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	<updated>2026-05-22T10:11:02Z</updated>
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	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetWorldSpecialPropertyEnabled&amp;diff=79731</id>
		<title>SetWorldSpecialPropertyEnabled</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetWorldSpecialPropertyEnabled&amp;diff=79731"/>
		<updated>2024-06-30T17:23:09Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Shared function}}&lt;br /&gt;
&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22195|Added also as a server-side function. Previously only available as a client-side function.}}&lt;br /&gt;
&lt;br /&gt;
Enables or disables a special world property.&lt;br /&gt;
&lt;br /&gt;
{{Note|&lt;br /&gt;
It's recommended to use server-side function with appropriate [[mtaserver.conf#minclientversion|minclientversion]] for properties like &amp;quot;'''underworldwarp'''&amp;quot;, &amp;quot;'''burnflippedcars'''&amp;quot;, &amp;quot;'''extendedwatercannons'''&amp;quot; to avoid possible data desynchronization.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bool setWorldSpecialPropertyEnabled ( string propname, bool enable )&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{OOP||||isWorldSpecialPropertyEnabled}}&lt;br /&gt;
[[File:Randomfoliage.jpeg|frame|right|A photo demonstrating ''randomfoliage'' enabled and disabled.]]&lt;br /&gt;
[[File:Roadsignstext.png|frame|right|A photo demonstrating ''roadsignstext'' enabled and disabled.]]&lt;br /&gt;
[[File:Extendedwatercannons.png|frame|right|A photo demonstrating ''extendedwatercannons'' enabled and disabled.]]&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''propname:''' the name of the property to set. Possible values are:&lt;br /&gt;
**'''hovercars''' - equivalent of the JBGVNB cheat, and allows cars to drive on water. (default: false)&lt;br /&gt;
**'''aircars''' - equivalent of the RIPAZHA cheat, and allows cars to fly. (default: false)&lt;br /&gt;
**'''extrabunny''' - equivalent of the CJPHONEHOME or JHJOECW cheat, and allows you to bunny hop on bicycles much higher. (default: false)&lt;br /&gt;
**'''extrajump''' - equivalent of the KANGAROO cheat, and allows you to jump on foot much higher. (default: false)&lt;br /&gt;
**'''randomfoliage''' - toggle randomly generated foliage on the GTA:SA map (default: true)&lt;br /&gt;
**'''snipermoon''' - toggle the GTA:SA easter egg, which increases the size of the moon every time you shoot it with a sniper rifle (default: false)&lt;br /&gt;
**'''extraairresistance''' - toggle the vehicle speed limit on cross-country roads (default: true)&lt;br /&gt;
**{{New feature/item|3.0156|1.5.5|12286|'''underworldwarp''' - toggle warp of peds and vehicles when fall under map (default: true)}}&lt;br /&gt;
**{{New feature/item|3.0160|1.5.9|21125|'''vehiclesunglare''' - toggle the vehicle sun glare effect (default: false) }}&lt;br /&gt;
**{{New feature/item|3.0160|1.5.9|21313| '''coronaztest''' - disable big sun lensflare effect (default: true) }}&lt;br /&gt;
**{{New feature/item|3.0161|1.6.0|21919| '''watercreatures''' - toggle randomly generated underwater creatures (default: true) }}&lt;br /&gt;
**{{New feature/item|3.0161|1.6.0|22195| '''burnflippedcars''' - toggle the vehicle to burn when upside down (default: true) }}&lt;br /&gt;
**{{New feature/item|3.0161|1.6.0|22199| '''fireballdestruct''' - toggle the aircraft model destruction on explosion ([[Media:FireballDestruct.jpg|preview]]) (default: true) }}&lt;br /&gt;
**{{New feature/item|3.0161|1.6.0|22430| '''roadsignstext''' - toggle the drawing of text on road signs. (default: true)}}&lt;br /&gt;
**{{New feature/item|3.0161|1.6.0|22485| '''extendedwatercannons''' - Increases the default limit of water cannons used at the same time from 3 to 30. (default: true)}}&lt;br /&gt;
**{{New feature/item|3.0161|1.6.0|22596| '''tunnelweatherblend''' - toggle the weather blending effect when the player is in the tunnel. (default: true)}}&lt;br /&gt;
*'''enable:''' whether or not to enable the property.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if successful, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
This code allows you to enable/disable certain property using '''true''' or '''false'''.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function onClientResourceStart()&lt;br /&gt;
	local worldSpecialProperties = {&lt;br /&gt;
		[&amp;quot;hovercars&amp;quot;] = false,&lt;br /&gt;
