd03 1ebaa28] by '''Lpsd''')&lt;br /&gt;
* Added server side weapon related checks ([https://github.com/multitheftauto/mtasa-blue/commit/86448ea52c7ee13e554a907c424aa3c891e51e31 86448ea] by '''NanoBob''')&lt;br /&gt;
* Added [[dbConnect]] option for MySQL ''&amp;quot;use_ssl=0&amp;quot;'' ([https://github.com/multitheftauto/mtasa-blue/commit/e6476767a9b6848467f0d123830dd2f90bd4442d e647676] by '''Lpsd''')&lt;br /&gt;
* Added ''content'' parameter to [[onPlayerPrivateMessage]] event ([https://github.com/multitheftauto/mtasa-blue/commit/79f8ed6a374d62e5cf1ec707b2ba25e3a959f509 79f8ed6] by '''FileEX''')&lt;br /&gt;
* Fix ability to move server-side vehicles that are far away from the player. New parameter can be set in the [[Server_mtaserver.conf#vehicle_contact_sync_radius|mtaserver.conf]] ([https://github.com/multitheftauto/mtasa-blue/commit/e3338c2fbbdb500c4ce28dc0677ceadef1f1ca4c e3338c2] by '''MegadreamsBE''')&lt;br /&gt;
* Added ''sync'' parameter for vehicles ([https://github.com/multitheftauto/mtasa-blue/commit/f88d31306d3c7fadfbc1542c85922612fd00b131 f88d313] by '''znvjder''')&lt;br /&gt;
* Fixed server-side pickup collision size ([https://github.com/multitheftauto/mtasa-blue/commit/49d97513e1eb2e0c96c5aa5a1d542d14131edd76 49d9751] by '''Proxy-99''') &lt;br /&gt;
* Fixed ''CSimBulletsyncPacket'' crash ([https://github.com/multitheftauto/mtasa-blue/commit/ee8bc92907a112a5584844329dbb07cc82326ad1 ee8bc92] by '''G-Moris''')&lt;br /&gt;
* Fixed onVehicleExit doesn't trigger if pulled out ([https://github.com/multitheftauto/mtasa-blue/commit/af4f7facca73bb68238437e6eff3504bd6f1cfe0 af4f7fa] by '''Proxy-99''')&lt;br /&gt;
* Fixed arguments in [[setPedAnimation]] being ignored when nil was passed ([https://github.com/multitheftauto/mtasa-blue/commit/f6f544e6b54054a06497fdf94cd077b862af8055 f6f544e] by '''FileEX''')&lt;br /&gt;
* Fixed Sirens not removed correctly ([https://github.com/multitheftauto/mtasa-blue/commit/9e419620069ec8ad5828c50295c1901685166cf9 9e41962] by '''Proxy-99''')&lt;br /&gt;
* Fixed a bug where [[setPedWeaponSlot]] did not update data in [[getPedWeapon]] and [[getPedWeaponSlot]] ([https://github.com/multitheftauto/mtasa-blue/commit/9615523faf84f584179412fb8e0cc04f9f4ee48f 9615523] by '''FileEX''')&lt;br /&gt;
* Added '''player''' parameter to [[onVehicleExplode]] ([https://github.com/multitheftauto/mtasa-blue/commit/1ec1f5be69d3ef99bd2e26fd3d008a7cecd0a5ad 1ec1f5b] by '''FileEX''')&lt;br /&gt;
* Excluded '''meta.xml''' from glob patterns for security reasons ([https://github.com/multitheftauto/mtasa-blue/commit/78f6d669adc97c51a825250dd4dbf1a4a4a0ff15 78f6d66] by '''FileEX''')&lt;br /&gt;
* Fixed the bug where changing a vehicle to one with a different number of seats caused passengers to experience network trouble ([https://github.com/multitheftauto/mtasa-blue/commit/1fcd732ca9031060602c8e2425e40ce602d35253 1fcd732] by '''FileEX''')&lt;br /&gt;
* Glob patterns added to meta.xml for HTML files ([https://github.com/multitheftauto/mtasa-blue/commit/7e6b4d02ec113b7ce3a6fd9937a6e8ad0a1ad9cb 7e6b4d0] by '''FileEX''')&lt;br /&gt;
* Fixed console not maintaining position &amp;amp; size when GUI skin changed ([https://github.com/multitheftauto/mtasa-blue/commit/30d8e6dbfe75db47cf396aa909f43c24c4dbe127] by '''NanoBob''')&lt;br /&gt;
* Added '''includeCustom''' argument for [[getValidPedModels]] clientside ([https://github.com/multitheftauto/mtasa-blue/commit/889567a7a0ecb8a8b8d938826d2395ef9f43a76b] by '''Fernando-A-Rocha''')&lt;br /&gt;
* Fixed '''min_mta_version''' tag for server ([https://github.com/multitheftauto/mtasa-blue/commit/8c0a01bac62ecc3e9510133dee9f8d6700065f03 8c0a01b] by '''Fernando-A-Rocha''')&lt;br /&gt;
* Allowed user to pass multiple resource names to start/stop/restart ([https://github.com/multitheftauto/mtasa-blue/commit/6f5fb9c65ee93a5c1692b0d3516a483dcea48f08 6f5fb9c] by '''botder''')&lt;br /&gt;
* Added sync peds/players animations for new players ([https://github.com/multitheftauto/mtasa-blue/commit/b32eafc70816ece8ad995d98d380d8f6e9950475 b32eafc] by '''FileEX''')&lt;br /&gt;
* Optimized processing big files by server ([https://github.com/multitheftauto/mtasa-blue/commit/cb90339aad461d3ee8c1008f2da10934afc38a4c cb90339] by '''AlexTMjugador''')&lt;br /&gt;
* Separate icon for ''mta-server.exe'' ([https://github.com/multitheftauto/mtasa-blue/commit/6cb9d3edf9686749e524f136985cefb53772898e 6cb9d3e] by '''Nico834''')&lt;br /&gt;
* Fixed a bug that caused warnings in debugscript when using depracated function names as variable names ([https://github.com/multitheftauto/mtasa-blue/commit/f23e39521b7e35ad5389e467360fbc525c099887 f23e395] by '''YelehaUwU''')&lt;br /&gt;
&lt;br /&gt;
=== More Technical Changes and Bug Fixes ===&lt;br /&gt;
&amp;lt;section show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
:* Updated CLuaFunctionParser.h ([https://github.com/multitheftauto/mtasa-blue/commit/55647f4023c78a846870f7c96069fab411cff5c5 55647f4] by '''Xenius97''')&lt;br /&gt;
:* Fixed build after above update ([https://github.com/multitheftauto/mtasa-blue/commit/9dcc651d42ae78b7b04257e7612c5b594cb0fffd 9dcc651] by '''Pirulax''')&lt;br /&gt;
:* Fixed std::unordered_map&amp;lt;std::string, std::string&amp;gt; parsing ([https://github.com/multitheftauto/mtasa-blue/commit/005592417b42de63c3d8ba9c572a81cdc8f96164 0055924] by '''tederis''')&lt;br /&gt;
:* Addendum to [https://github.com/multitheftauto/mtasa-blue/pull/3251 #3251] ([https://github.com/multitheftauto/mtasa-blue/commit/9544a34a28d3b4e766d7d07a44d63a8fe45dc506 9544a34] by '''Lpsd''')&lt;br /&gt;
:* Fixes for [https://github.com/multitheftauto/mtasa-blue/pull/3251 #3251] ([https://github.com/multitheftauto/mtasa-blue/commit/07013d24766a6259f4115bd0349a86f790dbf5d0 07013d2] by '''Lpsd''')&lt;br /&gt;
:* Fixed SetStreamingBufferSize possibly accessing memory out-of-bounds ([https://github.com/multitheftauto/mtasa-blue/commit/e08b84fbfe6ad0431605b31c2ba5a50a8f116dc9 e08b84f] by '''Pirulax''')&lt;br /&gt;
:* Added a check to verify itemList validity ([https://github.com/multitheftauto/mtasa-blue/commit/668073787fa6b952d0f1520e8ccae0999dbdba13 6680737] by '''R4ven47''')&lt;br /&gt;
:* Various code clean ups and refactors&lt;br /&gt;
::* Removed COffsetsMP and EU addresses ([https://github.com/multitheftauto/mtasa-blue/commit/52b0115a2d9157b7a153b5f24316ff6fd053e79b 52b0115] by '''Merlin''')&lt;br /&gt;
::* Removed COffsets and EU addresses ([https://github.com/multitheftauto/mtasa-blue/commit/959141de324126245d2b5ebf029c924302ff64e9 959141d] by '''Merlin''')&lt;br /&gt;
::* Clean ups ''multiplayer_sa'' code ([https://github.com/multitheftauto/mtasa-blue/commit/38982043978dd1ec72230569a6d534792e7c18bd 3898204] by '''CrosRoad95''')&lt;br /&gt;
::* Removed old easter-egg &amp;amp; debug code ([https://github.com/multitheftauto/mtasa-blue/commit/b26f80c3d72d628d63807529b408be4b61a5be60 b26f80c], [https://github.com/multitheftauto/mtasa-blue/commit/530212f34fc44e95599ca5e39e608583ecdbb5cc 530212f] by '''botder''' and '''Merlin''')&lt;br /&gt;
::* Refactored entity hierarchy &amp;lt;!-- Fixed accepting possible malicious packets --&amp;gt; ([https://github.com/multitheftauto/mtasa-blue/commit/fdaced046a9421a39de87b81eaf0f7de7c234c4b fdaced0] by '''Tracer''')&lt;br /&gt;
::* Removed unused symbol from ''CConsole'' class ([https://github.com/multitheftauto/mtasa-blue/commit/4fe9084a2e5c5eeed4b0a9a30a07607c812e923b 4fe9084] by '''Nico834''')&lt;br /&gt;
::* Refactored ''CLuaBlipDefs'' ([https://github.com/multitheftauto/mtasa-blue/commit/d05d09be8b9bd1327e37631411fa1e3b16c4dbb7 d05d09b], [https://github.com/multitheftauto/mtasa-blue/commit/c278c12debfd346377354017992543fc7cf6397b c278c12] by '''FileEX''')&lt;br /&gt;
::* Refactored ''CLuaTeamDefs'' ([https://github.com/multitheftauto/mtasa-blue/commit/74ffa1d0138ab3d848b0e081ca265f18ae6c7bd8 74ffa1d], [https://github.com/multitheftauto/mtasa-blue/commit/f37bbada1381370eeadabd4f4dde2a024ec48f5f f37bbad] by '''Nico834''')&lt;br /&gt;
::* Removed dead ''CAnimManagerSA'' code ([https://github.com/multitheftauto/mtasa-blue/commit/d18d7d35fb50fdeea3f70ad688a5857b29867185 d18d7d3] by '''G-Moris''')&lt;br /&gt;
::* Refactored class hierarchy and removed VTBL hacks ([https://github.com/multitheftauto/mtasa-blue/commit/61d1caffb5bfa9c620c08d43280150906dd172d5 61d1caf] by '''TheNormalnij''')&lt;br /&gt;
::* Refactored ''CWeaponSA'' and ''CPedSA'' classes ([https://github.com/multitheftauto/mtasa-blue/commit/a3b7c8519d0d167c66e70c8c7ed5d2f810b7ae39 a3b7c85], [https://github.com/multitheftauto/mtasa-blue/commit/2526a7dd6cde545e600792dcac3ab1b8ece0edec 2526a7d] by '''FileEX''')&lt;br /&gt;
:* Addd Comments to Frame Rate Fixes in CMultiplayerSA_FrameRateFixes.cpp ([https://github.com/multitheftauto/mtasa-blue/commit/e4e6d1b5a9609cb093a191db405c61339d4280d2 e4e6d1b] by '''Merlin''')&lt;br /&gt;
:* Fixed build after CEF update ([https://github.com/multitheftauto/mtasa-blue/commit/9980252446a6869609b1afa1ae1168282a99cb17 9980252] by '''TheNormalnij''')&lt;br /&gt;
:* Bump chromedriver from 114.0.2 to 119.0.1 in /utils/localization/generate-images ([https://github.com/multitheftauto/mtasa-blue/commit/5d8d3756d98b0272687b87c30adca2961eee86c8 5d8d375])&lt;br /&gt;
:* Bump axios from 1.4.0 to 1.6.1 in /utils/localization/generate-images ([https://github.com/multitheftauto/mtasa-blue/commit/ba018013085058905aa789c4fa3f39c4ed32fc69 ba01801])&lt;br /&gt;
:* Fixed file lock after img:destroy ([https://github.com/multitheftauto/mtasa-blue/commit/c2ccfd2c648a2d3f33ead2169262c30533f79bac c2ccfd2] by '''TheNormalnij''')&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
:* Bump follow-redirects from 1.15.2 to 1.15.6 in /utils/localization/generate-images ([https://github.com/multitheftauto/mtasa-blue/commit/437dbcd8024c5217c22ef0e38719f93f33f47ce5 437dbcd])&lt;br /&gt;
:* Fix permission check in File.create method ([https://github.com/multitheftauto/mtasa-blue/commit/92144a4d7383af09dfa05b7bcd3db09fa487e6fd 92144a4] by '''theSarrum''')&lt;br /&gt;
:* mbedTLS fix for cURL 8.8.0 ([https://github.com/multitheftauto/mtasa-blue/commit/4f7e0d87ec04e44d2e47f5b869c2d7c765817c0f 4f7e0d8] by '''Lpsd''')&lt;br /&gt;
:* Discord RPC Tweaks ([https://github.com/multitheftauto/mtasa-blue/commit/8ef351eabe46fd50da096247d8b6fc74508cb911 8ef351e] by '''theSarrum''')&lt;br /&gt;
:* Fixed small overhead in argument parser for strings ([https://github.com/multitheftauto/mtasa-blue/commit/d20582d770dfd2a1677d9981005b3b6d28fb8e4e d20582d] by '''TheNormalnij''')&lt;br /&gt;
:* Bump ws from 8.13.0 to 8.17.1 in /utils/localization/generate-images ([https://github.com/multitheftauto/mtasa-blue/commit/cc172fcae7654ead0d3530a4819c71f76205a175 cc172fc])&lt;br /&gt;
:* Generic exception type for argument parser instead of std::invalid_argument ([https://github.com/multitheftauto/mtasa-blue/commit/2043acfdb210a8f1158501e2fbb431b625bbf74d 2043acf] by '''tederis''')&lt;br /&gt;
:* Added comments for hooks in CMultiplayerSA_CrashFixHacks.cpp ([https://github.com/multitheftauto/mtasa-blue/commit/0327cb1bef9b234451f8a22ece9c6c70fdc9adb0 0327cb1] by '''FileEX''')&lt;br /&gt;
:* Optimization handling ([https://github.com/multitheftauto/mtasa-blue/commit/e3a8bd96d4eccb30e439ba8bd4a2029d01586154 e3a8bd9], [https://github.com/multitheftauto/mtasa-blue/commit/5ac6c8adad9c9ffd4a1c299c7cd548713e485bd6 5ac6c8a] by '''G-Moris''')&lt;br /&gt;
:* Added ability to use varargs in ArgumentParser functions ([https://github.com/multitheftauto/mtasa-blue/commit/8c2f95a5ffade0e7fb212b62282e69d7f433d36f 8c2f95a] by '''Tracer''')&lt;br /&gt;
:* Fixed google-breakpad in newer GCC versions ([https://github.com/multitheftauto/mtasa-blue/commit/5508c7e4058ad9d29cacc9964f8e84df2c60d14f 5508c7e] by '''Tracer''')&lt;br /&gt;
:* Validate serial on player join ([https://github.com/multitheftauto/mtasa-blue/commit/84437e49e6ebca758e1e87d93e7846f9aa99a673 84437e4] by '''Fernando-A-Rocha''')&lt;br /&gt;
:* Extract TXD class ([https://github.com/multitheftauto/mtasa-blue/commit/733683d70dc037fdcbb256fb17d86e93bfedd239] by '''TheNormalnij''')&lt;br /&gt;
:* Fixed a bug with desynchronization of the values of some fields of the ''CTickRateSettings'' structure ([https://github.com/multitheftauto/mtasa-blue/commit/af5b6968e0a28dbde7d92f3828dead0f1a936eec af5b696], [https://github.com/multitheftauto/mtasa-blue/commit/514a3b36d09906f09bb32e900c39dc09b1c29d10 514a3b3] by '''nweb''')&lt;br /&gt;
:* Fixed ''MinClientReqCheck'' and improve resource upgrade ([https://github.com/multitheftauto/mtasa-blue/commit/f0954109c0644c551ae3ec1df4474d1857e4bed8 f095410] by '''Fernando-A-Rocha''')&lt;br /&gt;
:* Refactored and improved player map (F11) ([https://github.com/multitheftauto/mtasa-blue/commit/2c5cf3226a573637b91d8b255d57113b7043dc28 2c5cf32] by '''Fernando-A-Rocha''')&lt;br /&gt;
:* Fixed ''CVector'' optional arguments ([https://github.com/multitheftauto/mtasa-blue/commit/6a70cf7def14db86980a499d0fdf4c63565915e1 6a70cf7] by '''Tracer''')&lt;br /&gt;
:* Fixed memory overwriting by ''EnumToString'' &amp;amp; ''StringToEnum'' ([https://github.com/multitheftauto/mtasa-blue/commit/3ab068ba213abca718ace47ac3bb8df9e4b1c3fc 3ab068b] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
== 13 Vendor Updates ==&lt;br /&gt;
=== Client ===&lt;br /&gt;
* Updated libpng to 1.6.50 ([https://github.com/multitheftauto/mtasa-blue/commit/c24b39d41fd768337c3d336a944588d53dfaba44] by '''Nico834''')&lt;br /&gt;
* Updatee CEF to 127.3.5+g114ea2a+chromium-127.0.6533.120 ([https://github.com/multitheftauto/mtasa-blue/commit/bca4dff8dc490328000d7653a9166704d859b7e5 bca4dff] by '''Dutchman101''')&lt;br /&gt;
* Updated Unifont to 15.1.05 ([https://github.com/multitheftauto/mtasa-blue/commit/02115a5c00e2480bbb3b829b655869e7436de955 02115a5] by '''Dutchman101''')&lt;br /&gt;
&lt;br /&gt;
=== Server ===&lt;br /&gt;
* Updated cURL to 8.14.1 ([https://github.com/multitheftauto/mtasa-blue/commit/7c27c20da7503c68234cde0b726f10a3dcdf85e3] by '''Nico834''')&lt;br /&gt;
* Updated MySQL to 8.4.0 &amp;amp; OpenSSL to 3.3.1 ([https://github.com/multitheftauto/mtasa-blue/commit/a44d673bb8731506418fdbaa6690b339a98d82c1 a44d673] by '''botder''')&lt;br /&gt;
* Updated SQLite to 3.46.0 ([https://github.com/multitheftauto/mtasa-blue/commit/30e31af2ca1ae96e03386670a9df6db70336b968 30e31af] by '''Dutchman101''')&lt;br /&gt;
&lt;br /&gt;
=== Shared ===&lt;br /&gt;
* Updated mbedTLS to 3.6.4 ([https://github.com/multitheftauto/mtasa-blue/commit/45955dad5471f49e2784e37cbafd1b92196abe96] by '''Nico834''')&lt;br /&gt;
* Updated 7-Zip Standalone plugins to 24.07 (24.7.0.0) ([https://github.com/multitheftauto/mtasa-blue/commit/9b979b2d5c7f4b885046a85d9895e58416563890 9b979b2] by '''Dutchman101''')&lt;br /&gt;
* Updated freetype to freetype-37cefe3 (freetype/freetype@37cefe3) ([https://github.com/multitheftauto/mtasa-blue/commit/89e022cb8586aba5bdacd7b56c7d45c9b7b95f97 89e022c] by '''Dutchman101''')&lt;br /&gt;
* Updated nvapi from r550 to r555 ([https://github.com/multitheftauto/mtasa-blue/commit/5fdcada80a18af530381b04f54c3c69b6988f479 5fdcada] by '''Dutchman101''')&lt;br /&gt;
* Updated unrar to 7.0.9 ([https://github.com/multitheftauto/mtasa-blue/commit/ab9461be5777427261bc3a330acb4c0f5cdc2c8b ab9461b] by '''Dutchman101''')&lt;br /&gt;
* Updated FreeType to 2.13.2 ([https://github.com/multitheftauto/mtasa-blue/commit/a783e994264d4e954489e31459505c53759ca7f1 a783e99] by '''Dutchman101''')&lt;br /&gt;
* Updated zlib from 1.2.13 to 1.3 ([https://github.com/multitheftauto/mtasa-blue/commit/0f37ac0b18845e9f035d0ca45bbb41b9cd1aa979 0f37ac0] by '''Dutchman101''')&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
=== 46+ Changes and Bug Fixes ===&lt;br /&gt;
&lt;br /&gt;
'''admin'''&lt;br /&gt;
:* Removed execute code functionality for safety reasons ([https://github.com/multitheftauto/mtasa-resources/commit/507a04937524997410e450a6d4292974fa801bf8 507a049] by '''srslyyyy''')&lt;br /&gt;
:* Updated skins.xml ([https://github.com/multitheftauto/mtasa-resources/commit/b5306484a789cc59b05f4182505ac07df3d90e07 b530648] by '''Shady.lua''')&lt;br /&gt;
:* Fixed warnings ([https://github.com/multitheftauto/mtasa-resources/commit/d7b02022fa8168fc300dd562118100265cf0688b d7b0202] by '''jlillis''')&lt;br /&gt;
:* Making the admin window focused ([https://github.com/multitheftauto/mtasa-resources/commit/33f7cc938d243687fa36fa300ec588b2d057d02c 33f7cc9] by '''Proxy-99''')&lt;br /&gt;
:* Resource settings button is only displayed if there are settings ([https://github.com/multitheftauto/mtasa-resources/commit/0224ef52c699f27bd6e0e6364fbc81ecd0ec345f 0224ef5] by '''T-MaxWiese-T''')&lt;br /&gt;
:* Fixed nil index error and removed invalid characters causing syntax errors ([https://github.com/multitheftauto/mtasa-resources/commit/79857393ddb42f52ee05cf5758d5fdc8c2ff845c 7985739] by '''rad3sh''')&lt;br /&gt;
:* Allow disabling/enabling default reporting system ([https://github.com/multitheftauto/mtasa-resources/commit/0dbb83df7d3e9a20a2c897612db778bf4e395c92 0dbb83d] by '''Viude''')&lt;br /&gt;
:* Updated clientcheckban setting to ban serial instead of IP ([https://github.com/multitheftauto/mtasa-resources/commit/fa5beb96e10d9f30d9565ca212fe901f88e413a5 fa5beb9] by '''Viude''')&lt;br /&gt;
:* Fixed that double clicking on a resource without setting opened the GUI settings window ([https://github.com/multitheftauto/mtasa-resources/commit/82d5b835b503594101a99041498501e19a433a79 82d5b83] by '''T-MaxWiese-T''')&lt;br /&gt;
&lt;br /&gt;
'''admin2'''&lt;br /&gt;
:* Forward-ported permissions widget from admin1 and minor fixes ([https://github.com/multitheftauto/mtasa-resources/commit/25dcc4c655de26de0a2d0eb1b55ef7f3b3f6725e 25dcc4c] by '''Dark-Dragon''')&lt;br /&gt;
:* Fixed /report message viewer widget and minor fixes ([https://github.com/multitheftauto/mtasa-resources/commit/6dbdf2cf90d0e447879bea86942e01caf949b8f5 6dbdf2c] by '''Dark-Dragon''')&lt;br /&gt;
:* Refactored bans functionality ([https://github.com/multitheftauto/mtasa-resources/commit/d8c35b0a38a295d119054c4328a892c4e26be358 d8c35b0] by '''jlillis''')&lt;br /&gt;
:* Fixed messagebox not showing ([https://github.com/multitheftauto/mtasa-resources/commit/5afe0247e6ca44c5754a2d9a6a0af7bc8b57f967 5afe024] by '''FileEX''')&lt;br /&gt;
:* Added missing glitches and world properties ([https://github.com/multitheftauto/mtasa-resources/commit/6856aa075c8e5674379c2a89f355d8b167ab6fdb 6856aa0] by '''FileEX''')&lt;br /&gt;
:* Added content for &amp;quot;Users&amp;quot; sub-tab in the &amp;quot;Rights&amp;quot; tab ([https://github.com/multitheftauto/mtasa-resources/commit/3f8ecca953cc3dfa84e4d1b38b6b4c41f323688b 3f8ecca] by '''FileEX''')&lt;br /&gt;
:* Removed execute code functionality for safety reasons ([https://github.com/multitheftauto/mtasa-resources/commit/c4bc73a2b088b98116ece27065cc7f5a1dced15b c4bc73a] by '''jlillis''')&lt;br /&gt;
:* Replaced checkboxes with a gridlist for glitches and special world properties ([https://github.com/multitheftauto/mtasa-resources/commit/1dcb2953757c6741c93b9c63db33c032183047bc 1dcb295] by '''FileEX''')&lt;br /&gt;
:* Added ability to change server configuration settings ([https://github.com/multitheftauto/mtasa-resources/commit/118d58e383f631f111fe3f2463480182235c71d1 118d58e] by '''FileEX''')&lt;br /&gt;
:* Added content for &amp;quot;Resources&amp;quot; sub-tab in the &amp;quot;Rights&amp;quot; tab ([https://github.com/multitheftauto/mtasa-resources/commit/f16577e24ca9125eac5f2e96621077ad0d213b69 f16577e] by '''FileEX''')&lt;br /&gt;
:* Making the admin window focused ([https://github.com/multitheftauto/mtasa-resources/commit/33f7cc938d243687fa36fa300ec588b2d057d02c 33f7cc9] by '''Proxy-99''')&lt;br /&gt;
:* Fixed panel bind bug after reconnect ([https://github.com/multitheftauto/mtasa-resources/commit/c96bdd5297cf180f947596c1eded8929b4982e6c c96bdd5] by '''ricksterhd123''')&lt;br /&gt;
&lt;br /&gt;
'''defaultstats'''&lt;br /&gt;
:* Don't re-apply stats on every respawn ([https://github.com/multitheftauto/mtasa-resources/commit/9fde199ec5025052468df0255bf5c5011ef29718 9fde199] by '''Dutchman101''')&lt;br /&gt;
:* Fixed issue where defaultstats did not set player stats correctly ([https://github.com/multitheftauto/mtasa-resources/commit/567d10c552305dae3f57d5c422a34c25f22fdc12 567d10c] by '''MittellBuurman''')&lt;br /&gt;
&lt;br /&gt;
'''editor'''&lt;br /&gt;
:* Various fixes for local spawned or invalid elements ([https://github.com/multitheftauto/mtasa-resources/commit/4e3c57941cd789cff8d9ce240e99edca871a345d 4e3c579] by '''chris1384''')&lt;br /&gt;
:* Various bug fixes and improvements ([https://github.com/multitheftauto/mtasa-resources/commit/4674fa9c6dbff7a1073fb949cac44588c65df3fb 4674fa9] by '''IIYAMA12''')&lt;br /&gt;
:* Fixed rotation issues ([https://github.com/multitheftauto/mtasa-resources/commit/679c01b93132050548a86dba25ead7feaf9d5a1f 679c01b] by '''Nico834''')&lt;br /&gt;
:* Toggleable rotation mechanic and improve threshold ([https://github.com/multitheftauto/mtasa-resources/commit/83e2c79cbd959aa54c55d4220a5b4d38747e8353 83e2c79] by '''chris1384''')&lt;br /&gt;
:* Added missing objects and collisions ([https://github.com/multitheftauto/mtasa-resources/commit/4e83755d51345c0dc8e2e0f2ddf61588bf854641 4e83755] by '''THEGizmoOfficial''')&lt;br /&gt;
&lt;br /&gt;
'''edf'''&lt;br /&gt;
:* Fixed massive lag after stopping ''editor'' resource ([https://github.com/multitheftauto/mtasa-resources/commit/4674fa9c6dbff7a1073fb949cac44588c65df3fb 4674fa9] by '''IIYAMA12''')&lt;br /&gt;
&lt;br /&gt;
'''editor_main'''&lt;br /&gt;
:* Improvements ([https://github.com/multitheftauto/mtasa-resources/commit/5bf553f85cb9c53027814fe666268cb24ed66b2e 5bf553f], [https://github.com/multitheftauto/mtasa-resources/commit/e9b75fd615922c7d70f4e435a05fa933dcb9d2a5 e9b75fd] by '''q8X''')&lt;br /&gt;
&lt;br /&gt;
'''editor_gui'''&lt;br /&gt;
:* Fixed test panel issues ([https://github.com/multitheftauto/mtasa-resources/commit/e558c846e8b0589997f342f431b36fdc371da000 e558c84] by '''chris1384''')&lt;br /&gt;
&lt;br /&gt;
'''fallout'''&lt;br /&gt;
:* Refactor &amp;amp; many improvements ([https://github.com/multitheftauto/mtasa-resources/commit/c733b69a735d004235ba61b1201ac1412acc6482 c733b69] by '''IIYAMA12''')&lt;br /&gt;
&lt;br /&gt;
'''freeroam'''&lt;br /&gt;
:* Updated skins.xml ([https://github.com/multitheftauto/mtasa-resources/commit/cacbe40a805402dec3a62180b987d4b777817ea6 cacbe40] by '''Shady.lua''')&lt;br /&gt;
:* Added Walk styles ([https://github.com/multitheftauto/mtasa-resources/commit/4a18d7585a2fa45eaed18d4b4796744a235a23c5 4a18d75] by '''Shady.lua''')&lt;br /&gt;
:* Security improvements ([https://github.com/multitheftauto/mtasa-resources/commit/2ec92132036d0dc073279dda3c88d71f578d651f 2ec9213] by '''IIYAMA12''')&lt;br /&gt;
:* Fixed freezetime flickering ([https://github.com/multitheftauto/mtasa-resources/commit/b40f27be0274b641c2cddd4c75a6f86f73ea4941 b40f27b], [https://github.com/multitheftauto/mtasa-resources/commit/817aa1ea9130fbccb1a23b7410309af2f8a21ddc 817aa1e] by '''ricksterhd123''' and '''jlillis''')&lt;br /&gt;
:* Fixed map key bind interferes with race editor help ([https://github.com/multitheftauto/mtasa-resources/commit/e62bc5471433b347b16c15709d469209cf202390 e62bc54] by '''MittellBuurman''')&lt;br /&gt;
&lt;br /&gt;
'''hedit'''&lt;br /&gt;
:* Added German localization [[File:Flag_de.png|x14px]] ([https://github.com/multitheftauto/mtasa-resources/pull/568/commits/c58df8666fbccfb0be73f27c52aa680dae2f0c1a bc33634] by '''Shady.lua''')&lt;br /&gt;
:* Added Brazilian Portuguese localization [[File:Flag_br.png|x14px]] ([https://github.com/multitheftauto/mtasa-resources/commit/d1b85d7dda45293ce497cf03f21eea2f59100b89 d1b85d7] by '''ricksterhd123''')&lt;br /&gt;
:* Added Hungarian localization [[File:Flag_hu.png|x18px]] ([https://github.com/multitheftauto/mtasa-resources/commit/53050dd0bf73a164969480c9277fc3c6b0601b7e 53050dd] by '''Nico834''')&lt;br /&gt;
:* Updated Turkish localization [[File:Tr.gif]] ([https://github.com/multitheftauto/mtasa-resources/commit/3044d00a796488870556b19b088ac505c332952c 3044d00] by '''mahlukat5''')&lt;br /&gt;
:* Updated Spanish localization [[File:Flag_es.png|x18px]] ([https://github.com/multitheftauto/mtasa-resources/commit/b74c2393cc15e403d4588ebb671659c16cc36269 b74c239] by '''kxndrick0''')&lt;br /&gt;
&lt;br /&gt;
'''internetradio'''&lt;br /&gt;
:* Fixed that the GUI window of the resource &amp;quot;internetradio&amp;quot; collides with the GUI window of the resource &amp;quot;helpmanager&amp;quot; ([https://github.com/multitheftauto/mtasa-resources/commit/313f3dde6b7cdb389f11f1a62a6d3e8c093c159f 313f3dd] by '''T-MaxWiese-T''')&lt;br /&gt;
:* Improvements ([https://github.com/multitheftauto/mtasa-resources/commit/a3c9e17cf6b85374b5f9b5881937aee97da94745 a3c9e17] by '''srslyyyy''')&lt;br /&gt;
:* Added attaching to vehicles ([https://github.com/multitheftauto/mtasa-resources/commit/3dd5cbd32f092337707277fbecc5ee54988e07fc 3dd5cbd] by '''ds1-e''')&lt;br /&gt;
:* Added admin commands ([https://github.com/multitheftauto/mtasa-resources/commit/5c160212e190f74461d65fac1668cda07a2d0b11 https://github.com/multitheftauto/mtasa-resources/commit/5c160212e190f74461d65fac1668cda07a2d0b11] by '''ds1-e''')&lt;br /&gt;
:* Added ability to show speaker owner ([https://github.com/multitheftauto/mtasa-resources/commit/6189fc1eefce29c8467c5a1093eaa8bfd8ed97f0 6189fc1] by '''ds1-e''')&lt;br /&gt;
:* Fixed playSound3D and track name showing in other dimensions ([https://github.com/multitheftauto/mtasa-resources/commit/d4c04db009cdd68913fdb47bbc73acd91e63f981 d4c04db] by '''mateo-14'''&lt;br /&gt;
&lt;br /&gt;
'''ip2c'''&lt;br /&gt;
:* Added missing fetchRemote aclrequest ([https://github.com/multitheftauto/mtasa-resources/commit/e1364c3ebcc956dbf7f61e2d89741837776edec2 e1364c3] by '''Fernando-A-Rocha''')&lt;br /&gt;
:* Added backed up file and .gitignore to ignore the real one (auto-updated) ([https://github.com/multitheftauto/mtasa-resources/commit/e182291a53c3c76a2cf45834ba313aa9d18c16f4 e182291] by '''Fernando-A-Rocha''')&lt;br /&gt;
&lt;br /&gt;
'''ipb'''&lt;br /&gt;
:* Replaced the onClientResource start event with the onPlayerResourceStart event ([https://github.com/multitheftauto/mtasa-resources/commit/cca3a05adf7fc940b913453a5fad5d5f3c8e3518 cca3a05] by '''srslyyyy''')&lt;br /&gt;
&lt;br /&gt;
'''parachute'''&lt;br /&gt;
:* Fixed warnings about min_mta_version ([https://github.com/multitheftauto/mtasa-resources/commit/b4119cca4665d63a3043f14c1624ce9c96700b96 b4119cc] by '''NetroX1993''')&lt;br /&gt;
&lt;br /&gt;
'''playerblips'''&lt;br /&gt;
:* Fixed that the resource &amp;quot;playercolors&amp;quot; should be activated for teams ([https://github.com/multitheftauto/mtasa-resources/commit/2cd28db5fa891f361c5af07a491532378a820b83 2cd28db] by '''T-MaxWiese-T''')&lt;br /&gt;
:* Real-time update of settings ([https://github.com/multitheftauto/mtasa-resources/commit/9505b181fe7fc2bab53142746f73bc64a8fd984d 9505b18] by '''Nico834''')&lt;br /&gt;
:* Improved debug messages ([https://github.com/multitheftauto/mtasa-resources/commit/4084e5d369907d3ededd1b2eb19c916983680154 4084e5d] by '''T-MaxWiese-T''')&lt;br /&gt;
:* Fixed that when a player changed or joined teams the color of the blip was not updated ([https://github.com/multitheftauto/mtasa-resources/commit/ff80005f114a3d010624f7d54510ffde47dddb00 ff80005] by '''T-MaxWiese-T''')&lt;br /&gt;
&lt;br /&gt;
'''playercolors'''&lt;br /&gt;
:* Player nametag color should revert to team color when the resource is stopped ([https://github.com/multitheftauto/mtasa-resources/commit/d45d2d0cd963186639d76ab1cb27ef6a042cd0bd d45d2d0] by '''T-MaxWiese-T''')&lt;br /&gt;
:* Fixed chat messages sent twice ([https://github.com/multitheftauto/mtasa-resources/commit/0547cf72514a7dc7efc987f47903c35b310a3b22 0547cf7] by '''Fernando-A-Rocha''')&lt;br /&gt;
&lt;br /&gt;
'''performancebrowser'''&lt;br /&gt;
:* Fixed player names not being reinitialized on change ([https://github.com/multitheftauto/mtasa-resources/commit/3e0166dc7fa9c11c596a7958b02423b6aeff8410 3e0166d] by '''YelehaUwU''')&lt;br /&gt;
&lt;br /&gt;
'''runcode'''&lt;br /&gt;
:* Added aclrequest for loadstring function ([https://github.com/multitheftauto/mtasa-resources/commit/c40b8095f054b6e87b46e1d53d9b6ec77cf943c7 c40b809] by '''IIYAMA12 ''')&lt;br /&gt;
&lt;br /&gt;
'''scoreboard'''&lt;br /&gt;
:* Replaced drawing arrow from path to texture ([https://github.com/multitheftauto/mtasa-resources/commit/128f26952810804df6acb233ca9476853caa1286 128f269] by '''srslyyyy''')&lt;br /&gt;
&lt;br /&gt;
'''speedometer'''&lt;br /&gt;
:* Display at resource start ([https://github.com/multitheftauto/mtasa-resources/commit/31a5ac4013c3633647178e695474da6632eb38b8 31a5ac4] by '''Nico834''')&lt;br /&gt;
:* Preventing pointer overflow ([https://github.com/multitheftauto/mtasa-resources/commit/8689cdc247a3fd16125524aac04eb054c398084c 8689cdc] by '''Nico834''')&lt;br /&gt;
&lt;br /&gt;
'''superman'''&lt;br /&gt;
:* Fixes and improvements ([https://github.com/multitheftauto/mtasa-resources/commit/2b3bc102225b2f1c3144cffe290175e9a2c71728 2b3bc10], [https://github.com/multitheftauto/mtasa-resources/commit/e1c06c3c2581c16a6e05401381263a47dd6ac5f0 e1c06c3], [https://github.com/multitheftauto/mtasa-resources/commit/1e4319d180be0f482d42f2f32fbf2c1e5cd440cc 1e4319d] by '''ds1-e''')&lt;br /&gt;
&lt;br /&gt;
'''votemanager'''&lt;br /&gt;
:* Fixed lint error ([https://github.com/multitheftauto/mtasa-resources/commit/c8630075317123e510645464a3bf56ebb244573b c863007] by '''Dark-Dragon''')&lt;br /&gt;
&lt;br /&gt;
'''mapfixes'''&lt;br /&gt;
:* A new resource has been added that fixes many holes and bugs in the default map ([https://github.com/multitheftauto/mtasa-resources/commit/23f6bd94370440af5ed79a47bda1ff0caf92fa8e 23f6bd9] by '''Fernando-A-Rocha''')&lt;br /&gt;
&lt;br /&gt;
'''gps'''&lt;br /&gt;
:* Added export functions for custom logic ([https://github.com/multitheftauto/mtasa-resources/commit/537d92d11b357cf9e795a7bb3ec87c13fa62c7bc 537d92d] by '''T-MaxWiese-T''')&lt;br /&gt;
&lt;br /&gt;
'''deathmatch'''&lt;br /&gt;
:* Improvements and update ([https://github.com/multitheftauto/mtasa-resources/commit/a01ec8a86e636ca61f25a03d4ee30bd898754cbd a01ec8a], [https://github.com/multitheftauto/mtasa-resources/commit/b94ffddfd5b230544d54e5eca8c9c5d87dc69128 b94ffdd] by '''jlillis'''&lt;br /&gt;
&lt;br /&gt;
'''race'''&lt;br /&gt;
:* Fixed automatic nextid assignment breaking ([https://github.com/multitheftauto/mtasa-resources/commit/2c695a9e793825a8cafd2ee3be490d2d8e9ad318 2c695a9] by '''lotsofs''')&lt;br /&gt;
&lt;br /&gt;
'''voice_local'''&lt;br /&gt;
:* Improvements ([https://github.com/multitheftauto/mtasa-resources/commit/53cf63d83169018e0de9f45ecb565958855d717d 53cf63d] by '''Fernando-A-Rocha''')&lt;br /&gt;
&lt;br /&gt;
'''Others / Uncategorized'''&lt;br /&gt;
:* Refactor of resources meta.xml ([https://github.com/multitheftauto/mtasa-resources/commit/6713b07a459739c06112ac3e608776f3f0696144 6713b07] by '''Fernando-A-Rocha''')&lt;br /&gt;
&lt;br /&gt;
== Extra information ==&lt;br /&gt;
''More detailed information available on our GitHub repositories:&lt;br /&gt;
* [https://github.com/multitheftauto/mtasa-blue MTA:SA Blue]&lt;br /&gt;
* [https://github.com/multitheftauto/mtasa-resources MTA:SA Official Resources]&lt;br /&gt;
&lt;br /&gt;
[[Category:Changelog]]&lt;br /&gt;
[[Category:Incomplete]]&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Changes_in_1.7&amp;diff=82323</id>
		<title>Changes in 1.7</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Changes_in_1.7&amp;diff=82323"/>
		<updated>2025-08-04T08:03:43Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Vendor updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pageclass class=&amp;quot;#4286f4&amp;quot; subcaption=&amp;quot;Next release&amp;quot;&amp;gt;&amp;lt;/pageclass&amp;gt;&lt;br /&gt;
{{Changelogs}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
'''This changelog is partial and needs updating. It is updated progressively to keep the page always up to date.'''&lt;br /&gt;
&lt;br /&gt;
* GitHub commit log: https://github.com/multitheftauto/mtasa-blue/compare/1.6.0...master&lt;br /&gt;
* GitHub milestone: https://github.com/multitheftauto/mtasa-blue/milestone/10&lt;br /&gt;
* Resources GitHub commit log: https://github.com/multitheftauto/mtasa-resources/compare/1.6.0...master&lt;br /&gt;
* Release announcement on forums: TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Important notice to Windows 7 and 8.x users ==&lt;br /&gt;
If you are using Windows 7 or 8.x, please upgrade your system to Windows 10 or 11 as soon as possible. Windows 7 and 8.x are no longer supported by Microsoft (since January 2020 and January 2023 respectively) and most software (including Google Chrome and Steam) which means you are running an insecure system. Multi Theft Auto will also eventually drop Windows 7 and 8.x support sometime in the future, so it would be a good idea to start looking at upgrade options right now. Thank you!&lt;br /&gt;
&lt;br /&gt;
'''CEF in MTA is no longer updated for Windows 7 or 8.x. This is because CEF no longer supports those versions of Windows. This is bad for security, so please upgrade to Windows 10+ and MTA to 1.6+'''&lt;br /&gt;
&lt;br /&gt;
== 4 Deprecations ==&lt;br /&gt;
These changes will take effect in this version and scripts may need to be manually upgraded when updating:&lt;br /&gt;
* Changed [[base64Encode]] and [[base64Decode]] to throw a warning on use, please upgrade to [[encodeString]] and [[decodeString]] instead ([https://github.com/multitheftauto/mtasa-blue/commit/30a83b0af164fb6920a2a60e089d08a6f5622f7d 30a83b0] by '''Nico8340''')&lt;br /&gt;
* Changed [[setHelicopterRotorSpeed]] and [[getHelicopterRotorSpeed]] to throw a warning on use, please upgrade to [[setVehicleRotorSpeed]] and [[getVehicleRotorSpeed]] instead ([https://github.com/multitheftauto/mtasa-blue/commit/82000c34830b51ace2d14e39f3b487feb1aac1da 82000c3] by '''FileEX''')&lt;br /&gt;
* Changes [[setPedOnFire]] and [[isPedOnFire]] to throw a warning on use, please upgrade to [[setElementOnFire]] and [[isElementOnFire]] instead ([https://github.com/multitheftauto/mtasa-blue/commit/7ad96e2e78fe41f8924d3f105b1683f7363c6fcb 7ad96e2] by '''FileEX''')&lt;br /&gt;
* Changes [[removeAllGameBuildings]] and [[restoreAllGameBuildings]] to throw a warning on use, please upgrade to [[removeGameWorld]] and [[restoreGameWorld]] instead ([https://github.com/multitheftauto/mtasa-blue/commit/d7adae68791ce237704acc06bf794b5fbda96f95#diff-93c130ddb85da32121129a437ac5b28ba16fa17f6e3506e4cddfb7bc3d8eb9fbR180 d7adae6] by '''TheNormalnij''')&lt;br /&gt;
&lt;br /&gt;
== Notable Changes ==&lt;br /&gt;
* Support for Discord Rich Presence ([https://github.com/multitheftauto/mtasa-blue/commit/fdaa3aca3e233c7aba69d0fd5f85e78288a4401a fdaa3ac], [https://github.com/multitheftauto/mtasa-blue/commit/ef26810df4542283fee8edcc165bc9be22f2ca98 ef26810], [https://github.com/multitheftauto/mtasa-blue/commit/acfbd40df1ff1432ea1d6663c005d43fce22899c acfbd40] by '''znjvder''', '''tederis''', '''patrikjuvonen''' and '''Deihim007''')&lt;br /&gt;
* Added support for [[Building]]'s ([https://github.com/multitheftauto/mtasa-blue/commit/81242edb9295efbf4bf8b198b12d577a0877aec2 81242ed], [https://github.com/multitheftauto/mtasa-blue/commit/eb6b18a5d49a7f0f34bdbf42b15f933e42876cf8 eb6b18a] by '''TheNormalnij''')&lt;br /&gt;
* Added the ability to generate a nickname ([https://github.com/multitheftauto/mtasa-blue/commit/12c50eee66898771244074a3a44818dab36a7ac3 12c50ee] by '''Nicol8340''')&lt;br /&gt;
* Added ''meta.xml'' loading files pattern ([https://github.com/multitheftauto/mtasa-blue/commit/90e2737d0a5eb12f34d2fd3c1f270bedf34cda35 90e2737] by '''W3lac3''')&lt;br /&gt;
* Added world properties (time cycle and weather related features) with new functions: [[setWorldProperty]], [[getWorldProperty]], [[resetWorldProperty]] ([https://github.com/multitheftauto/mtasa-blue/commit/a75f1e9a03e74f7c9d4ae9e5aef8433af84d5ea2 a75f1e9] by '''Samr46''')&lt;br /&gt;
* Added file-system related functions (list files and folders in directories) ([https://github.com/multitheftauto/mtasa-blue/commit/74781c6295b5b6dc81cd95d4cfab7900d88d7524 74781c6] by '''Tracer''')&lt;br /&gt;
* Added the ability to change the color and size of the target arrow in the checkpoint marker ([https://github.com/multitheftauto/mtasa-blue/commit/071378ec4326408a9520c79c96befca995d097f6 071378e] by '''FileEX''')&lt;br /&gt;
* Added the ability to change the alpha of checkpoint and arrow marker ([https://github.com/multitheftauto/mtasa-blue/commit/7988852cf3af9e78f662d76544dc00db408b5c87 7988852] by '''FileEX''')&lt;br /&gt;
* Fixed weapon issues when using the jetpack ([https://github.com/multitheftauto/mtasa-blue/commit/180fbc0b5fdba95450e7a519f78f7588849349bf 180fbc0], [https://github.com/multitheftauto/mtasa-blue/commit/a68c2c4232c28c6ba5595a814b89be976c4fa9c3 a68c2c4] by '''FileEX''')&lt;br /&gt;
* Fixed vehicle windows not being visible from the inside when the lights are on ([https://github.com/multitheftauto/mtasa-blue/commit/934c1d6cfef19902cc391c896bbe2f80ba5a4f70 934c1d6] by '''FileEX''')&lt;br /&gt;
* Fixed old [[setElementModel]] memory leak ([https://github.com/multitheftauto/mtasa-blue/commit/4e7afa2586c6992a75ac5312378c1096d87148ae 4e7afa2] by '''tederis''')&lt;br /&gt;
* Enabled WebGL (GPU Acceleration) in CEF ([https://github.com/multitheftauto/mtasa-blue/commit/026301168d2cd8239650a4f0aa33ff0be6d752dc 0263011] by '''TFP-dev''')&lt;br /&gt;
* Refactored '''Quick Connect button''' ([https://github.com/multitheftauto/mtasa-blue/commit/5b59e2236b30ec696ac1c05f8bb4e509ec06c0f7 5b59e22] by '''Fernando-A-Rocha''')&lt;br /&gt;
* Added setting to save camera photos in documents folder ([https://github.com/multitheftauto/mtasa-blue/commit/3419b9b7a20e3d1893d673a2a07ee1a0efda1bd5 3419b9b] by '''ffsPLASMA''')&lt;br /&gt;
* Added HUD customization ([https://github.com/multitheftauto/mtasa-blue/commit/5ea0e0fb23b21750207b23191db92562cf9b822c 5ea0e0f] by '''FileEX''')&lt;br /&gt;
* Added sync peds/players animations for new players ([https://github.com/multitheftauto/mtasa-blue/commit/b32eafc70816ece8ad995d98d380d8f6e9950475 b32eafc] by '''FileEX''')&lt;br /&gt;
* Added ability to replace CJ clothing models ([https://github.com/multitheftauto/mtasa-blue/commit/6b823653ecf68e181de91392d5d8931488f90f20 6b82365] by '''W3lac3''')&lt;br /&gt;
* New MTA splash window ([https://github.com/multitheftauto/mtasa-blue/commit/215173eeb1e015c0381ce94f95429c36ab1b4430 215173e] by '''botder''')&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