		[&amp;quot;aircars&amp;quot;] = false,&lt;br /&gt;
		[&amp;quot;extrabunny&amp;quot;] = false,&lt;br /&gt;
		[&amp;quot;extrajump&amp;quot;] = false,&lt;br /&gt;
		[&amp;quot;randomfoliage&amp;quot;] = true,&lt;br /&gt;
		[&amp;quot;snipermoon&amp;quot;] = false,&lt;br /&gt;
		[&amp;quot;extraairresistance&amp;quot;] = true,&lt;br /&gt;
		[&amp;quot;underworldwarp&amp;quot;] = true,&lt;br /&gt;
		[&amp;quot;vehiclesunglare&amp;quot;] = false,&lt;br /&gt;
		[&amp;quot;coronaztest&amp;quot;] = true,&lt;br /&gt;
		[&amp;quot;watercreatures&amp;quot;] = true,&lt;br /&gt;
		[&amp;quot;burnflippedcars&amp;quot;] = true,&lt;br /&gt;
		[&amp;quot;fireballdestruct&amp;quot;] = true,&lt;br /&gt;
		[&amp;quot;roadsignstext&amp;quot;] = true,&lt;br /&gt;
		[&amp;quot;extendedwatercannons&amp;quot;] = true,&lt;br /&gt;
		[&amp;quot;tunnelweatherblend&amp;quot;] = true,&lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	for propertyName, propertyState in pairs(worldSpecialProperties) do&lt;br /&gt;
		setWorldSpecialPropertyEnabled(propertyName, propertyState)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onClientResourceStart&amp;quot;, resourceRoot, onClientResourceStart)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
{{ChangelogHeader}}&lt;br /&gt;
{{ChangelogItem|1.5.5-3.12286|Added &amp;quot;underworldwarp&amp;quot; property}}&lt;br /&gt;
{{ChangelogItem|1.5.9-1.21125|Added &amp;quot;vehiclesunglare&amp;quot; property}}&lt;br /&gt;
{{ChangelogItem|1.5.9-9.21313|Added &amp;quot;coronaztest&amp;quot; property}}&lt;br /&gt;
{{ChangelogItem|1.6.0-9.21919|Added &amp;quot;watercreatures&amp;quot; property}}&lt;br /&gt;
{{ChangelogItem|1.6.0-9.22195|Added &amp;quot;burnflippedcars&amp;quot; property}}&lt;br /&gt;
{{ChangelogItem|1.6.0-9.22199|Added &amp;quot;fireballdestruct&amp;quot; property}}&lt;br /&gt;
{{ChangelogItem|1.6.0-9.22430|Added &amp;quot;roadsignstext&amp;quot; property}}&lt;br /&gt;
{{ChangelogItem|1.6.0-9.22485|Added &amp;quot;extenedwatercannons&amp;quot; property}}&lt;br /&gt;
{{ChangelogItem|1.6.0-9.22596|Added &amp;quot;tunnelweatherblend&amp;quot; property}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Shared world functions}}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetWorldSpecialPropertyEnabled&amp;diff=79730</id>
		<title>SetWorldSpecialPropertyEnabled</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetWorldSpecialPropertyEnabled&amp;diff=79730"/>
		<updated>2024-06-30T17:22:12Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: add tunnelweatherblend from r22596&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Shared function}}&lt;br /&gt;
&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22195|Added also as a server-side function. Previously only available as a client-side function.}}&lt;br /&gt;
&lt;br /&gt;
Enables or disables a special world property.&lt;br /&gt;
&lt;br /&gt;
{{Note|&lt;br /&gt;
It's recommended to use server-side function with appropriate [[mtaserver.conf#minclientversion|minclientversion]] for properties like &amp;quot;'''underworldwarp'''&amp;quot;, &amp;quot;'''burnflippedcars'''&amp;quot;, &amp;quot;'''extendedwatercannons'''&amp;quot; to avoid possible data desynchronization.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bool setWorldSpecialPropertyEnabled ( string propname, bool enable )&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{OOP||||isWorldSpecialPropertyEnabled}}&lt;br /&gt;
[[File:Randomfoliage.jpeg|frame|right|A photo demonstrating ''randomfoliage'' enabled and disabled.]]&lt;br /&gt;
[[File:Roadsignstext.png|frame|right|A photo demonstrating ''roadsignstext'' enabled and disabled.]]&lt;br /&gt;
[[File:Extendedwatercannons.png|frame|right|A photo demonstrating ''extendedwatercannons'' enabled and disabled.]]&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''propname:''' the name of the property to set. Possible values are:&lt;br /&gt;
**'''hovercars''' - equivalent of the JBGVNB cheat, and allows cars to drive on water. (default: false)&lt;br /&gt;
**'''aircars''' - equivalent of the RIPAZHA cheat, and allows cars to fly. (default: false)&lt;br /&gt;
**'''extrabunny''' - equivalent of the CJPHONEHOME or JHJOECW cheat, and allows you to bunny hop on bicycles much higher. (default: false)&lt;br /&gt;
**'''extrajump''' - equivalent of the KANGAROO cheat, and allows you to jump on foot much higher. (default: false)&lt;br /&gt;
**'''randomfoliage''' - toggle randomly generated foliage on the GTA:SA map (default: true)&lt;br /&gt;
**'''snipermoon''' - toggle the GTA:SA easter egg, which increases the size of the moon every time you shoot it with a sniper rifle (default: false)&lt;br /&gt;
**'''extraairresistance''' - toggle the vehicle speed limit on cross-country roads (default: true)&lt;br /&gt;
**{{New feature/item|3.0156|1.5.5|12286|'''underworldwarp''' - toggle warp of peds and vehicles when fall under map (default: true)}}&lt;br /&gt;
**{{New feature/item|3.0160|1.5.9|21125|'''vehiclesunglare''' - toggle the vehicle sun glare effect (default: false) }}&lt;br /&gt;
**{{New feature/item|3.0160|1.5.9|21313| '''coronaztest''' - disable big sun lensflare effect (default: true) }}&lt;br /&gt;
**{{New feature/item|3.0161|1.6.0|21919| '''watercreatures''' - toggle randomly generated underwater creatures (default: true) }}&lt;br /&gt;
**{{New feature/item|3.0161|1.6.0|22195| '''burnflippedcars''' - toggle the vehicle to burn when upside down (default: true) }}&lt;br /&gt;
**{{New feature/item|3.0161|1.6.0|22199| '''fireballdestruct''' - toggle the aircraft model destruction on explosion ([[Media:FireballDestruct.jpg|preview]]) (default: true) }}&lt;br /&gt;
**{{New feature/item|3.0161|1.6.0|22430| '''roadsignstext''' - toggle the drawing of text on road signs. (default: true)}}&lt;br /&gt;
**{{New feature/item|3.0161|1.6.0|22485| '''extendedwatercannons''' - Increases the default limit of water cannons used at the same time from 3 to 30. (default: true)}}&lt;br /&gt;
**{{New feature/item|3.0161|1.6.0|22596| '''tunnelweatherblend''' - toggle the weather blending effect when a player is in the tunnel. (default: true)}}&lt;br /&gt;
*'''enable:''' whether or not to enable the property.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if successful, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
This code allows you to enable/disable certain property using '''true''' or '''false'''.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function onClientResourceStart()&lt;br /&gt;
	local worldSpecialProperties = {&lt;br /&gt;
		[&amp;quot;hovercars&amp;quot;] = false,&lt;br /&gt;
		[&amp;quot;aircars&amp;quot;] = false,&lt;br /&gt;
		[&amp;quot;extrabunny&amp;quot;] = false,&lt;br /&gt;
		[&amp;quot;extrajump&amp;quot;] = false,&lt;br /&gt;
		[&amp;quot;randomfoliage&amp;quot;] = true,&lt;br /&gt;
		[&amp;quot;snipermoon&amp;quot;] = false,&lt;br /&gt;
		[&amp;quot;extraairresistance&amp;quot;] = true,&lt;br /&gt;
		[&amp;quot;underworldwarp&amp;quot;] = true,&lt;br /&gt;
		[&amp;quot;vehiclesunglare&amp;quot;] = false,&lt;br /&gt;
		[&amp;quot;coronaztest&amp;quot;] = true,&lt;br /&gt;
		[&amp;quot;watercreatures&amp;quot;] = true,&lt;br /&gt;
		[&amp;quot;burnflippedcars&amp;quot;] = true,&lt;br /&gt;
		[&amp;quot;fireballdestruct&amp;quot;] = true,&lt;br /&gt;
		[&amp;quot;roadsignstext&amp;quot;] = true,&lt;br /&gt;
		[&amp;quot;extendedwatercannons&amp;quot;] = true,&lt;br /&gt;
		[&amp;quot;tunnelweatherblend&amp;quot;] = true,&lt;br /&gt;
	}&lt;br /&gt;
	&lt;br /&gt;
	for propertyName, propertyState in pairs(worldSpecialProperties) do&lt;br /&gt;
		setWorldSpecialPropertyEnabled(propertyName, propertyState)&lt;br /&gt;
	end&lt;br /&gt;
end&lt;br /&gt;
addEventHandler(&amp;quot;onClientResourceStart&amp;quot;, resourceRoot, onClientResourceStart)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
{{ChangelogHeader}}&lt;br /&gt;
{{ChangelogItem|1.5.5-3.12286|Added &amp;quot;underworldwarp&amp;quot; property}}&lt;br /&gt;
{{ChangelogItem|1.5.9-1.21125|Added &amp;quot;vehiclesunglare&amp;quot; property}}&lt;br /&gt;
{{ChangelogItem|1.5.9-9.21313|Added &amp;quot;coronaztest&amp;quot; property}}&lt;br /&gt;
{{ChangelogItem|1.6.0-9.21919|Added &amp;quot;watercreatures&amp;quot; property}}&lt;br /&gt;
{{ChangelogItem|1.6.0-9.22195|Added &amp;quot;burnflippedcars&amp;quot; property}}&lt;br /&gt;
{{ChangelogItem|1.6.0-9.22199|Added &amp;quot;fireballdestruct&amp;quot; property}}&lt;br /&gt;
{{ChangelogItem|1.6.0-9.22430|Added &amp;quot;roadsignstext&amp;quot; property}}&lt;br /&gt;
{{ChangelogItem|1.6.0-9.22485|Added &amp;quot;extenedwatercannons&amp;quot; property}}&lt;br /&gt;
{{ChangelogItem|1.6.0-9.22596|Added &amp;quot;tunnelweatherblend&amp;quot; property}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Shared world functions}}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetVehicleWheelsRotation&amp;diff=79700</id>