&amp;lt;section show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
These are some statistics since the [[Changes in 1.6.0|previous release]].&lt;br /&gt;
* This is the '''28&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;''' 1.x.x release&lt;br /&gt;
* '''{{date difference|2023|06|16}}''' days&lt;br /&gt;
* '''39''' new functions&lt;br /&gt;
* '''12''' new events&lt;br /&gt;
* '''4''' deprecations&lt;br /&gt;
* '''50+''' bug fixes and changes&lt;br /&gt;
* '''734''' commits ([https://github.com/multitheftauto/mtasa-blue/compare/1.6.0...master mtasa-blue])  ([https://github.com/multitheftauto/mtasa-resources/compare/1.6.0...master mtasa-resources])&lt;br /&gt;
* '''78''' new open GitHub issues ([https://github.com/multitheftauto/mtasa-blue/issues?q=is%3Aopen+is%3Aissue+created%3A2023-06-16..2024-10-01 see list])&lt;br /&gt;
* '''29''' resolved GitHub issues ([https://github.com/multitheftauto/mtasa-blue/issues?q=is%3Aclosed+is%3Aissue+milestone%3A%221.6.1%22 see list])&lt;br /&gt;
* '''28''' closed GitHub issues ([https://github.com/multitheftauto/mtasa-blue/issues?q=is%3Aclosed+is%3Aissue+closed%3A2023-06-16..2024-10-01+no%3Amilestone+-label%3Ainvalid see list])&lt;br /&gt;
* '''30''' new open GitHub pull requests ([https://github.com/multitheftauto/mtasa-blue/pulls?q=is%3Aopen+is%3Apr+created%3A2023-06-16..2024-10-01 see list])&lt;br /&gt;
* '''81''' merged GitHub pull requests ([https://github.com/multitheftauto/mtasa-blue/pulls?q=is%3Apr+is%3Amerged+milestone%3A%221.6.1%22 see list])&lt;br /&gt;
* '''26''' closed GitHub pull requests ([https://github.com/multitheftauto/mtasa-blue/pulls?q=is%3Apr+is%3Aunmerged+closed%3A2023-06-16..2024-10-01 see list])&lt;br /&gt;
* '''2+''' contributors of which '''0+''' are new ([https://github.com/multitheftauto/mtasa-blue/graphs/contributors?from=2023-06-16&amp;amp;to=2024-10-01&amp;amp;type=c see list])&lt;br /&gt;
* '''100+''' total contributors ([https://github.com/multitheftauto/mtasa-blue/graphs/contributors see list])&lt;br /&gt;
* '''3''' vendor updates&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;'''Note:''' Last update to these statistics was made {{date difference human friendly|2024|04|04}}.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 86 New Features ==&lt;br /&gt;
=== Shared ===&lt;br /&gt;
* Added new ''special world properties'' to [[setWorldSpecialPropertyEnabled]] function&lt;br /&gt;
:* Added '''fireballdestruct''' special world property ([https://github.com/multitheftauto/mtasa-blue/commit/938b306add48245e578ba6036f1a77521e277194 938b306] by '''samr46''')&lt;br /&gt;
:* Added '''roadsignstext''' special world property ([https://github.com/multitheftauto/mtasa-blue/commit/4a746eca1b5a546a19344a76573a5108ff9d79e6 4a746ec] by '''FileEX''')&lt;br /&gt;
:* Added '''extendedwatercannons''' special world property ([https://github.com/multitheftauto/mtasa-blue/commit/13a53959f52c978b416c00b428938f82818b2312 13a5395] by '''FileEX''')&lt;br /&gt;
:* Added '''tunnelweatherblend''' special world property ([https://github.com/multitheftauto/mtasa-blue/commit/9a0790ec7fab1efb7817eead371744fcd47da5c5 9a0790e] by ''''gta191977649''')&lt;br /&gt;
:* Added '''ignorefirestate''' special world proeprty ([https://github.com/multitheftauto/mtasa-blue/commit/46f3580fbd8ea5cf48c14cf8fee0bd6eb6691854 46f3580] by '''FileEX''')&lt;br /&gt;
:* Added '''flyingcomponents''' special world property ([https://github.com/multitheftauto/mtasa-blue/commit/5ee641436821ae8a59484ac721a4ec929d5cc152 5ee6414] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New '''file''' functions&lt;br /&gt;
:* Added [[fileGetContents]] ([https://github.com/multitheftauto/mtasa-blue/commit/22930d854ce67d84a4a3b65a61b98a9ffd3f9e38 22930d8] by '''botder''')&lt;br /&gt;
&lt;br /&gt;
* New and updated [[object]] functions&lt;br /&gt;
:* '''[Updated]''' Added [[isObjectMoving]] to server-side ([https://github.com/multitheftauto/mtasa-blue/commit/7c939adb892c08836462a78cd9b987884cdb49ee 7c939ad] by '''FileEX''')&lt;br /&gt;
:* '''[Updated]''' Added [[breakObject]] to server-side ([https://github.com/multitheftauto/mtasa-blue/commit/aa1a7853f46fc796a94f38b7df2a5293fb941ba2 aa1a785] by '''FileEX''')&lt;br /&gt;
:* '''[Updated]''' Added [[respawnObject]] and [[toggleObjectRespawn]] to server-side ([https://github.com/multitheftauto/mtasa-blue/commit/9d65bb673c4df16def27e97a4af74d3b0c7eedc9 9d65bb6] by '''FileEX''')&lt;br /&gt;
:* '''[New]''' Added [[isObjectRespawnable]] ([https://github.com/multitheftauto/mtasa-blue/commit/9d65bb673c4df16def27e97a4af74d3b0c7eedc9 9d65bb6] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New '''file-path''' functions&lt;br /&gt;
:* Added [[pathListDir]], [[pathIsFile]] and [[pathIsDirectory]] ([https://github.com/multitheftauto/mtasa-blue/commit/74781c6295b5b6dc81cd95d4cfab7900d88d7524 74781c6] by '''Tracer''')&lt;br /&gt;
&lt;br /&gt;
* New [[marker]] functions&lt;br /&gt;
:* Added [[setMarkerTargetArrowProperties]] and [[getMarkerTargetArrowProperties]] ([https://github.com/multitheftauto/mtasa-blue/commit/071378ec4326408a9520c79c96befca995d097f6 071378e] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New [[timer]] functions&lt;br /&gt;
:* Added [[setTimerPaused]] and [[isTimerPaused]] ([https://github.com/multitheftauto/mtasa-blue/commit/69aa420f21fde3ac56e3d3bbc62ef0f060295c0a 69aa420] by '''jvstns''')&lt;br /&gt;
&lt;br /&gt;
* New and updated '''world''' functions&lt;br /&gt;
:* '''[New]''' Added [[resetWorldProperties]] ([https://github.com/multitheftauto/mtasa-blue/commit/6df889e78328b80f8e4bdc02f8761472cf87c54c 6df889e] by '''FileEX''')&lt;br /&gt;
:* '''[Updated]''' Added [[isWorldSpecialPropertyEnabled]] and [[setWorldSpecialPropertyEnabled]] also to server-side ([https://github.com/multitheftauto/mtasa-blue/commit/938b306add48245e578ba6036f1a77521e277194 938b306] by '''samr46''')&lt;br /&gt;
&lt;br /&gt;
* New and updated [[vehicle]] functions&lt;br /&gt;
:* '''[New]''' Added [[spawnVehicleFlyingComponent]] ([https://github.com/multitheftauto/mtasa-blue/commit/9f54cfcd7a584f413db731052ebed921acfc71ea 9f54cfc] by '''FileEX''')&lt;br /&gt;
:* '''[Upated]''' Added [[setVehicleNitroActivated]] to server-side ([https://github.com/multitheftauto/mtasa-blue/commit/e9e5819c394987de2b9a5d581c4df9fd47057d9d#diff-49b4b89bf4463f38e70a325131b4da66457d783b1401dde0ffbad723624f8612R130 e9e5819] by '''Proxy-99''')&lt;br /&gt;
:* '''[Updated]''' Added [[addVehicleSirens]] and [[removeVehicleSirens]] to client-side ([https://github.com/multitheftauto/mtasa-blue/commit/682cdca3c37248a9e725b461ba322db413653f25 682cdca] by '''Proxy-99''')&lt;br /&gt;
&lt;br /&gt;
* Updated [[player]] functions&lt;br /&gt;
:* Added [[getPlayerScriptDebugLevel]] to client-side ([https://github.com/multitheftauto/mtasa-blue/commit/8403da54ecfd20d6b9740fb79d90ac936d316112 8403da5] by '''Nico8340''')&lt;br /&gt;
&lt;br /&gt;
* Updated [[ped]] functions&lt;br /&gt;
:* Added [[isPedReloadingWeapon]] to server-side ([https://github.com/multitheftauto/mtasa-blue/commit/e71f4828b46bb69b9622a11d0f700a79f986ee9b e71f482] by '''Nico8340''')&lt;br /&gt;
&lt;br /&gt;
* New [[element]] functions&lt;br /&gt;
:* Added [[setElementOnFire]] and [[isElementOnFire]] ([https://github.com/multitheftauto/mtasa-blue/commit/7ad96e2e78fe41f8924d3f105b1683f7363c6fcb 7ad96e2] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
=== Client ===&lt;br /&gt;
====Functions====&lt;br /&gt;
* New '''engine''' functions &lt;br /&gt;
:* Added '''streaming''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/7ffc31243c1dbca8ed5e7b0f8c05da239aa918bd 7ffc312], [https://github.com/multitheftauto/mtasa-blue/commit/6c86ebbf0801c45d5e0bcbb9d9f2e8fd55525b15 6c86ebb], [https://github.com/multitheftauto/mtasa-blue/commit/3c44dc5dcde0a5f98ff470ce9bc64443d47de807 3c44dc5] by '''Pirulax''')&lt;br /&gt;
::* [[engineStreamingSetMemorySize]]&lt;br /&gt;
::* [[engineStreamingGetMemorySize]]&lt;br /&gt;
::* [[engineStreamingRestoreMemorySize]]&lt;br /&gt;
::* [[engineStreamingSetBufferSize]]&lt;br /&gt;
::* [[engineStreamingGetBufferSize]]&lt;br /&gt;
::* [[engineStreamingRestoreBufferSize]]&lt;br /&gt;
::* [[engineStreamingSetModelCacheLimits]]&lt;br /&gt;
:* Added '''model-streaming''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/008eaa7e36ae74bbab7c5bc9861d8f0f890eb945 008eaa7] by '''TheNormalnij''')&lt;br /&gt;
::* [[engineStreamingRequestModel]]&lt;br /&gt;
::* [[engineStreamingReleaseModel]]&lt;br /&gt;
::* [[engineStreamingGetModelLoadState]]&lt;br /&gt;
:* Added new '''TXD''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/3e9a3735a8022a0acabaa3041c8a3f8d91e547b7 3e9a373] by '''TheNormalnij''')&lt;br /&gt;
::* [[engineSetModelTXDID]]&lt;br /&gt;
::* [[engineResetModelTXDID]]&lt;br /&gt;
:* Added '''pools''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/bdf12215d1f6e73d87f5cb0881049aa224b46b65 bdf1221] by '''TheNormalnij''')&lt;br /&gt;
::* [[engineGetPoolCapacity]]&lt;br /&gt;
::* [[engineSetPoolCapacity]]&lt;br /&gt;
::* [[engineGetPoolDefaultCapacity]]&lt;br /&gt;
::* [[engineGetPoolUsedCapacity]]&lt;br /&gt;
:* Added [[enginePreloadWorldArea]] ([https://github.com/multitheftauto/mtasa-blue/commit/5b72fb9d3c9e6813cdf56e53d1a1e72958abd3cf 5b72fb9] by '''MegadreamsBE''')&lt;br /&gt;
&lt;br /&gt;
* New functions for '''Discord RPC''' ([https://github.com/multitheftauto/mtasa-blue/commit/fdaa3aca3e233c7aba69d0fd5f85e78288a4401a fdaa3ac], [https://github.com/multitheftauto/mtasa-blue/commit/ef26810df4542283fee8edcc165bc9be22f2ca98 ef26810], [https://github.com/multitheftauto/mtasa-blue/commit/acfbd40df1ff1432ea1d6663c005d43fce22899c acfbd40] by '''znjvder''', '''tederis''', '''patrikjuvonen''' and '''Deihim007''')&lt;br /&gt;
:* [[setDiscordApplicationID]]&lt;br /&gt;
:* [[setDiscordRichPresenceDetails]]&lt;br /&gt;
:* [[setDiscordRichPresenceState]]&lt;br /&gt;
:* [[setDiscordRichPresenceAsset]]&lt;br /&gt;
:* [[setDiscordRichPresenceSmallAsset]]&lt;br /&gt;
:* [[setDiscordRichPresenceButton]]&lt;br /&gt;
:* [[resetDiscordRichPresenceData]]&lt;br /&gt;
:* [[isDiscordRichPresenceConnected]]&lt;br /&gt;
:* [[setDiscordRichPresencePartySize]]&lt;br /&gt;
:* [[setDiscordRichPresenceStartTime]]&lt;br /&gt;
:* [[setDiscordRichPresenceEndTime]]&lt;br /&gt;
:* [[getDiscordRichPresenceUserID]]&lt;br /&gt;
&lt;br /&gt;
* New [[building]] functions ([https://github.com/multitheftauto/mtasa-blue/commit/81242edb9295efbf4bf8b198b12d577a0877aec2 81242ed], [https://github.com/multitheftauto/mtasa-blue/commit/eb6b18a5d49a7f0f34bdbf42b15f933e42876cf8 eb6b18a] by '''TheNormalnij''')&lt;br /&gt;
:* [[createBuilding]]&lt;br /&gt;
:* '''[Deprecated]''' [[removeAllGameBuildings]] &lt;br /&gt;
:* '''[Deprecated]''' [[restoreAllGameBuildings]] &lt;br /&gt;
&lt;br /&gt;
* New '''world''' functions&lt;br /&gt;
:* Added [[processLineAgainstMesh]] ([https://github.com/multitheftauto/mtasa-blue/commit/acb80a3945d0d5e0230b8a41394a3fe3e70b8d0b acb80a3] by '''Pirulax''')&lt;br /&gt;
:* Added '''volumetric shadows''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/6c93a49c4c2381f4ce84df195d98d36372a47d37 6c93a49] by '''Proxy-99''')&lt;br /&gt;
:::* [[setVolumetricShadowsEnabled]]&lt;br /&gt;
:::* [[isVolumetricShadowsEnabled]]&lt;br /&gt;
:::* [[resetVolumetricShadows]]&lt;br /&gt;
:* Added [[testSphereAgainstWorld]] ([https://github.com/multitheftauto/mtasa-blue/commit/aa90aa5f31e59df455af33b49e3eee5e4f107bfd aa90aa5] by '''FileEX''')&lt;br /&gt;
:* Added [[removeGameWorld]] and [[restoreGameWorld]] ([https://github.com/multitheftauto/mtasa-blue/commit/d7adae68791ce237704acc06bf794b5fbda96f95 d7adae6] by '''TheNormalnij''')&lt;br /&gt;
&lt;br /&gt;
* New '''drawing''' functions&lt;br /&gt;
:* Added [[dxDrawModel3D]] ([https://github.com/multitheftauto/mtasa-blue/commit/f886a359dd4a680c080da7f132db0527116b5d7a f886a35], [https://github.com/multitheftauto/mtasa-blue/commit/04ef14bbf2182b356155f28d4ed972b0f293632f 04ef14b] by '''CrosRoad95''' and '''tederis''')&lt;br /&gt;
&lt;br /&gt;
* New '''effects/fx''' functions&lt;br /&gt;
:* Added [[fxCreateParticle]] ([https://github.com/multitheftauto/mtasa-blue/commit/8f2730d2e260c3319cb51101c6aedb45e22bbd89 8f2730d] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New [[ped]] functions&lt;br /&gt;
:* Added [[resetPedVoice]] ([https://github.com/multitheftauto/mtasa-blue/commit/18986a4542db5eb72f6d0dfffb80cb8bb6eb1442 18986a4] by '''Tracer''')&lt;br /&gt;
:* Added new animation features ([https://github.com/multitheftauto/mtasa-blue/commit/aa0591c6f7b529a27b4ed8667e1dc70e68bd9386 aa0591c] by '''Tracer''')&lt;br /&gt;
::* [[getPedAnimationProgress]]&lt;br /&gt;
::* [[getPedAnimationSpeed]]&lt;br /&gt;
::* [[getPedAnimationLength]]&lt;br /&gt;
:* Added [[killPedTask]] ([https://github.com/multitheftauto/mtasa-blue/commit/e4a502bc7619dc3913c70d169f6105ecfb0633ff e4a502b] by '''Proxy-99''')&lt;br /&gt;
:* Added ped shadow features ([https://github.com/multitheftauto/mtasa-blue/commit/26d18288730fd3a7a854152da60c9acd18ab6c6f 26d1828] by '''Proxy-99''')&lt;br /&gt;
::* [[setDynamicPedShadowsEnabled]]&lt;br /&gt;
::* [[isDynamicPedShadowsEnabled]]&lt;br /&gt;
::* [[resetDynamicPedShadows]]&lt;br /&gt;
:* Added [[playPedVoiceLine]] ([https://github.com/multitheftauto/mtasa-blue/commit/7067ac1a73bb0b8c5a1f37794504a00e9703332e 7067ac1] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New [[player]] functions&lt;br /&gt;
:* Added [[isPlayerCrosshairVisible]] ([https://github.com/multitheftauto/mtasa-blue/commit/03e851a2f5ff2d917ba3c7a1c7577fdb5b8d2a6f 03e851a], [https://github.com/multitheftauto/mtasa-blue/commit/5f21c32fb0725140d6d03476e08de330d429b55a 5f21c32] by '''FileEX''')&lt;br /&gt;
:* New '''HUD''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/5ea0e0fb23b21750207b23191db92562cf9b822c 5ea0e0f] by '''FileEX''')&lt;br /&gt;
::* [[setPlayerHudComponentProperty]]&lt;br /&gt;
::* [[getPlayerHudComponentProperty]]&lt;br /&gt;
::* [[resetPlayerHudComponentProperty]]&lt;br /&gt;
&lt;br /&gt;
* New [[vehicle]] functions&lt;br /&gt;
:* Added [[setVehicleWheelsRotation]] ([https://github.com/multitheftauto/mtasa-blue/commit/aeb113d269fffee7d9ac435ce87b51e905e9efa6 aeb113d] by '''gta191977649''')&lt;br /&gt;
:* Added [[getVehicleEntryPoints]] ([https://github.com/multitheftauto/mtasa-blue/commit/bf588c163cd5bc134771e3842a6585212f06307f bf588c1] by '''MegadreamsBE''')&lt;br /&gt;
:* Added [[setVehicleSmokeTrailEnabled]] and [[isVehicleSmokeTrailEnabled]] for planes ([https://github.com/multitheftauto/mtasa-blue/commit/a5dfc5223358127299511b618ab29da08ff23030 a5dfc52] by '''Proxy-99''')&lt;br /&gt;
:* Added [[setVehicleRotorState]] and [[getVehicleRotorState]] for planes and helicopters ([https://github.com/multitheftauto/mtasa-blue/commit/c7644f2773c37c4e3d40b00807f2e962daca83b6#diff-9a175949acc865a4deea435d73c2082716ab68c6811ef1a657783f3d420dc00fR165 c7644f2] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New '''camera''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/40ec398bb15e775d1552286eb86fe7aa0dffefa4 40ec398], [https://github.com/multitheftauto/mtasa-blue/commit/d9c2793de2a9f0782ec59cf0ef9907abf935d421 d9c2793] by '''Tracer''')&lt;br /&gt;
:* [[shakeCamera]]&lt;br /&gt;
:* [[resetShakeCamera]]&lt;br /&gt;
&lt;br /&gt;
* New '''game-time''' functions ([https://github.com/multitheftauto/mtasa-blue/commit/b8b7ce555e2f0f0dd74425ac7c91786374513bee b8b7ce5] by '''Proxy-99''')&lt;br /&gt;
:* [[setTimeFrozen]]&lt;br /&gt;
:* [[isTimeFrozen]]&lt;br /&gt;
:* [[resetTimeFrozen]]&lt;br /&gt;
&lt;br /&gt;
* New [[element]] functions&lt;br /&gt;
:* Added [[setElementBoneQuaternion]] and [[getElementBoneQuaternion]] ([https://github.com/multitheftauto/mtasa-blue/commit/10098b0984bf5d5955ea1764e28f616c8a60714f 10098b0] by '''gownosatana''')&lt;br /&gt;
:* Added [[setElementLighting]] ([https://github.com/multitheftauto/mtasa-blue/commit/90fd98a6381991cfa926a9a65b9b934d0343e2b1 90fd98a] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
* New [[browser]] functions&lt;br /&gt;
:* Added [[isBrowserGPUEnabled]] ([https://github.com/multitheftauto/mtasa-blue/commit/bfdfdb5f44726df85626e6e3e06c2a319c0c8962 bfdfdb5] by '''Lpsd''')&lt;br /&gt;
&lt;br /&gt;
* New '''weapons''' functions&lt;br /&gt;
:* Added [[setWeaponRenderEnabled]] &amp;amp; [[isWeaponRenderEnabled]] ([https://github.com/multitheftauto/mtasa-blue/commit/efed59b7dc7b076219f1c8a868ef8aa028582127 efed59b] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
* Added [[onClientCoreCommand]] ([https://github.com/multitheftauto/mtasa-blue/commit/b2cf02943924c4972d2a695cdbfd7c9873fc3cbb b2cf029] by '''Pieter-Dewachter''')&lt;br /&gt;
&lt;br /&gt;
* Added [[onClientBrowserConsoleMessage]] ([https://github.com/multitheftauto/mtasa-blue/pull/3676 #3676], [https://github.com/multitheftauto/mtasa-blue/commit/d296a653c5ce2ecfd4f7150d74391b703b773baf d296a65] by '''gownosatana''' and '''Tracer''')&lt;br /&gt;
&lt;br /&gt;
=== Server ===&lt;br /&gt;
====Functions====&lt;br /&gt;
* New [[ACL]] functions&lt;br /&gt;
:* Added [[aclObjectGetGroups]] ([https://github.com/multitheftauto/mtasa-blue/commit/cf46bd8487bdb2d0cafdab1f43936357f670fe10 cf46bd8] by '''Tracer''')&lt;br /&gt;
&lt;br /&gt;
* New '''acl-account''' functions&lt;br /&gt;
:* Added [[getAccountType]] ([https://github.com/multitheftauto/mtasa-blue/commit/545f54b6ae0bfc721abba12402ad3787ed9ae811 545f54b] by '''Tracer''')&lt;br /&gt;
&lt;br /&gt;
* New [[vehicle]] functions&lt;br /&gt;
:* Added new vehicle respawn functions ([https://github.com/multitheftauto/mtasa-blue/commit/1ff7137fd4477626d7ef4abfb1c696872cdf0eab 1ff7137], [https://github.com/multitheftauto/mtasa-blue/commit/d93287de761e568400b3b555a277e4ead6546ca3 d93287d] by '''Tracer''')&lt;br /&gt;
::* [[isVehicleRespawnable]]&lt;br /&gt;
::* [[getVehicleRespawnDelay]]&lt;br /&gt;
::* [[getVehicleIdleRespawnDelay]]&lt;br /&gt;
&lt;br /&gt;
* Security improvements for element-data system ([https://github.com/multitheftauto/mtasa-blue/commit/750d09adb9fd35f4c1b7786966b7ca292e35c200 750d09a] by '''TheNormalnij''')&lt;br /&gt;
:* Added [[onPlayerChangesProtectedData]] event&lt;br /&gt;
:* Added '''elementdata_whitelisted''' tag to the '''mtaserver.conf'''&lt;br /&gt;
:* Added '''clientChangesPolicy''' argument to the [[setElementData]].&lt;br /&gt;
&lt;br /&gt;
* Added new [[Server_mtaserver.conf|mta_server.conf]] tags:&lt;br /&gt;
&amp;lt;!--:* Added object specific contact radius and limit contact check. This can be set in the [[server_mtaserver.conf#object_contact_sync_radius|mtaserver.conf]]([https://github.com/multitheftauto/mtasa-blue/commit/6085796cafd1008ed4a74eae614d651c6c734741 6085796] by '''MegadreamsBE''')--&amp;gt;&lt;br /&gt;
:* Added [[Server_mtaserver.conf#vehicle_contact_sync_radius#vehicle_contact_sync_radius|vehicle_contact_sync_radius]] tag ([https://github.com/multitheftauto/mtasa-blue/commit/e3338c2fbbdb500c4ce28dc0677ceadef1f1ca4c e3338c2] by '''MegadreamsBE''')&lt;br /&gt;
:* Added [[Server_mtaserver.conf#vehicle_contact_sync_radius#check_duplicate_serials|check_duplicate_serials]] tag ([https://github.com/multitheftauto/mtasa-blue/commit/e094942b75117a49cae8c35d6508f37d0cf511fe e094942] by '''Nico8340''')&lt;br /&gt;
:* Added [[Server_mtaserver.conf#vehicle_contact_sync_radius#elementdata_whitelisted|elementdata_whitelisted]] tag [https://github.com/multitheftauto/mtasa-blue/commit/750d09adb9fd35f4c1b7786966b7ca292e35c200 750d09a] by '''TheNormalnij''')&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
* Added [[onExplosion]] event ([https://github.com/multitheftauto/mtasa-blue/commit/9edffc4997579583407e8c2910264b344cf626a3 9edffc4] by '''botder''')&lt;br /&gt;
* Added [[onPlayerProjectileCreation]] and [[onPlayerDetonateSatchels]] events ([https://github.com/multitheftauto/mtasa-blue/commit/bc404021f66228fb00f1f136a606425da6075daa bc40402] by '''Zangomangu''')&lt;br /&gt;
* Added [[onPlayerTriggerEventThreshold]] event ([https://github.com/multitheftauto/mtasa-blue/commit/eae47fe2f432d9053c425fd515ea27f963c254ec eae47fe] by '''Lpsd''')&lt;br /&gt;
* Added [[onResourceStateChange]] ([https://github.com/multitheftauto/mtasa-blue/commit/cfe9cd9d0006580e7e70dc9e93672e3d1d3b9836 cfe9cd9] by '''Tracer''')&lt;br /&gt;
* Added [[onPlayerTeamChange]] ([https://github.com/multitheftauto/mtasa-blue/commit/c4e18c618db299ea05f5395c798f2a7d6515f5ea c4e18c6] by '''esmail9900''')&lt;br /&gt;
* Added [[onAccountCreate]] and [[onAccountRemove]] ([https://github.com/multitheftauto/mtasa-blue/commit/545f54b6ae0bfc721abba12402ad3787ed9ae811 545f54b] by '''Tracer''')&lt;br /&gt;
* Added [[onPlayerTriggerInvalidEvent]] ([https://github.com/multitheftauto/mtasa-blue/commit/5b4122d35f725e4d258b408253c93e7cbd2ec783 5b4122d] by '''Lpsd''')&lt;br /&gt;
* Added [[onPlayerChangesWorldSpecialProperty]] event ([https://github.com/multitheftauto/mtasa-blue/commit/bbf511d4c5a94fc42d4ead201446fcef8ae430ec bbf511d] by '''Nico8340''')&lt;br /&gt;
* Added [[onPlayerChangesProtectedData]] event ([https://github.com/multitheftauto/mtasa-blue/commit/750d09adb9fd35f4c1b7786966b7ca292e35c200 750d09a] by '''TheNormalnij''')&lt;br /&gt;
* Added [[onShutdown]] ([https://github.com/multitheftauto/mtasa-blue/commit/aa20c7d279ac92f1f98c54e79fda7fe00de64e50 aa20c7d] by '''FileEX''')&lt;br /&gt;
* Added [[onPedWeaponReload]] and [[onPlayerWeaponReload]] ([https://github.com/multitheftauto/mtasa-blue/commit/e71f4828b46bb69b9622a11d0f700a79f986ee9b e71f482] by '''Nico8340''')&lt;br /&gt;
* Added [[onPlayerTeleport]] ([https://github.com/multitheftauto/mtasa-blue/commit/4000ea4edb37d2d2caeb60a5977f7a38c8a22f06 a38e6ac] by '''imfelipedev''')&lt;br /&gt;
&lt;br /&gt;
== 77 Changes and Bug Fixes ==&lt;br /&gt;
=== Shared ===&lt;br /&gt;
* Fixed random toggle of world special properties ([https://github.com/multitheftauto/mtasa-blue/commit/bf95b1d16e31f36899350e2acac4bb8adfad5cdd bf95b1d] by '''samr46''')&lt;br /&gt;
* Many debugscript fixes&lt;br /&gt;
:* Fixed [[onClientDebugMessage]]/[[onDebugMessage]] recognizing level 4 as 0 ([https://github.com/multitheftauto/mtasa-blue/commit/783971efbdfcae622dbc03fd7647c337c2a3a306 783971e] by '''Tracer''')&lt;br /&gt;
:* Fixed outputDebugString level 4 colors ([https://github.com/multitheftauto/mtasa-blue/commit/5d4d7df3b8ff703cf954f3af394c811c489dcb18 5d4d7df] by '''MegadreamsBE''')&lt;br /&gt;
:* Fixed [[outputDebugString]] level 4 not being logged ([https://github.com/multitheftauto/mtasa-blue/commit/1951a5e62d35b2cf4ec292d294f8c818b8463418 1951a5e] by '''MegadreamsBE''')&lt;br /&gt;
:* Fixed outputDebugString with level 4 not showing ([https://github.com/multitheftauto/mtasa-blue/commit/b459973f8ad00aff79042a338a70700a21b426dc b459973] by '''srslyyyy''')&lt;br /&gt;
&lt;br /&gt;
* Ped sync improvements ([https://github.com/multitheftauto/mtasa-blue/commit/f5b599c9f45777f924f7980cadb2d3cc6431d8b8 f5b599c] by '''tederis''')&lt;br /&gt;
* Fixed &amp;quot;Using setElementHealth on a dead ped makes it invincible&amp;quot; ([https://github.com/multitheftauto/mtasa-blue/commit/836888379dc3e434752ad20c10a8d7d33ffc65a2 8368883] by '''FileEX''')&lt;br /&gt;
* Fixed setting player model resets their current weapon slot ([https://github.com/multitheftauto/mtasa-blue/commit/f7ce562b645cb05a18658df62d093b753b881bb9 f7ce562] by '''FileEX''')&lt;br /&gt;
* Fixed a bug where ''&amp;quot;arrow&amp;quot;'' and ''&amp;quot;checkpoint&amp;quot;'' markers ignored the alpha color ([https://github.com/multitheftauto/mtasa-blue/commit/7988852cf3af9e78f662d76544dc00db408b5c87 7988852] by '''FileEX''')&lt;br /&gt;
* Fixed the goggle effect resetting after changing skin ([https://github.com/multitheftauto/mtasa-blue/commit/1dd291409f791891b54ccf6b1d1cebe08cff13c0 1dd2914] by '''Proxy-99''')&lt;br /&gt;
* Fixed satchels detaching after changing skin ([https://github.com/multitheftauto/mtasa-blue/commit/d93dbf2ca598bf3508364bc7c6337d82c3d9ccb2 d93dbf2] by '''FileEX''')&lt;br /&gt;
* Added '''resourceName''' global variable and added current resource as default argument for [[getResourceName]] ([https://github.com/multitheftauto/mtasa-blue/commit/49fb6c68a27ad85e5abcd563f4c4f8c568305fdb 49fb6c6] by '''Nico8340''')&lt;br /&gt;
* Added new parameters '''animGroup''' &amp;amp; '''animID''' for wasted events [[onPlayerWasted]], [[onPedWasted]], [[onClientPlayerWasted]] ([https://github.com/multitheftauto/mtasa-blue/commit/ecd6ed98ca129e7f45bda14384a503bee09495a7 ecd6ed9] by '''Nico8340''' and '''G-Moris''')&lt;br /&gt;
* Added optional '''ignoreAlphaLimits''' argument for [[createMarker]] to maintain backward compatibility after adding the ability to change alpha for arrow and checkpoint markers ([https://github.com/multitheftauto/mtasa-blue/commit/121048cb9a14c28dcefca9bf2d4e955ef920a087 121048c] by '''FileEX''')&lt;br /&gt;
* Added optional '''property''' argument for [[getVehicleHandling]] ([https://github.com/multitheftauto/mtasa-blue/commit/a08e38d6507fdc1c051c2b84727c83dd9c418649 a08e38d] by '''XJMLN''')&lt;br /&gt;
* Fixed health value issues ([https://github.com/multitheftauto/mtasa-blue/commit/612f9a6715059baa43182e891258d9c3ceb19591 612f9a6] by '''Tracer''')&lt;br /&gt;
* Fixed [[getTimerDetails]] negative remaining duration ([https://github.com/multitheftauto/mtasa-blue/commit/1c6cab5a94c8c6ff5cf9b1fc0c9bc04808c922f8 1c6cab5] by '''jvstns''')&lt;br /&gt;
* Fixed changing [[setElementCollisionsEnabled]] doesn't update contact element ([https://github.com/multitheftauto/mtasa-blue/commit/71c683f547aac34e876601d24c881227fe3ca05f 71c683f] by '''FileEX''')&lt;br /&gt;
* Removed ability to skip [[addDebugHook]] ([https://github.com/multitheftauto/mtasa-blue/commit/2fecd74fdd453efdcbdddfd8f3fa3c092640cf9f 2fecd74] by '''PlatinMTA''')&lt;br /&gt;
* Fixed hydraulics stopping working after using [[setVehicleHandling]] ([https://github.com/multitheftauto/mtasa-blue/commit/f96836397a075585d4d112eb7d0240f1abf361d4 f968363] by '''FileEX''')&lt;br /&gt;
* Fixed helicopter rotor unaffected by vehicle alpha ([https://github.com/multitheftauto/mtasa-blue/commit/55d39225254c0b9961c1423b0d5695beff20072b 55d3922] by '''FileEX''')&lt;br /&gt;
* Add '''spawnFlyingComponent &amp;amp; breakGlass''' arguments for [[setVehiclePanelState]] ([https://github.com/multitheftauto/mtasa-blue/commit/5b69d700c848e36b2f427bbc6ba5b2c905592783 5b69d70] by '''FileEX''')&lt;br /&gt;
* Fixed armor synchronization ([https://github.com/multitheftauto/mtasa-blue/commit/583e675da976fbf90f45804ad834d8fe33c779a1 583e675] by '''Nico8340''')&lt;br /&gt;
* Fixed jetpack disappearing after changing position and coming back after changing skin ([https://github.com/multitheftauto/mtasa-blue/commit/de26a9e98519350f0486290ce886595068c02470 de26a9e] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
=== Client ===&lt;br /&gt;
* Update d3dcompiler_47.dll from CEF ([https://github.com/multitheftauto/mtasa-blue/commit/75a1a298113721343090a06d60394f63f64df9ca 75a1a29] and [https://github.com/multitheftauto/mtasa-blue/commit/6d8fd8cc2fe7377318583f70abf58dcdb7d09cb0 6d8fd8c] by '''patrikjuvonen''')&lt;br /&gt;
* Updated translations from Crowdin ([https://github.com/multitheftauto/mtasa-blue/commit/29baf29a0143706eb08ef76c4743a452a7f83600 29baf29] by '''patrikjuvonen''')&lt;br /&gt;
:* Added Azerbaijani to client languages&lt;br /&gt;
* Resolved cursor being invisible with main menu open in certain scenarios ([https://github.com/multitheftauto/mtasa-blue/commit/bb1f675e6fee0ca3967f05afb5d2592dec9459b2 bb1f675] by '''Lpsd''')&lt;br /&gt;
* Partially fixed screen flickering on high memory usage ([https://github.com/multitheftauto/mtasa-blue/commit/1a886460a9fab1041cfba38078ae544b0fa51240 1a88646] by '''Zangomangu''')&lt;br /&gt;
* Added ''texture hit info'' parameter to [[processLineOfSight]] ([https://github.com/multitheftauto/mtasa-blue/commit/86f3344d1371a9783c2c7b755b895160a03ff6cd 86f3344] by '''Pirulax''')&lt;br /&gt;
* Fixed CStreamingSA::GetUnusedStreamHandle ([https://github.com/multitheftauto/mtasa-blue/commit/38624a4c2d18f4b60064d49069d3bcd81fbb4385 38624a4] by '''tederis''')&lt;br /&gt;
* IMG count extension ([https://github.com/multitheftauto/mtasa-blue/commit/1a60f6094b6660d29cabae780e6fbea5f5f1abf2 1a60f60] by '''tederis''')&lt;br /&gt;
* Fixed a desync state after aborted carjacking ([https://github.com/multitheftauto/mtasa-blue/commit/3f510fcdc7722cdfcb2e09ea43990b56aa43162b 3f510fc] by '''Zangomangu''')&lt;br /&gt;
* Allowed allocating clump models ([https://github.com/multitheftauto/mtasa-blue/commit/428561f1ebab49b8370ef0f022510cd67e98ab59 428561f] by '''TheNormalnij''')&lt;br /&gt;
* Fixed crash in CEF init ([https://github.com/multitheftauto/mtasa-blue/commit/c782826c955dfbdbaa67852a245e1c601d6b9f2c c782826] by '''TheNormalnij''')&lt;br /&gt;
* Fixed &amp;quot;Changing vehicle model from doorless or &amp;quot;doorful&amp;quot; causes doors to fall off&amp;quot; ([https://github.com/multitheftauto/mtasa-blue/commit/d6659dae263e2883d9e479ca271f0e9c8e622f95 d6659da] by '''FileEX''')&lt;br /&gt;
* Fixed &amp;quot;Wheel visibility when using setVehicleWheelStates&amp;quot;  ([https://github.com/multitheftauto/mtasa-blue/commit/51c9257a427957642932a216bd76cb7de59fea1b 51c9257] by '''FileEX''')&lt;br /&gt;
* Added new world special property ''burnflippedcars'' ([https://github.com/multitheftauto/mtasa-blue/commit/938b306add48245e578ba6036f1a77521e277194 938b306] by '''samr46''')&lt;br /&gt;
* Streaming buffer restore and fixes ([https://github.com/multitheftauto/mtasa-blue/commit/6c86ebbf0801c45d5e0bcbb9d9f2e8fd55525b15 6c86ebb] by '''Pirulax''')&lt;br /&gt;
* Fixed Unicode file path passed in CClientIMG ([https://github.com/multitheftauto/mtasa-blue/commit/c57f07bfad8b02953dbe7b2b6e9b9de08ba88226 c57f07b] by '''TheNormalnij''')&lt;br /&gt;
* Added new world special property ''fireballdestruct'' ([https://github.com/multitheftauto/mtasa-blue/commit/219ad73d600140724eefcf5ca4040ac417cdee12 219ad73] by '''samr46''')&lt;br /&gt;
* Fixed &amp;quot;Hide question box when hiding main menu&amp;quot; ([https://github.com/multitheftauto/mtasa-blue/commit/4beff0447f093c66594a5f32ad5e52c7d7188ce9 4beff04] by '''XJMLN''')&lt;br /&gt;
* Fixed engineFreeModel regression ([https://github.com/multitheftauto/mtasa-blue/commit/b52500e92fb2591c092a6e66121471f098a2e044 b52500e] by '''TheNormalnij''')&lt;br /&gt;
* Fixed assert when model info is missing ([https://github.com/multitheftauto/mtasa-blue/commit/d431e5e16120b63beafbfe69110da601d12a76bb d431e5e] by '''TheNormalnij''')&lt;br /&gt;
* Fixed engineFreeModel crashes ([https://github.com/multitheftauto/mtasa-blue/commit/c289c22fb9a13730b7fd793752d84adbf2b928ee c289c22] by '''TheNormalnij''')&lt;br /&gt;
* Filtered URLs in requestBrowserDomains with incorrect symbols ([https://github.com/multitheftauto/mtasa-blue/commit/74bbb068acc6757ff0e04d0c63b999236e51ce63 74bbb06] by '''TheNormalnij''')&lt;br /&gt;
* Fixed issues with ped shaders ([https://github.com/multitheftauto/mtasa-blue/commit/3bc1e6d98ab13a9e7db95cc616b4645dc761889b 3bc1e6d] by '''Merlin''')&lt;br /&gt;
* Fixed 3D primitives disappearing ([https://github.com/multitheftauto/mtasa-blue/commit/04a1e2ba9157e4a1a91297f91554b72a87bf0ed4 04a1e2b] by '''tederis''')&lt;br /&gt;
* Fixed [[svgSetSize]] issues ([https://github.com/multitheftauto/mtasa-blue/commit/721c2b6d0f0c4ab016be079f1d4e28dec0123a6d 721c2b6] by '''Nico8340''')&lt;br /&gt;
* Fixed the marker flickering issue during water cannon effects ([https://github.com/multitheftauto/mtasa-blue/commit/e83f700ee24904c0411b4dad3e695b3c3e30d9e4 e83f700] by '''Merlin''')&lt;br /&gt;
* Fixed buildings removal ([https://github.com/multitheftauto/mtasa-blue/commit/1b40db7cb5b63966ee97d0cbe79190360e1d32a0 1b40db7] by '''tederis''')&lt;br /&gt;
* Fixed crashes caused by [[createBuilding]] with [[engineRequestModel]] ([https://github.com/multitheftauto/mtasa-blue/commit/6245a68f3d97fc222d78fbc66b67f422a13710bf 6245a68] by '''TheNormalnij''')&lt;br /&gt;
* Fixed wrong getModelMatrix result for buildings ([https://github.com/multitheftauto/mtasa-blue/commit/f691946bc2d3dac75bd27d31886cd6b66d55811d f691946] by '''TheNormalnij''')&lt;br /&gt;
* Fixed crashes for ''timed-object'' in [[engineRequestModel]] ([https://github.com/multitheftauto/mtasa-blue/commit/229389a4bd1c4c02010ba27ce26a428b41b68560 229389a] by '''TheNormalnij''')&lt;br /&gt;
* Fixed incorrect colors for 3D draws ([https://github.com/multitheftauto/mtasa-blue/commit/1f2c6e75fb71b01f0053f151e766a232ed33692b 1f2c6e7] by '''Nico8340''')&lt;br /&gt;
* Add missing definition GuiGridList::getColumnWidth ([https://github.com/multitheftauto/mtasa-blue/commit/b34b1d5362291bcf00c7a0a0b694f60e1dccb363 b34b1d5] by '''Lpsd''')&lt;br /&gt;
* Fixed [[resetPedVoice]] not working at all ([https://github.com/multitheftauto/mtasa-blue/commit/3d8bd504f009fc2aa66e1dc9d35427a889ccd6aa 3d8bd50] by '''Tracer''')&lt;br /&gt;
* Added LOD support for buildings ([https://github.com/multitheftauto/mtasa-blue/commit/77ab3e64a3c6dacdcee02a223b67aec6c5b97ec2 77ab3e6] by '''TheNormalnij''')&lt;br /&gt;
* Added render stages for 3D primitives (new ''stage'' parameter) ([https://github.com/multitheftauto/mtasa-blue/commit/841447684c2d1992656555f81d73da52b2ce5c4f 8414476] by '''tederis''')&lt;br /&gt;
* Added disable option for [[engineSetModelPhysicalPropertiesGroup]] ([https://github.com/multitheftauto/mtasa-blue/commit/b6216cad058582b0feb34e98e94531d4acbf7c5b b6216ca] by '''TheNormalnij''')&lt;br /&gt;
* Fixed return correct value for stuntDistance parameter ([https://github.com/multitheftauto/mtasa-blue/commit/1f464d61c8c5f1400faa5472ccb67d2436d52903 1f464d6] by '''XJMLN''')&lt;br /&gt;
* Fixed [[engineRestoreModelPhysicalPropertiesGroup]] restores incorrect group ([https://github.com/multitheftauto/mtasa-blue/commit/291dfb4bc9bd72307a4ba4b42ffcbfc03ded4e38 291dfb4] by '''TheNormalnij''')&lt;br /&gt;
* Fixed OGG sound files can't be played as RAW data ([https://github.com/multitheftauto/mtasa-blue/commit/2764b7983c4e1bde20b894ebcfef5f230b149030 2764b79] by '''FileEX''')&lt;br /&gt;
* Implement [[getElementBoundingBox]] for buildings ([https://github.com/multitheftauto/mtasa-blue/commit/7b228daea3e0dc22d808abcf0eb568d99efcf63d 7b228da] by '''TheNormalnij''')&lt;br /&gt;
* Fixed streaming size check after [[engineAddImage]] ([https://github.com/multitheftauto/mtasa-blue/commit/5cdc04d6d61f40e89a5da3d27ae9575f4a419a08 5cdc04d] by '''TheNormalnij''')&lt;br /&gt;
* Fixed [[removeWorldModel]] crash ([https://github.com/multitheftauto/mtasa-blue/commit/ae98b04753b54208961759b295bef44f0ffafe43 ae98b04] by '''TheNormalnij''')&lt;br /&gt;
* Fixed crash when using [[extinguishFire]] in [[onClientVehicleDamage]] event ([https://github.com/multitheftauto/mtasa-blue/commit/d6ae4e9e24b0b7de704a3cbeec25dfd661b4a3fc d6ae4e9] by '''FileEX''')&lt;br /&gt;
* Fixed weapon models being invisible when using the jetpack with [[setJetpackWeaponEnabled]] ([https://github.com/multitheftauto/mtasa-blue/commit/a68c2c4232c28c6ba5595a814b89be976c4fa9c3 a68c2c4] by '''FileEX''')&lt;br /&gt;
* Fixed animations validation to avoid crashes ([https://github.com/multitheftauto/mtasa-blue/commit/27a24b551d86c6fbf9ee308603f24b011e941399 27a24b5] by '''G-Moris''')&lt;br /&gt;
* Fixed a bug where the &amp;quot;attacker&amp;quot; parameter is always nil in the [[onClientObjectBreak]] event if the object is glass ([https://github.com/multitheftauto/mtasa-blue/commit/dca5e2065af4a0195526541f9a8285db0401616e dca5e20] by '''FileEX''')&lt;br /&gt;
* Fixed a bug where the [[onClientObjectBreak]] event was not triggered if the glass was broken by an explosion ([https://github.com/multitheftauto/mtasa-blue/commit/dca5e2065af4a0195526541f9a8285db0401616e dca5e20] by '''FileEX''')&lt;br /&gt;
* Fixed a bug that prevented players from switching weapons with an active jetpack ([https://github.com/multitheftauto/mtasa-blue/commit/180fbc0b5fdba95450e7a519f78f7588849349bf 180fbc0] by '''FileEX''')&lt;br /&gt;
* Fixed a bug where hitElement in the [[onClientVehicleCollision]] event was always nil for projectiles ([https://github.com/multitheftauto/mtasa-blue/commit/43cc7b3e34eb4680120eb8ebf40d31d845850df2 43cc7b3] by '''FileEX''')&lt;br /&gt;
* Fixed a bug where hydra flares did not work with [[createProjectile]] ([https://github.com/multitheftauto/mtasa-blue/commit/2bdac16d1d868f396786fbfdcfa2595004e1fff5 2bdac16] by '''FileEX''')&lt;br /&gt;
* Fixed inconsistent extra component names ([https://github.com/multitheftauto/mtasa-blue/commit/d4f884935626c638dca0f7f45c71cfb22c4e2d72 d4f8849] by '''FileEX''')&lt;br /&gt;
* Fixed a bug where after changing the key in the bind settings, only the key for the &amp;quot;down&amp;quot; status changed, while the &amp;quot;up&amp;quot; key remained unchanged.([https://github.com/multitheftauto/mtasa-blue/commit/3ebefc37951e24cbfb25035d99045d67571b5324 3ebefc3] by '''FileEX''')&lt;br /&gt;
* Maked frame graph scale accordingly to resolution ([https://github.com/multitheftauto/mtasa-blue/commit/e431474c676a253004a26d86fc9e1a6100d329d4 e431474] by '''ffsPLASMA''')&lt;br /&gt;
* Fixed old [[setElementModel]] memory leak ([https://github.com/multitheftauto/mtasa-blue/commit/4e7afa2586c6992a75ac5312378c1096d87148ae 4e7afa2] by '''tederis''')&lt;br /&gt;
* Fixed [[getObjectProperty]] returns invalid ''air_ressistance'' property ([https://github.com/multitheftauto/mtasa-blue/commit/b51e1116283e9ec453881d3c48229b96c6198d5a b51e111] by '''FileEX''')&lt;br /&gt;
* Fixed missing states in [[getPedControlState]] ([https://github.com/multitheftauto/mtasa-blue/commit/3333a115f1a14f00378161681aeba609b4e993c0 3333a11] by '''FileEX''')&lt;br /&gt;
* Fixed for randomly bright objects after weapon change  ([https://github.com/multitheftauto/mtasa-blue/commit/9b9120c73ec97bf1b2f24703889a62fc19326f1f 9b9120c] by '''FileEX''')&lt;br /&gt;
* Fixed some small problems with Device Selection Dialog ([https://github.com/multitheftauto/mtasa-blue/commit/6f90880bee4d9169d4eda5f6afc63f4ed1bf652f 6f90880] by '''forkerer''')&lt;br /&gt;
* Allow dynamic models to be created as buildings ([https://github.com/multitheftauto/mtasa-blue/commit/642438ec1302daba50b6f6069844e96cbaa31818 642438e] by '''TheNormalnij''')&lt;br /&gt;
* Fixed crash when disconnecting from server after creating projectiles ([https://github.com/multitheftauto/mtasa-blue/commit/9ab6104d9c1ec246fde29ae6bf303ae5848bbbe1 9ab6104] by '''TheNormalnij''')&lt;br /&gt;
* Allow client peds to enter/exit client vehicles ([https://github.com/multitheftauto/mtasa-blue/pull/3678 #3678], [https://github.com/multitheftauto/mtasa-blue/commit/67beec77b06897552dc2c756c15283bfdc19b143 67beec7] by '''gownosatana''' and '''Tracer''')&lt;br /&gt;