		<title>SetVehicleWheelsRotation</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetVehicleWheelsRotation&amp;diff=79700"/>
		<updated>2024-06-30T08:42:22Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
This function is used to manipulate the wheel rotation of a vehicle. Cars, Bikes (including BMX) and Trailers are supported.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setVehicleWheelsRotation ( vehicle theVehicle, float rotation )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
* '''theVehicle:''' the vehicle whose wheel rotation is to be set.&lt;br /&gt;
* '''rotation:''' the new wheel rotation value.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if successful, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example sets the wheel rotation of the vehicle when the player gets into any vehicle and if there is any attached trailer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler(&amp;quot;onClientVehicleEnter&amp;quot;, root,&lt;br /&gt;
    function()&lt;br /&gt;
        local theVeh = getPedOccupiedVehicle(localPlayer)&lt;br /&gt;
        if setVehicleWheelsRotation(theVeh, 0) then &lt;br /&gt;
            outputChatBox(&amp;quot;SET OK&amp;quot;)&lt;br /&gt;
        else&lt;br /&gt;
            outputChatBox(&amp;quot;SET FAILED&amp;quot;)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientPreRender&amp;quot;, root, function()&lt;br /&gt;
    local theVeh = getPedOccupiedVehicle(localPlayer)&lt;br /&gt;
    if theVeh then&lt;br /&gt;
        setVehicleWheelsRotation(theVeh, 0)&lt;br /&gt;
        -- also do it for trailer&lt;br /&gt;
        local trailer = getVehicleTowedByVehicle(theVeh)&lt;br /&gt;
        if trailer then&lt;br /&gt;
            setVehicleWheelsRotation(trailer, 0)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
end)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{Requirements|n/a|1.6.0.r22592|}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client vehicle functions}}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetVehicleWheelsRotation&amp;diff=79699</id>
		<title>SetVehicleWheelsRotation</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetVehicleWheelsRotation&amp;diff=79699"/>
		<updated>2024-06-30T08:40:47Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
This function is used to manipulate the wheel rotation of a vehicle. Cars, Bikes (including BMX) and Trailers are supported.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setVehicleWheelsRotation ( vehicle theVehicle, float rotation )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
* '''theVehicle:''' the vehicle whose wheel rotation is to be set.&lt;br /&gt;
* '''rotation:''' the new wheel rotation value.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if successful, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example sets the wheel rotation of the vehicle when the player gets into any vehicle and if there is any attached trailer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler(&amp;quot;onClientVehicleEnter&amp;quot;, root,&lt;br /&gt;
    function()&lt;br /&gt;
        local theVeh = getPedOccupiedVehicle(localPlayer)&lt;br /&gt;
        if setVehicleWheelsRotation(theVeh, 0) then &lt;br /&gt;
            outputChatBox(&amp;quot;SET OK&amp;quot;)&lt;br /&gt;
        else&lt;br /&gt;
            outputChatBox(&amp;quot;SET FAILED&amp;quot;)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientPreRender&amp;quot;, root, function()&lt;br /&gt;
    local theVeh = getPedOccupiedVehicle(localPlayer)&lt;br /&gt;
    if theVeh then&lt;br /&gt;
        setVehicleWheelsRotation(theVeh, 0)&lt;br /&gt;
        -- also do it for trailer&lt;br /&gt;
        local trailer = getVehicleTowedByVehicle(theVeh)&lt;br /&gt;
        if trailer then&lt;br /&gt;
            setVehicleWheelsRotation(trailer, 0)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
end)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{Requirements|n/a|1.6.0.22592|}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client vehicle functions}}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetVehicleWheelsRotation&amp;diff=79696</id>
		<title>SetVehicleWheelsRotation</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetVehicleWheelsRotation&amp;diff=79696"/>
		<updated>2024-06-30T05:36:50Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