* Use immersive dark mode on game window ([https://github.com/multitheftauto/mtasa-blue/commit/fd9520498919ae191c718c49b2a5c742bbbf8239 fd95204] by '''FileEX''')&lt;br /&gt;
* Added damageable objects support for [[engineRequestModel]] ([https://github.com/multitheftauto/mtasa-blue/commit/21593b9239765343ad5a4975c9f8424e571a036d 21593b9] by '''TheNormalnij''')&lt;br /&gt;
* Fixed crash with [[setElementHealth]] in [[onClientPedDamage]] event ([https://github.com/multitheftauto/mtasa-blue/commit/2d3397df56827f7c218689873f8b4741ea9af44e 2d3397d] by '''FileEX''')&lt;br /&gt;
* Fixed [[setPedControlState]] is aborted when ped created/player join ([https://github.com/multitheftauto/mtasa-blue/commit/8117ebcb95d3e3c35c400ee073a6ebab81e3f9fb 8117ebc] by '''FileEX''')&lt;br /&gt;
* Added '''buildings''' support to [[engineApplyShaderToWorldTexture]] ([https://github.com/multitheftauto/mtasa-blue/commit/fe1dd063170aef6a866bc241c305278a73200fdd fe1dd06] by '''TheNormalnij''')&lt;br /&gt;
* Fixed unintended behavior for ped control states ([https://github.com/multitheftauto/mtasa-blue/commit/a38e6acaf5c0fd83b5627660439f36d380cd26e6 a38e6ac] by '''Nico8340''')&lt;br /&gt;
* Fixed SVG colors bug ([https://github.com/multitheftauto/mtasa-blue/commit/04f297b7b1aecb3753c8fbfa19fa9627abf422b4 04f297b] by '''TheNormalnij''')&lt;br /&gt;
* Fixed &amp;quot;CEF Launcher&amp;quot; process remaining after closing MTA ([https://github.com/multitheftauto/mtasa-blue/commit/a6c00278a5329e3b2b870b298d78565b14a7bed2 a6c0027] by '''botder''')&lt;br /&gt;
* Removed ''login'' cmd from chat history ([https://github.com/multitheftauto/mtasa-blue/commit/4639aea8a5544bfa4460bfcc8bba1d5b032e931a 4639aea] by '''PlatinMTA''')&lt;br /&gt;
* Fixed in-game updater dialog incorrectly showing 0% progress ([https://github.com/multitheftauto/mtasa-blue/commit/40d9ac11a9864d4f26c9eb1979e3a30ec0624061 40d9ac1] by '''Dutchman101''')&lt;br /&gt;
* Fixed invalid references counter to TXD after [[engineSetModelTXDID]] (top 1 crash according to players crash stats) ([https://github.com/multitheftauto/mtasa-blue/commit/1b7e9e82997fb4ac2eec5722d9134299902a16e6 1b7e9e8] by '''TheNormalnij''')&lt;br /&gt;
* Fixed server cache memory leak on connecting to another server ([https://github.com/multitheftauto/mtasa-blue/commit/e3476592fc46dc28f9da98f525797ae94ebf3ec3 e347659] by '''Lpsd''')&lt;br /&gt;
* Added the ability to set CPU affinity (CPU 0) in the '''advanced''' tab in the settings ([https://github.com/multitheftauto/mtasa-blue/commit/d04c92b24e7b85f6015fa93192ddda06e9023c85 d04c92b] by '''FileEX''')&lt;br /&gt;
* Fixed crash in ''CClientDisplayManager'' (top 2 crash according to players crash stats) ([https://github.com/multitheftauto/mtasa-blue/commit/0df0a4b40f7aea7c16473d0844a03fcece888420 0df0a4b] by '''Lpsd''')&lt;br /&gt;
&lt;br /&gt;
=== Server ===&lt;br /&gt;
* Check deprecated account name length on [[banPlayer]] to fix all players getting kicked ([https://github.com/multitheftauto/mtasa-blue/commit/b5e2332ca5857f3e984467ca0cb8163ec998ea06 b5e2332] by '''patrikjuvonen''')&lt;br /&gt;
* Fixed a crash in CHandlingManager ([https://github.com/multitheftauto/mtasa-blue/commit/b6867a0d2ed0b4ab12a4461c3f1ca7d667bdedbc b6867a0] by '''Olya-Marinova''')&lt;br /&gt;
* Removed min-version lua function from old MTA versions ([https://github.com/multitheftauto/mtasa-blue/commit/222b2720c93f29977fffb722f8d42ea3fb5f790d 222b272] by '''Olya-Marinova''')&lt;br /&gt;
* Disallow loadstring by default ([https://github.com/multitheftauto/mtasa-blue/commit/89e2d375d12deb026ee91fedc5e1ced04dc9a723 89e2d37] by '''srslyyyy''')&lt;br /&gt;
* Added valid values for 'donotbroadcastlan' setting ([https://github.com/multitheftauto/mtasa-blue/commit/f8d4422ad75c0d7f21894f9f868aa37ec6993a35 f8d4422] by '''Dark-Dragon''')&lt;br /&gt;
* Fixed &amp;quot;ped revives when syncer changes&amp;quot; ([https://github.com/multitheftauto/mtasa-blue/commit/af604ae7dfec742661206fb809f149140ce3a960 af604ae] by '''Zangomangu''')&lt;br /&gt;
* Fixed files not unloading after renaming ([https://github.com/multitheftauto/mtasa-blue/commit/2846e2794af1d9d441b7b988f49af521bd765fb0 2846e27] by '''W3lac3''')&lt;br /&gt;
* Added ability to limit client triggered events via [[triggerServerEvent]] ([https://github.com/multitheftauto/mtasa-blue/commit/eae47fe2f432d9053c425fd515ea27f963c254ec eae47fe] by '''Lpsd''')&lt;br /&gt;
* Added FileExists check to CMainConfig::AddMissingSettings ([https://github.com/multitheftauto/mtasa-blue/commit/1ebaa28e0381fb114b946f2f5a4d4bc5834ebd03 1ebaa28] by '''Lpsd''')&lt;br /&gt;
* Added server side weapon related checks ([https://github.com/multitheftauto/mtasa-blue/commit/86448ea52c7ee13e554a907c424aa3c891e51e31 86448ea] by '''NanoBob''')&lt;br /&gt;
* Added [[dbConnect]] option for MySQL ''&amp;quot;use_ssl=0&amp;quot;'' ([https://github.com/multitheftauto/mtasa-blue/commit/e6476767a9b6848467f0d123830dd2f90bd4442d e647676] by '''Lpsd''')&lt;br /&gt;
* Added ''content'' parameter to [[onPlayerPrivateMessage]] event ([https://github.com/multitheftauto/mtasa-blue/commit/79f8ed6a374d62e5cf1ec707b2ba25e3a959f509 79f8ed6] by '''FileEX''')&lt;br /&gt;
* Fix ability to move server-side vehicles that are far away from the player. New parameter can be set in the [[Server_mtaserver.conf#vehicle_contact_sync_radius|mtaserver.conf]] ([https://github.com/multitheftauto/mtasa-blue/commit/e3338c2fbbdb500c4ce28dc0677ceadef1f1ca4c e3338c2] by '''MegadreamsBE''')&lt;br /&gt;
* Added ''sync'' parameter for vehicles ([https://github.com/multitheftauto/mtasa-blue/commit/f88d31306d3c7fadfbc1542c85922612fd00b131 f88d313] by '''znvjder''')&lt;br /&gt;
* Fixed server-side pickup collision size ([https://github.com/multitheftauto/mtasa-blue/commit/49d97513e1eb2e0c96c5aa5a1d542d14131edd76 49d9751] by '''Proxy-99''') &lt;br /&gt;
* Fixed ''CSimBulletsyncPacket'' crash ([https://github.com/multitheftauto/mtasa-blue/commit/ee8bc92907a112a5584844329dbb07cc82326ad1 ee8bc92] by '''G-Moris''')&lt;br /&gt;
* Fixed onVehicleExit doesn't trigger if pulled out ([https://github.com/multitheftauto/mtasa-blue/commit/af4f7facca73bb68238437e6eff3504bd6f1cfe0 af4f7fa] by '''Proxy-99''')&lt;br /&gt;
* Fixed arguments in [[setPedAnimation]] being ignored when nil was passed ([https://github.com/multitheftauto/mtasa-blue/commit/f6f544e6b54054a06497fdf94cd077b862af8055 f6f544e] by '''FileEX''')&lt;br /&gt;
* Fixed Sirens not removed correctly ([https://github.com/multitheftauto/mtasa-blue/commit/9e419620069ec8ad5828c50295c1901685166cf9 9e41962] by '''Proxy-99''')&lt;br /&gt;
* Fixed a bug where [[setPedWeaponSlot]] did not update data in [[getPedWeapon]] and [[getPedWeaponSlot]] ([https://github.com/multitheftauto/mtasa-blue/commit/9615523faf84f584179412fb8e0cc04f9f4ee48f 9615523] by '''FileEX''')&lt;br /&gt;
* Added '''player''' parameter to [[onVehicleExplode]] ([https://github.com/multitheftauto/mtasa-blue/commit/1ec1f5be69d3ef99bd2e26fd3d008a7cecd0a5ad 1ec1f5b] by '''FileEX''')&lt;br /&gt;
* Excluded '''meta.xml''' from glob patterns for security reasons ([https://github.com/multitheftauto/mtasa-blue/commit/78f6d669adc97c51a825250dd4dbf1a4a4a0ff15 78f6d66] by '''FileEX''')&lt;br /&gt;
* Fixed the bug where changing a vehicle to one with a different number of seats caused passengers to experience network trouble ([https://github.com/multitheftauto/mtasa-blue/commit/1fcd732ca9031060602c8e2425e40ce602d35253 1fcd732] by '''FileEX''')&lt;br /&gt;
* Glob patterns added to meta.xml for HTML files ([https://github.com/multitheftauto/mtasa-blue/commit/7e6b4d02ec113b7ce3a6fd9937a6e8ad0a1ad9cb 7e6b4d0] by '''FileEX''')&lt;br /&gt;
* Fixed console not maintaining position &amp;amp; size when GUI skin changed ([https://github.com/multitheftauto/mtasa-blue/commit/30d8e6dbfe75db47cf396aa909f43c24c4dbe127] by '''NanoBob''')&lt;br /&gt;
* Added '''includeCustom''' argument for [[getValidPedModels]] clientside ([https://github.com/multitheftauto/mtasa-blue/commit/889567a7a0ecb8a8b8d938826d2395ef9f43a76b] by '''Fernando-A-Rocha''')&lt;br /&gt;
* Fixed '''min_mta_version''' tag for server ([https://github.com/multitheftauto/mtasa-blue/commit/8c0a01bac62ecc3e9510133dee9f8d6700065f03 8c0a01b] by '''Fernando-A-Rocha''')&lt;br /&gt;
* Allowed user to pass multiple resource names to start/stop/restart ([https://github.com/multitheftauto/mtasa-blue/commit/6f5fb9c65ee93a5c1692b0d3516a483dcea48f08 6f5fb9c] by '''botder''')&lt;br /&gt;
* Added sync peds/players animations for new players ([https://github.com/multitheftauto/mtasa-blue/commit/b32eafc70816ece8ad995d98d380d8f6e9950475 b32eafc] by '''FileEX''')&lt;br /&gt;
* Optimized processing big files by server ([https://github.com/multitheftauto/mtasa-blue/commit/cb90339aad461d3ee8c1008f2da10934afc38a4c cb90339] by '''AlexTMjugador''')&lt;br /&gt;
* Separate icon for ''mta-server.exe'' ([https://github.com/multitheftauto/mtasa-blue/commit/6cb9d3edf9686749e524f136985cefb53772898e 6cb9d3e] by '''Nico8340''')&lt;br /&gt;
* Fixed a bug that caused warnings in debugscript when using depracated function names as variable names ([https://github.com/multitheftauto/mtasa-blue/commit/f23e39521b7e35ad5389e467360fbc525c099887 f23e395] by '''YelehaUwU''')&lt;br /&gt;
&lt;br /&gt;
=== More Technical Changes and Bug Fixes ===&lt;br /&gt;
&amp;lt;section show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
:* Updated CLuaFunctionParser.h ([https://github.com/multitheftauto/mtasa-blue/commit/55647f4023c78a846870f7c96069fab411cff5c5 55647f4] by '''Xenius97''')&lt;br /&gt;
:* Fixed build after above update ([https://github.com/multitheftauto/mtasa-blue/commit/9dcc651d42ae78b7b04257e7612c5b594cb0fffd 9dcc651] by '''Pirulax''')&lt;br /&gt;
:* Fixed std::unordered_map&amp;lt;std::string, std::string&amp;gt; parsing ([https://github.com/multitheftauto/mtasa-blue/commit/005592417b42de63c3d8ba9c572a81cdc8f96164 0055924] by '''tederis''')&lt;br /&gt;
:* Addendum to [https://github.com/multitheftauto/mtasa-blue/pull/3251 #3251] ([https://github.com/multitheftauto/mtasa-blue/commit/9544a34a28d3b4e766d7d07a44d63a8fe45dc506 9544a34] by '''Lpsd''')&lt;br /&gt;
:* Fixes for [https://github.com/multitheftauto/mtasa-blue/pull/3251 #3251] ([https://github.com/multitheftauto/mtasa-blue/commit/07013d24766a6259f4115bd0349a86f790dbf5d0 07013d2] by '''Lpsd''')&lt;br /&gt;
:* Fixed SetStreamingBufferSize possibly accessing memory out-of-bounds ([https://github.com/multitheftauto/mtasa-blue/commit/e08b84fbfe6ad0431605b31c2ba5a50a8f116dc9 e08b84f] by '''Pirulax''')&lt;br /&gt;
:* Added a check to verify itemList validity ([https://github.com/multitheftauto/mtasa-blue/commit/668073787fa6b952d0f1520e8ccae0999dbdba13 6680737] by '''R4ven47''')&lt;br /&gt;
:* Various code clean ups and refactors&lt;br /&gt;
::* Removed COffsetsMP and EU addresses ([https://github.com/multitheftauto/mtasa-blue/commit/52b0115a2d9157b7a153b5f24316ff6fd053e79b 52b0115] by '''Merlin''')&lt;br /&gt;
::* Removed COffsets and EU addresses ([https://github.com/multitheftauto/mtasa-blue/commit/959141de324126245d2b5ebf029c924302ff64e9 959141d] by '''Merlin''')&lt;br /&gt;
::* Clean ups ''multiplayer_sa'' code ([https://github.com/multitheftauto/mtasa-blue/commit/38982043978dd1ec72230569a6d534792e7c18bd 3898204] by '''CrosRoad95''')&lt;br /&gt;
::* Removed old easter-egg &amp;amp; debug code ([https://github.com/multitheftauto/mtasa-blue/commit/b26f80c3d72d628d63807529b408be4b61a5be60 b26f80c], [https://github.com/multitheftauto/mtasa-blue/commit/530212f34fc44e95599ca5e39e608583ecdbb5cc 530212f] by '''botder''' and '''Merlin''')&lt;br /&gt;
::* Refactored entity hierarchy &amp;lt;!-- Fixed accepting possible malicious packets --&amp;gt; ([https://github.com/multitheftauto/mtasa-blue/commit/fdaced046a9421a39de87b81eaf0f7de7c234c4b fdaced0] by '''Tracer''')&lt;br /&gt;
::* Removed unused symbol from ''CConsole'' class ([https://github.com/multitheftauto/mtasa-blue/commit/4fe9084a2e5c5eeed4b0a9a30a07607c812e923b 4fe9084] by '''Nico8340''')&lt;br /&gt;
::* Refactored ''CLuaBlipDefs'' ([https://github.com/multitheftauto/mtasa-blue/commit/d05d09be8b9bd1327e37631411fa1e3b16c4dbb7 d05d09b], [https://github.com/multitheftauto/mtasa-blue/commit/c278c12debfd346377354017992543fc7cf6397b c278c12] by '''FileEX''')&lt;br /&gt;
::* Refactored ''CLuaTeamDefs'' ([https://github.com/multitheftauto/mtasa-blue/commit/74ffa1d0138ab3d848b0e081ca265f18ae6c7bd8 74ffa1d], [https://github.com/multitheftauto/mtasa-blue/commit/f37bbada1381370eeadabd4f4dde2a024ec48f5f f37bbad] by '''Nico8340''')&lt;br /&gt;
::* Removed dead ''CAnimManagerSA'' code ([https://github.com/multitheftauto/mtasa-blue/commit/d18d7d35fb50fdeea3f70ad688a5857b29867185 d18d7d3] by '''G-Moris''')&lt;br /&gt;
::* Refactored class hierarchy and removed VTBL hacks ([https://github.com/multitheftauto/mtasa-blue/commit/61d1caffb5bfa9c620c08d43280150906dd172d5 61d1caf] by '''TheNormalnij''')&lt;br /&gt;
::* Refactored ''CWeaponSA'' and ''CPedSA'' classes ([https://github.com/multitheftauto/mtasa-blue/commit/a3b7c8519d0d167c66e70c8c7ed5d2f810b7ae39 a3b7c85], [https://github.com/multitheftauto/mtasa-blue/commit/2526a7dd6cde545e600792dcac3ab1b8ece0edec 2526a7d] by '''FileEX''')&lt;br /&gt;
:* Addd Comments to Frame Rate Fixes in CMultiplayerSA_FrameRateFixes.cpp ([https://github.com/multitheftauto/mtasa-blue/commit/e4e6d1b5a9609cb093a191db405c61339d4280d2 e4e6d1b] by '''Merlin''')&lt;br /&gt;
:* Fixed build after CEF update ([https://github.com/multitheftauto/mtasa-blue/commit/9980252446a6869609b1afa1ae1168282a99cb17 9980252] by '''TheNormalnij''')&lt;br /&gt;
:* Bump chromedriver from 114.0.2 to 119.0.1 in /utils/localization/generate-images ([https://github.com/multitheftauto/mtasa-blue/commit/5d8d3756d98b0272687b87c30adca2961eee86c8 5d8d375])&lt;br /&gt;
:* Bump axios from 1.4.0 to 1.6.1 in /utils/localization/generate-images ([https://github.com/multitheftauto/mtasa-blue/commit/ba018013085058905aa789c4fa3f39c4ed32fc69 ba01801])&lt;br /&gt;
:* Fixed file lock after img:destroy ([https://github.com/multitheftauto/mtasa-blue/commit/c2ccfd2c648a2d3f33ead2169262c30533f79bac c2ccfd2] by '''TheNormalnij''')&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
:* Bump follow-redirects from 1.15.2 to 1.15.6 in /utils/localization/generate-images ([https://github.com/multitheftauto/mtasa-blue/commit/437dbcd8024c5217c22ef0e38719f93f33f47ce5 437dbcd])&lt;br /&gt;
:* Fix permission check in File.create method ([https://github.com/multitheftauto/mtasa-blue/commit/92144a4d7383af09dfa05b7bcd3db09fa487e6fd 92144a4] by '''theSarrum''')&lt;br /&gt;
:* mbedTLS fix for cURL 8.8.0 ([https://github.com/multitheftauto/mtasa-blue/commit/4f7e0d87ec04e44d2e47f5b869c2d7c765817c0f 4f7e0d8] by '''Lpsd''')&lt;br /&gt;
:* Discord RPC Tweaks ([https://github.com/multitheftauto/mtasa-blue/commit/8ef351eabe46fd50da096247d8b6fc74508cb911 8ef351e] by '''theSarrum''')&lt;br /&gt;
:* Fixed small overhead in argument parser for strings ([https://github.com/multitheftauto/mtasa-blue/commit/d20582d770dfd2a1677d9981005b3b6d28fb8e4e d20582d] by '''TheNormalnij''')&lt;br /&gt;
:* Bump ws from 8.13.0 to 8.17.1 in /utils/localization/generate-images ([https://github.com/multitheftauto/mtasa-blue/commit/cc172fcae7654ead0d3530a4819c71f76205a175 cc172fc])&lt;br /&gt;
:* Generic exception type for argument parser instead of std::invalid_argument ([https://github.com/multitheftauto/mtasa-blue/commit/2043acfdb210a8f1158501e2fbb431b625bbf74d 2043acf] by '''tederis''')&lt;br /&gt;
:* Added comments for hooks in CMultiplayerSA_CrashFixHacks.cpp ([https://github.com/multitheftauto/mtasa-blue/commit/0327cb1bef9b234451f8a22ece9c6c70fdc9adb0 0327cb1] by '''FileEX''')&lt;br /&gt;
:* Optimization handling ([https://github.com/multitheftauto/mtasa-blue/commit/e3a8bd96d4eccb30e439ba8bd4a2029d01586154 e3a8bd9], [https://github.com/multitheftauto/mtasa-blue/commit/5ac6c8adad9c9ffd4a1c299c7cd548713e485bd6 5ac6c8a] by '''G-Moris''')&lt;br /&gt;
:* Added ability to use varargs in ArgumentParser functions ([https://github.com/multitheftauto/mtasa-blue/commit/8c2f95a5ffade0e7fb212b62282e69d7f433d36f 8c2f95a] by '''Tracer''')&lt;br /&gt;
:* Fixed google-breakpad in newer GCC versions ([https://github.com/multitheftauto/mtasa-blue/commit/5508c7e4058ad9d29cacc9964f8e84df2c60d14f 5508c7e] by '''Tracer''')&lt;br /&gt;
:* Validate serial on player join ([https://github.com/multitheftauto/mtasa-blue/commit/84437e49e6ebca758e1e87d93e7846f9aa99a673 84437e4] by '''Fernando-A-Rocha''')&lt;br /&gt;
:* Extract TXD class ([https://github.com/multitheftauto/mtasa-blue/commit/733683d70dc037fdcbb256fb17d86e93bfedd239] by '''TheNormalnij''')&lt;br /&gt;
:* Fixed a bug with desynchronization of the values of some fields of the ''CTickRateSettings'' structure ([https://github.com/multitheftauto/mtasa-blue/commit/af5b6968e0a28dbde7d92f3828dead0f1a936eec af5b696], [https://github.com/multitheftauto/mtasa-blue/commit/514a3b36d09906f09bb32e900c39dc09b1c29d10 514a3b3] by '''nweb''')&lt;br /&gt;
:* Fixed ''MinClientReqCheck'' and improve resource upgrade ([https://github.com/multitheftauto/mtasa-blue/commit/f0954109c0644c551ae3ec1df4474d1857e4bed8 f095410] by '''Fernando-A-Rocha''')&lt;br /&gt;
:* Refactored and improved player map (F11) ([https://github.com/multitheftauto/mtasa-blue/commit/2c5cf3226a573637b91d8b255d57113b7043dc28 2c5cf32] by '''Fernando-A-Rocha''')&lt;br /&gt;
:* Fixed ''CVector'' optional arguments ([https://github.com/multitheftauto/mtasa-blue/commit/6a70cf7def14db86980a499d0fdf4c63565915e1 6a70cf7] by '''Tracer''')&lt;br /&gt;
:* Fixed memory overwriting by ''EnumToString'' &amp;amp; ''StringToEnum'' ([https://github.com/multitheftauto/mtasa-blue/commit/3ab068ba213abca718ace47ac3bb8df9e4b1c3fc 3ab068b] by '''FileEX''')&lt;br /&gt;
&lt;br /&gt;
== 13 Vendor Updates ==&lt;br /&gt;
=== Client ===&lt;br /&gt;
* Updated libpng to 1.6.50 ([https://github.com/multitheftauto/mtasa-blue/commit/c24b39d41fd768337c3d336a944588d53dfaba44] by '''Nico834''')&lt;br /&gt;
* Updatee CEF to 127.3.5+g114ea2a+chromium-127.0.6533.120 ([https://github.com/multitheftauto/mtasa-blue/commit/bca4dff8dc490328000d7653a9166704d859b7e5 bca4dff] by '''Dutchman101''')&lt;br /&gt;
* Updated Unifont to 15.1.05 ([https://github.com/multitheftauto/mtasa-blue/commit/02115a5c00e2480bbb3b829b655869e7436de955 02115a5] by '''Dutchman101''')&lt;br /&gt;
&lt;br /&gt;
=== Server ===&lt;br /&gt;
* Updated cURL to 8.14.1 ([https://github.com/multitheftauto/mtasa-blue/commit/7c27c20da7503c68234cde0b726f10a3dcdf85e3] by '''Nico834''')&lt;br /&gt;
* Updated MySQL to 8.4.0 &amp;amp; OpenSSL to 3.3.1 ([https://github.com/multitheftauto/mtasa-blue/commit/a44d673bb8731506418fdbaa6690b339a98d82c1 a44d673] by '''botder''')&lt;br /&gt;
* Updated SQLite to 3.46.0 ([https://github.com/multitheftauto/mtasa-blue/commit/30e31af2ca1ae96e03386670a9df6db70336b968 30e31af] by '''Dutchman101''')&lt;br /&gt;
&lt;br /&gt;
=== Shared ===&lt;br /&gt;
* Updated mbedTLS to 3.6.4 ([https://github.com/multitheftauto/mtasa-blue/commit/45955dad5471f49e2784e37cbafd1b92196abe96] by '''Nico834''')&lt;br /&gt;
* Updated 7-Zip Standalone plugins to 24.07 (24.7.0.0) ([https://github.com/multitheftauto/mtasa-blue/commit/9b979b2d5c7f4b885046a85d9895e58416563890 9b979b2] by '''Dutchman101''')&lt;br /&gt;
* Updated freetype to freetype-37cefe3 (freetype/freetype@37cefe3) ([https://github.com/multitheftauto/mtasa-blue/commit/89e022cb8586aba5bdacd7b56c7d45c9b7b95f97 89e022c] by '''Dutchman101''')&lt;br /&gt;
* Updated nvapi from r550 to r555 ([https://github.com/multitheftauto/mtasa-blue/commit/5fdcada80a18af530381b04f54c3c69b6988f479 5fdcada] by '''Dutchman101''')&lt;br /&gt;
* Updated unrar to 7.0.9 ([https://github.com/multitheftauto/mtasa-blue/commit/ab9461be5777427261bc3a330acb4c0f5cdc2c8b ab9461b] by '''Dutchman101''')&lt;br /&gt;
* Updated FreeType to 2.13.2 ([https://github.com/multitheftauto/mtasa-blue/commit/a783e994264d4e954489e31459505c53759ca7f1 a783e99] by '''Dutchman101''')&lt;br /&gt;
* Updated zlib from 1.2.13 to 1.3 ([https://github.com/multitheftauto/mtasa-blue/commit/0f37ac0b18845e9f035d0ca45bbb41b9cd1aa979 0f37ac0] by '''Dutchman101''')&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
=== 46+ Changes and Bug Fixes ===&lt;br /&gt;
&lt;br /&gt;
'''admin'''&lt;br /&gt;
:* Removed execute code functionality for safety reasons ([https://github.com/multitheftauto/mtasa-resources/commit/507a04937524997410e450a6d4292974fa801bf8 507a049] by '''srslyyyy''')&lt;br /&gt;
:* Updated skins.xml ([https://github.com/multitheftauto/mtasa-resources/commit/b5306484a789cc59b05f4182505ac07df3d90e07 b530648] by '''Shady.lua''')&lt;br /&gt;
:* Fixed warnings ([https://github.com/multitheftauto/mtasa-resources/commit/d7b02022fa8168fc300dd562118100265cf0688b d7b0202] by '''jlillis''')&lt;br /&gt;
:* Making the admin window focused ([https://github.com/multitheftauto/mtasa-resources/commit/33f7cc938d243687fa36fa300ec588b2d057d02c 33f7cc9] by '''Proxy-99''')&lt;br /&gt;
:* Resource settings button is only displayed if there are settings ([https://github.com/multitheftauto/mtasa-resources/commit/0224ef52c699f27bd6e0e6364fbc81ecd0ec345f 0224ef5] by '''T-MaxWiese-T''')&lt;br /&gt;
:* Fixed nil index error and removed invalid characters causing syntax errors ([https://github.com/multitheftauto/mtasa-resources/commit/79857393ddb42f52ee05cf5758d5fdc8c2ff845c 7985739] by '''rad3sh''')&lt;br /&gt;
:* Allow disabling/enabling default reporting system ([https://github.com/multitheftauto/mtasa-resources/commit/0dbb83df7d3e9a20a2c897612db778bf4e395c92 0dbb83d] by '''Viude''')&lt;br /&gt;
:* Updated clientcheckban setting to ban serial instead of IP ([https://github.com/multitheftauto/mtasa-resources/commit/fa5beb96e10d9f30d9565ca212fe901f88e413a5 fa5beb9] by '''Viude''')&lt;br /&gt;
:* Fixed that double clicking on a resource without setting opened the GUI settings window ([https://github.com/multitheftauto/mtasa-resources/commit/82d5b835b503594101a99041498501e19a433a79 82d5b83] by '''T-MaxWiese-T''')&lt;br /&gt;
&lt;br /&gt;
'''admin2'''&lt;br /&gt;
:* Forward-ported permissions widget from admin1 and minor fixes ([https://github.com/multitheftauto/mtasa-resources/commit/25dcc4c655de26de0a2d0eb1b55ef7f3b3f6725e 25dcc4c] by '''Dark-Dragon''')&lt;br /&gt;
:* Fixed /report message viewer widget and minor fixes ([https://github.com/multitheftauto/mtasa-resources/commit/6dbdf2cf90d0e447879bea86942e01caf949b8f5 6dbdf2c] by '''Dark-Dragon''')&lt;br /&gt;
:* Refactored bans functionality ([https://github.com/multitheftauto/mtasa-resources/commit/d8c35b0a38a295d119054c4328a892c4e26be358 d8c35b0] by '''jlillis''')&lt;br /&gt;
:* Fixed messagebox not showing ([https://github.com/multitheftauto/mtasa-resources/commit/5afe0247e6ca44c5754a2d9a6a0af7bc8b57f967 5afe024] by '''FileEX''')&lt;br /&gt;
:* Added missing glitches and world properties ([https://github.com/multitheftauto/mtasa-resources/commit/6856aa075c8e5674379c2a89f355d8b167ab6fdb 6856aa0] by '''FileEX''')&lt;br /&gt;
:* Added content for &amp;quot;Users&amp;quot; sub-tab in the &amp;quot;Rights&amp;quot; tab ([https://github.com/multitheftauto/mtasa-resources/commit/3f8ecca953cc3dfa84e4d1b38b6b4c41f323688b 3f8ecca] by '''FileEX''')&lt;br /&gt;
:* Removed execute code functionality for safety reasons ([https://github.com/multitheftauto/mtasa-resources/commit/c4bc73a2b088b98116ece27065cc7f5a1dced15b c4bc73a] by '''jlillis''')&lt;br /&gt;
:* Replaced checkboxes with a gridlist for glitches and special world properties ([https://github.com/multitheftauto/mtasa-resources/commit/1dcb2953757c6741c93b9c63db33c032183047bc 1dcb295] by '''FileEX''')&lt;br /&gt;
:* Added ability to change server configuration settings ([https://github.com/multitheftauto/mtasa-resources/commit/118d58e383f631f111fe3f2463480182235c71d1 118d58e] by '''FileEX''')&lt;br /&gt;
:* Added content for &amp;quot;Resources&amp;quot; sub-tab in the &amp;quot;Rights&amp;quot; tab ([https://github.com/multitheftauto/mtasa-resources/commit/f16577e24ca9125eac5f2e96621077ad0d213b69 f16577e] by '''FileEX''')&lt;br /&gt;
:* Making the admin window focused ([https://github.com/multitheftauto/mtasa-resources/commit/33f7cc938d243687fa36fa300ec588b2d057d02c 33f7cc9] by '''Proxy-99''')&lt;br /&gt;
:* Fixed panel bind bug after reconnect ([https://github.com/multitheftauto/mtasa-resources/commit/c96bdd5297cf180f947596c1eded8929b4982e6c c96bdd5] by '''ricksterhd123''')&lt;br /&gt;
&lt;br /&gt;
'''defaultstats'''&lt;br /&gt;
:* Don't re-apply stats on every respawn ([https://github.com/multitheftauto/mtasa-resources/commit/9fde199ec5025052468df0255bf5c5011ef29718 9fde199] by '''Dutchman101''')&lt;br /&gt;
:* Fixed issue where defaultstats did not set player stats correctly ([https://github.com/multitheftauto/mtasa-resources/commit/567d10c552305dae3f57d5c422a34c25f22fdc12 567d10c] by '''MittellBuurman''')&lt;br /&gt;
&lt;br /&gt;
'''editor'''&lt;br /&gt;
:* Various fixes for local spawned or invalid elements ([https://github.com/multitheftauto/mtasa-resources/commit/4e3c57941cd789cff8d9ce240e99edca871a345d 4e3c579] by '''chris1384''')&lt;br /&gt;
:* Various bug fixes and improvements ([https://github.com/multitheftauto/mtasa-resources/commit/4674fa9c6dbff7a1073fb949cac44588c65df3fb 4674fa9] by '''IIYAMA12''')&lt;br /&gt;
:* Fixed rotation issues ([https://github.com/multitheftauto/mtasa-resources/commit/679c01b93132050548a86dba25ead7feaf9d5a1f 679c01b] by '''Nico8340''')&lt;br /&gt;
:* Toggleable rotation mechanic and improve threshold ([https://github.com/multitheftauto/mtasa-resources/commit/83e2c79cbd959aa54c55d4220a5b4d38747e8353 83e2c79] by '''chris1384''')&lt;br /&gt;
:* Added missing objects and collisions ([https://github.com/multitheftauto/mtasa-resources/commit/4e83755d51345c0dc8e2e0f2ddf61588bf854641 4e83755] by '''THEGizmoOfficial''')&lt;br /&gt;
&lt;br /&gt;
'''edf'''&lt;br /&gt;
:* Fixed massive lag after stopping ''editor'' resource ([https://github.com/multitheftauto/mtasa-resources/commit/4674fa9c6dbff7a1073fb949cac44588c65df3fb 4674fa9] by '''IIYAMA12''')&lt;br /&gt;
&lt;br /&gt;
'''editor_main'''&lt;br /&gt;
:* Improvements ([https://github.com/multitheftauto/mtasa-resources/commit/5bf553f85cb9c53027814fe666268cb24ed66b2e 5bf553f], [https://github.com/multitheftauto/mtasa-resources/commit/e9b75fd615922c7d70f4e435a05fa933dcb9d2a5 e9b75fd] by '''q8X''')&lt;br /&gt;
&lt;br /&gt;
'''editor_gui'''&lt;br /&gt;
:* Fixed test panel issues ([https://github.com/multitheftauto/mtasa-resources/commit/e558c846e8b0589997f342f431b36fdc371da000 e558c84] by '''chris1384''')&lt;br /&gt;
&lt;br /&gt;
'''fallout'''&lt;br /&gt;
:* Refactor &amp;amp; many improvements ([https://github.com/multitheftauto/mtasa-resources/commit/c733b69a735d004235ba61b1201ac1412acc6482 c733b69] by '''IIYAMA12''')&lt;br /&gt;
&lt;br /&gt;
'''freeroam'''&lt;br /&gt;
:* Updated skins.xml ([https://github.com/multitheftauto/mtasa-resources/commit/cacbe40a805402dec3a62180b987d4b777817ea6 cacbe40] by '''Shady.lua''')&lt;br /&gt;
:* Added Walk styles ([https://github.com/multitheftauto/mtasa-resources/commit/4a18d7585a2fa45eaed18d4b4796744a235a23c5 4a18d75] by '''Shady.lua''')&lt;br /&gt;
:* Security improvements ([https://github.com/multitheftauto/mtasa-resources/commit/2ec92132036d0dc073279dda3c88d71f578d651f 2ec9213] by '''IIYAMA12''')&lt;br /&gt;
:* Fixed freezetime flickering ([https://github.com/multitheftauto/mtasa-resources/commit/b40f27be0274b641c2cddd4c75a6f86f73ea4941 b40f27b], [https://github.com/multitheftauto/mtasa-resources/commit/817aa1ea9130fbccb1a23b7410309af2f8a21ddc 817aa1e] by '''ricksterhd123''' and '''jlillis''')&lt;br /&gt;
:* Fixed map key bind interferes with race editor help ([https://github.com/multitheftauto/mtasa-resources/commit/e62bc5471433b347b16c15709d469209cf202390 e62bc54] by '''MittellBuurman''')&lt;br /&gt;
&lt;br /&gt;
'''hedit'''&lt;br /&gt;
:* Added German localization [[File:Flag_de.png|x14px]] ([https://github.com/multitheftauto/mtasa-resources/pull/568/commits/c58df8666fbccfb0be73f27c52aa680dae2f0c1a bc33634] by '''Shady.lua''')&lt;br /&gt;
:* Added Brazilian Portuguese localization [[File:Flag_br.png|x14px]] ([https://github.com/multitheftauto/mtasa-resources/commit/d1b85d7dda45293ce497cf03f21eea2f59100b89 d1b85d7] by '''ricksterhd123''')&lt;br /&gt;
:* Added Hungarian localization [[File:Flag_hu.png|x18px]] ([https://github.com/multitheftauto/mtasa-resources/commit/53050dd0bf73a164969480c9277fc3c6b0601b7e 53050dd] by '''Nico8340''')&lt;br /&gt;
:* Updated Turkish localization [[File:Tr.gif]] ([https://github.com/multitheftauto/mtasa-resources/commit/3044d00a796488870556b19b088ac505c332952c 3044d00] by '''mahlukat5''')&lt;br /&gt;
:* Updated Spanish localization [[File:Flag_es.png|x18px]] ([https://github.com/multitheftauto/mtasa-resources/commit/b74c2393cc15e403d4588ebb671659c16cc36269 b74c239] by '''kxndrick0''')&lt;br /&gt;
&lt;br /&gt;
'''internetradio'''&lt;br /&gt;
:* Fixed that the GUI window of the resource &amp;quot;internetradio&amp;quot; collides with the GUI window of the resource &amp;quot;helpmanager&amp;quot; ([https://github.com/multitheftauto/mtasa-resources/commit/313f3dde6b7cdb389f11f1a62a6d3e8c093c159f 313f3dd] by '''T-MaxWiese-T''')&lt;br /&gt;
:* Improvements ([https://github.com/multitheftauto/mtasa-resources/commit/a3c9e17cf6b85374b5f9b5881937aee97da94745 a3c9e17] by '''srslyyyy''')&lt;br /&gt;
:* Added attaching to vehicles ([https://github.com/multitheftauto/mtasa-resources/commit/3dd5cbd32f092337707277fbecc5ee54988e07fc 3dd5cbd] by '''ds1-e''')&lt;br /&gt;
:* Added admin commands ([https://github.com/multitheftauto/mtasa-resources/commit/5c160212e190f74461d65fac1668cda07a2d0b11 https://github.com/multitheftauto/mtasa-resources/commit/5c160212e190f74461d65fac1668cda07a2d0b11] by '''ds1-e''')&lt;br /&gt;
:* Added ability to show speaker owner ([https://github.com/multitheftauto/mtasa-resources/commit/6189fc1eefce29c8467c5a1093eaa8bfd8ed97f0 6189fc1] by '''ds1-e''')&lt;br /&gt;
:* Fixed playSound3D and track name showing in other dimensions ([https://github.com/multitheftauto/mtasa-resources/commit/d4c04db009cdd68913fdb47bbc73acd91e63f981 d4c04db] by '''mateo-14'''&lt;br /&gt;
&lt;br /&gt;
'''ip2c'''&lt;br /&gt;
:* Added missing fetchRemote aclrequest ([https://github.com/multitheftauto/mtasa-resources/commit/e1364c3ebcc956dbf7f61e2d89741837776edec2 e1364c3] by '''Fernando-A-Rocha''')&lt;br /&gt;
:* Added backed up file and .gitignore to ignore the real one (auto-updated) ([https://github.com/multitheftauto/mtasa-resources/commit/e182291a53c3c76a2cf45834ba313aa9d18c16f4 e182291] by '''Fernando-A-Rocha''')&lt;br /&gt;
&lt;br /&gt;
'''ipb'''&lt;br /&gt;
:* Replaced the onClientResource start event with the onPlayerResourceStart event ([https://github.com/multitheftauto/mtasa-resources/commit/cca3a05adf7fc940b913453a5fad5d5f3c8e3518 cca3a05] by '''srslyyyy''')&lt;br /&gt;
&lt;br /&gt;
'''parachute'''&lt;br /&gt;
:* Fixed warnings about min_mta_version ([https://github.com/multitheftauto/mtasa-resources/commit/b4119cca4665d63a3043f14c1624ce9c96700b96 b4119cc] by '''NetroX1993''')&lt;br /&gt;
&lt;br /&gt;
'''playerblips'''&lt;br /&gt;
:* Fixed that the resource &amp;quot;playercolors&amp;quot; should be activated for teams ([https://github.com/multitheftauto/mtasa-resources/commit/2cd28db5fa891f361c5af07a491532378a820b83 2cd28db] by '''T-MaxWiese-T''')&lt;br /&gt;
:* Real-time update of settings ([https://github.com/multitheftauto/mtasa-resources/commit/9505b181fe7fc2bab53142746f73bc64a8fd984d 9505b18] by '''Nico8340''')&lt;br /&gt;
:* Improved debug messages ([https://github.com/multitheftauto/mtasa-resources/commit/4084e5d369907d3ededd1b2eb19c916983680154 4084e5d] by '''T-MaxWiese-T''')&lt;br /&gt;
:* Fixed that when a player changed or joined teams the color of the blip was not updated ([https://github.com/multitheftauto/mtasa-resources/commit/ff80005f114a3d010624f7d54510ffde47dddb00 ff80005] by '''T-MaxWiese-T''')&lt;br /&gt;
&lt;br /&gt;
'''playercolors'''&lt;br /&gt;
:* Player nametag color should revert to team color when the resource is stopped ([https://github.com/multitheftauto/mtasa-resources/commit/d45d2d0cd963186639d76ab1cb27ef6a042cd0bd d45d2d0] by '''T-MaxWiese-T''')&lt;br /&gt;
:* Fixed chat messages sent twice ([https://github.com/multitheftauto/mtasa-resources/commit/0547cf72514a7dc7efc987f47903c35b310a3b22 0547cf7] by '''Fernando-A-Rocha''')&lt;br /&gt;
&lt;br /&gt;
'''performancebrowser'''&lt;br /&gt;
:* Fixed player names not being reinitialized on change ([https://github.com/multitheftauto/mtasa-resources/commit/3e0166dc7fa9c11c596a7958b02423b6aeff8410 3e0166d] by '''YelehaUwU''')&lt;br /&gt;
&lt;br /&gt;
'''runcode'''&lt;br /&gt;
:* Added aclrequest for loadstring function ([https://github.com/multitheftauto/mtasa-resources/commit/c40b8095f054b6e87b46e1d53d9b6ec77cf943c7 c40b809] by '''IIYAMA12 ''')&lt;br /&gt;
&lt;br /&gt;
'''scoreboard'''&lt;br /&gt;
:* Replaced drawing arrow from path to texture ([https://github.com/multitheftauto/mtasa-resources/commit/128f26952810804df6acb233ca9476853caa1286 128f269] by '''srslyyyy''')&lt;br /&gt;
&lt;br /&gt;
'''speedometer'''&lt;br /&gt;
:* Display at resource start ([https://github.com/multitheftauto/mtasa-resources/commit/31a5ac4013c3633647178e695474da6632eb38b8 31a5ac4] by '''Nico8340''')&lt;br /&gt;
:* Preventing pointer overflow ([https://github.com/multitheftauto/mtasa-resources/commit/8689cdc247a3fd16125524aac04eb054c398084c 8689cdc] by '''Nico8340''')&lt;br /&gt;
&lt;br /&gt;
'''superman'''&lt;br /&gt;
:* Fixes and improvements ([https://github.com/multitheftauto/mtasa-resources/commit/2b3bc102225b2f1c3144cffe290175e9a2c71728 2b3bc10], [https://github.com/multitheftauto/mtasa-resources/commit/e1c06c3c2581c16a6e05401381263a47dd6ac5f0 e1c06c3], [https://github.com/multitheftauto/mtasa-resources/commit/1e4319d180be0f482d42f2f32fbf2c1e5cd440cc 1e4319d] by '''ds1-e''')&lt;br /&gt;
&lt;br /&gt;
'''votemanager'''&lt;br /&gt;
:* Fixed lint error ([https://github.com/multitheftauto/mtasa-resources/commit/c8630075317123e510645464a3bf56ebb244573b c863007] by '''Dark-Dragon''')&lt;br /&gt;
&lt;br /&gt;
'''mapfixes'''&lt;br /&gt;
:* A new resource has been added that fixes many holes and bugs in the default map ([https://github.com/multitheftauto/mtasa-resources/commit/23f6bd94370440af5ed79a47bda1ff0caf92fa8e 23f6bd9] by '''Fernando-A-Rocha''')&lt;br /&gt;
&lt;br /&gt;
'''gps'''&lt;br /&gt;
:* Added export functions for custom logic ([https://github.com/multitheftauto/mtasa-resources/commit/537d92d11b357cf9e795a7bb3ec87c13fa62c7bc 537d92d] by '''T-MaxWiese-T''')&lt;br /&gt;
&lt;br /&gt;
'''deathmatch'''&lt;br /&gt;
:* Improvements and update ([https://github.com/multitheftauto/mtasa-resources/commit/a01ec8a86e636ca61f25a03d4ee30bd898754cbd a01ec8a], [https://github.com/multitheftauto/mtasa-resources/commit/b94ffddfd5b230544d54e5eca8c9c5d87dc69128 b94ffdd] by '''jlillis'''&lt;br /&gt;
&lt;br /&gt;
'''race'''&lt;br /&gt;
:* Fixed automatic nextid assignment breaking ([https://github.com/multitheftauto/mtasa-resources/commit/2c695a9e793825a8cafd2ee3be490d2d8e9ad318 2c695a9] by '''lotsofs''')&lt;br /&gt;
&lt;br /&gt;
'''voice_local'''&lt;br /&gt;
:* Improvements ([https://github.com/multitheftauto/mtasa-resources/commit/53cf63d83169018e0de9f45ecb565958855d717d 53cf63d] by '''Fernando-A-Rocha''')&lt;br /&gt;
&lt;br /&gt;
'''Others / Uncategorized'''&lt;br /&gt;
:* Refactor of resources meta.xml ([https://github.com/multitheftauto/mtasa-resources/commit/6713b07a459739c06112ac3e608776f3f0696144 6713b07] by '''Fernando-A-Rocha''')&lt;br /&gt;
&lt;br /&gt;
== Extra information ==&lt;br /&gt;
''More detailed information available on our GitHub repositories:&lt;br /&gt;
* [https://github.com/multitheftauto/mtasa-blue MTA:SA Blue]&lt;br /&gt;
* [https://github.com/multitheftauto/mtasa-resources MTA:SA Official Resources]&lt;br /&gt;
&lt;br /&gt;
[[Category:Changelog]]&lt;br /&gt;
[[Category:Incomplete]]&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnPlayerChangesWorldSpecialProperty&amp;diff=81779</id>
		<title>OnPlayerChangesWorldSpecialProperty</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnPlayerChangesWorldSpecialProperty&amp;diff=81779"/>
		<updated>2025-01-30T20:58:23Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add correct version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Server event}}&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|22815|This event is triggered every time a [[player]] calls [[setWorldSpecialPropertyEnabled]].}}&lt;br /&gt;
==Parameters==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
string property, bool enabled&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
*'''property:''' The name of the property&lt;br /&gt;
*'''enabled:''' The property's state&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The [[event system#Event source|source]] of this event is the [[player]] who changed a special property.&lt;br /&gt;
&lt;br /&gt;
===Canceling===&lt;br /&gt;
This event cannot be cancelled.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
The example below bans the player if a cheat is activated&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local cheats = {&lt;br /&gt;
    [&amp;quot;hovercars&amp;quot;] = true,&lt;br /&gt;
    [&amp;quot;aircars&amp;quot;] = true,&lt;br /&gt;
    [&amp;quot;extrabunny&amp;quot;] = true,&lt;br /&gt;
    [&amp;quot;extrajump&amp;quot;] = true&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onPlayerChangesWorldSpecialProperty&amp;quot;, root,&lt;br /&gt;
    function(property, enabled)&lt;br /&gt;
        if not cheats[property] then&lt;br /&gt;
            return&lt;br /&gt;
        end&lt;br /&gt;
&lt;br /&gt;
        if not enabled then&lt;br /&gt;
            return&lt;br /&gt;
        end&lt;br /&gt;
&lt;br /&gt;
        banPlayer(source, false, false, true, &amp;quot;Server&amp;quot;, &amp;quot;Time to take a permanent break :-)&amp;quot;)&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{See also/Server event|Player events}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Famous_crash_offsets_and_their_meaning&amp;diff=81535</id>
		<title>Famous crash offsets and their meaning</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Famous_crash_offsets_and_their_meaning&amp;diff=81535"/>
		<updated>2024-12-22T22:24:57Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;This wiki page contains the reason for many well-known MTA crashes that you may experience. Use CTRL + F and search for your Crash Offset to find the relevant entry.&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example crash dialog info:&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;xml&amp;quot;&amp;gt;&lt;br /&gt;
Version = 1.5.6-release-14664.0.000&lt;br /&gt;
Time = Mon Oct  8 12:20:00 2018&lt;br /&gt;
Module = C:\Program Files (x86)\Rockstar Games\GTA San Andreas\gta_sa.exe&lt;br /&gt;
Code = 0xC0000005&lt;br /&gt;
Offset = 0x003C91CC&lt;br /&gt;
&lt;br /&gt;
EAX=0F77A3C8  EBX=0F77A3B8  ECX=0177FAA0  EDX=00139700  ESI=00000000&lt;br /&gt;
EDI=00000001  EBP=0177FC50  ESP=0177FA80  EIP=007C91CC  FLG=00210202&lt;br /&gt;
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Note: always use the &amp;quot;Offset&amp;quot; value from the crash dialog to identify your crash and match it up with those listed on this wiki page)&lt;br /&gt;
&lt;br /&gt;
'''Most MTA crashes are caused by something that the user is able to resolve because it depends on their system, choice of server or game mods.'''&lt;br /&gt;
This page seeks to be helpful for the aforementioned reason; you'll know where to look for when you get a certain type of crash.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For further advice on resolving issues, scroll down to the bottom of this page.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==Module = gta_sa.exe or proxy_sa.exe==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Offset(s)&lt;br /&gt;
!Meaning&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;0x00134134&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Bad model or corrupted GTA3.img. Use unmodded GTA install to check, or incase of server mods, ask server owner to identify and replace the corrupt mod.&lt;br /&gt;
Note for server owners and modellers: if you open the crash dump (.dmp) as text with notepad and search for keyword `CEntity_GetBoundRect - No collision for model` you can often identify the bad model ID.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;0x00348CF4&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Caused by s0beit d3d9.dll&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
0x003F0C37&lt;br /&gt;
0x003F0BF7&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Bad vehicle model. Use unmodded GTA install to check, or incase of server mods, ask server owner to identify and replace the corrupt mod.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
0x003C91CC&lt;br /&gt;
0x003C920C&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Out of video memory. This can happen on servers with unoptimized mods and (faulty) scripts that abuse video memory, or even when you have a powerful graphics card in case the stuff on a server is extremely unoptimized so that it starts hitting GTA limits. If you have a powerful graphics card and more players suffer from this crash type, inform the server owner of this problem as it probably means their scripters &amp;amp; designers don't know what they are doing. More information is available at these forum links: [https://forum.mtasa.com/topic/85094-mta-crashing/ here] and [https://forum.mtasa.com/topic/127677-c-r-a-s-h-i-n-g/ here (example case)]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;0x00357DEC&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Out of video memory (probably).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;0x003F5A3A&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Memory crash, usually happens on heavily unoptimized servers. It can be a result of either out of video memory or reaching technical limits of RAM usage, but more often a combination of both.. hence it's put as &amp;quot;heavily unoptimized servers&amp;quot;. Contact the server owner and ask for optimization, or find other servers to play on.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;0x004A1ED4&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Out of system memory (RAM)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
0x011630F8&lt;br /&gt;
0x011630FE&lt;br /&gt;
0x01162FE3&lt;br /&gt;
0x011630F2&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|This crash is a result of problems with collision models. It might be due to unoptimized collisions that your PC (or MTA's technical limits, due to bad server mods) cannot handle, or due to corrupt collision models. We still don't know a lot about all of the circumstances related to this crash. Our first advise would be to ensure that your GTA is unmodded, and otherwise to ask server owner to identify and resolve issues with bad/unoptimized collision models.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;0x00137D6E&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Out of system memory (RAM). This co-incides with loading collisions; the risk to get this crash is high when joining a mod-heavy server with a weak PC and small amount of memory.&lt;br /&gt;
To resolve this crash, mind the servers you're playing on (optimization) or get a faster PC. Sub-type of &amp;quot;Running out of memory&amp;quot;: most often a direct result of running out of address space, so upgrading to 64-bit Windows installation might solve it&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;0x0014F406&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Possibly &amp;quot;Running out of memory&amp;quot;: a direct result of running out of address space, so upgrading to 64-bit Windows installation might solve it.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;0x00171A10&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Sometimes when joining a server, maybe related to bad server mods.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;0x000C9F98&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Possibly bad skin model or texture (clothes mods for multi-clump skins such as CJ). &lt;br /&gt;
Use unmodded GTA install to check or incase of server mods, ask server owner to identify and disable mods on such skins, or any resource manipulating clothes or ped accesoires.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;0x00349B7B&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Bad skin model. Use unmodded GTA install to check or incase of server mods, ask server owner to identify and replace the corrupt skin mod.&lt;br /&gt;
Information for modellers &amp;amp; server owners: corruption in the anim hierarchy in ped's skin DFF or bones configuration&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;0x00165096&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Bad model (containing a corrupt collision model). Use unmodded GTA install to check or incase of server mods, ask server owner to identify and replace the corrupt mod.&lt;br /&gt;
Information for modellers &amp;amp; server owners: corruption in one or multiple col spheres (or their radius) within the DFF model.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;0x001D6E6A&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Either out of video memory, or bad model/texture.&lt;br /&gt;
Information for modellers &amp;amp; server owners: in case the culprit is a model, then corruption is in &amp;quot;prelit&amp;quot; (Night colors) structure of the model. Ask your modeller to recreate prelit data.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
0x000DFE92&lt;br /&gt;
0x000DFF90&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Bad sound mods or faulty audio driver/device. Use unmodded GTA install to check, or update your audio drivers.&lt;br /&gt;
The problem is often known to be entirely missing or emptied/corrupted audio files (such as in \Rockstar Games\GTA San Andreas\audio &amp;gt; SFX or other subfolder), so you may alternatively be able to restore a targeted backup.&lt;br /&gt;
&lt;br /&gt;
Do not use 'compressed' GTA re-packs for this reason of cut-out audio files.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;0x000CFCD6&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Allocation failure as a result of (re-)connecting to servers after a lengthy playing session on a server with bad practise in their scripts (abusing RAM and anim functions).&lt;br /&gt;
This crash may be 'fixed' (averted) by MTA in future, we're working on it! It's related to anims in memory and clearing them.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
0x00771848&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Crash because of issue with GTA data files (MTA fails to open them which could mean they are corrupted/modded &amp;amp; incompatible or missing)&lt;br /&gt;
Use unmodded GTA install to check&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
0x001B6B2F&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Crash because of issue with DATA\DEFAULT.DAT or DATA\CARCOLS.DAT file in your GTA installation folder (may be missing or modded/corrupted).&lt;br /&gt;
Use unmodded GTA install to check&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
0x003EC9DA&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Crash possibly because of issue with ANIM\PED.IFP file in your GTA installation folder (may be missing or modded/corrupted).&lt;br /&gt;
Use unmodded GTA install to check&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
0x003F18CF&lt;br /&gt;
0x003F190F&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Bad model. Use unmodded GTA install to check or in case of server mods, ask server owner to identify and replace the corrupt mod.&lt;br /&gt;
This crash has been averted (fixed by MTA), but due to technical limitations will still occur for Windows XP users.&amp;lt;br/&amp;gt;&lt;br /&gt;
Information for modellers &amp;amp; server owners: due to the nature of corruption, the model introduces a risk to crash, it could happen at any given moment while nearby.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
0x0019BD39&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Bad model. Use unmodded GTA install to check or in case of server mods, ask server owner to identify and replace the corrupt mod.&lt;br /&gt;
This crash usually occurs when you fire a weapon while the corrupt model is streamed in (physically nearby).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
0x000C9691&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Bad or missing vehicle model. This usually happens when you deleted a model from your GTA3.img without restoring the original or putting another model in its place. Or when the DFF isn't a valid model file at all.&lt;br /&gt;
Restore GTA3.img or use unmodded GTA install to check, and if that doesn't work then ask server owner to identify and replace the corrupt mod, since it can also still be a bad model (or a dodgy script, that, tell them this: deals with vehicle types, variants, upgrades etc, in an improper way)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
0x0000F67C&lt;br /&gt;
0x0000F663&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Custom models which are not working with volumetric shadows. Fix models or disable volumetric shadows in Settings-&amp;gt;Video.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;0x00423FD0&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Bad GTA mods or corrupted GTA3.img. Re-install GTA (with a clean and original version) to solve this crash. Note: known crash for common pirated copies &amp;amp; torrents of GTA, due to missing, bad or corrupted .dat, .col and .ipl files (pre-installed mods). MTA only supports the original, legally purchased version of GTA.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;0x000A2CF3&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Corrupted, missing or modded GTA San Andreas\models &amp;gt; '''effects.fxp''' file. If restoring that file to original doesn't fix the crash, use unmodded GTA as it can also be due to related GTA data files (ones that have to do with effects).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
0x001A49D4&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
|Bad mod (custom player.img in GTA San Andreas\models). Restore player.img to original or use unmodded GTA.&lt;br /&gt;
Note: this crash can also be triggered when a player with CJ model (or CJ clothes) appears on your screen, on a server you're playing on. Your custom player.img cannot handle that and will cause a crash.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resolving out-of-memory crashes==&lt;br /&gt;
If you're experiencing crashes that, according to the table of common crashes, are related to any sort of running out of memory, then we advise you to;&lt;br /&gt;
&lt;br /&gt;
- Mind the type of servers you're playing on, especially in combination with how powerful your PC is. There's lots of bloated, mod-heavy servers out there in MTA that demand the better of your PC and may also abuse memory through inefficient scripts besides custom mods (or even with the lack thereof).&lt;br /&gt;
 &lt;br /&gt;
We could write a book about the real cause (which is that such servers have bad scripters, or those that don't know what optimization is, and that they add everything, including bloated models and textures, without reviewing it) but we won't do that here.&lt;br /&gt;
&lt;br /&gt;
If you have a slow or older generation PC, then we advise you to avoid certain &amp;quot;fancy&amp;quot; servers with huge resource downloads and such.&lt;br /&gt;
&lt;br /&gt;
- Install 64-bits version of Windows rather than x86 (32-bit)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''If you still want to play on servers that may easily get upper hand on your system, then;'''&lt;br /&gt;
&lt;br /&gt;
- Upgrade your PC's hardware for enhanced performance; consider replacing the videocard with one suitable for gaming, or adding additional system memory (RAM). Re-installing Windows can sometimes also help a bunch if your OS in general is slow and not well-maintained. Alternatively, perform some mainentance (consult someone with tech experience, or make a start by updating drivers and running various junk cleaners &amp;amp; renowned PC performance optimization tools)&lt;br /&gt;
&lt;br /&gt;
- Follow the instructions listed at [https://forum.mtasa.com/topic/78081-32-bit-windows-crashing/ https://forum.mtasa.com/topic/78081-32-bit-windows-crashing/]&lt;br /&gt;
&lt;br /&gt;
- Remove any mods to your GTA installation (preferably re-install) because mods may take up video memory and RAM, enough to cause your high memory usage and subsequent crashes.&lt;br /&gt;
Also you should definately try lowering streaming memory, by going into Settings-&amp;gt;Advanced-&amp;gt;Streaming memory-&amp;gt; and setting it to Min.&lt;br /&gt;
&lt;br /&gt;
Remember that GTA is an old game, and MTA places a lot of power in the hands of scripters (to mess up with a lack of optimization). Even if you have a high amount of RAM (for example 8gb, 16gb) you can't expect it to all be usable.. old games have technical limits and limited address space. Server scripters can do really cool and insanely realistic stuff while using far below 3.6GB RAM (the absolute technical limit in SA), but only as long they have scripters and modellers/designers that know about optimization. Strictly taken, no server, no matter how modded or beautiful.. should need to use above 2GB of RAM. Most decent servers use between 800MB - 1.6GB anyways. If you wish to learn more about this subject or are a server owner that wants to realize their mistakes, please join the MTA discord at https://discord.gg/mtasa and go to the #general channel, then open that channel's pinned post about optimization ecosystem problems (written by Dutchman101).&lt;br /&gt;
&lt;br /&gt;
Please note that in general, '''any crash''' with exception code '''0xE06D7363''' (on an MTA module, and not gta_sa.exe like this wiki page is focused on) is also a memory-related issue, and comes back to the memory abuse by servers and mods described above.&lt;br /&gt;
&lt;br /&gt;
==Resolving crashes related to custom models==&lt;br /&gt;
If you're experiencing crashes that, according to the table of common crashes, are related to corrupt custom models, then we advise you to re-install GTA from the original game source (DVD or Steam, so no pre-modded repacks) or restore targeted file back-ups in case you understand which (type of) model may cause the crash. &lt;br /&gt;
&lt;br /&gt;
In case you're only experiencing the crashes while playing on a certain server, there's a high chance that server is loading custom server models, and then we recommend you to contact the server owner so they can investigate and potentially identify &amp;amp; replace the corrupted model to stop the crashes. Until they take successful action, on that server you can try to avoid physically facing the mod you believe results in a crash (like not spawning said vehicle or using said skin). &lt;br /&gt;
Let us remind you of the chance that the bad model is in your GTA3.img, but by coincidence you never physically come near that model on other servers, and the server you're crashing the most on happens to force usage of that model ID upon you (like as regularly used vehicle or skin); therefore it cannot be ruled out that it's possibly still your client mod, despite you only crashing on a single server, and it's worth at least re-installing your GTA to try it out.&lt;br /&gt;
&lt;br /&gt;
If you are a server owner and wouldn't prefer letting go of your beloved (corrupt) model, then you can ask an experienced modeller to try fix the corruption by modifying/revising it.&lt;br /&gt;
The alternative of crashing many players, potentially resulting in player loss for your server, isn't fine either way. For this reason, keeping a sharp eye on trends of players reporting (or shouting) that they crashed, and following up with them to get the crash details (to try match them up to model crashes from the table on this wiki page), may be a good idea.&lt;br /&gt;
&lt;br /&gt;
Adding upgradable components (named &amp;quot;ug_upgradename&amp;quot;) outside of chassis_dummy, will cause crashes once the vehicle has the respective upgrade component spawned.&lt;br /&gt;
&lt;br /&gt;
More information about offsets: [[GTA_Crash_Codes]]&lt;br /&gt;
&lt;br /&gt;
[[ru:Famous crash offsets and their meaning]]&lt;br /&gt;
[[pt-br:Crashs famosos e seu significado ]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Support]]&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnPlayerChangesWorldSpecialProperty&amp;diff=81441</id>
		<title>OnPlayerChangesWorldSpecialProperty</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnPlayerChangesWorldSpecialProperty&amp;diff=81441"/>
		<updated>2024-11-27T19:54:45Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Grammar corrections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Server event}}&lt;br /&gt;
{{Important Note|This event is currently not available for use, as there is no new nightly build yet. Please wait patiently and keep an eye on the page for further updates.}} &lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|0|This event is triggered every time a [[player]] calls [[setWorldSpecialPropertyEnabled]].}}&lt;br /&gt;
==Parameters==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
string property, bool enabled&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
*'''property:''' The name of the property&lt;br /&gt;
*'''enabled:''' The property's state&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The [[event system#Event source|source]] of this event is the [[player]] who changed a special property.&lt;br /&gt;
&lt;br /&gt;
===Canceling===&lt;br /&gt;
This event cannot be cancelled.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
The example below bans the player if a cheat is activated&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local cheats = {&lt;br /&gt;
    [&amp;quot;hovercars&amp;quot;] = true,&lt;br /&gt;
    [&amp;quot;aircars&amp;quot;] = true,&lt;br /&gt;
    [&amp;quot;extrabunny&amp;quot;] = true,&lt;br /&gt;
    [&amp;quot;extrajump&amp;quot;] = true&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onPlayerChangesWorldSpecialProperty&amp;quot;, root,&lt;br /&gt;
    function(property, enabled)&lt;br /&gt;
        if not cheats[property] then&lt;br /&gt;
            return&lt;br /&gt;
        end&lt;br /&gt;
&lt;br /&gt;
        if not enabled then&lt;br /&gt;
            return&lt;br /&gt;
        end&lt;br /&gt;
&lt;br /&gt;
        banPlayer(source, false, false, true, &amp;quot;Server&amp;quot;, &amp;quot;Time to take a permanent break :-)&amp;quot;)&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{See also/Server event|Player events}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Player_events&amp;diff=81440</id>
		<title>Template:Player events</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Player_events&amp;diff=81440"/>
		<updated>2024-11-27T19:53:24Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add onPlayerChangesWorldSpecialProperty&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerACInfo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerBan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerChangeNick]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|0|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerChangesWorldSpecialProperty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerChat]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerClick]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerCommand]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerConnect]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerContact]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerDamage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|22293|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerDetonateSatchels]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerJoin]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerLogin]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerLogout]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerMarkerHit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerMarkerLeave]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerModInfo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerMute]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerNetworkStatus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerPickupHit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{New items|3.0156|1.5.5|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerPickupLeave]]&amp;lt;/li&amp;gt;&lt;br /&gt;
|11783}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerPickupUse]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerPrivateMessage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|22293|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerProjectileCreation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerQuit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerScreenShot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerSpawn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerStealthKill]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerTarget]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|22447|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerTeamChange]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|22313|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerTriggerEventThreshold]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|22459|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerTriggerInvalidEvent]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerUnmute]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerVehicleEnter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerVehicleExit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerVoiceStart]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerVoiceStop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerWasted]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerWeaponFire]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerWeaponSwitch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Events templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Player_events&amp;diff=81439</id>
		<title>Template:Player events</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Player_events&amp;diff=81439"/>
		<updated>2024-11-27T19:52:51Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Undo revision 81438 by Nico834 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerACInfo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerBan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerChangeNick]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerChat]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerClick]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerCommand]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerConnect]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerContact]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerDamage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|22293|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerDetonateSatchels]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerJoin]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerLogin]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerLogout]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerMarkerHit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerMarkerLeave]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerModInfo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerMute]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerNetworkStatus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerPickupHit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{New items|3.0156|1.5.5|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerPickupLeave]]&amp;lt;/li&amp;gt;&lt;br /&gt;
|11783}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerPickupUse]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerPrivateMessage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|22293|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerProjectileCreation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerQuit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerScreenShot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerSpawn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerStealthKill]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerTarget]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|22447|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerTeamChange]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|22313|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerTriggerEventThreshold]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|22459|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerTriggerInvalidEvent]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerUnmute]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerVehicleEnter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerVehicleExit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerVoiceStart]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerVoiceStop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerWasted]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerWeaponFire]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerWeaponSwitch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Events templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Player_events&amp;diff=81438</id>
		<title>Template:Player events</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Player_events&amp;diff=81438"/>
		<updated>2024-11-27T19:52:28Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add onPlayerChangesWorldSpecialProperty&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerACInfo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerBan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerChangeNick]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|0|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerChanges]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerChat]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerClick]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerCommand]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerConnect]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerContact]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerDamage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|22293|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerChangesWorldSpecialProperty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerJoin]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerLogin]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerLogout]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerMarkerHit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerMarkerLeave]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerModInfo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerMute]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerNetworkStatus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerPickupHit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{New items|3.0156|1.5.5|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerPickupLeave]]&amp;lt;/li&amp;gt;&lt;br /&gt;
|11783}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerPickupUse]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerPrivateMessage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|22293|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerProjectileCreation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerQuit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerScreenShot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerSpawn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerStealthKill]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerTarget]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|22447|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerTeamChange]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|22313|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerTriggerEventThreshold]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|22459|&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerTriggerInvalidEvent]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerUnmute]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerVehicleEnter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerVehicleExit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerVoiceStart]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerVoiceStop]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerWasted]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerWeaponFire]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[onPlayerWeaponSwitch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Events templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnPlayerChangesWorldSpecialProperty&amp;diff=81437</id>
		<title>OnPlayerChangesWorldSpecialProperty</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnPlayerChangesWorldSpecialProperty&amp;diff=81437"/>
		<updated>2024-11-27T19:36:57Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add an important note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Server event}}&lt;br /&gt;
{{Important Note|This event is currently not available for use, as there is no new nightly build yet. Please wait patiently and keep an eye on the page for further updates.}} &lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|0|This event is triggered every a [[player]] calls setWorldSpecialPropertyEnabled.}}&lt;br /&gt;
==Parameters==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
string property, bool enabled&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
*'''property:''' The name of the property&lt;br /&gt;
*'''enabled:''' The property's state&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The [[event system#Event source|source]] of this event is the [[player]] who changed a special property.&lt;br /&gt;
&lt;br /&gt;
===Canceling===&lt;br /&gt;
This event cannot be cancelled.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
The example below bans the player if a cheat is activated&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local cheats = {&lt;br /&gt;
    [&amp;quot;hovercars&amp;quot;] = true,&lt;br /&gt;
    [&amp;quot;aircars&amp;quot;] = true,&lt;br /&gt;
    [&amp;quot;extrabunny&amp;quot;] = true,&lt;br /&gt;
    [&amp;quot;extrajump&amp;quot;] = true&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onPlayerChangesWorldSpecialProperty&amp;quot;, root,&lt;br /&gt;
    function(property, enabled)&lt;br /&gt;
        if not cheats[property] then&lt;br /&gt;
            return&lt;br /&gt;
        end&lt;br /&gt;
&lt;br /&gt;
        if not enabled then&lt;br /&gt;
            return&lt;br /&gt;
        end&lt;br /&gt;
&lt;br /&gt;
        banPlayer(source, false, false, true, &amp;quot;Server&amp;quot;, &amp;quot;Time to take a permanent break :-)&amp;quot;)&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{See also/Server event|Player events}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnPlayerChangesWorldSpecialProperty&amp;diff=81436</id>
		<title>OnPlayerChangesWorldSpecialProperty</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnPlayerChangesWorldSpecialProperty&amp;diff=81436"/>
		<updated>2024-11-27T19:34:48Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add contents&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Server event}}&lt;br /&gt;
{{Added feature/item|1.6.1|1.6.0|0|This event is triggered every a [[player]] calls setWorldSpecialPropertyEnabled.}}&lt;br /&gt;
==Parameters==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
string property, bool enabled&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
*'''property:''' The name of the property&lt;br /&gt;
*'''enabled:''' The property's state&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The [[event system#Event source|source]] of this event is the [[player]] who changed a special property.&lt;br /&gt;
&lt;br /&gt;
===Canceling===&lt;br /&gt;
This event cannot be cancelled.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
The example below bans the player if a cheat is activated&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local cheats = {&lt;br /&gt;
    [&amp;quot;hovercars&amp;quot;] = true,&lt;br /&gt;
    [&amp;quot;aircars&amp;quot;] = true,&lt;br /&gt;
    [&amp;quot;extrabunny&amp;quot;] = true,&lt;br /&gt;
    [&amp;quot;extrajump&amp;quot;] = true&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onPlayerChangesWorldSpecialProperty&amp;quot;, root,&lt;br /&gt;
    function(property, enabled)&lt;br /&gt;
        if not cheats[property] then&lt;br /&gt;
            return&lt;br /&gt;
        end&lt;br /&gt;
&lt;br /&gt;
        if not enabled then&lt;br /&gt;
            return&lt;br /&gt;
        end&lt;br /&gt;
&lt;br /&gt;
        banPlayer(source, false, false, true, &amp;quot;Server&amp;quot;, &amp;quot;Time to take a permanent break :-)&amp;quot;)&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{See also/Server event|Player events}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=BitAnd&amp;diff=81434</id>
		<title>BitAnd</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=BitAnd&amp;diff=81434"/>
		<updated>2024-11-25T00:53:51Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Correct example syntax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Server client function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{New feature/item|3.0132|1.3.2|5340|&lt;br /&gt;
This function performs a bitwise AND-conjunction on two or more (unsigned) 32-bit [[Int|integers]]. See [http://en.wikipedia.org/wiki/Bitwise_operation#AND Bitwise operation] for more details.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
uint bitAnd ( uint var1, uint var2, ... )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required arguments===&lt;br /&gt;
*'''varN:''' The value you want to perform an AND-conjunction on&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns the conjuncted value.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local flags = 0x23 -- binary: 100011b&lt;br /&gt;
local mask = 0x20  -- binary: 100000b&lt;br /&gt;
&lt;br /&gt;
-- Check if bit 1 is set&lt;br /&gt;
if bitAnd(flags, mask) ~= 0 then&lt;br /&gt;
    outputDebugString(&amp;quot;Yeah. It's set&amp;quot;)&lt;br /&gt;
else&lt;br /&gt;
    outputDebugString(&amp;quot;I'm sorry ;(&amp;quot;)&lt;br /&gt;
end&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To test if a flag is set or not it's easier using [[bitTest]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Bit_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Error_Codes&amp;diff=81428</id>
		<title>Error Codes</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Error_Codes&amp;diff=81428"/>
		<updated>2024-11-22T12:45:29Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add &amp;quot;Serial already in use&amp;quot; (CD50)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Automatically generated with utils\gen_error_wikitable.exe --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: auto; text-align: center; table-layout: fixed;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Error Code&lt;br /&gt;
!Associated strings&lt;br /&gt;
!File:LineNumber&lt;br /&gt;
|-&lt;br /&gt;
|'''CC20'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Invalid nick provided&lt;br /&gt;
|Client\core\CConnectManager.cpp:77&lt;br /&gt;
|-&lt;br /&gt;
|'''CC21'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Invalid host provided&lt;br /&gt;
|Client\core\CConnectManager.cpp:104&lt;br /&gt;
|-&lt;br /&gt;
|'''CC22'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Failed to connect&lt;br /&gt;
|Client\core\CConnectManager.cpp:120&lt;br /&gt;
|-&lt;br /&gt;
|'''CC23'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Connection timed out&lt;br /&gt;
&lt;br /&gt;
connect-timed-out&lt;br /&gt;
|Client\core\CConnectManager.cpp:258&lt;br /&gt;
|-&lt;br /&gt;
|'''CC24'''&lt;br /&gt;
|Disconnected: unknown protocol error&lt;br /&gt;
&lt;br /&gt;
encryption key mismatch&lt;br /&gt;
|Client\core\CConnectManager.cpp:272&lt;br /&gt;
|-&lt;br /&gt;
|'''CC25'''&lt;br /&gt;
|Disconnected: disconnected remotely&lt;br /&gt;
|Client\core\CConnectManager.cpp:278&lt;br /&gt;
|-&lt;br /&gt;
|'''CC26'''&lt;br /&gt;
|Disconnected: connection lost remotely&lt;br /&gt;
|Client\core\CConnectManager.cpp:281&lt;br /&gt;
|-&lt;br /&gt;
|'''CC27'''&lt;br /&gt;
|Disconnected: you are banned from this server&lt;br /&gt;
|Client\core\CConnectManager.cpp:284&lt;br /&gt;
|-&lt;br /&gt;
|'''CC28'''&lt;br /&gt;
|Disconnected: disconnected from the server&lt;br /&gt;
|Client\core\CConnectManager.cpp:290&lt;br /&gt;
|-&lt;br /&gt;
|'''CC29'''&lt;br /&gt;