Allows the scripter to manipulate wheel rotation for vehicles. This function supports Automobiles, Bikes (Including BMX), and Trailers.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setVehicleWheelsRotation ( vehicle vehicleElement, float rotation )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
* '''vehicleElement:''' the vehicle (Automobile, Bike, or Trailer) whose wheel rotation is to be set.&lt;br /&gt;
* '''rotation:''' the new wheel rotation value.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if successful, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example sets the wheel rotation of the vehicle when the player gets into any vehicle and if there is any attached trailer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler(&amp;quot;onClientVehicleEnter&amp;quot;, getRootElement(),&lt;br /&gt;
    function()&lt;br /&gt;
        local theVeh = getPedOccupiedVehicle(localPlayer)&lt;br /&gt;
        if setVehicleWheelsRotation(theVeh, 0) then &lt;br /&gt;
            outputChatBox(&amp;quot;SET OK&amp;quot;)&lt;br /&gt;
        else&lt;br /&gt;
            outputChatBox(&amp;quot;SET FAILED&amp;quot;)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientPreRender&amp;quot;, root, function()&lt;br /&gt;
    local theVeh = getPedOccupiedVehicle(localPlayer)&lt;br /&gt;
    if theVeh then&lt;br /&gt;
        setVehicleWheelsRotation(theVeh, 0)&lt;br /&gt;
        -- also do it for trailer&lt;br /&gt;
        local trailer = getVehicleTowedByVehicle(theVeh)&lt;br /&gt;
        if trailer then&lt;br /&gt;
            setVehicleWheelsRotation(trailer, 0)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
end)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client vehicle functions}}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetVehicleWheelsRotation&amp;diff=79695</id>
		<title>SetVehicleWheelsRotation</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetVehicleWheelsRotation&amp;diff=79695"/>
		<updated>2024-06-30T05:33:06Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: /* Example */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
Allows the scripter to manipulate wheel rotation for vehicles. This function supports Automobiles, Bikes (Including BMX), and Trailers.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setVehicleWheelsRotation ( vehicle vehicleElement, float rotation )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{OOP||[[vehicle]]:setVehicleWheelsRotation|vehicleWheelsRotation|getVehicleComponentRotation}}&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
* '''vehicleElement:''' the vehicle (Automobile, Bike, or Trailer) whose wheel rotation is to be set.&lt;br /&gt;
* '''rotation:''' the new wheel rotation value.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if successful, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example sets the wheel rotation of the vehicle when the player gets into any vehicle and if there is any attached trailer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler(&amp;quot;onClientVehicleEnter&amp;quot;, getRootElement(),&lt;br /&gt;
    function()&lt;br /&gt;
        local theVeh = getPedOccupiedVehicle(localPlayer)&lt;br /&gt;
        if setVehicleWheelsRotation(theVeh, 0) then &lt;br /&gt;
            outputChatBox(&amp;quot;SET OK&amp;quot;)&lt;br /&gt;
        else&lt;br /&gt;
            outputChatBox(&amp;quot;SET FAILED&amp;quot;)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientPreRender&amp;quot;, root, function()&lt;br /&gt;
    local theVeh = getPedOccupiedVehicle(localPlayer)&lt;br /&gt;
    if theVeh then&lt;br /&gt;
        setVehicleWheelsRotation(theVeh, 0)&lt;br /&gt;
        -- also do it for trailer&lt;br /&gt;
        local trailer = getVehicleTowedByVehicle(theVeh)&lt;br /&gt;
        if trailer then&lt;br /&gt;
            setVehicleWheelsRotation(trailer, 0)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
end)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client vehicle functions}}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetVehicleWheelsRotation&amp;diff=79694</id>
		<title>SetVehicleWheelsRotation</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetVehicleWheelsRotation&amp;diff=79694"/>
		<updated>2024-06-30T05:30:03Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
Allows the scripter to manipulate wheel rotation for vehicles. This function supports Automobiles, Bikes (Including BMX), and Trailers.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setVehicleWheelsRotation ( vehicle vehicleElement, float rotation )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{OOP||[[vehicle]]:setVehicleWheelsRotation|vehicleWheelsRotation|getVehicleComponentRotation}}&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