|Disconnected: connection to the server was lost&lt;br /&gt;
|Client\core\CConnectManager.cpp:293&lt;br /&gt;
|-&lt;br /&gt;
|'''CC30'''&lt;br /&gt;
|Disconnected: connection was refused&lt;br /&gt;
|Client\core\CConnectManager.cpp:299&lt;br /&gt;
|-&lt;br /&gt;
|'''CC31'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Mod loading failed&lt;br /&gt;
|Client\core\CConnectManager.cpp:393&lt;br /&gt;
|-&lt;br /&gt;
|'''CC32'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Bad server response (2)&lt;br /&gt;
|Client\core\CConnectManager.cpp:400&lt;br /&gt;
|-&lt;br /&gt;
|'''CC33'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Bad server response (1)&lt;br /&gt;
&lt;br /&gt;
 [%d]&lt;br /&gt;
|Client\core\CConnectManager.cpp:410&lt;br /&gt;
|-&lt;br /&gt;
|'''CC34'''&lt;br /&gt;
|Disconnected: unknown protocol error&lt;br /&gt;
&lt;br /&gt;
old raknet version&lt;br /&gt;
|Client\core\CConnectManager.cpp:275&lt;br /&gt;
|-&lt;br /&gt;
|'''CC40'''&lt;br /&gt;
|%s module is incorrect!&lt;br /&gt;
&lt;br /&gt;
Error&lt;br /&gt;
|Client\core\CCore.cpp:829&lt;br /&gt;
|-&lt;br /&gt;
|'''CC41'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Error executing URL&lt;br /&gt;
|Client\core\CCore.cpp:1162&lt;br /&gt;
|-&lt;br /&gt;
|'''CC42'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Command line Mod load failed&lt;br /&gt;
|Client\core\CCore.cpp:1175&lt;br /&gt;
|-&lt;br /&gt;
|'''CC43'''&lt;br /&gt;
|Fatal error&lt;br /&gt;
|Client\core\CCore.cpp:660&lt;br /&gt;
|-&lt;br /&gt;
|'''CC50'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Could not initialize Direct3D9.  Please ensure the DirectX End-User Runtime and latest Windows Service Packs are installed correctly.&lt;br /&gt;
|Client\core\DXHook\CDirect3DHook9.cpp:120&lt;br /&gt;
|-&lt;br /&gt;
|'''CC51'''&lt;br /&gt;
|The skin you selected could not be loaded, and the default skin also could not be loaded, please reinstall MTA.&lt;br /&gt;
&lt;br /&gt;
Error&lt;br /&gt;
|Client\core\CGUI.cpp:83&lt;br /&gt;
|-&lt;br /&gt;
|'''CC70'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
No address specified!&lt;br /&gt;
|Client\core\Serverbrowser\CServerBrowser.cpp:1222&lt;br /&gt;
|-&lt;br /&gt;
|'''CC71'''&lt;br /&gt;
|Unknown protocol&lt;br /&gt;
&lt;br /&gt;
Please use the mtasa:// protocol!&lt;br /&gt;
|Client\core\Serverbrowser\CServerBrowser.cpp:1235&lt;br /&gt;
|-&lt;br /&gt;
|'''CC72'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Invalid nickname! Please go to Settings and set a new one!&lt;br /&gt;
|Client\core\Serverbrowser\CServerBrowser.cpp:1244&lt;br /&gt;
|-&lt;br /&gt;
|'''CC73'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Invalid nickname! Please go to Settings and set a new one!&lt;br /&gt;
|Client\core\Serverbrowser\CServerBrowser.cpp:1301&lt;br /&gt;
|-&lt;br /&gt;
|'''CC74'''&lt;br /&gt;
|Information&lt;br /&gt;
&lt;br /&gt;
You have to select a server to connect to.&lt;br /&gt;
|Client\core\Serverbrowser\CServerBrowser.cpp:1323&lt;br /&gt;
|-&lt;br /&gt;
|'''CC75'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
No address specified!&lt;br /&gt;
|Client\core\Serverbrowser\CServerBrowser.cpp:1351&lt;br /&gt;
|-&lt;br /&gt;
|'''CC80'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Please disconnect before changing skin&lt;br /&gt;
|Client\core\Settings\CInterfaceSettingsTab.cpp:531&lt;br /&gt;
|-&lt;br /&gt;
|'''CC81'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Your nickname contains invalid characters!&lt;br /&gt;
|Client\core\Settings\CMultiplayerSettingsTab.cpp:237&lt;br /&gt;
|-&lt;br /&gt;
|'''CC82'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Please disconnect before changing language&lt;br /&gt;
|Client\core\Settings\CInterfaceSettingsTab.cpp:503&lt;br /&gt;
|-&lt;br /&gt;
|'''CC99'''&lt;br /&gt;
|PLEASE WAIT....................&lt;br /&gt;
|Client\core\CGUI.cpp:243&lt;br /&gt;
|-&lt;br /&gt;
|'''CD01'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Invalid nickname! Please go to Settings and set a new one!&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:556&lt;br /&gt;
|-&lt;br /&gt;
|'''CD02'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Not connected; please use Quick Connect or the 'connect' command to connect to a server.&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:619&lt;br /&gt;
|-&lt;br /&gt;
|'''CD03'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Invalid nickname! Please go to Settings and set a new one!&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:655&lt;br /&gt;
|-&lt;br /&gt;
|'''CD04'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
The server is not installed&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:677&lt;br /&gt;
|-&lt;br /&gt;
|'''CD05'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
You were kicked from the game ( %s )&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:1004&lt;br /&gt;
|-&lt;br /&gt;
|'''CD06'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Error connecting to server.&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:1084&lt;br /&gt;
|-&lt;br /&gt;
|'''CD07'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Connecting to local server timed out. See console for details.&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:1094&lt;br /&gt;
|-&lt;br /&gt;
|'''CD08'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Connection timed out&lt;br /&gt;
&lt;br /&gt;
connect-timed-out&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:1163&lt;br /&gt;
|-&lt;br /&gt;
|'''CD09'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Connection with the server was lost&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:1197&lt;br /&gt;
|-&lt;br /&gt;
|'''CD10'''&lt;br /&gt;
|Disconnected: unknown protocol error&lt;br /&gt;
&lt;br /&gt;
encryption key mismatch&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:1208&lt;br /&gt;
|-&lt;br /&gt;
|'''CD11'''&lt;br /&gt;
|Disconnected: disconnected remotely&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:1211&lt;br /&gt;
|-&lt;br /&gt;
|'''CD12'''&lt;br /&gt;
|Disconnected: connection lost remotely&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:1214&lt;br /&gt;
|-&lt;br /&gt;
|'''CD13'''&lt;br /&gt;
|Disconnected: you are banned from this server&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:1217&lt;br /&gt;
|-&lt;br /&gt;
|'''CD14'''&lt;br /&gt;
|Disconnected: the server is currently full&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:1220&lt;br /&gt;
|-&lt;br /&gt;
|'''CD15'''&lt;br /&gt;
|Disconnected: disconnected from the server&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:1223&lt;br /&gt;
|-&lt;br /&gt;
|'''CD16'''&lt;br /&gt;
|Disconnected: connection to the server was lost&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:1226&lt;br /&gt;
|-&lt;br /&gt;
|'''CD17'''&lt;br /&gt;
|Disconnected: invalid password specified&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:1229&lt;br /&gt;
|-&lt;br /&gt;
|'''CD18'''&lt;br /&gt;
|Disconnected: connection was refused&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:1232&lt;br /&gt;
|-&lt;br /&gt;
|'''CD19'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
MTA Client verification failed!&lt;br /&gt;
|Client\mods\deathmatch\logic\CClientGame.cpp:1249&lt;br /&gt;
|-&lt;br /&gt;
|'''CD20'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
HTTP Error&lt;br /&gt;
|Client\mods\deathmatch\logic\CResourceFileDownloadManager.cpp:138&lt;br /&gt;
|-&lt;br /&gt;
|'''CD30'''&lt;br /&gt;
|Disconnected: Invalid nickname&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:470&lt;br /&gt;
|-&lt;br /&gt;
|'''CD31'''&lt;br /&gt;
|Disconnect from server&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:473&lt;br /&gt;
|-&lt;br /&gt;
|'''CD32'''&lt;br /&gt;
|Disconnected: Serial is banned.\nReason: %s&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:476&lt;br /&gt;
|-&lt;br /&gt;
|'''CD33'''&lt;br /&gt;
|Disconnected: You are banned.\nReason: %s&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:481&lt;br /&gt;
|-&lt;br /&gt;
|'''CD34'''&lt;br /&gt;
|Disconnected: Account is banned.\nReason: %s&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:486&lt;br /&gt;
|-&lt;br /&gt;
|'''CD35'''&lt;br /&gt;
|Disconnected: Version mismatch&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:490&lt;br /&gt;
|-&lt;br /&gt;
|'''CD36'''&lt;br /&gt;
|Disconnected: Join flood. Please wait a minute, then reconnect.&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:493&lt;br /&gt;
|-&lt;br /&gt;
|'''CD37'''&lt;br /&gt;
|Disconnected: Server from different branch.\nInformation: %s&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:496&lt;br /&gt;
|-&lt;br /&gt;
|'''CD38'''&lt;br /&gt;
|Disconnected: Bad version.\nInformation: %s&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:500&lt;br /&gt;
|-&lt;br /&gt;
|'''CD39'''&lt;br /&gt;
|Disconnected: Server is running a newer build.\nInformation: %s&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:504&lt;br /&gt;
|-&lt;br /&gt;
|'''CD40'''&lt;br /&gt;
|Disconnected: Server is running an older build.\nInformation: %s&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:508&lt;br /&gt;
|-&lt;br /&gt;
|'''CD41'''&lt;br /&gt;
|Disconnected: Nick already in use&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:512&lt;br /&gt;
|-&lt;br /&gt;
|'''CD42'''&lt;br /&gt;
|Disconnected: Player Element Could not be created.&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:515&lt;br /&gt;
|-&lt;br /&gt;
|'''CD43'''&lt;br /&gt;
|Disconnected: Server refused the connection: %s&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:518&lt;br /&gt;
|-&lt;br /&gt;
|'''CD44'''&lt;br /&gt;
|Disconnected: Serial verification failed&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:522&lt;br /&gt;
|-&lt;br /&gt;
|'''CD45'''&lt;br /&gt;
|Disconnected: Connection desync %s&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:525&lt;br /&gt;
|-&lt;br /&gt;
|'''CD46'''&lt;br /&gt;
|Disconnected: You were kicked by %s&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:533&lt;br /&gt;
|-&lt;br /&gt;
|'''CD47'''&lt;br /&gt;
|Disconnected: You were banned by %s&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:537&lt;br /&gt;
|-&lt;br /&gt;
|'''CD48'''&lt;br /&gt;
|%s&lt;br /&gt;
&lt;br /&gt;
Custom disconnect reason&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:542&lt;br /&gt;
|-&lt;br /&gt;
|'''CD49'''&lt;br /&gt;
|Disconnected: Server shutdown or restarting&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:546&lt;br /&gt;
|-&lt;br /&gt;
|'''CD50'''&lt;br /&gt;
|Disconnected: Serial already in use&lt;br /&gt;
|Client\mods\deathmatch\logic\CPacketHandler.cpp:575&lt;br /&gt;
|-&lt;br /&gt;
|'''CD60'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Could not start the local server. See console for details.&lt;br /&gt;
|Client\mods\deathmatch\logic\CServer.cpp:193&lt;br /&gt;
|-&lt;br /&gt;
|'''CD61'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
DoDisconnectRemote&lt;br /&gt;
|Shared\mods\deathmatch\logic\CLatentTransferManager.cpp:374&lt;br /&gt;
|-&lt;br /&gt;
|'''CD62'''&lt;br /&gt;
|Fatal error&lt;br /&gt;
|Client\mods\deathmatch\logic\Utils.cpp:149&lt;br /&gt;
|-&lt;br /&gt;
|'''CD63'''&lt;br /&gt;
|Connection error&lt;br /&gt;
&lt;br /&gt;
Protocol error&lt;br /&gt;
|Client\mods\deathmatch\logic\Utils.cpp:166&lt;br /&gt;
|-&lt;br /&gt;
|'''CD64'''&lt;br /&gt;
|This version has expired.&lt;br /&gt;
&lt;br /&gt;
MTA: San Andreas &lt;br /&gt;
|Client\mods\deathmatch\CClient.cpp:41&lt;br /&gt;
|-&lt;br /&gt;
|'''CL01'''&lt;br /&gt;
|MTA:SA could not complete the following task:\n\n  '%s'\n&lt;br /&gt;
&lt;br /&gt;
Multi Theft Auto: San Andreas&lt;br /&gt;
|Client\loader\CInstallManager.cpp:350&lt;br /&gt;
|-&lt;br /&gt;
|'''CL02'''&lt;br /&gt;
|Could not update due to file conflicts. Please close other applications and retry&lt;br /&gt;
&lt;br /&gt;
Error&lt;br /&gt;
|Client\loader\CInstallManager.cpp:533&lt;br /&gt;
|-&lt;br /&gt;
|'''CL03'''&lt;br /&gt;
|Multi Theft Auto has not been installed properly, please reinstall. %s&lt;br /&gt;
&lt;br /&gt;
Error&lt;br /&gt;
|Client\loader\CInstallManager.cpp:542&lt;br /&gt;
|-&lt;br /&gt;
|'''CL04'''&lt;br /&gt;
|Error&lt;br /&gt;
&lt;br /&gt;
Trouble restarting MTA:SA&lt;br /&gt;
|Client\loader\MainFunctions.cpp:227&lt;br /&gt;
|-&lt;br /&gt;
|'''CL05'''&lt;br /&gt;
|Another instance of MTA is already running.\n\nIf this problem persists, please restart your computer&lt;br /&gt;
&lt;br /&gt;
Error&lt;br /&gt;
|Client\loader\MainFunctions.cpp:240&lt;br /&gt;
|-&lt;br /&gt;
|'''CL06'''&lt;br /&gt;
|Another instance of MTA is already running.\n\nDo you want to terminate it?&lt;br /&gt;
&lt;br /&gt;
Error&lt;br /&gt;
|Client\loader\MainFunctions.cpp:243&lt;br /&gt;
|-&lt;br /&gt;
|'''CL07'''&lt;br /&gt;
|Are you having problems running MTA:SA?.\n\nDo you want to revert to an earlier version?&lt;br /&gt;
&lt;br /&gt;
MTA: San Andreas&lt;br /&gt;
|Client\loader\MainFunctions.cpp:267&lt;br /&gt;
|-&lt;br /&gt;
|'''CL08'''&lt;br /&gt;
|There seems to be a problem launching MTA:SA.\nResetting GTA settings can sometimes fix this problem.\n\nDo you want to reset GTA settings now?&lt;br /&gt;
&lt;br /&gt;
MTA: San Andreas&lt;br /&gt;
|Client\loader\MainFunctions.cpp:295&lt;br /&gt;
|-&lt;br /&gt;
|'''CL09'''&lt;br /&gt;
|File could not be deleted: '%s'&lt;br /&gt;
&lt;br /&gt;
Error&lt;br /&gt;
|Client\loader\MainFunctions.cpp:309&lt;br /&gt;
|-&lt;br /&gt;
|'''CL10'''&lt;br /&gt;
|An instance of GTA: San Andreas is already running. It needs to be terminated before MTA:SA can be started. Do you want to do that now?&lt;br /&gt;
&lt;br /&gt;
Information&lt;br /&gt;
|Client\loader\MainFunctions.cpp:552&lt;br /&gt;
|-&lt;br /&gt;
|'''CL11'''&lt;br /&gt;
|Unable to terminate GTA: San Andreas. If the problem persists, please restart your computer.&lt;br /&gt;
&lt;br /&gt;
Information&lt;br /&gt;
|Client\loader\MainFunctions.cpp:557&lt;br /&gt;
|-&lt;br /&gt;
|'''CL12'''&lt;br /&gt;
|Registry entries are missing. Please reinstall Multi Theft Auto: San Andreas.&lt;br /&gt;
&lt;br /&gt;
reg-entries-missing&lt;br /&gt;
|Client\loader\MainFunctions.cpp:579&lt;br /&gt;
|-&lt;br /&gt;
|'''CL13'''&lt;br /&gt;
|The path to your installation of GTA: San Andreas contains unsupported (unicode) characters. Please move your Grand Theft Auto: San Andreas installation to a compatible path that contains only standard ASCII characters and reinstall Multi Theft Auto: San Andreas.&lt;br /&gt;
|Client\loader\MainFunctions.cpp:583&lt;br /&gt;
|-&lt;br /&gt;
|'''CL14'''&lt;br /&gt;
|It appears you have a Steam version of GTA:SA, which is currently incompatible with MTASA.  You are now being redirected to a page where you can find information to resolve this issue.&lt;br /&gt;
|Client\loader\MainFunctions.cpp:587&lt;br /&gt;
|-&lt;br /&gt;
|'''CL15'''&lt;br /&gt;
| move your installation(s) to a path that does not contain a semicolon.&lt;br /&gt;
&lt;br /&gt;
path-semicolon&lt;br /&gt;
|Client\loader\MainFunctions.cpp:603&lt;br /&gt;
|-&lt;br /&gt;
|'''CL16'''&lt;br /&gt;
|Load failed. Please ensure that the latest data files have been installed correctly.&lt;br /&gt;
&lt;br /&gt;
mta-datafiles-missing&lt;br /&gt;
|Client\loader\MainFunctions.cpp:741&lt;br /&gt;
|-&lt;br /&gt;
|'''CL17'''&lt;br /&gt;
|Load failed. Please ensure that the latest data files have been installed correctly.&lt;br /&gt;
&lt;br /&gt;
mta-datafiles-missing&lt;br /&gt;
|Client\loader\MainFunctions.cpp:748&lt;br /&gt;
|-&lt;br /&gt;
|'''CL18'''&lt;br /&gt;
|Load failed. Please ensure that %s is installed correctly.&lt;br /&gt;
&lt;br /&gt;
client-missing&lt;br /&gt;
|Client\loader\MainFunctions.cpp:755&lt;br /&gt;
|-&lt;br /&gt;
|'''CL20'''&lt;br /&gt;
|Load failed. Could not find gta_sa.exe in %s.&lt;br /&gt;
&lt;br /&gt;
gta_sa-missing&lt;br /&gt;
|Client\loader\MainFunctions.cpp:762&lt;br /&gt;
|-&lt;br /&gt;
|'''CL21'''&lt;br /&gt;
|Load failed. %s exists in the GTA directory. Please delete before continuing.&lt;br /&gt;
&lt;br /&gt;
file-clash&lt;br /&gt;
|Client\loader\MainFunctions.cpp:772&lt;br /&gt;
|-&lt;br /&gt;
|'''CL22'''&lt;br /&gt;
|contact MTA at www.multitheftauto.com. \n\n[%s]&lt;br /&gt;
&lt;br /&gt;
createprocess-fail&amp;amp;err=&lt;br /&gt;
&lt;br /&gt;
Could not start GTA:SA&lt;br /&gt;
|Client\loader\MainFunctions.cpp:1128&lt;br /&gt;
|-&lt;br /&gt;
|'''CL23'''&lt;br /&gt;
|directory within the MTA root directory.&lt;br /&gt;
&lt;br /&gt;
core-missing&lt;br /&gt;
&lt;br /&gt;
Core.dll missing&lt;br /&gt;
|Client\loader\MainFunctions.cpp:60&lt;br /&gt;
|-&lt;br /&gt;
|'''CL24'''&lt;br /&gt;
|and the latest DirectX is correctly installed.&lt;br /&gt;
&lt;br /&gt;
vc-redist-missing&lt;br /&gt;
&lt;br /&gt;
Core.dll load failed.  Ensure VC++ Redists and DX are installed&lt;br /&gt;
|Client\loader\MainFunctions.cpp:93&lt;br /&gt;
|-&lt;br /&gt;
|'''CL25'''&lt;br /&gt;
|GTA: San Andreas may not have launched correctly. Do you want to terminate it?&lt;br /&gt;
&lt;br /&gt;
Information&lt;br /&gt;
|Client\loader\MainFunctions.cpp:1187&lt;br /&gt;
|-&lt;br /&gt;
|'''CL26'''&lt;br /&gt;
|and the latest DirectX is correctly installed.&lt;br /&gt;
&lt;br /&gt;
vc-redist-missing&lt;br /&gt;
&lt;br /&gt;
Core.dll load failed.  Ensure VC++ Redists and DX are installed&lt;br /&gt;
|Client\loader\MainFunctions.cpp:116&lt;br /&gt;
|-&lt;br /&gt;
|'''CL28'''&lt;br /&gt;
|Remove these .asi files if you experience problems with MTA:SA.&lt;br /&gt;
&lt;br /&gt;
asi-files&lt;br /&gt;
|Client\loader\MainFunctions.cpp:831&lt;br /&gt;
|-&lt;br /&gt;
|'''CL29'''&lt;br /&gt;
|maybe-virus1&lt;br /&gt;
|Client\loader\MainFunctions.cpp:793&lt;br /&gt;
|-&lt;br /&gt;
|'''CL30'''&lt;br /&gt;
|Data files modified. Possible virus activity.\n\nSee online help if MTA does not work correctly.&lt;br /&gt;
&lt;br /&gt;
maybe-virus2&lt;br /&gt;
|Client\loader\MainFunctions.cpp:819&lt;br /&gt;
|-&lt;br /&gt;
|'''CL31'''&lt;br /&gt;
|gta-fopen-fail&amp;amp;name=%s&lt;br /&gt;
|Client\loader\Utils.cpp:1775&lt;br /&gt;
|-&lt;br /&gt;
|'''CL33'''&lt;br /&gt;
|Error&lt;br /&gt;
|Client\loader\MainFunctions.cpp:781&lt;br /&gt;
|-&lt;br /&gt;
|'''CL34'''&lt;br /&gt;
|gta-model-fail&amp;amp;id=%d&amp;amp;reason=%s&lt;br /&gt;
|Client\loader\Utils.cpp:1826&lt;br /&gt;
|-&lt;br /&gt;
|'''CL35'''&lt;br /&gt;
|gta-upgrade-fail&amp;amp;id=%d&amp;amp;upgid=%d&amp;amp;frame=%d&lt;br /&gt;
|Client\loader\Utils.cpp:1853&lt;br /&gt;
|-&lt;br /&gt;
|'''CL36'''&lt;br /&gt;
|gta-file-missing&amp;amp;name=%s&lt;br /&gt;
|Client\loader\Utils.cpp:1798&lt;br /&gt;
|-&lt;br /&gt;
|'''CL37'''&lt;br /&gt;
|&lt;br /&gt;
|Client\loader\MainFunctions.cpp:421&lt;br /&gt;
|-&lt;br /&gt;
|'''CL38'''&lt;br /&gt;
|module-not-loadable&amp;amp;name=&lt;br /&gt;
|Client\loader\Utils.cpp:1300&lt;br /&gt;
|-&lt;br /&gt;
|'''CL39'''&lt;br /&gt;
|forboden-programs&lt;br /&gt;
|Client\loader\Utils.cpp:2021&lt;br /&gt;
|-&lt;br /&gt;
|'''CL40'''&lt;br /&gt;
|bad-file-version&lt;br /&gt;
|Client\loader\MainFunctions.cpp:897&lt;br /&gt;
|-&lt;br /&gt;
|'''CL41'''&lt;br /&gt;
|missing-file&lt;br /&gt;
|Client\loader\MainFunctions.cpp:906&lt;br /&gt;
|-&lt;br /&gt;
|'''CL42'''&lt;br /&gt;
|safe-mode&lt;br /&gt;
|Client\loader\MainFunctions.cpp:917&lt;br /&gt;
|-&lt;br /&gt;
|'''CL43'''&lt;br /&gt;
|not-used-menu-evolve&lt;br /&gt;
|Client\loader\MainFunctions.cpp:387&lt;br /&gt;
|-&lt;br /&gt;
|'''CL44'''&lt;br /&gt;
|img-file-corrupt&amp;amp;name=%s&lt;br /&gt;
|Client\loader\Utils.cpp:1872&lt;br /&gt;
|-&lt;br /&gt;
|'''U01'''&lt;br /&gt;
|Multi Theft Auto has not been installed properly, please reinstall.&lt;br /&gt;
&lt;br /&gt;
Error&lt;br /&gt;
|Shared\sdk\SharedUtil.Misc.hpp:84&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Client_element_functions_hu&amp;diff=80709</id>
		<title>Template:Client element functions hu</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Client_element_functions_hu&amp;diff=80709"/>
		<updated>2024-10-13T18:46:05Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Addendum to previous&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[[HU/attachElements]]&lt;br /&gt;
*[[HU/createElement]]&lt;br /&gt;
*[[HU/destroyElement]]&lt;br /&gt;
*[[HU/detachElements]]&lt;br /&gt;
*[[HU/getAttachedElements]]&lt;br /&gt;
*[[HU/getElementAlpha]]&lt;br /&gt;
*[[HU/getElementAttachedOffsets]]&lt;br /&gt;
*[[HU/getElementAttachedTo]]&lt;br /&gt;
*[[HU/getElementBoundingBox]]&lt;br /&gt;
*[[HU/getElementByID]]&lt;br /&gt;
*[[HU/getElementChild]]&lt;br /&gt;
*[[HU/getElementChildren]]&lt;br /&gt;
*[[HU/getElementChildrenCount]]&lt;br /&gt;
*[[HU/getElementColShape]]&lt;br /&gt;
*[[HU/getElementCollisionsEnabled]]&lt;br /&gt;
*[[HU/getElementData]]&lt;br /&gt;
*[[HU/getElementDimension]]&lt;br /&gt;
*[[HU/getElementDistanceFromCentreOfMassToBaseOfModel]]&lt;br /&gt;
*[[HU/getElementHealth]]&lt;br /&gt;
*[[HU/getElementID]]&lt;br /&gt;
*[[HU/getElementInterior]]&lt;br /&gt;
*[[HU/getElementMatrix]]&lt;br /&gt;
*[[HU/getElementModel]]&lt;br /&gt;
*[[HU/getElementParent]]&lt;br /&gt;
*[[HU/getElementPosition]]&lt;br /&gt;
*[[HU/getElementRadius]]&lt;br /&gt;
*[[HU/getElementRotation]]&lt;br /&gt;
*[[HU/getElementType]]&lt;br /&gt;
*[[HU/getElementVelocity]]&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22741|&lt;br /&gt;
*[[HU/GetElementBoneQuaternion]]&lt;br /&gt;
}}&lt;br /&gt;
*[[HU/getElementsByType]]&lt;br /&gt;
*[[HU/getElementsWithinColShape]]&lt;br /&gt;
{{New items|3.0156|1.5.5|&lt;br /&gt;
*[[HU/GetElementsWithinRange]]&lt;br /&gt;
|13823}}&lt;br /&gt;
*[[HU/getLowLODElement]]&lt;br /&gt;
*[[HU/getRootElement]]&lt;br /&gt;
*[[HU/isElement]]&lt;br /&gt;
*[[HU/isElementAttached]]&lt;br /&gt;
*[[HU/isElementCallPropagationEnabled]]&lt;br /&gt;
*[[HU/isElementCollidableWith]]&lt;br /&gt;
*[[HU/isElementDoubleSided]]&lt;br /&gt;
*[[HU/isElementFrozen]]&lt;br /&gt;
*[[HU/isElementInWater]]&lt;br /&gt;
*[[HU/isElementLocal]]&lt;br /&gt;
*[[HU/isElementLowLOD]]&lt;br /&gt;
*[[HU/isElementOnScreen]]&lt;br /&gt;
*[[HU/isElementStreamable]]&lt;br /&gt;
*[[HU/isElementStreamedIn]]&lt;br /&gt;
*[[HU/isElementSyncer]]&lt;br /&gt;
*[[HU/isElementWaitingForGroundToLoad]]&lt;br /&gt;
*[[HU/isElementWithinColShape]]&lt;br /&gt;
*[[HU/setElementAlpha]]&lt;br /&gt;
*[[HU/setElementAttachedOffsets]]&lt;br /&gt;
*[[HU/setElementCallPropagationEnabled]]&lt;br /&gt;
*[[HU/setElementCollidableWith]]&lt;br /&gt;
*[[HU/setElementCollisionsEnabled]]&lt;br /&gt;
*[[HU/setElementData]]&lt;br /&gt;
*[[HU/setElementDimension]]&lt;br /&gt;
*[[HU/setElementDoubleSided]]&lt;br /&gt;
*[[HU/setElementFrozen]]&lt;br /&gt;
*[[HU/setElementHealth]]&lt;br /&gt;
*[[HU/setElementID]]&lt;br /&gt;
*[[HU/setElementInterior]]&lt;br /&gt;
*[[HU/setElementMatrix]]&lt;br /&gt;
*[[HU/setElementModel]]&lt;br /&gt;
*[[HU/setElementParent]]&lt;br /&gt;
*[[HU/setElementPosition]]&lt;br /&gt;
*[[HU/setElementRotation]]&lt;br /&gt;
*[[HU/setElementStreamable]]&lt;br /&gt;
*[[HU/setElementVelocity]]&lt;br /&gt;
*[[HU/setLowLODElement]]&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22741|&lt;br /&gt;
*[[HU/SetElementBoneQuaternion]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Functions templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Client_element_functions_hu&amp;diff=80708</id>
		<title>Template:Client element functions hu</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Client_element_functions_hu&amp;diff=80708"/>
		<updated>2024-10-13T18:45:22Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add bone quaternion functions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[[HU/attachElements]]&lt;br /&gt;
*[[HU/createElement]]&lt;br /&gt;
*[[HU/destroyElement]]&lt;br /&gt;
*[[HU/detachElements]]&lt;br /&gt;
*[[HU/getAttachedElements]]&lt;br /&gt;
*[[HU/getElementAlpha]]&lt;br /&gt;
*[[HU/getElementAttachedOffsets]]&lt;br /&gt;
*[[HU/getElementAttachedTo]]&lt;br /&gt;
*[[HU/getElementBoundingBox]]&lt;br /&gt;
*[[HU/getElementByID]]&lt;br /&gt;
*[[HU/getElementChild]]&lt;br /&gt;
*[[HU/getElementChildren]]&lt;br /&gt;
*[[HU/getElementChildrenCount]]&lt;br /&gt;
*[[HU/getElementColShape]]&lt;br /&gt;
*[[HU/getElementCollisionsEnabled]]&lt;br /&gt;
*[[HU/getElementData]]&lt;br /&gt;
*[[HU/getElementDimension]]&lt;br /&gt;
*[[HU/getElementDistanceFromCentreOfMassToBaseOfModel]]&lt;br /&gt;
*[[HU/getElementHealth]]&lt;br /&gt;
*[[HU/getElementID]]&lt;br /&gt;
*[[HU/getElementInterior]]&lt;br /&gt;
*[[HU/getElementMatrix]]&lt;br /&gt;
*[[HU/getElementModel]]&lt;br /&gt;
*[[HU/getElementParent]]&lt;br /&gt;
*[[HU/getElementPosition]]&lt;br /&gt;
*[[HU/getElementRadius]]&lt;br /&gt;
*[[HU/getElementRotation]]&lt;br /&gt;
*[[HU/getElementType]]&lt;br /&gt;
*[[HU/getElementVelocity]]&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22741|&lt;br /&gt;
*[[HU/getElementBoneQuaternion]]&lt;br /&gt;
}}&lt;br /&gt;
*[[HU/getElementsByType]]&lt;br /&gt;
*[[HU/getElementsWithinColShape]]&lt;br /&gt;
{{New items|3.0156|1.5.5|&lt;br /&gt;
*[[HU/GetElementsWithinRange]]&lt;br /&gt;
|13823}}&lt;br /&gt;
*[[HU/getLowLODElement]]&lt;br /&gt;
*[[HU/getRootElement]]&lt;br /&gt;
*[[HU/isElement]]&lt;br /&gt;
*[[HU/isElementAttached]]&lt;br /&gt;
*[[HU/isElementCallPropagationEnabled]]&lt;br /&gt;
*[[HU/isElementCollidableWith]]&lt;br /&gt;
*[[HU/isElementDoubleSided]]&lt;br /&gt;
*[[HU/isElementFrozen]]&lt;br /&gt;
*[[HU/isElementInWater]]&lt;br /&gt;
*[[HU/isElementLocal]]&lt;br /&gt;
*[[HU/isElementLowLOD]]&lt;br /&gt;
*[[HU/isElementOnScreen]]&lt;br /&gt;
*[[HU/isElementStreamable]]&lt;br /&gt;
*[[HU/isElementStreamedIn]]&lt;br /&gt;
*[[HU/isElementSyncer]]&lt;br /&gt;
*[[HU/isElementWaitingForGroundToLoad]]&lt;br /&gt;
*[[HU/isElementWithinColShape]]&lt;br /&gt;
*[[HU/setElementAlpha]]&lt;br /&gt;
*[[HU/setElementAttachedOffsets]]&lt;br /&gt;
*[[HU/setElementCallPropagationEnabled]]&lt;br /&gt;
*[[HU/setElementCollidableWith]]&lt;br /&gt;
*[[HU/setElementCollisionsEnabled]]&lt;br /&gt;
*[[HU/setElementData]]&lt;br /&gt;
*[[HU/setElementDimension]]&lt;br /&gt;
*[[HU/setElementDoubleSided]]&lt;br /&gt;
*[[HU/setElementFrozen]]&lt;br /&gt;
*[[HU/setElementHealth]]&lt;br /&gt;
*[[HU/setElementID]]&lt;br /&gt;
*[[HU/setElementInterior]]&lt;br /&gt;
*[[HU/setElementMatrix]]&lt;br /&gt;
*[[HU/setElementModel]]&lt;br /&gt;
*[[HU/setElementParent]]&lt;br /&gt;
*[[HU/setElementPosition]]&lt;br /&gt;
*[[HU/setElementRotation]]&lt;br /&gt;
*[[HU/setElementStreamable]]&lt;br /&gt;
*[[HU/setElementVelocity]]&lt;br /&gt;
*[[HU/setLowLODElement]]&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22741|&lt;br /&gt;
*[[HU/SetElementBoneQuaternion]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Functions templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=HU/GetElementBoneQuaternion&amp;diff=80707</id>
		<title>HU/GetElementBoneQuaternion</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=HU/GetElementBoneQuaternion&amp;diff=80707"/>
		<updated>2024-10-13T18:40:19Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Creating the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function hu}}&lt;br /&gt;
&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22741|&lt;br /&gt;
Ez a függvény lekéri, hogyan forog egy adott csont az elemhez képest.&amp;lt;br/&amp;gt;&lt;br /&gt;
Ebben az esetben a [https://hu.wikipedia.org/wiki/Kvaterni%C3%B3k kvaterniók] használata hatékonyabb, és nem okoz olyan problémákat, mint például a gimbal zár, amely az [https://hu.wikipedia.org/wiki/Euler-sz%C3%B6gek Euler-szögekkel kapcsolatban felmerülhet], ezért előnyösebb választás a forgatáshoz.&lt;br /&gt;
}}&lt;br /&gt;
==Szintaxis== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int, int, int, int getElementBoneQuaternion(element ped, int bone)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Arguments===&lt;br /&gt;
* '''ped:''' Az [[elem]] (ped vagy játékos), amely csontjának forgását lekérjük.&lt;br /&gt;
* '''bone:''' A csont azonosítója a kvaternió lekéréséhez.&lt;br /&gt;
:* A csontazonosító bizonyos testrészeknek felel meg, mint például a karok, lábak, gerinc, fej stb.&lt;br /&gt;
:* A csontok teljes listája a [[Bone IDs]] hivatkozásban található.&lt;br /&gt;
&lt;br /&gt;
===Visszaadás===&lt;br /&gt;
Visszaad négy float értéket:&lt;br /&gt;
* '''x:''' Az x tengely körüli elforgatást jelentő 𝑖 komponens kvaterniójának együtthatója.&lt;br /&gt;
* '''y:''' Az y tengely körüli elforgatást jelentő 𝑗 komponens kvaterniójának együtthatója.&lt;br /&gt;
* '''z:''' A z tengely körüli elforgatást jelző 𝑘 komponens kvaterniójának együtthatója.&lt;br /&gt;
* '''w:''' A kvaternió valós része, amely a forgásszöghez kapcsolódik.&lt;br /&gt;
&lt;br /&gt;
==Példa== &lt;br /&gt;
Ez a példa lekéri a játékos fejének elforgatását kvaternióban.&amp;lt;br/&amp;gt;&lt;br /&gt;
Ezek az értékek további számításokhoz használhatók.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local playerBone = 1&lt;br /&gt;
local playerBoneX, playerBoneY, playerBoneZ, playerBoneW&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientResourceStart&amp;quot;, resourceRoot,&lt;br /&gt;
    function()&lt;br /&gt;
        playerBoneX, playerBoneY, playerBoneZ, playerBoneW = getElementBoneQuaternion(localPlayer, playerBone)&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Követelmények==&lt;br /&gt;
{{Requirements|n/a|1.6.0-9.22741}}&lt;br /&gt;
&lt;br /&gt;
==Lásd még==&lt;br /&gt;
{{Client_element_functions hu}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=HU/SetElementBoneQuaternion&amp;diff=80706</id>
		<title>HU/SetElementBoneQuaternion</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=HU/SetElementBoneQuaternion&amp;diff=80706"/>
		<updated>2024-10-13T18:32:21Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Creating the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function hu}}&lt;br /&gt;
&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22741|&lt;br /&gt;
Ezzel a függvénnyel meghatározhatod, hogy egy adott csont hogyan forogjon az elemhez képest.&amp;lt;br/&amp;gt;&lt;br /&gt;
Ebben az esetben a [https://hu.wikipedia.org/wiki/Kvaterni%C3%B3k kvaterniók] használata hatékonyabb, és nem okoz olyan problémákat, mint például a gimbal zár, amely az [https://hu.wikipedia.org/wiki/Euler-sz%C3%B6gek Euler-szögekkel kapcsolatban felmerülhet], ezért előnyösebb választás a forgatáshoz.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Tip|Ha egy elemet szeretnél egy csonthoz rögzíteni, nézd meg ezt a függvényt: [[attachElementToBone]].}}&lt;br /&gt;
{{Note|Ha alkalmazni szeretnéd a forgatást, akkor az [[updateElementRpHAnim]]-t meg kell hívni e függvény után.}}&lt;br /&gt;
&lt;br /&gt;
==Szintaxis== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setElementBoneQuaternion(element ped, int bone, float x, float y, float z, float w)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
[[File:Cayley_Q8_multiplication_graph.png|thumb|[https://en.wikipedia.org/wiki/Cayley_graph Cayley-gráf] bemutatja a hat ciklussal való szorzást: &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;'''i'''&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;'''j'''&amp;lt;/span&amp;gt; és &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;'''k'''&amp;lt;/span&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
===Argumentumok===&lt;br /&gt;
* '''ped:''' Az [[element]] (ped vagy játékos), amelyen a csont forgása be lesz állítva.&lt;br /&gt;
* '''bone:''' A csont azonosítója a forgatás beállításához.&lt;br /&gt;
:* A csontazonosító bizonyos testrészeknek felel meg, mint például a karok, lábak, gerinc, fej stb.&lt;br /&gt;
:* A csontok teljes listája a [[Bone IDs]] hivatkozásban található.&lt;br /&gt;
* '''x:''' Az 𝑖 komponens kvaterniójának együtthatója.&lt;br /&gt;
:* Az x tengely körüli elforgatást jelöli, és a kvaternió első képzeletbeli része.&lt;br /&gt;
* '''y:''' A 𝑗 komponens kvaterniójának együtthatója.&lt;br /&gt;
:* Az y tengely körüli forgást jelenti, és a kvaternió második képzeletbeli része.&lt;br /&gt;
* '''z:''' A 𝑘 komponens kvaterniójának együtthatója.&lt;br /&gt;
:* A z tengely körüli forgást jelenti, és a kvaternió harmadik képzeletbeli része.&lt;br /&gt;
* '''w:''' A kvaternió valódi eleme.&lt;br /&gt;
:* A kvaternió skaláris részét jelöli, amely a forgásszöghez kapcsolódik.&lt;br /&gt;
:* A '''w''' érték a teljes elforgatási szögként meghatározott elforgatási szög felének koszinuszából származik.&lt;br /&gt;
&lt;br /&gt;
===Visszaadás===&lt;br /&gt;
''Igaz'' értéket ad vissza, ha a beállítás sikeres volt, ellenkező esetben hibaüzenetet ad vissza, és ''hamis'' értéket ad vissza.&lt;br /&gt;
&lt;br /&gt;
==Példa== &lt;br /&gt;
Ez a példa a játékos medencecsontját 180 fokkal elforgatja egy tetszőleges tengely körül.&amp;lt;br/&amp;gt;&lt;br /&gt;
Emellett az [[updateElementRpHAnim]] használata itt szükséges, mivel ez alkalmazza a forgatást.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local playerBone = 1&lt;br /&gt;
local playerBoneX, playerBoneY, playerBoneZ = 0.577, 0.577, 0.577&lt;br /&gt;
local playerBoneW = 0&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientPedsProcessed&amp;quot;, root,&lt;br /&gt;
    function()&lt;br /&gt;
        setElementBoneQuaternion(localPlayer, playerBone, playerBoneX, playerBoneY, playerBoneZ, playerBoneW)&lt;br /&gt;
        updateElementRpHAnim(localPlayer)&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Követelmények==&lt;br /&gt;
{{Requirements|n/a|1.6.0-9.22741}}&lt;br /&gt;
&lt;br /&gt;
==Lásd még==&lt;br /&gt;
{{Client_element_functions hu}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Element_functions&amp;diff=80622</id>
		<title>Template:Element functions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Element_functions&amp;diff=80622"/>
		<updated>2024-09-30T22:35:08Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add new item template for bone quaternion functions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
{{#if: {{{1|}}}&lt;br /&gt;
 | {{#ifeq: {{lc:{{{1}}}}} | client&lt;br /&gt;
 |&lt;br /&gt;
    &amp;lt;!-- CLIENT functions --&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementBoneMatrix]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementBonePosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementBoneRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    {{New feature/item|3.0161|1.6.0|22741|&amp;lt;li&amp;gt;[[getElementBoneQuaternion]]&amp;lt;/li&amp;gt;}}&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementBoundingBox]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementDistanceFromCentreOfMassToBaseOfModel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementLighting]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementRadius]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[isElementCollidableWith]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[isElementLocal]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[isElementOnScreen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[isElementStreamable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[isElementStreamedIn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[isElementSyncer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[isElementWaitingForGroundToLoad]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[setElementBoneMatrix]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[setElementBonePosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[setElementBoneRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    {{New feature/item|3.0161|1.6.0|22741|&amp;lt;li&amp;gt;[[setElementBoneQuaternion]]&amp;lt;/li&amp;gt;}}&lt;br /&gt;
    &amp;lt;li&amp;gt;[[setElementCollidableWith]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[setElementStreamable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[updateElementRpHAnim]]&amp;lt;/li&amp;gt;&lt;br /&gt;
 | {{#ifeq: {{lc:{{{1}}}}} | server&lt;br /&gt;
 |&lt;br /&gt;
    &amp;lt;!-- SERVER functions --&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[addElementDataSubscriber]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[clearElementVisibleTo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[cloneElement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementSyncer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementZoneName]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[hasElementDataSubscriber]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[isElementVisibleTo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[removeElementData]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[removeElementDataSubscriber]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[setElementSyncer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[setElementVisibleTo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    }}&lt;br /&gt;