* '''vehicleElement:''' the vehicle (Automobile, Bike, or Trailer) whose wheel rotation is to be set.&lt;br /&gt;
* '''rotation:''' the new wheel rotation value.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if successful, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example sets the wheel rotation of the vehicle the player is in, and also for any attached trailer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler(&amp;quot;onClientVehicleEnter&amp;quot;, getRootElement(),&lt;br /&gt;
    function()&lt;br /&gt;
        local theVeh = getPedOccupiedVehicle(localPlayer)&lt;br /&gt;
        if setVehicleWheelsRotation(theVeh, 0) then &lt;br /&gt;
            outputChatBox(&amp;quot;SET OK&amp;quot;)&lt;br /&gt;
        else&lt;br /&gt;
            outputChatBox(&amp;quot;SET FAILED&amp;quot;)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientPreRender&amp;quot;, root, function()&lt;br /&gt;
    local theVeh = getPedOccupiedVehicle(localPlayer)&lt;br /&gt;
    if theVeh then&lt;br /&gt;
        setVehicleWheelsRotation(theVeh, 0)&lt;br /&gt;
        -- also do it for trailer&lt;br /&gt;
        local trailer = getVehicleTowedByVehicle(theVeh)&lt;br /&gt;
        if trailer then&lt;br /&gt;
            setVehicleWheelsRotation(trailer, 0)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
end)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client vehicle functions}}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Client_vehicle_functions&amp;diff=79693</id>
		<title>Template:Client vehicle functions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Client_vehicle_functions&amp;diff=79693"/>
		<updated>2024-06-30T05:28:33Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[areVehicleLightsOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getHeliBladeCollisionsEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getHelicopterRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22344|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleAdjustableProperty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponents]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentVisible]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleCurrentGear]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleGravity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleLandingGearDown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelDummyDefaultPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelExhaustFumesPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelWheelSize]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNitroCount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNitroLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20726|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelFrictionState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isTrainChainEngine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleNitroActivated]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleNitroRecharging]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleOnGround]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleWheelOnGround]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleWindowOpen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleDummyPositions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setHeliBladeCollisionsEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setHelicopterRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22344|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleAdjustableProperty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentVisible]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleGravity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleLandingGearDown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelExhaustFumesPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelWheelSize]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroActivated]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroCount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWheelScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWheelStates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWindowOpen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22592|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWheelsRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Shared'''&lt;br /&gt;