  }}&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;list-style: none; margin-left: -1.6em;&amp;quot;&amp;gt;'''Shared'''&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- SHARED functions--&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[attachElements]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[createElement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[destroyElement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[detachElements]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getAttachedElements]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementAlpha]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementAttachedOffsets]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementAttachedTo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementByIndex]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementByID]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementChild]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementChildren]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementChildrenCount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementCollisionsEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementColShape]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementData]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getAllElementData]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[hasElementData]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementDimension]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementHealth]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementID]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementInterior]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementMatrix]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementModel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementParent]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementsByType]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementsWithinColShape]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementsWithinRange]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementType]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementVelocity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getLowLODElement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getRootElement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isElement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isElementAttached]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isElementCallPropagationEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isElementDoubleSided]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isElementFrozen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isElementInWater]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isElementLowLOD]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isElementWithinColShape]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isElementWithinMarker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementAlpha]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementAngularVelocity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementAngularVelocity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementAttachedOffsets]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementCallPropagationEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementCollisionsEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementData]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementDimension]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementDoubleSided]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementFrozen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementHealth]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementID]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementInterior]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementModel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementParent]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementVelocity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setLowLODElement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getPedContactElement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getResourceDynamicElementRoot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getResourceRootElement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Functions list info}}&lt;br /&gt;
[[Category:Functions templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetElementBoneQuaternion&amp;diff=80617</id>
		<title>GetElementBoneQuaternion</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetElementBoneQuaternion&amp;diff=80617"/>
		<updated>2024-09-30T04:33:06Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add correct revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}}&lt;br /&gt;
&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22741|&lt;br /&gt;
This function retrieves how a particular bone rotates in relation to the element.&amp;lt;br/&amp;gt;&lt;br /&gt;
The use of [https://en.wikipedia.org/wiki/Quaternion quaternions] are more effective and do not generate issues like gimbal lock that might arise with [https://en.wikipedia.org/wiki/Euler_angles Euler angles], so they are a preferable choice for rotation.&lt;br /&gt;
}}&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int, int, int, int getElementBoneQuaternion(element ped, int bone)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
* '''ped:''' The [[element]] (ped or player) from which the bone's rotation will be retrieved.&lt;br /&gt;
* '''bone:''' The ID of the bone to retrieve the quaternion of.&lt;br /&gt;
:* The bone ID corresponds to specific body parts like arms, legs, spine, head, etc.&lt;br /&gt;
:* The full list of bones is available in the [[Bone IDs]] reference.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns four float values:&lt;br /&gt;
* '''x:''' The quaternion's coefficient of the 𝑖 component, representing rotation around the x-axis.&lt;br /&gt;
* '''y:''' The quaternion's coefficient of the 𝑗 component, representing rotation around the y-axis.&lt;br /&gt;
* '''z:''' The quaternion's coefficient of the 𝑘 component, representing rotation around the z-axis.&lt;br /&gt;
* '''w:''' The real part of the quaternion, which is linked to the angle of rotation.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example retrieves the rotation of the player's head in quaternion.&amp;lt;br/&amp;gt;&lt;br /&gt;
The retrieved values ​​can be used for calculations.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local playerBone = 1&lt;br /&gt;
local playerBoneX, playerBoneY, playerBoneZ, playerBoneW&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientResourceStart&amp;quot;, resourceRoot,&lt;br /&gt;
    function()&lt;br /&gt;
        playerBoneX, playerBoneY, playerBoneZ, playerBoneW = getElementBoneQuaternion(localPlayer, playerBone)&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{Requirements|n/a|1.6.0-9.22741}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client_element_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetElementBoneQuaternion&amp;diff=80616</id>
		<title>SetElementBoneQuaternion</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetElementBoneQuaternion&amp;diff=80616"/>
		<updated>2024-09-30T04:32:39Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add correct revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}}&lt;br /&gt;
&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22741|&lt;br /&gt;
This function determines how a particular bone rotates in relation to the element.&amp;lt;br/&amp;gt;&lt;br /&gt;
The use of [https://en.wikipedia.org/wiki/Quaternion quaternions] are more effective and do not generate issues like gimbal lock that might arise with [https://en.wikipedia.org/wiki/Euler_angles Euler angles], so they are a preferable choice for rotation.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Tip|If you want to attach an element to a bone, see [[attachElementToBone]].}}&lt;br /&gt;
{{Note|If you want to apply the rotation, [[updateElementRpHAnim]] must be called after this function.}}&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setElementBoneQuaternion(element ped, int bone, float x, float y, float z, float w)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
[[File:Cayley_Q8_multiplication_graph.png|thumb|[https://en.wikipedia.org/wiki/Cayley_graph Cayley Q8 graph] showing the six cycles of multiplication by &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;'''i'''&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;'''j'''&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;'''k'''&amp;lt;/span&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
* '''ped:''' The [[element]] (ped or player) on which the bone's rotation will be set.&lt;br /&gt;
* '''bone:''' The ID of the bone to set the quaternion of.&lt;br /&gt;
:* The bone ID corresponds to specific body parts like arms, legs, spine, head, etc.&lt;br /&gt;
:* The full list of bones is available in the [[Bone IDs]] reference.&lt;br /&gt;
* '''x:''' The quaternion's coefficient of the 𝑖 component.&lt;br /&gt;
:* This represents the rotation around the x-axis and is the first imaginary part of the quaternion.&lt;br /&gt;
* '''y:''' The quaternion's coefficient of the 𝑗 component.&lt;br /&gt;
:* This represents the rotation around the y-axis and is the second imaginary part of the quaternion.&lt;br /&gt;
* '''z:''' The quaternion's coefficient of the 𝑘 component.&lt;br /&gt;
:* This represents the rotation around the z-axis and is the third imaginary part of the quaternion.&lt;br /&gt;
* '''w:''' The real part of the quaternion.&lt;br /&gt;
:* This denotes the scalar component of the quaternion, which is linked to the angle of rotation.&lt;br /&gt;
:* The '''w''' value is derived by taking the cosine of half of the rotation angle, defined as the overall angle of rotation.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if the set was successful, otherwise returns an error message and returns ''false''.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example rotates the player's pelvis 180 degrees around an arbitrary axis.&amp;lt;br/&amp;gt;&lt;br /&gt;
The use of [[updateElementRpHAnim]] is necessary here as it applies the rotation.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local playerBone = 1&lt;br /&gt;
local playerBoneX, playerBoneY, playerBoneZ = 0.577, 0.577, 0.577&lt;br /&gt;
local playerBoneW = 0&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientPedsProcessed&amp;quot;, root,&lt;br /&gt;
    function()&lt;br /&gt;
        setElementBoneQuaternion(localPlayer, playerBone, playerBoneX, playerBoneY, playerBoneZ, playerBoneW)&lt;br /&gt;
        updateElementRpHAnim(localPlayer)&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{Requirements|n/a|1.6.0-9.22741}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client_element_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetElementBoneQuaternion&amp;diff=80615</id>
		<title>SetElementBoneQuaternion</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetElementBoneQuaternion&amp;diff=80615"/>
		<updated>2024-09-30T04:26:41Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add some space&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}}&lt;br /&gt;
&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22722|&lt;br /&gt;
This function determines how a particular bone rotates in relation to the element.&amp;lt;br/&amp;gt;&lt;br /&gt;
The use of [https://en.wikipedia.org/wiki/Quaternion quaternions] are more effective and do not generate issues like gimbal lock that might arise with [https://en.wikipedia.org/wiki/Euler_angles Euler angles], so they are a preferable choice for rotation.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Tip|If you want to attach an element to a bone, see [[attachElementToBone]].}}&lt;br /&gt;
{{Note|If you want to apply the rotation, [[updateElementRpHAnim]] must be called after this function.}}&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setElementBoneQuaternion(element ped, int bone, float x, float y, float z, float w)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
[[File:Cayley_Q8_multiplication_graph.png|thumb|[https://en.wikipedia.org/wiki/Cayley_graph Cayley Q8 graph] showing the six cycles of multiplication by &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;'''i'''&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;'''j'''&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;'''k'''&amp;lt;/span&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
* '''ped:''' The [[element]] (ped or player) on which the bone's rotation will be set.&lt;br /&gt;
* '''bone:''' The ID of the bone to set the quaternion of.&lt;br /&gt;
:* The bone ID corresponds to specific body parts like arms, legs, spine, head, etc.&lt;br /&gt;
:* The full list of bones is available in the [[Bone IDs]] reference.&lt;br /&gt;
* '''x:''' The quaternion's coefficient of the 𝑖 component.&lt;br /&gt;
:* This represents the rotation around the x-axis and is the first imaginary part of the quaternion.&lt;br /&gt;
* '''y:''' The quaternion's coefficient of the 𝑗 component.&lt;br /&gt;
:* This represents the rotation around the y-axis and is the second imaginary part of the quaternion.&lt;br /&gt;
* '''z:''' The quaternion's coefficient of the 𝑘 component.&lt;br /&gt;
:* This represents the rotation around the z-axis and is the third imaginary part of the quaternion.&lt;br /&gt;
* '''w:''' The real part of the quaternion.&lt;br /&gt;
:* This denotes the scalar component of the quaternion, which is linked to the angle of rotation.&lt;br /&gt;
:* The '''w''' value is derived by taking the cosine of half of the rotation angle, defined as the overall angle of rotation.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if the set was successful, otherwise returns an error message and returns ''false''.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example rotates the player's pelvis 180 degrees around an arbitrary axis.&amp;lt;br/&amp;gt;&lt;br /&gt;
The use of [[updateElementRpHAnim]] is necessary here as it applies the rotation.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local playerBone = 1&lt;br /&gt;
local playerBoneX, playerBoneY, playerBoneZ = 0.577, 0.577, 0.577&lt;br /&gt;
local playerBoneW = 0&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientPedsProcessed&amp;quot;, root,&lt;br /&gt;
    function()&lt;br /&gt;
        setElementBoneQuaternion(localPlayer, playerBone, playerBoneX, playerBoneY, playerBoneZ, playerBoneW)&lt;br /&gt;
        updateElementRpHAnim(localPlayer)&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{Requirements|n/a|1.6.0-9.22722}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client_element_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetElementBoneQuaternion&amp;diff=80614</id>
		<title>SetElementBoneQuaternion</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetElementBoneQuaternion&amp;diff=80614"/>
		<updated>2024-09-30T04:25:21Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add Cayley Q8 graph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}}&lt;br /&gt;
&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22722|&lt;br /&gt;
This function determines how a particular bone rotates in relation to the element.&amp;lt;br/&amp;gt;&lt;br /&gt;
The use of [https://en.wikipedia.org/wiki/Quaternion quaternions] are more effective and do not generate issues like gimbal lock that might arise with [https://en.wikipedia.org/wiki/Euler_angles Euler angles], so they are a preferable choice for rotation.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Tip|If you want to attach an element to a bone, see [[attachElementToBone]].}}&lt;br /&gt;
{{Note|If you want to apply the rotation, [[updateElementRpHAnim]] must be called after this function.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Cayley_Q8_multiplication_graph.png|thumb|[https://en.wikipedia.org/wiki/Cayley_graph Cayley Q8 graph] showing the six cycles of multiplication by &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;'''i'''&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;'''j'''&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;'''k'''&amp;lt;/span&amp;gt;.]]&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setElementBoneQuaternion(element ped, int bone, float x, float y, float z, float w)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
* '''ped:''' The [[element]] (ped or player) on which the bone's rotation will be set.&lt;br /&gt;
* '''bone:''' The ID of the bone to set the quaternion of.&lt;br /&gt;
:* The bone ID corresponds to specific body parts like arms, legs, spine, head, etc.&lt;br /&gt;
:* The full list of bones is available in the [[Bone IDs]] reference.&lt;br /&gt;
* '''x:''' The quaternion's coefficient of the 𝑖 component.&lt;br /&gt;
:* This represents the rotation around the x-axis and is the first imaginary part of the quaternion.&lt;br /&gt;
* '''y:''' The quaternion's coefficient of the 𝑗 component.&lt;br /&gt;
:* This represents the rotation around the y-axis and is the second imaginary part of the quaternion.&lt;br /&gt;
* '''z:''' The quaternion's coefficient of the 𝑘 component.&lt;br /&gt;
:* This represents the rotation around the z-axis and is the third imaginary part of the quaternion.&lt;br /&gt;
* '''w:''' The real part of the quaternion.&lt;br /&gt;
:* This denotes the scalar component of the quaternion, which is linked to the angle of rotation.&lt;br /&gt;
:* The '''w''' value is derived by taking the cosine of half of the rotation angle, defined as the overall angle of rotation.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if the set was successful, otherwise returns an error message and returns ''false''.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example rotates the player's pelvis 180 degrees around an arbitrary axis.&amp;lt;br/&amp;gt;&lt;br /&gt;
The use of [[updateElementRpHAnim]] is necessary here as it applies the rotation.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local playerBone = 1&lt;br /&gt;
local playerBoneX, playerBoneY, playerBoneZ = 0.577, 0.577, 0.577&lt;br /&gt;
local playerBoneW = 0&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientPedsProcessed&amp;quot;, root,&lt;br /&gt;
    function()&lt;br /&gt;
        setElementBoneQuaternion(localPlayer, playerBone, playerBoneX, playerBoneY, playerBoneZ, playerBoneW)&lt;br /&gt;
        updateElementRpHAnim(localPlayer)&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{Requirements|n/a|1.6.0-9.22722}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client_element_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Cayley_Q8_multiplication_graph.png&amp;diff=80613</id>
		<title>File:Cayley Q8 multiplication graph.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Cayley_Q8_multiplication_graph.png&amp;diff=80613"/>
		<updated>2024-09-30T04:15:10Z</updated>

		<summary type="html">&lt;p&gt;Nico834: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetElementBoneQuaternion&amp;diff=80612</id>
		<title>SetElementBoneQuaternion</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetElementBoneQuaternion&amp;diff=80612"/>
		<updated>2024-09-30T04:02:30Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Undo revision 80611 by Nico834 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}}&lt;br /&gt;
&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22722|&lt;br /&gt;
This function determines how a particular bone rotates in relation to the element.&amp;lt;br/&amp;gt;&lt;br /&gt;
The use of [https://en.wikipedia.org/wiki/Quaternion quaternions] are more effective and do not generate issues like gimbal lock that might arise with [https://en.wikipedia.org/wiki/Euler_angles Euler angles], so they are a preferable choice for rotation.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Tip|If you want to attach an element to a bone, see [[attachElementToBone]].}}&lt;br /&gt;
{{Note|If you want to apply the rotation, [[updateElementRpHAnim]] must be called after this function.}}&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setElementBoneQuaternion(element ped, int bone, float x, float y, float z, float w)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
* '''ped:''' The [[element]] (ped or player) on which the bone's rotation will be set.&lt;br /&gt;
* '''bone:''' The ID of the bone to set the quaternion of.&lt;br /&gt;
:* The bone ID corresponds to specific body parts like arms, legs, spine, head, etc.&lt;br /&gt;
:* The full list of bones is available in the [[Bone IDs]] reference.&lt;br /&gt;
* '''x:''' The quaternion's coefficient of the 𝑖 component.&lt;br /&gt;
:* This represents the rotation around the x-axis and is the first imaginary part of the quaternion.&lt;br /&gt;
* '''y:''' The quaternion's coefficient of the 𝑗 component.&lt;br /&gt;
:* This represents the rotation around the y-axis and is the second imaginary part of the quaternion.&lt;br /&gt;
* '''z:''' The quaternion's coefficient of the 𝑘 component.&lt;br /&gt;
:* This represents the rotation around the z-axis and is the third imaginary part of the quaternion.&lt;br /&gt;
* '''w:''' The real part of the quaternion.&lt;br /&gt;
:* This denotes the scalar component of the quaternion, which is linked to the angle of rotation.&lt;br /&gt;
:* The '''w''' value is derived by taking the cosine of half of the rotation angle, defined as the overall angle of rotation.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if the set was successful, otherwise returns an error message and returns ''false''.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example rotates the player's pelvis 180 degrees around an arbitrary axis.&amp;lt;br/&amp;gt;&lt;br /&gt;
The use of [[updateElementRpHAnim]] is necessary here as it applies the rotation.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local playerBone = 1&lt;br /&gt;
local playerBoneX, playerBoneY, playerBoneZ = 0.577, 0.577, 0.577&lt;br /&gt;
local playerBoneW = 0&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientPedsProcessed&amp;quot;, root,&lt;br /&gt;
    function()&lt;br /&gt;
        setElementBoneQuaternion(localPlayer, playerBone, playerBoneX, playerBoneY, playerBoneZ, playerBoneW)&lt;br /&gt;
        updateElementRpHAnim(localPlayer)&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{Requirements|n/a|1.6.0-9.22722}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client_element_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetElementBoneQuaternion&amp;diff=80611</id>
		<title>SetElementBoneQuaternion</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetElementBoneQuaternion&amp;diff=80611"/>
		<updated>2024-09-30T04:02:08Z</updated>

		<summary type="html">&lt;p&gt;Nico834: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}}&lt;br /&gt;
&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22722|&lt;br /&gt;
This function determines how a particular bone rotates in relation to the element.&amp;lt;br/&amp;gt;&lt;br /&gt;
The use of [https://en.wikipedia.org/wiki/Quaternion quaternions] are more effective and do not generate issues like gimbal lock that might arise with [https://en.wikipedia.org/wiki/Euler_angles Euler angles], so they are a preferable choice for rotation.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| ×&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| 1&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| i&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| j&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| k&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| 1&lt;br /&gt;
| 1&lt;br /&gt;
| i&lt;br /&gt;
| j&lt;br /&gt;
| k&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| i&lt;br /&gt;
| i&lt;br /&gt;
| -1&lt;br /&gt;
| k&lt;br /&gt;
| -j&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| j&lt;br /&gt;
| j&lt;br /&gt;
| -k&lt;br /&gt;
| -1&lt;br /&gt;
| i&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| k&lt;br /&gt;
| k&lt;br /&gt;
| j&lt;br /&gt;
| -i&lt;br /&gt;
| -1&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Shopping List&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Tip|If you want to attach an element to a bone, see [[attachElementToBone]].}}&lt;br /&gt;
{{Note|If you want to apply the rotation, [[updateElementRpHAnim]] must be called after this function.}}&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setElementBoneQuaternion(element ped, int bone, float x, float y, float z, float w)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
* '''ped:''' The [[element]] (ped or player) on which the bone's rotation will be set.&lt;br /&gt;
* '''bone:''' The ID of the bone to set the quaternion of.&lt;br /&gt;
:* The bone ID corresponds to specific body parts like arms, legs, spine, head, etc.&lt;br /&gt;
:* The full list of bones is available in the [[Bone IDs]] reference.&lt;br /&gt;
* '''x:''' The quaternion's coefficient of the 𝑖 component.&lt;br /&gt;
:* This represents the rotation around the x-axis and is the first imaginary part of the quaternion.&lt;br /&gt;
* '''y:''' The quaternion's coefficient of the 𝑗 component.&lt;br /&gt;
:* This represents the rotation around the y-axis and is the second imaginary part of the quaternion.&lt;br /&gt;
* '''z:''' The quaternion's coefficient of the 𝑘 component.&lt;br /&gt;
:* This represents the rotation around the z-axis and is the third imaginary part of the quaternion.&lt;br /&gt;
* '''w:''' The real part of the quaternion.&lt;br /&gt;
:* This denotes the scalar component of the quaternion, which is linked to the angle of rotation.&lt;br /&gt;
:* The '''w''' value is derived by taking the cosine of half of the rotation angle, defined as the overall angle of rotation.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if the set was successful, otherwise returns an error message and returns ''false''.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example rotates the player's pelvis 180 degrees around an arbitrary axis.&amp;lt;br/&amp;gt;&lt;br /&gt;
The use of [[updateElementRpHAnim]] is necessary here as it applies the rotation.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local playerBone = 1&lt;br /&gt;
local playerBoneX, playerBoneY, playerBoneZ = 0.577, 0.577, 0.577&lt;br /&gt;
local playerBoneW = 0&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientPedsProcessed&amp;quot;, root,&lt;br /&gt;
    function()&lt;br /&gt;
        setElementBoneQuaternion(localPlayer, playerBone, playerBoneX, playerBoneY, playerBoneZ, playerBoneW)&lt;br /&gt;
        updateElementRpHAnim(localPlayer)&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{Requirements|n/a|1.6.0-9.22722}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client_element_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Element_functions&amp;diff=80610</id>
		<title>Template:Element functions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Element_functions&amp;diff=80610"/>
		<updated>2024-09-30T01:20:27Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add new bone functions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
{{#if: {{{1|}}}&lt;br /&gt;
 | {{#ifeq: {{lc:{{{1}}}}} | client&lt;br /&gt;
 |&lt;br /&gt;
    &amp;lt;!-- CLIENT functions --&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementBoneMatrix]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementBonePosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementBoneRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementBoneQuaternion]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementBoundingBox]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementDistanceFromCentreOfMassToBaseOfModel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementLighting]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementRadius]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[isElementCollidableWith]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[isElementLocal]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[isElementOnScreen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[isElementStreamable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[isElementStreamedIn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[isElementSyncer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[isElementWaitingForGroundToLoad]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[setElementBoneMatrix]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[setElementBonePosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[setElementBoneRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[setElementBoneQuaternion]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[setElementCollidableWith]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[setElementStreamable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[updateElementRpHAnim]]&amp;lt;/li&amp;gt;&lt;br /&gt;
 | {{#ifeq: {{lc:{{{1}}}}} | server&lt;br /&gt;
 |&lt;br /&gt;
    &amp;lt;!-- SERVER functions --&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[addElementDataSubscriber]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[clearElementVisibleTo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[cloneElement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementSyncer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[getElementZoneName]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[hasElementDataSubscriber]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[isElementVisibleTo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[removeElementData]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[removeElementDataSubscriber]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[setElementSyncer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;[[setElementVisibleTo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
    }}&lt;br /&gt;
  }}&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;list-style: none; margin-left: -1.6em;&amp;quot;&amp;gt;'''Shared'''&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- SHARED functions--&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[attachElements]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[createElement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[destroyElement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[detachElements]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getAttachedElements]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementAlpha]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementAttachedOffsets]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementAttachedTo]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementByIndex]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementByID]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementChild]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementChildren]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementChildrenCount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementCollisionsEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementColShape]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementData]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getAllElementData]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[hasElementData]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementDimension]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementHealth]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementID]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementInterior]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementMatrix]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementModel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementParent]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementsByType]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementsWithinColShape]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementsWithinRange]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementType]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementVelocity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getLowLODElement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getRootElement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isElement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isElementAttached]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isElementCallPropagationEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isElementDoubleSided]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isElementFrozen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isElementInWater]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isElementLowLOD]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isElementWithinColShape]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isElementWithinMarker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementAlpha]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementAngularVelocity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getElementAngularVelocity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementAttachedOffsets]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementCallPropagationEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementCollisionsEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementData]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementDimension]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementDoubleSided]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementFrozen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementHealth]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementID]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementInterior]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementModel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementParent]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setElementVelocity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setLowLODElement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getPedContactElement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getResourceDynamicElementRoot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getResourceRootElement]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Functions list info}}&lt;br /&gt;
[[Category:Functions templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetElementBoneQuaternion&amp;diff=80586</id>
		<title>SetElementBoneQuaternion</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetElementBoneQuaternion&amp;diff=80586"/>
		<updated>2024-09-16T20:54:31Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add some fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}}&lt;br /&gt;
&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22722|&lt;br /&gt;
This function determines how a particular bone rotates in relation to the element.&amp;lt;br/&amp;gt;&lt;br /&gt;
The use of [https://en.wikipedia.org/wiki/Quaternion quaternions] are more effective and do not generate issues like gimbal lock that might arise with [https://en.wikipedia.org/wiki/Euler_angles Euler angles], so they are a preferable choice for rotation.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Tip|If you want to attach an element to a bone, see [[attachElementToBone]].}}&lt;br /&gt;
{{Note|If you want to apply the rotation, [[updateElementRpHAnim]] must be called after this function.}}&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setElementBoneQuaternion(element ped, int bone, float x, float y, float z, float w)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
* '''ped:''' The [[element]] (ped or player) on which the bone's rotation will be set.&lt;br /&gt;
* '''bone:''' The ID of the bone to set the quaternion of.&lt;br /&gt;
:* The bone ID corresponds to specific body parts like arms, legs, spine, head, etc.&lt;br /&gt;
:* The full list of bones is available in the [[Bone IDs]] reference.&lt;br /&gt;
* '''x:''' The quaternion's coefficient of the 𝑖 component.&lt;br /&gt;
:* This represents the rotation around the x-axis and is the first imaginary part of the quaternion.&lt;br /&gt;
* '''y:''' The quaternion's coefficient of the 𝑗 component.&lt;br /&gt;
:* This represents the rotation around the y-axis and is the second imaginary part of the quaternion.&lt;br /&gt;
* '''z:''' The quaternion's coefficient of the 𝑘 component.&lt;br /&gt;
:* This represents the rotation around the z-axis and is the third imaginary part of the quaternion.&lt;br /&gt;
* '''w:''' The real part of the quaternion.&lt;br /&gt;
:* This denotes the scalar component of the quaternion, which is linked to the angle of rotation.&lt;br /&gt;
:* The '''w''' value is derived by taking the cosine of half of the rotation angle, defined as the overall angle of rotation.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if the set was successful, otherwise returns an error message and returns ''false''.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example rotates the player's pelvis 180 degrees around an arbitrary axis.&amp;lt;br/&amp;gt;&lt;br /&gt;
The use of [[updateElementRpHAnim]] is necessary here as it applies the rotation.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local playerBone = 1&lt;br /&gt;
local playerBoneX, playerBoneY, playerBoneZ = 0.577, 0.577, 0.577&lt;br /&gt;
local playerBoneW = 0&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientPedsProcessed&amp;quot;, root,&lt;br /&gt;
    function()&lt;br /&gt;
        setElementBoneQuaternion(localPlayer, playerBone, playerBoneX, playerBoneY, playerBoneZ, playerBoneW)&lt;br /&gt;
        updateElementRpHAnim(localPlayer)&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{Requirements|n/a|1.6.0-9.22722}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client_element_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetElementBoneQuaternion&amp;diff=80582</id>
		<title>GetElementBoneQuaternion</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetElementBoneQuaternion&amp;diff=80582"/>
		<updated>2024-09-15T20:05:47Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add documentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}}&lt;br /&gt;
&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22722|&lt;br /&gt;
This function retrieves how a particular bone rotates in relation to the element.&amp;lt;br/&amp;gt;&lt;br /&gt;
The use of [https://en.wikipedia.org/wiki/Quaternion quaternions] are more effective and do not generate issues like gimbal lock that might arise with [https://en.wikipedia.org/wiki/Euler_angles Euler angles], so they are a preferable choice for rotation.&lt;br /&gt;
}}&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int, int, int, int getElementBoneQuaternion(element ped, int bone)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
* '''ped:''' The [[element]] (ped or player) from which the bone's rotation will be retrieved.&lt;br /&gt;
* '''bone:''' The ID of the bone to retrieve the quaternion of.&lt;br /&gt;
:* The bone ID corresponds to specific body parts like arms, legs, spine, head, etc.&lt;br /&gt;
:* The full list of bones is available in the [[Bone IDs]] reference.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns four float values:&lt;br /&gt;
* '''x:''' The quaternion's coefficient of the 𝑖 component, representing rotation around the x-axis.&lt;br /&gt;
* '''y:''' The quaternion's coefficient of the 𝑗 component, representing rotation around the y-axis.&lt;br /&gt;
* '''z:''' The quaternion's coefficient of the 𝑘 component, representing rotation around the z-axis.&lt;br /&gt;
* '''w:''' The real part of the quaternion, which is linked to the angle of rotation.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{Requirements|n/a|1.6.0-9.22722}}&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
This example retrieves the rotation of the player's head in quaternion.&amp;lt;br/&amp;gt;&lt;br /&gt;
The retrieved values ​​can be used for calculations.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local playerBone = 1&lt;br /&gt;
local playerBoneX, playerBoneY, playerBoneZ, playerBoneW&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientResourceStart&amp;quot;, resourceRoot,&lt;br /&gt;
    function()&lt;br /&gt;
        playerBoneX, playerBoneY, playerBoneZ, playerBoneW = getElementBoneQuaternion(localPlayer, playerBone)&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client_element_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetElementBoneQuaternion&amp;diff=80581</id>
		<title>SetElementBoneQuaternion</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetElementBoneQuaternion&amp;diff=80581"/>
		<updated>2024-09-15T19:37:58Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add documentation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}}&lt;br /&gt;
&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22722|&lt;br /&gt;
This function determines how a particular bone rotates in relation to the element.&amp;lt;br/&amp;gt;&lt;br /&gt;
The use of [https://en.wikipedia.org/wiki/Quaternion quaternions] are more effective and do not generate issues like gimbal lock that might arise with [https://en.wikipedia.org/wiki/Euler_angles Euler angles], so they are a preferable choice for rotation.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Tip|If you want to attach an element to a bone, see [[attachElementToBone]].}}&lt;br /&gt;
{{Note|If you want to apply the rotation, [[updateElementRpHAnim]] must be called after this function.}}&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setElementBoneQuaternion(element ped, int bone, float x, float y, float z, float w)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
* '''ped:''' The [[element]] (ped or player) on which the bone's rotation will be set.&lt;br /&gt;
* '''bone:''' The ID of the bone to set the quaternion of.&lt;br /&gt;
:* The bone ID corresponds to specific body parts like arms, legs, spine, head, etc.&lt;br /&gt;
:* The full list of bones is available in the [[Bone IDs]] reference.&lt;br /&gt;
* '''x:''' The quaternion's coefficient of the 𝑖 component.&lt;br /&gt;
:* This represents the rotation around the x-axis and is the first imaginary part of the quaternion.&lt;br /&gt;
* '''y:''' The quaternion's coefficient of the 𝑗 component.&lt;br /&gt;
:* This represents the rotation around the y-axis and is the second imaginary part of the quaternion.&lt;br /&gt;
* '''z:''' The quaternion's coefficient of the 𝑘 component.&lt;br /&gt;
:* This represents the rotation around the z-axis and is the third imaginary part of the quaternion.&lt;br /&gt;
* '''w:''' The real part of the quaternion.&lt;br /&gt;
:* This denotes the scalar component of the quaternion, which is linked to the angle of rotation.&lt;br /&gt;
:* The '''w''' value is derived by taking the cosine of half of the rotation angle, defined as the overall angle of rotation.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if the set was successful, otherwise returns an error message and returns ''false''.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{Requirements|n/a|1.6.0-9.22722}}&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
This example rotates the player's head 180 degrees around an arbitrary axis.&amp;lt;br/&amp;gt;&lt;br /&gt;
The use of [[updateElementRpHAnim]] is necessary here as it applies the rotation.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local playerBone = 1&lt;br /&gt;
local playerBoneX, playerBoneY, playerBoneZ = 0.577, 0.577, 0.577&lt;br /&gt;
local playerBoneW = 0&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientPedsProcessed&amp;quot;, root,&lt;br /&gt;
    function()&lt;br /&gt;
        setElementBoneQuaternion(localPlayer, playerBone, playerBoneX, playerBoneY, playerBoneZ, playerBoneW)&lt;br /&gt;
        updateElementRpHAnim(localPlayer)&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client_element_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=DxDrawModel3D&amp;diff=79957</id>
		<title>DxDrawModel3D</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=DxDrawModel3D&amp;diff=79957"/>
		<updated>2024-07-25T22:09:02Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Fix the function's name in syntax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}} &lt;br /&gt;
{{Important Note|You can not use this function to draw vehicles and ped}}&lt;br /&gt;
{{Important Note|This function doesn't obey any streaming limits, you can draw as many models as you want}}&lt;br /&gt;
{{Important Note|You can not render model to render target.}}&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22271|&lt;br /&gt;
This function draws a 3D model - rendered for '''one''' frame. Drawn models are indistinguishable from this one created by [[createObject]] function. This should be used in conjunction with [[onClientRender]] in order to display continuously. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Disabled|Feature temporarily removed in 22272 due to feedback||3212}}&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool dxDrawModel3D( int modelId, float positionX, float positionY, float positionZ, float rotationX, float rotationY, float rotationZ [, float scaleX, float scaleY, float scaleZ ])&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:DxDrawModel3D_at_day.png|thumb|Model during day]]&lt;br /&gt;
[[Image:DxDrawModel3D_at_night.png|thumb|Model during night]]&lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
* '''modelId:''' Model you want to draw, must be regular object, you can not draw vehicles and peds&lt;br /&gt;
* '''positionX/Y/Z:''' Position of model&lt;br /&gt;
* '''rotationX/Y/Z:''' Rotation of model&lt;br /&gt;
&lt;br /&gt;
===Optional Arguments===&lt;br /&gt;
* '''scaleX/Y/Z:''' Scale of model, by default {1,1,1}&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns true if the operation was successful, false otherwise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
Simple example&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler(&amp;quot;onClientPreRender&amp;quot;, root, function()&lt;br /&gt;
    dxDrawModel3D(3276, -719.64984, 951.26685, 12.13281, 0, 0,90)&lt;br /&gt;
end)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Drawing_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnClientPlayerWasted&amp;diff=79908</id>
		<title>OnClientPlayerWasted</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnClientPlayerWasted&amp;diff=79908"/>
		<updated>2024-07-15T21:03:38Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add beta header&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client event}}&lt;br /&gt;
This event is triggered whenever a player, including those remote, dies.&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22620|&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
element killer, int weapon, int bodypart, bool stealth, int animGroup, int animID&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Deprecated_feature|3|1.0|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
element killer, int weapon, int bodypart, bool stealth&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
*'''killer''': A [[player]], [[ped]] or [[vehicle]] [[element]] representing the killer.&lt;br /&gt;
*'''weapon''': An [[int|integer]] representing the [[Weapons|killer weapon]] or the [[Damage Types|damage types]].&lt;br /&gt;
*'''bodypart''': An [[int|integer]] representing the bodypart the player was damaged.&lt;br /&gt;
{{BodyParts}}&lt;br /&gt;
*'''stealth''': A [[boolean]] representing whether or not this was a stealth kill.&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22620|&lt;br /&gt;
*'''animGroup''': an [[int|integer]] representing the player's current animation group.&lt;br /&gt;
}}&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22620|&lt;br /&gt;
*'''animID''': an [[int|integer]] representing the player's current animation ID.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The [[event system#Event source|source]] of this event is the [[player]] that died.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example outputs a mocking message when the local player dies.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local messages = {&lt;br /&gt;
	&amp;quot;Better luck next time&amp;quot;,&lt;br /&gt;
	&amp;quot;Don't think you're so cool now, do you?&amp;quot;,&lt;br /&gt;
	&amp;quot;Nice one, pal&amp;quot;,&lt;br /&gt;
	&amp;quot;Your opinion is void&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
-- add an event for the local player only&lt;br /&gt;
addEventHandler(&amp;quot;onClientPlayerWasted&amp;quot;, localPlayer, function(killer, weapon, bodyPart)&lt;br /&gt;
	local randomMessage = messages[math.random(#messages)] -- get a random message from the table&lt;br /&gt;
	outputChatBox(randomMessage, 255, 0, 0) -- output the message&lt;br /&gt;
end)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
===Client player events===&lt;br /&gt;
{{Client_player_events}}&lt;br /&gt;
===Client event functions===&lt;br /&gt;
{{Client_event_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnPedWasted&amp;diff=79907</id>
		<title>OnPedWasted</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnPedWasted&amp;diff=79907"/>
		<updated>2024-07-15T21:02:05Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add beta header&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Server event}}&lt;br /&gt;
This event is triggered when a ped is killed or dies. It is not triggered for players.&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22620|&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int totalAmmo, element killer, int killerWeapon, int bodypart, bool stealth, int animGroup, int animID&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Deprecated_feature|3|1.0|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int totalAmmo, element killer, int killerWeapon, int bodypart, bool stealth&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*'''totalAmmo''': an [[int]] representing the total ammo the victim had when he died.&lt;br /&gt;
*'''killer''': an [[element]] representing the [[player]], [[ped]] or [[vehicle]] who was the killer.  If there was no killer this is ''false''.&lt;br /&gt;
*'''killerWeapon''': an [[int]] representing the [[Weapons|killer weapon]] or the [[Damage Types|damage types]].&lt;br /&gt;
*'''bodypart''': an [[int]] representing the bodypart ID the victim was hit on when he died.&lt;br /&gt;
{{BodyParts}}&lt;br /&gt;
*'''stealth''': a [[boolean]] representing whether or not this was a stealth kill.&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22620|&lt;br /&gt;
*'''animGroup''': an [[int|integer]] representing the ped's current animation group.&lt;br /&gt;
}}&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22620|&lt;br /&gt;
*'''animID''': an [[int|integer]] representing the ped's current animation ID.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The [[event system#Event source|source]] of this event is the [[ped]] that died or got killed.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example outputs to the console that the ped is now dead.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
ped1 = createPed(112, 0, 0, 0) --Create our Ped&lt;br /&gt;
function died()&lt;br /&gt;
    outputConsole(&amp;quot;Your Ped is dead now!&amp;quot;)&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onPedWasted&amp;quot;, ped1, died) --Add the Event when ped1 dies&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{See also/Server event|Ped events}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnPlayerWasted&amp;diff=79906</id>
		<title>OnPlayerWasted</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnPlayerWasted&amp;diff=79906"/>
		<updated>2024-07-15T21:00:35Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add beta header&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Server event}}&lt;br /&gt;
This event is triggered when a player is killed or dies.&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22620|&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int totalAmmo, element killer, int killerWeapon, int bodypart, bool stealth, int animGroup, int animID&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Deprecated_feature|3|1.0|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int totalAmmo, element killer, int killerWeapon, int bodypart, bool stealth&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Deprecated_feature|3|1.0|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int totalAmmo, element killer, int killerWeapon, int bodypart&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
*'''totalAmmo''': an [[int]] representing the total ammo the victim had when they died.&lt;br /&gt;
*'''killer''': an [[element]] representing the [[player]], [[ped]], [[vehicle]] or [[object]] who was the killer. Deaths resulting from fall damage provide the [[vehicle]] or [[object]] landed on as the killer. If there is no killer this is ''false''.&lt;br /&gt;
*'''killerWeapon''': an [[int]] representing the [[Weapons|killer weapon]] or the [[Damage Types|damage type]].&lt;br /&gt;
*'''bodypart''': an [[int]] representing the bodypart ID the victim was hit on when they died.&lt;br /&gt;
{{BodyParts}}&lt;br /&gt;
*'''stealth''': a [[boolean]] value representing whether or not this was a stealth kill.&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22620|&lt;br /&gt;
*'''animGroup''': an [[int|integer]] representing the player's current animation group.&lt;br /&gt;
}}&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22620|&lt;br /&gt;
*'''animID''': an [[int|integer]] representing the player's current animation ID.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The [[event system#Event source|source]] of this event is the [[player]] that died or got killed.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example prints the killer and bodypart to the chat when a player dies.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
-- register player_Wasted as a handler for onPlayerWasted&lt;br /&gt;
function player_Wasted ( ammo, attacker, weapon, bodypart )&lt;br /&gt;
	-- if there was an attacker&lt;br /&gt;
	if ( attacker ) then&lt;br /&gt;
		-- we declare our variable outside the following checks&lt;br /&gt;
		local tempString&lt;br /&gt;
		-- if the element that killed him was a player,&lt;br /&gt;
		if ( getElementType ( attacker ) == &amp;quot;player&amp;quot; ) then&lt;br /&gt;
			-- put the attacker, victim and weapon info in the string&lt;br /&gt;
			tempString = getPlayerName ( attacker )..&amp;quot; killed &amp;quot;..getPlayerName ( source )..&amp;quot; (&amp;quot;..getWeaponNameFromID ( weapon )..&amp;quot;)&amp;quot;&lt;br /&gt;
		-- else, if it was a vehicle,&lt;br /&gt;
		elseif ( getElementType ( attacker ) == &amp;quot;vehicle&amp;quot; ) then&lt;br /&gt;
			-- we'll get the name from the attacker vehicle's driver&lt;br /&gt;
			tempString = getPlayerName ( getVehicleController ( attacker ) )..&amp;quot; killed &amp;quot;..getPlayerName ( source )..&amp;quot; (&amp;quot;..getWeaponNameFromID ( weapon )..&amp;quot;)&amp;quot;&lt;br /&gt;
		end&lt;br /&gt;
		-- if the victim was shot in the head, append a special message&lt;br /&gt;
		if ( bodypart == 9 ) then&lt;br /&gt;
			tempString = tempString..&amp;quot; (HEADSHOT!)&amp;quot;&lt;br /&gt;
		-- else, just append the bodypart name&lt;br /&gt;
		else&lt;br /&gt;
			tempString = tempString..&amp;quot; (&amp;quot;..getBodyPartName ( bodypart )..&amp;quot;)&amp;quot;&lt;br /&gt;
		end&lt;br /&gt;
		-- display the message&lt;br /&gt;
		outputChatBox ( tempString )&lt;br /&gt;
	-- if there was no attacker,&lt;br /&gt;
	else&lt;br /&gt;
		-- output a death message without attacker info&lt;br /&gt;
		outputChatBox ( getPlayerName ( source )..&amp;quot; died. (&amp;quot;..getWeaponNameFromID ( weapon )..&amp;quot;) (&amp;quot;..getBodyPartName ( bodypart )..&amp;quot;)&amp;quot; )&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
addEventHandler ( &amp;quot;onPlayerWasted&amp;quot;, root, player_Wasted )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And another example, this will spawn you in the middle of GTA SA world (x=0, y=0, z=3) after 2 seconds of your death&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler( &amp;quot;onPlayerWasted&amp;quot;, root,&lt;br /&gt;
	function()&lt;br /&gt;
		setTimer( spawnPlayer, 2000, 1, source, 0, 0, 3 )&lt;br /&gt;
	end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{See also/Server event|Player events}}&lt;br /&gt;
&lt;br /&gt;
[[ru:onPlayerWasted]]&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetPlayerScriptDebugLevel&amp;diff=79905</id>
		<title>GetPlayerScriptDebugLevel</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetPlayerScriptDebugLevel&amp;diff=79905"/>
		<updated>2024-07-15T20:56:57Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add new oop syntax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Shared function}}&lt;br /&gt;
&amp;lt;!-- Describe in plain english what this function does. Don't go into details, just give an overview --&amp;gt;&lt;br /&gt;
{{New feature/item|3.0158|1.5.7|19626|&lt;br /&gt;
This will allow you to retrieve the player current debug script level.&lt;br /&gt;
}}&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22592|&lt;br /&gt;
This function has a client-sided variant, which can only retrieve the local player's script debug level.&lt;br /&gt;
}}&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd --&amp;gt;&lt;br /&gt;
&amp;lt;section name=&amp;quot;Server&amp;quot; class=&amp;quot;server&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int getPlayerScriptDebugLevel( player thePlayer )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
{{OOP||[[player]]:getScriptDebugLevel|scriptDebugLevel|setPlayerScriptDebugLevel}}&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
&amp;lt;!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type --&amp;gt;&lt;br /&gt;
*'''thePlayer:''' The person whose debug script level you want&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
&amp;lt;!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check --&amp;gt;&lt;br /&gt;
Returns an ''int'' with the player debug script level, ''false'' if the player is invalid.&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int getPlayerScriptDebugLevel()&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
{{OOP||[[player]]:getScriptDebugLevel|scriptDebugLevel}}&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
&amp;lt;!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check --&amp;gt;&lt;br /&gt;
Returns an ''int'' with the local player's debug script level.&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;!-- Explain what the example is in a single sentance --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --&amp;gt;&lt;br /&gt;
Displays a message in the chat what is the player's debug level.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function showdebug (player)&lt;br /&gt;
    local level = getPlayerScriptDebugLevel( player )&lt;br /&gt;
    outputChatBox( &amp;quot;Your Script Debug Level: &amp;quot; .. level )&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler ( &amp;quot;showdebug&amp;quot;, showdebug )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{Requirements|1.5.7-9.19626|1.6.0-9.22592|}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&amp;lt;!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc --&amp;gt;&lt;br /&gt;
{{Shared_player_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetResourceName&amp;diff=79904</id>
		<title>GetResourceName</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetResourceName&amp;diff=79904"/>
		<updated>2024-07-15T20:55:26Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add default parameter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Server client function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This function gets the name of the specified resource.&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22620|&lt;br /&gt;
Specifying the resource parameter is not mandatory now, in this case this resource is used as a basis&lt;br /&gt;
}}&lt;br /&gt;
{{Note| Every resource has a predefined global variable called resourceName whose value is the name of that resource.}}&lt;br /&gt;
{{Note| If you want to access the name of any ''resource-data'' you should use [[getElementID]].}}&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
string getResourceName ( [ resource res = getThisResource() ] )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{OOP||[[resource]]:getName|name|renameResource}}&lt;br /&gt;
&lt;br /&gt;
===Arguments=== &lt;br /&gt;
*'''res:''' The resource you wish to get the name of.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns a string with the resource name in it, or ''false'' if the resource does not exist.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;section class=&amp;quot;server&amp;quot; name=&amp;quot;Server&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
This simple example outputs a message in the console whenever a resource starts, stating the name of the resource.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler(&amp;quot;onResourceStart&amp;quot;, getRootElement(),&lt;br /&gt;
    function(res)&lt;br /&gt;
        outputConsole(&amp;quot;Resource &amp;quot; .. getResourceName(res) .. &amp;quot; just started.&amp;quot;)&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Resource functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Predefined_variables_list&amp;diff=79903</id>
		<title>Predefined variables list</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Predefined_variables_list&amp;diff=79903"/>
		<updated>2024-07-15T20:54:09Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add resourceName&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Lua Predefined variables ==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
_G -- returns a table of all global variables&lt;br /&gt;
coroutine -- returns a table containing functions for threads&lt;br /&gt;
debug -- returns a table containing debug functions&lt;br /&gt;
math -- returns a table that contains mathematical functions&lt;br /&gt;
string -- returns a table containing functions for strings&lt;br /&gt;
table -- returns a table that contains functions for tables&lt;br /&gt;
_VERSION -- returns a string of the version of lua in format &amp;quot;Lua 5.1&amp;quot;&lt;br /&gt;
self -- used in methods&lt;br /&gt;
arg -- used in functions which use '...' as an argument (https://www.lua.org/pil/5.2.html)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MTA Predefined variables ==&lt;br /&gt;
=== Global ===&lt;br /&gt;
&amp;lt;section name=&amp;quot;Shared&amp;quot; class=&amp;quot;both&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
exports -- returns a table of resource names containing all export functions&lt;br /&gt;
resource -- returns a resource element of the resource the snippet was executed in&lt;br /&gt;
resourceRoot -- returns a resource root element of the resource the snippet was executed in&lt;br /&gt;
resourceName -- returns the name of the resource the snippet was executed in &lt;br /&gt;
root -- returns the root element of the server&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&amp;lt;section name=&amp;quot;Client only&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
guiRoot -- returns the root element of all GUI elements.&lt;br /&gt;
localPlayer -- returns the player element of the local player.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Event Handlers ===&lt;br /&gt;
[https://wiki.multitheftauto.com/wiki/AddEventHandler More details about hidden variables in functions and events]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section name=&amp;quot;Shared&amp;quot; class=&amp;quot;both&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
source -- The player or element the event was attached to&lt;br /&gt;
this -- Element, which was attached function-handler.&lt;br /&gt;
eventName -- the name of the event (&amp;quot;onResourceStart&amp;quot;, &amp;quot;onPlayerWasted&amp;quot; etc.)&lt;br /&gt;
sourceResource -- the resource that called the event&lt;br /&gt;
sourceResourceRoot -- the root of the resource that called the event&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section name=&amp;quot;Server only&amp;quot; class=&amp;quot;server&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
client -- the client that called the event&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please note, the above pre-defined variables may only be accessible in the relevant scope (i.e, an event handler callback function). Further functions defined within that scope may not have access to these pre-defined variables at the time of their execution.&lt;br /&gt;
&lt;br /&gt;
For this reason, you should always explicitly redefine pre-defined variables as local variables, to ensure they are always available to new functions declared within that scope - for example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function init()&lt;br /&gt;
    local player = source -- source is a pre-defined variable for this event, containing the player element&lt;br /&gt;
&lt;br /&gt;
    local func = function()&lt;br /&gt;
        print(source) -- prints 'nil', source isn't available anymore&lt;br /&gt;
        print(player) -- prints player element&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    setTimer(func, 1000, 1) -- run above function after 1 second&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onPlayerResourceStart&amp;quot;, root, init)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Timer Callbacks ===&lt;br /&gt;
&amp;lt;section name=&amp;quot;Shared&amp;quot; class=&amp;quot;both&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
sourceTimer -- current timer in callback function.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== HTTP ===&lt;br /&gt;
List Predefined variables available in the HTTP files [https://wiki.multitheftauto.com/wiki/Resource_Web_Access (more info about it)]:&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;[php]&lt;br /&gt;
requestHeaders -- table, contains all HTTP headlines current page.&lt;br /&gt;
form -- table, contains all POST and GET settings, transferred current page.&lt;br /&gt;
cookies -- table, contains all COOKIE, transferred current page.&lt;br /&gt;
hostname -- string, contains IP or name host, which requested current page.&lt;br /&gt;
url -- string, URL current page.&lt;br /&gt;
user -- element, account user, which requested current page.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Element_tree|Element Tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scripting Concepts]]&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnPedWasted&amp;diff=79892</id>
		<title>OnPedWasted</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnPedWasted&amp;diff=79892"/>
		<updated>2024-07-15T13:02:48Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add new arguments (animGroup &amp;amp; animID)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Server event}}&lt;br /&gt;
This event is triggered when a ped is killed or dies. It is not triggered for players.&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;int totalAmmo, element killer, int killerWeapon, int bodypart, bool stealth&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''totalAmmo''': an [[int]] representing the total ammo the victim had when he died.&lt;br /&gt;
*'''killer''': an [[element]] representing the [[player]], [[ped]] or [[vehicle]] who was the killer.  If there was no killer this is ''false''.&lt;br /&gt;
*'''killerWeapon''': an [[int]] representing the [[Weapons|killer weapon]] or the [[Damage Types|damage types]].&lt;br /&gt;
*'''bodypart''': an [[int]] representing the bodypart ID the victim was hit on when he died.&lt;br /&gt;
{{BodyParts}}&lt;br /&gt;
*'''stealth''': a [[boolean]] representing whether or not this was a stealth kill.&lt;br /&gt;
*'''animGroup''': an [[int|integer]] representing the ped's current animation group.&lt;br /&gt;
*'''animID''': an [[int|integer]] representing the ped's current animation ID.&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The [[event system#Event source|source]] of this event is the [[ped]] that died or got killed.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example outputs to the console that the ped is now dead.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
ped1 = createPed(112, 0, 0, 0) --Create our Ped&lt;br /&gt;
function died()&lt;br /&gt;
    outputConsole(&amp;quot;Your Ped is dead now!&amp;quot;)&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onPedWasted&amp;quot;, ped1, died) --Add the Event when ped1 dies&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{See also/Server event|Ped events}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnPlayerWasted&amp;diff=79891</id>
		<title>OnPlayerWasted</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnPlayerWasted&amp;diff=79891"/>
		<updated>2024-07-15T13:02:06Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add new arguments (animGroup &amp;amp; animID)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Server event}}&lt;br /&gt;
This event is triggered when a player is killed or dies.&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
{{New feature/item|3|1.0||&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int totalAmmo, element killer, int killerWeapon, int bodypart, bool stealth&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
{{Deprecated_feature|3|1.0|&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int totalAmmo, element killer, int killerWeapon, int bodypart&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
*'''totalAmmo''': an [[int]] representing the total ammo the victim had when they died.&lt;br /&gt;
*'''killer''': an [[element]] representing the [[player]], [[ped]], [[vehicle]] or [[object]] who was the killer. Deaths resulting from fall damage provide the [[vehicle]] or [[object]] landed on as the killer. If there is no killer this is ''false''.&lt;br /&gt;
*'''killerWeapon''': an [[int]] representing the [[Weapons|killer weapon]] or the [[Damage Types|damage type]].&lt;br /&gt;
*'''bodypart''': an [[int]] representing the bodypart ID the victim was hit on when they died.&lt;br /&gt;
{{BodyParts}}&lt;br /&gt;
*'''stealth''': a [[boolean]] value representing whether or not this was a stealth kill.&lt;br /&gt;
*'''animGroup''': an [[int|integer]] representing the player's current animation group.&lt;br /&gt;
*'''animID''': an [[int|integer]] representing the player's current animation ID.&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The [[event system#Event source|source]] of this event is the [[player]] that died or got killed.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example prints the killer and bodypart to the chat when a player dies.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
-- register player_Wasted as a handler for onPlayerWasted&lt;br /&gt;
function player_Wasted ( ammo, attacker, weapon, bodypart )&lt;br /&gt;
	-- if there was an attacker&lt;br /&gt;
	if ( attacker ) then&lt;br /&gt;
		-- we declare our variable outside the following checks&lt;br /&gt;
		local tempString&lt;br /&gt;
		-- if the element that killed him was a player,&lt;br /&gt;
		if ( getElementType ( attacker ) == &amp;quot;player&amp;quot; ) then&lt;br /&gt;
			-- put the attacker, victim and weapon info in the string&lt;br /&gt;
			tempString = getPlayerName ( attacker )..&amp;quot; killed &amp;quot;..getPlayerName ( source )..&amp;quot; (&amp;quot;..getWeaponNameFromID ( weapon )..&amp;quot;)&amp;quot;&lt;br /&gt;
		-- else, if it was a vehicle,&lt;br /&gt;
		elseif ( getElementType ( attacker ) == &amp;quot;vehicle&amp;quot; ) then&lt;br /&gt;
			-- we'll get the name from the attacker vehicle's driver&lt;br /&gt;
			tempString = getPlayerName ( getVehicleController ( attacker ) )..&amp;quot; killed &amp;quot;..getPlayerName ( source )..&amp;quot; (&amp;quot;..getWeaponNameFromID ( weapon )..&amp;quot;)&amp;quot;&lt;br /&gt;
		end&lt;br /&gt;
		-- if the victim was shot in the head, append a special message&lt;br /&gt;
		if ( bodypart == 9 ) then&lt;br /&gt;
			tempString = tempString..&amp;quot; (HEADSHOT!)&amp;quot;&lt;br /&gt;
		-- else, just append the bodypart name&lt;br /&gt;
		else&lt;br /&gt;
			tempString = tempString..&amp;quot; (&amp;quot;..getBodyPartName ( bodypart )..&amp;quot;)&amp;quot;&lt;br /&gt;
		end&lt;br /&gt;
		-- display the message&lt;br /&gt;
		outputChatBox ( tempString )&lt;br /&gt;
	-- if there was no attacker,&lt;br /&gt;
	else&lt;br /&gt;
		-- output a death message without attacker info&lt;br /&gt;
		outputChatBox ( getPlayerName ( source )..&amp;quot; died. (&amp;quot;..getWeaponNameFromID ( weapon )..&amp;quot;) (&amp;quot;..getBodyPartName ( bodypart )..&amp;quot;)&amp;quot; )&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
addEventHandler ( &amp;quot;onPlayerWasted&amp;quot;, root, player_Wasted )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And another example, this will spawn you in the middle of GTA SA world (x=0, y=0, z=3) after 2 seconds of your death&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler( &amp;quot;onPlayerWasted&amp;quot;, root,&lt;br /&gt;
	function()&lt;br /&gt;
		setTimer( spawnPlayer, 2000, 1, source, 0, 0, 3 )&lt;br /&gt;
	end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{See also/Server event|Player events}}&lt;br /&gt;
&lt;br /&gt;
[[ru:onPlayerWasted]]&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnClientPlayerWasted&amp;diff=79890</id>
		<title>OnClientPlayerWasted</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnClientPlayerWasted&amp;diff=79890"/>
		<updated>2024-07-15T12:59:25Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Grammar correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client event}}&lt;br /&gt;
This event is triggered whenever a player, including those remote, dies.&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
element killer, int weapon, int bodypart, bool stealth&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*'''killer''': A [[player]], [[ped]] or [[vehicle]] [[element]] representing the killer.&lt;br /&gt;
*'''weapon''': An [[int|integer]] representing the [[Weapons|killer weapon]] or the [[Damage Types|damage types]].&lt;br /&gt;
*'''bodypart''': An [[int|integer]] representing the bodypart the player was damaged.&lt;br /&gt;
{{BodyParts}}&lt;br /&gt;
*'''stealth''': A [[boolean]] representing whether or not this was a stealth kill.&lt;br /&gt;
*'''animGroup''': An [[int|integer]] representing the player's current animation group.&lt;br /&gt;
*'''animID''': An [[int|integer]] representing the player's current animation ID.&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The [[event system#Event source|source]] of this event is the [[player]] that died.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example outputs a mocking message when the local player dies.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local messages = {&lt;br /&gt;
	&amp;quot;Better luck next time&amp;quot;,&lt;br /&gt;
	&amp;quot;Don't think you're so cool now, do you?&amp;quot;,&lt;br /&gt;
	&amp;quot;Nice one, pal&amp;quot;,&lt;br /&gt;
	&amp;quot;Your opinion is void&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
-- add an event for the local player only&lt;br /&gt;
addEventHandler(&amp;quot;onClientPlayerWasted&amp;quot;, localPlayer, function(killer, weapon, bodyPart)&lt;br /&gt;
	local randomMessage = messages[math.random(#messages)] -- get a random message from the table&lt;br /&gt;
	outputChatBox(randomMessage, 255, 0, 0) -- output the message&lt;br /&gt;
end)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
===Client player events===&lt;br /&gt;
{{Client_player_events}}&lt;br /&gt;
===Client event functions===&lt;br /&gt;
{{Client_event_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnClientPlayerWasted&amp;diff=79889</id>
		<title>OnClientPlayerWasted</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnClientPlayerWasted&amp;diff=79889"/>
		<updated>2024-07-15T12:58:57Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add correct type for the new arguments (animGroup &amp;amp; animID)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client event}}&lt;br /&gt;
This event is triggered whenever a player, including those remote, dies.&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
element killer, int weapon, int bodypart, bool stealth&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*'''killer''': A [[player]], [[ped]] or [[vehicle]] [[element]] representing the killer.&lt;br /&gt;
*'''weapon''': An [[int|integer]] representing the [[Weapons|killer weapon]] or the [[Damage Types|damage types]].&lt;br /&gt;
*'''bodypart''': An [[int|integer]] representing the bodypart the player was damaged.&lt;br /&gt;
{{BodyParts}}&lt;br /&gt;
*'''stealth''': A [[boolean]] representing whether or not this was a stealth kill.&lt;br /&gt;
*'''animGroup''': A [[int|integer]] representing the player's current animation group.&lt;br /&gt;
*'''animID''': A [[int|integer]] representing the player's current animation ID.&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The [[event system#Event source|source]] of this event is the [[player]] that died.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example outputs a mocking message when the local player dies.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local messages = {&lt;br /&gt;
	&amp;quot;Better luck next time&amp;quot;,&lt;br /&gt;
	&amp;quot;Don't think you're so cool now, do you?&amp;quot;,&lt;br /&gt;
	&amp;quot;Nice one, pal&amp;quot;,&lt;br /&gt;
	&amp;quot;Your opinion is void&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
-- add an event for the local player only&lt;br /&gt;
addEventHandler(&amp;quot;onClientPlayerWasted&amp;quot;, localPlayer, function(killer, weapon, bodyPart)&lt;br /&gt;
	local randomMessage = messages[math.random(#messages)] -- get a random message from the table&lt;br /&gt;
	outputChatBox(randomMessage, 255, 0, 0) -- output the message&lt;br /&gt;
end)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
===Client player events===&lt;br /&gt;
{{Client_player_events}}&lt;br /&gt;
===Client event functions===&lt;br /&gt;
{{Client_event_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnClientPlayerWasted&amp;diff=79888</id>
		<title>OnClientPlayerWasted</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnClientPlayerWasted&amp;diff=79888"/>
		<updated>2024-07-15T12:58:12Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add new arguments (animGroup &amp;amp; animID)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client event}}&lt;br /&gt;
This event is triggered whenever a player, including those remote, dies.&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
element killer, int weapon, int bodypart, bool stealth&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*'''killer''': A [[player]], [[ped]] or [[vehicle]] [[element]] representing the killer.&lt;br /&gt;
*'''weapon''': An [[int|integer]] representing the [[Weapons|killer weapon]] or the [[Damage Types|damage types]].&lt;br /&gt;
*'''bodypart''': An [[int|integer]] representing the bodypart the player was damaged.&lt;br /&gt;
{{BodyParts}}&lt;br /&gt;
*'''stealth''': A [[boolean]] representing whether or not this was a stealth kill.&lt;br /&gt;
*'''animGroup''': A [[number]] representing the player's current animation group.&lt;br /&gt;
*'''animID''': A [[number]] representing the player's current animation ID.&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The [[event system#Event source|source]] of this event is the [[player]] that died.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example outputs a mocking message when the local player dies.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local messages = {&lt;br /&gt;
	&amp;quot;Better luck next time&amp;quot;,&lt;br /&gt;
	&amp;quot;Don't think you're so cool now, do you?&amp;quot;,&lt;br /&gt;
	&amp;quot;Nice one, pal&amp;quot;,&lt;br /&gt;
	&amp;quot;Your opinion is void&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
-- add an event for the local player only&lt;br /&gt;
addEventHandler(&amp;quot;onClientPlayerWasted&amp;quot;, localPlayer, function(killer, weapon, bodyPart)&lt;br /&gt;
	local randomMessage = messages[math.random(#messages)] -- get a random message from the table&lt;br /&gt;
	outputChatBox(randomMessage, 255, 0, 0) -- output the message&lt;br /&gt;
end)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
===Client player events===&lt;br /&gt;
{{Client_player_events}}&lt;br /&gt;
===Client event functions===&lt;br /&gt;
{{Client_event_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=EngineStreamingRestoreBufferSize&amp;diff=79849</id>
		<title>EngineStreamingRestoreBufferSize</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=EngineStreamingRestoreBufferSize&amp;diff=79849"/>
		<updated>2024-07-13T01:07:36Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Undo revision 79848 by Nico834 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}}&lt;br /&gt;
&lt;br /&gt;
This function resets the streaming buffer. The value is automatically reset when disconnected.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool engineStreamingRestoreBufferSize()&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if the event occurred, otherwise it throws an error message and returns ''false''.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{Requirements|n/a|1.6.0-9.22195}}&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
This example restores streaming buffer size.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler(&amp;quot;onClientResourceStart&amp;quot;, resourceRoot,&lt;br /&gt;
    function()&lt;br /&gt;
        engineStreamingRestoreBufferSize()&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Engine_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=EngineStreamingRestoreBufferSize&amp;diff=79848</id>
		<title>EngineStreamingRestoreBufferSize</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=EngineStreamingRestoreBufferSize&amp;diff=79848"/>
		<updated>2024-07-13T01:05:39Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add line break&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}}&lt;br /&gt;
&lt;br /&gt;
This function resets the streaming buffer.&amp;lt;br&amp;gt;&lt;br /&gt;
The value is automatically reset when disconnected.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool engineStreamingRestoreBufferSize()&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if the event occurred, otherwise it throws an error message and returns ''false''.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{Requirements|n/a|1.6.0-9.22195}}&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
This example restores streaming buffer size.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler(&amp;quot;onClientResourceStart&amp;quot;, resourceRoot,&lt;br /&gt;
    function()&lt;br /&gt;
        engineStreamingRestoreBufferSize()&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Engine_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Predefined_variables_list&amp;diff=79723</id>
		<title>Predefined variables list</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Predefined_variables_list&amp;diff=79723"/>
		<updated>2024-06-30T10:57:08Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add resourceName&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Lua Predefined variables ==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
_G -- returns a table of all global variables&lt;br /&gt;
coroutine -- returns a table containing functions for threads&lt;br /&gt;
debug -- returns a table containing debug functions&lt;br /&gt;
math -- returns a table that contains mathematical functions&lt;br /&gt;
string -- returns a table containing functions for strings&lt;br /&gt;
table -- returns a table that contains functions for tables&lt;br /&gt;
_VERSION -- returns a string of the version of lua in format &amp;quot;Lua 5.1&amp;quot;&lt;br /&gt;
self -- used in methods&lt;br /&gt;
arg -- used in functions which use '...' as an argument (https://www.lua.org/pil/5.2.html)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MTA Predefined variables ==&lt;br /&gt;
=== Global ===&lt;br /&gt;
&amp;lt;section name=&amp;quot;Shared&amp;quot; class=&amp;quot;both&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
exports -- returns a table of resource names containing all export functions&lt;br /&gt;
resource -- returns a resource element of the resource the snippet was executed in&lt;br /&gt;
resourceRoot -- returns a resource root element of the resource the snippet was executed in&lt;br /&gt;
resourceName -- returns the name of the resource the snippet was executed in &lt;br /&gt;
root -- returns the root element of the server&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&amp;lt;section name=&amp;quot;Client only&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
guiRoot -- returns the root element of all GUI elements.&lt;br /&gt;
localPlayer -- returns the player element of the local player.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Event Handlers ===&lt;br /&gt;
[https://wiki.multitheftauto.com/wiki/AddEventHandler More details about hidden variables in functions and events]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section name=&amp;quot;Shared&amp;quot; class=&amp;quot;both&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
source -- The player or element the event was attached to&lt;br /&gt;
this -- Element, which was attached function-handler.&lt;br /&gt;
eventName -- the name of the event (&amp;quot;onResourceStart&amp;quot;, &amp;quot;onPlayerWasted&amp;quot; etc.)&lt;br /&gt;
sourceResource -- the resource that called the event&lt;br /&gt;
sourceResourceRoot -- the root of the resource that called the event&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section name=&amp;quot;Server only&amp;quot; class=&amp;quot;server&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
client -- the client that called the event&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please note, the above pre-defined variables may only be accessible in the relevant scope (i.e, an event handler callback function). Further functions defined within that scope may not have access to these pre-defined variables at the time of their execution.&lt;br /&gt;
&lt;br /&gt;
For this reason, you should always explicitly redefine pre-defined variables as local variables, to ensure they are always available to new functions declared within that scope - for example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function init()&lt;br /&gt;
    local player = source -- source is a pre-defined variable for this event, containing the player element&lt;br /&gt;
&lt;br /&gt;
    local func = function()&lt;br /&gt;
        print(source) -- prints 'nil', source isn't available anymore&lt;br /&gt;
        print(player) -- prints player element&lt;br /&gt;
    end&lt;br /&gt;
&lt;br /&gt;
    setTimer(func, 1000, 1) -- run above function after 1 second&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onPlayerResourceStart&amp;quot;, root, init)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Timer Callbacks ===&lt;br /&gt;
&amp;lt;section name=&amp;quot;Shared&amp;quot; class=&amp;quot;both&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
sourceTimer -- current timer in callback function.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== HTTP ===&lt;br /&gt;
List Predefined variables available in the HTTP files [https://wiki.multitheftauto.com/wiki/Resource_Web_Access (more info about it)]:&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;[php]&lt;br /&gt;
requestHeaders -- table, contains all HTTP headlines current page.&lt;br /&gt;
form -- table, contains all POST and GET settings, transferred current page.&lt;br /&gt;
cookies -- table, contains all COOKIE, transferred current page.&lt;br /&gt;
hostname -- string, contains IP or name host, which requested current page.&lt;br /&gt;
url -- string, URL current page.&lt;br /&gt;
user -- element, account user, which requested current page.&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Element_tree|Element Tree]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scripting Concepts]]&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetResourceName&amp;diff=79722</id>
		<title>GetResourceName</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetResourceName&amp;diff=79722"/>
		<updated>2024-06-30T10:04:21Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add beta header&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Server client function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This function gets the name of the specified resource.&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22592|&lt;br /&gt;
Specifying the resource parameter is not mandatory now, in this case this resource is used as a basis&lt;br /&gt;
}}&lt;br /&gt;
{{Note| Every resource has a predefined global variable called resourceName whose value is the name of that resource.}}&lt;br /&gt;
{{Note| If you want to access the name of any ''resource-data'' you should use [[getElementID]].}}&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
string getResourceName ( [ resource res = getThisResource() ] )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{OOP||[[resource]]:getName|name|renameResource}}&lt;br /&gt;
&lt;br /&gt;
===Arguments=== &lt;br /&gt;
*'''res:''' The resource you wish to get the name of.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns a string with the resource name in it, or ''false'' if the resource does not exist.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;section class=&amp;quot;server&amp;quot; name=&amp;quot;Server&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
This simple example outputs a message in the console whenever a resource starts, stating the name of the resource.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler(&amp;quot;onResourceStart&amp;quot;, getRootElement(),&lt;br /&gt;
    function(res)&lt;br /&gt;
        outputConsole(&amp;quot;Resource &amp;quot; .. getResourceName(res) .. &amp;quot; just started.&amp;quot;)&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Resource functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetPlayerScriptDebugLevel&amp;diff=79721</id>
		<title>GetPlayerScriptDebugLevel</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetPlayerScriptDebugLevel&amp;diff=79721"/>
		<updated>2024-06-30T10:00:46Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add shared function area &amp;amp; beta header&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Shared function}}&lt;br /&gt;
&amp;lt;!-- Describe in plain english what this function does. Don't go into details, just give an overview --&amp;gt;&lt;br /&gt;
{{New feature/item|3.0158|1.5.7|19626|&lt;br /&gt;
This will allow you to retrieve the player current debug script level.&lt;br /&gt;
}}&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22592|&lt;br /&gt;
This function has a client-sided variant, which can only retrieve the local player's script debug level.&lt;br /&gt;
}}&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd --&amp;gt;&lt;br /&gt;
&amp;lt;section name=&amp;quot;Server&amp;quot; class=&amp;quot;server&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int getPlayerScriptDebugLevel( player thePlayer )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
{{OOP||[[player]]:getScriptDebugLevel|scriptDebugLevel|setPlayerScriptDebugLevel}}&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
&amp;lt;!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type --&amp;gt;&lt;br /&gt;
*'''thePlayer:''' The person whose debug script level you want&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
&amp;lt;!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check --&amp;gt;&lt;br /&gt;
Returns an ''int'' with the player debug script level, ''false'' if the player is invalid.&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int getPlayerScriptDebugLevel()&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
{{OOP||[[player]]:getScriptDebugLevel|debugLevel}}&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
&amp;lt;!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check --&amp;gt;&lt;br /&gt;
Returns an ''int'' with the local player's debug script level.&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;!-- Explain what the example is in a single sentance --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --&amp;gt;&lt;br /&gt;
Displays a message in the chat what is the player's debug level.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function showdebug (player)&lt;br /&gt;
    local level = getPlayerScriptDebugLevel( player )&lt;br /&gt;
    outputChatBox( &amp;quot;Your Script Debug Level: &amp;quot; .. level )&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler ( &amp;quot;showdebug&amp;quot;, showdebug )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{Requirements|1.5.7-9.19626|1.6.0-9.22592|}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&amp;lt;!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc --&amp;gt;&lt;br /&gt;
{{Shared_player_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetPlayerScriptDebugLevel&amp;diff=79716</id>
		<title>GetPlayerScriptDebugLevel</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetPlayerScriptDebugLevel&amp;diff=79716"/>
		<updated>2024-06-30T09:51:14Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add client-sided variant of this function&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Shared function}}&lt;br /&gt;
&amp;lt;!-- Describe in plain english what this function does. Don't go into details, just give an overview --&amp;gt;&lt;br /&gt;
{{New feature/item|3.0158|1.5.7|19626|&lt;br /&gt;
This will allow you to retrieve the player current debug script level.&lt;br /&gt;
}}&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd --&amp;gt;&lt;br /&gt;
&amp;lt;section name=&amp;quot;Server&amp;quot; class=&amp;quot;server&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int getPlayerScriptDebugLevel( player thePlayer )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
{{OOP||[[player]]:getScriptDebugLevel|scriptDebugLevel|setPlayerScriptDebugLevel}}&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
&amp;lt;!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type --&amp;gt;&lt;br /&gt;
*'''thePlayer:''' The person whose debug script level you want&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
&amp;lt;!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check --&amp;gt;&lt;br /&gt;
Returns an ''int'' with the player debug script level, ''false'' if the player is invalid.&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
int getPlayerScriptDebugLevel()&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
{{OOP||[[player]]:getScriptDebugLevel|debugLevel}}&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
&amp;lt;!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check --&amp;gt;&lt;br /&gt;
Returns an ''int'' with the local player's debug script level.&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;!-- Explain what the example is in a single sentance --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --&amp;gt;&lt;br /&gt;
Displays a message in the chat what is the player's debug level.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function showdebug (player)&lt;br /&gt;
    local level = getPlayerScriptDebugLevel( player )&lt;br /&gt;
    outputChatBox( &amp;quot;Your Script Debug Level: &amp;quot; .. level )&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler ( &amp;quot;showdebug&amp;quot;, showdebug )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{Requirements|1.5.7-9.19626|1.6.0-9.22592|}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&amp;lt;!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc --&amp;gt;&lt;br /&gt;
{{Player_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetResourceName&amp;diff=79710</id>
		<title>GetResourceName</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetResourceName&amp;diff=79710"/>
		<updated>2024-06-30T09:41:38Z</updated>

		<summary type="html">&lt;p&gt;Nico834: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Server client function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This function gets the name of the specified resource.&lt;br /&gt;
{{Note| Every resource has a predefined global variable called resourceName whose value is the name of that resource.}}&lt;br /&gt;
{{Note| If you want to access the name of any ''resource-data'' you should use [[getElementID]].}}&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
string getResourceName ( [ resource res = getThisResource() ] )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{OOP||[[resource]]:getName|name|renameResource}}&lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''res:''' The resource you wish to get the name of.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns a string with the resource name in it, or ''false'' if the resource does not exist.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;section class=&amp;quot;server&amp;quot; name=&amp;quot;Server&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
This simple example outputs a message in the console whenever a resource starts, stating the name of the resource.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler(&amp;quot;onResourceStart&amp;quot;, getRootElement(),&lt;br /&gt;
    function(res)&lt;br /&gt;
        outputConsole(&amp;quot;Resource &amp;quot; .. getResourceName(res) .. &amp;quot; just started.&amp;quot;)&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Resource functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Client_Manual&amp;diff=79548</id>
		<title>Client Manual</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Client_Manual&amp;diff=79548"/>
		<updated>2024-06-08T11:39:57Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Remove the note, as we have a built-in patcher&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Before you start==&lt;br /&gt;
Before you install Multi Theft Auto: San Andreas, first make sure that there are no modifications to GTA:SA installed. These will conflict with MTA. If you would like to keep your single-player mods, you can create two installations by reinstalling San Andreas to a second folder on your hard drive.&lt;br /&gt;
&lt;br /&gt;
Also, make sure that your machine is capable of running the game in single player. Note that if you are running single player on the absolute minimum requirements, you will experience slowdowns in MTA as it takes up extra processing power.&lt;br /&gt;
&lt;br /&gt;
===System requirements===&lt;br /&gt;
====Minimum system requirements====&lt;br /&gt;
The minimum system requirements for Multi Theft Auto: San Andreas are '''slightly higher''' than the original minimum requirements for Grand Theft Auto: San Andreas:&lt;br /&gt;
* Windows 7 or newer (Microsoft supported) operating system ([[Compatibility FAQ|XP and Vista do not work and are obsolete]])&lt;br /&gt;
* Intel Pentium 4 or AMD Athlon XP&lt;br /&gt;
* 1 GB RAM&lt;br /&gt;
* Clean installation of Grand Theft Auto: San Andreas, version 1.0 (American or European)&lt;br /&gt;
* 3.7GB of free hard disk space (3.6GB for a minimum Grand Theft Auto installation; remember that MTA caches files from the servers that you play on and require disk space)&lt;br /&gt;
* Nvidia GeForce 4 series or ATI Radeon 8xxx series (64MB VRAM and DirectX 9.0 compatible)&lt;br /&gt;
* DirectX 9.0 compatible sound card&lt;br /&gt;
* Keyboard and mouse&lt;br /&gt;
* Internet access&lt;br /&gt;
&lt;br /&gt;
====Recommended system requirements====&lt;br /&gt;
* Windows 10 operating system&lt;br /&gt;
* Intel Core 2 Duo Processor or AMD equivalent&lt;br /&gt;
* 2 GB RAM&lt;br /&gt;
* Clean installation of Grand Theft Auto: San Andreas, version 1.0 (American or European)&lt;br /&gt;
* &amp;gt;5GB of free hard disk space (Remember that MTA caches files from the servers that you play on and require disk space)&lt;br /&gt;
* Nvidia GeForce FX series or higher, ATI Radeon 9xxx series or higher, Pixel Shader 2.0 compatible&lt;br /&gt;
* DirectX 9.0 compatible sound card&lt;br /&gt;
* Keyboard and mouse&lt;br /&gt;
* Broadband internet access (for smooth online play)&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
* The minimum system requirements are considered the bare minimum for MTA: San Andreas, the performance can depend on the game modes that are running and the player count.&lt;br /&gt;
* For extra loading performance, more RAM is recommended.&lt;br /&gt;
* Make sure Windows is fully up to date.&lt;br /&gt;
* Make sure you head over to the [[Known_Issues_-_FAQ|Known Issues]] page if you have issues, or join us on [https://discord.com/invite/mtasa Discord] and do so in the #help-support channel.&lt;br /&gt;
&lt;br /&gt;
==Installing the game==&lt;br /&gt;
# If you haven't already, download the MTA:SA client from the download page at [http://mtasa.com mtasa.com].&lt;br /&gt;
# Run the installer, for Windows Vista and 7 it is required to run this with administrator rights. (The installer will ask.)&lt;br /&gt;
# You need to accept the license that comes with MTA:SA (GPLv3).&lt;br /&gt;
# You will be asked which components to install:&lt;br /&gt;
#* '''Game Client''' interfaces with the game and is a required component.&lt;br /&gt;
#* '''Dedicated Server''' enables you to host your own home-brew server.&lt;br /&gt;
#** '''Core components''' and '''Game module''' are required components for the dedicated server.&lt;br /&gt;
#** '''Core resources''' required resources for dedicated server.&lt;br /&gt;
#** '''Optional resources''' additional resources for your dedicated server, gamemodes and maps.&lt;br /&gt;
#** '''Editor''' is used to create new maps, this is an optional component.&lt;br /&gt;
#* '''Development''' development tools.&lt;br /&gt;
#** '''Module SDK''' development SDK for creating your own MTA server modules, this component requires C++ knowledge.&lt;br /&gt;
#* '''Start menu group''' creates a start menu group for the installed components.&lt;br /&gt;
#* '''Desktop icon''' creates a desktop icon for the client.&lt;br /&gt;
# You are then asked for a folder in which to install the mod. This can by anywhere and doesn't have to be in you San Andreas directory.&lt;br /&gt;
# Next, you will be asked for the directory where you have San Andreas installed. The default location is: '''C:\Program Files\Rockstar Games\GTA San Andreas\'''.&lt;br /&gt;
# When the installation completes, you will be given the option to start MTA: San Andreas straight away. Choose your option and then press '''Finish'''.&lt;br /&gt;
# You will be able to launch ''MTA San Andreas'' from your Start Menu if you wish to play.&lt;br /&gt;
&lt;br /&gt;
==Running the game==&lt;br /&gt;
# Start Multi Theft Auto by clicking the icon located in your Start Menu under '''MTA:San Andreas'''.&lt;br /&gt;
# GTA: San Andreas will start and once it is loaded, you will be presented with the MTA:SA main menu. Here you will find several options (you could also watch a how-to tutorial [http://www.youtube.com/watch?v=ShiqnOazNYw here]):&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;188&amp;quot; |&lt;br /&gt;
[[Image:Server_Browser.jpg|280px]]&lt;br /&gt;
| width=&amp;quot;380&amp;quot; |&lt;br /&gt;
&amp;lt;font size=&amp;quot;-1&amp;quot; face=&amp;quot;tahoma,helvetica,arial,sans-serif&amp;quot;&amp;gt;'''Browse servers''' – this allows you to receive a list of available servers to play on. &amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;188&amp;quot; |&lt;br /&gt;
[[Image:Host_Game.jpg|280px]]&lt;br /&gt;
| width=&amp;quot;380&amp;quot; |&lt;br /&gt;
&amp;lt;font size=&amp;quot;-1&amp;quot; face=&amp;quot;tahoma,helvetica,arial,sans-serif&amp;quot;&amp;gt;'''Host game''' – this allows you to start a local server. &amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;188&amp;quot; |&lt;br /&gt;
[[Image:Menu_Settings.JPG|280px]]&lt;br /&gt;
| width=&amp;quot;380&amp;quot; |&lt;br /&gt;
&amp;lt;font size=&amp;quot;-1&amp;quot; face=&amp;quot;tahoma,helvetica,arial,sans-serif&amp;quot;&amp;gt;'''Settings '''– this allows you to change your in-game nickname, customize controls and adjust display settings.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;188&amp;quot; |&lt;br /&gt;
[[Image:About_Menu.jpg|280px]]&lt;br /&gt;
| width=&amp;quot;380&amp;quot; |&lt;br /&gt;
&amp;lt;font size=&amp;quot;-1&amp;quot; face=&amp;quot;tahoma,helvetica,arial,sans-serif&amp;quot;&amp;gt;'''About '''– this gives you a list of contributors to the project.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;188&amp;quot; |&lt;br /&gt;
[[Image:Map_Editor.jpg|280px]]&lt;br /&gt;
| width=&amp;quot;380&amp;quot; |&lt;br /&gt;
&amp;lt;font size=&amp;quot;-1&amp;quot; face=&amp;quot;tahoma,helvetica,arial,sans-serif&amp;quot;&amp;gt;'''Map editor '''– this allows you to create your own maps, complete with checkpoints, ramps, pickups and other objects. These can then be uploaded onto a server so that you can play them with other people.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;188&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;380&amp;quot; |&lt;br /&gt;
&amp;lt;font size=&amp;quot;-1&amp;quot; face=&amp;quot;tahoma,helvetica,arial,sans-serif&amp;quot;&amp;gt;'''Quit '''– this returns you back to your Windows desktop.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The easiest way to play the game is to click '''Browse Servers''' on the menu. If servers have not appeared already, press the '''Refresh''' button and MTA will scan for servers, displaying them as a list.&lt;br /&gt;
&lt;br /&gt;
* Under the '''Name''' tab, each server's name is displayed.&lt;br /&gt;
* Under the '''Players''' tab, the number of players and the maximum capacity of the server is displayed, in the format of [Used Slots] / [Maximum Slots].&lt;br /&gt;
* The '''Ping''' tab displays the ping, or latency, between your machine and the server. Ping is a measure of the time it takes for &amp;quot;packets&amp;quot; of data to be received back from the server after sending them, so a higher ping means that you will experience more lag on that particular server. Generally, servers closest to your location should have the lowest pings.&lt;br /&gt;
* The '''Host''' is the IP address of the server. You can use this address in future to connect to the same server via the Quick Connect option on the main menu.&lt;br /&gt;
&lt;br /&gt;
Each tab can be clicked to arrange the respective column in ascending or descending order.&lt;br /&gt;
&lt;br /&gt;
For optimal performance and gameplay, look for the best balance between players and ping.&lt;br /&gt;
&lt;br /&gt;
Once you have picked a server, select it and click the '''Connect''' button in the top right-hand corner of the dialog. If all goes well, you should connect to the server and automatically join the game.&lt;br /&gt;
&lt;br /&gt;
==How to Play==&lt;br /&gt;
&lt;br /&gt;
MTA:SA offers a comprehensive scripting system that allows map creators to customize many elements of the game in order to create their own innovative game modes. The game incorporates as many single player elements as possible but some aspects are different.&lt;br /&gt;
&lt;br /&gt;
The only other people on the map are your opponents, or allies if it is a team game. You can talk with them using the chatbox located in the left-hand corner of the screen by pressing '''T'''. To chat only to your team members, press '''Y'''.&lt;br /&gt;
&lt;br /&gt;
MTA's map editor allows map creators to add various GTA objects to their maps including roads, exploding barrels, ramps, buildings, hills and more. Not only this, but the objects can be scripted to move, change model and disappear. This offers a great deal of fun and variation to the gameplay. &lt;br /&gt;
&lt;br /&gt;
Holding Tab will display the scoreboard. By default, only names and pings are displayed, but scripts can add extra columns that are specific to the particular gamemode being played. For example, a deathmatch game mode would definitely have a column listing total kills, but the map creator may choose to add extra columns for the number of deaths you have and how long you have been playing for, in order to put your score into perspective.&lt;br /&gt;
&lt;br /&gt;
==Default Controls==&lt;br /&gt;
&lt;br /&gt;
===In-Game Keys===&lt;br /&gt;
&lt;br /&gt;
* F8 (or Tilde Key) - Console&lt;br /&gt;
* F11 - Show SA map ''(the following list is for use when the map is up)''&lt;br /&gt;
**numpad  /- - Zoom in and out&lt;br /&gt;
**numpad 4, 8, 6, 2 - move map left, up, right, down&lt;br /&gt;
**numpad 0 - toggle between attach to local player (map follows player blip) and free move (map stays stationary)  &lt;br /&gt;
* F12 - Take a screenshot&lt;br /&gt;
* T - Chat&lt;br /&gt;
* Y - Team Chat&lt;br /&gt;
&lt;br /&gt;
===Resource Specific Keys===&lt;br /&gt;
These keys depend on the scripts that are running on the server.&lt;br /&gt;
&lt;br /&gt;
* F9 - In-game help (Help manager resource)&lt;br /&gt;
* Z - Push to talk, if voice is enabled on the server.&lt;br /&gt;
* TAB - Player List (if [[Scoreboard]] resource is running on the server)&lt;br /&gt;
&lt;br /&gt;
==Console Commands==&lt;br /&gt;
&lt;br /&gt;
'''bind defaults''' Binds control defaults in the settings menu&lt;br /&gt;
&lt;br /&gt;
Press '''~ (tilde)''' or '''F8''' to access the console, then type a command followed by any necessary parameters (if applicable) then press Enter.&lt;br /&gt;
&lt;br /&gt;
;'''maps''' :This displays a list of all maps available on the server. &lt;br /&gt;
&lt;br /&gt;
;'''nick [nickname]''' :This changes your nickname whilst in-game to whatever you specify in the parameters.&lt;br /&gt;
&lt;br /&gt;
;'''msg [nickname] [message]''' or '''pm [nickname] [message]''' :This sends a private message to the person you specify in the [nickname] parameter. Only the person you specify can see the message. Both '''msg''' and '''pm''' perform the same function.&lt;br /&gt;
&lt;br /&gt;
;'''quit''' or '''exit''' :This disconnects you from the server and returns you to the Windows desktop. Performs the same function as the Quit button on the main menu.&lt;br /&gt;
&lt;br /&gt;
;'''ver''' :This displays the version number and copyright information for the software.&lt;br /&gt;
&lt;br /&gt;
;'''sver''' :This displays the version number of the server you are connected to.&lt;br /&gt;
&lt;br /&gt;
;'''time''' :This displays the current time.&lt;br /&gt;
&lt;br /&gt;
;'''disconnect''' :This disconnects you from the server and returns you to the main menu.&lt;br /&gt;
&lt;br /&gt;
;'''say [text]''' :This enables you to continue talking to people in the chat box whilst the console is open.&lt;br /&gt;
&lt;br /&gt;
;'''ignore [nickname]''' :This will not display any text typed by the player you wish to ignore. To stop ignoring a player, type '''ignore [nickname]''' again.&lt;br /&gt;
{{Tip|You can use these commands in the chatbox by putting a / (forward slash) in front of them.}}&lt;br /&gt;
&lt;br /&gt;
A list of console commands can be seen by typing '''help''' into the console and pressing Enter. The current map may also have extra commands which can be accessed by typing '''commands''' into the console.&lt;br /&gt;
&lt;br /&gt;
For information on more commands see: [[Client Commands]]&lt;br /&gt;
&lt;br /&gt;
==Error codes and their meanings==&lt;br /&gt;
=== Download errors ===&lt;br /&gt;
:{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: auto; table-layout: fixed;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Code&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Meaning&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|UNKNOWN_ERROR&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|INVALID_FILE_DESCRIPTORS&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|INVALID_MAX_FILE_DESCRIPTOR&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|INVALID_SELECT_RETURN&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|INVALID_INITIAL_MULTI_PERFORM&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|INVALID_MULTI_PERFORM_CODE&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|INVALID_MULTI_PERFORM_CODE_NEW_DOWNLOADS&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|UNEXPECTED_CURL_MESSAGE&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|UNABLE_TO_CONNECT&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|UNABLE_TO_DOWNLOAD_FILE&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|FAILED_TO_INITIALIZE_DOWNLOAD&lt;br /&gt;
|}&lt;br /&gt;
===Fatal errors===&lt;br /&gt;
:{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: auto; table-layout: fixed;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Code&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Meaning&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|no local player model on ingame event&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|no local player on ingame event&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|server downloads disabled&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|no local player model on player-list packet&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|no local player on player-list packet&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|invalid custom data length on entity-add packet&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|invalid bitstream data on entity-add packet&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|system entity on entity-add packet&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|failed to create object on entity-add packet&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|failed to create pickup on entity-add packet&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|failed to create vehicle on entity-add packet&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|invalid team-name length on entity-add packet&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|invalid lua-event name length in lua-event packet&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|invalid resource name length in resource-start packet&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==='Unable to enter vehicle' errors===&lt;br /&gt;
:{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: auto; table-layout: fixed;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Code&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Meaning&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|script cancelled&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|script cancelled (jack)&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|current occupier is entering/exiting&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|invalid seat&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|not close enough&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|already in a vehicle&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|already entering/exiting&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|invalid vehicle (trailer)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special: Playing MTA on Linux or macOS?==&lt;br /&gt;
If you're one of those who use other precious systems, and want to have the client working on your computer,&lt;br /&gt;
please read the [[Client on Linux Manual]] or [[Client on Mac OS X Manual]].&lt;br /&gt;
&lt;br /&gt;
[[ar:دليل_اللاعب]]&lt;br /&gt;
[[cs:Client Manual]]&lt;br /&gt;
[[de:MTA DM Client Anleitung]]&lt;br /&gt;
[[en:Client Manual]]&lt;br /&gt;
[[es:Manual Cliente Deathmatch]]&lt;br /&gt;
[[fr:Manuel Client]]&lt;br /&gt;
[[hu:Client Manual]]&lt;br /&gt;
[[it:Manuale del Client]]&lt;br /&gt;
[[nl:Deathmatch Client Manual]]&lt;br /&gt;
[[pl:Client Manual]]&lt;br /&gt;
[[pt-br:Manual do Cliente]]&lt;br /&gt;
[[ru:Deathmatch Client Manual]]&lt;br /&gt;
[[zh-cn:客户端手册]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Support]]&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=EngineStreamingRestoreBufferSize&amp;diff=79528</id>
		<title>EngineStreamingRestoreBufferSize</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=EngineStreamingRestoreBufferSize&amp;diff=79528"/>
		<updated>2024-06-08T01:14:47Z</updated>

		<summary type="html">&lt;p&gt;Nico834: Add a line break&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This function resets the streaming buffer.&amp;lt;br&amp;gt;&lt;br /&gt;
The value is automatically reset when disconnected.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool engineStreamingRestoreBufferSize()&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if the event occurred, otherwise it throws an error message.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{Requirements|n/a|1.6.0-9.22195}}&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
This example restores streaming buffer size.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler(&amp;quot;onClientResourceStart&amp;quot;, resourceRoot,&lt;br /&gt;
    function()&lt;br /&gt;
        engineStreamingRestoreBufferSize()&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Engine_functions}}&lt;/div&gt;</summary>
		<author><name>Nico834</name></author>
	</entry>
</feed>