{{Shared_vehicle_functions}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Functions templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Client_vehicle_functions&amp;diff=79692</id>
		<title>Template:Client vehicle functions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Client_vehicle_functions&amp;diff=79692"/>
		<updated>2024-06-30T05:27:52Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[areVehicleLightsOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getHeliBladeCollisionsEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getHelicopterRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22344|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleAdjustableProperty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponents]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentVisible]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleCurrentGear]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleGravity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleLandingGearDown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelDummyDefaultPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelExhaustFumesPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelWheelSize]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNitroCount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNitroLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20726|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelFrictionState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isTrainChainEngine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleNitroActivated]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleNitroRecharging]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleOnGround]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleWheelOnGround]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleWindowOpen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleDummyPositions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setHeliBladeCollisionsEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setHelicopterRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22344|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleAdjustableProperty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentVisible]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleGravity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleLandingGearDown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelExhaustFumesPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelWheelSize]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroActivated]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroCount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWheelScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWheelStates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWindowOpen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22344|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWheelsRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Shared'''&lt;br /&gt;
{{Shared_vehicle_functions}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Functions templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetVehicleWheelsRotation&amp;diff=79691</id>
		<title>SetVehicleWheelsRotation</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetVehicleWheelsRotation&amp;diff=79691"/>
		<updated>2024-06-30T05:21:57Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
Allows the scripter to manipulate wheel rotation for vehicles. This function supports Automobiles, Bikes (Including BMX), and Trailers.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setVehicleWheelsRotation ( vehicle vehicleElement, float rotation )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{OOP||[[vehicle]]:setVehicleWheelsRotation|vehicleWheelsRotation|getVehicleWheelsRotation}}&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
* '''vehicleElement:''' the vehicle (Automobile, Bike, or Trailer) whose wheel rotation is to be set.&lt;br /&gt;
* '''rotation:''' the new wheel rotation value.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if successful, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example sets the wheel rotation of the vehicle the player is in, and also for any attached trailer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler(&amp;quot;onClientVehicleEnter&amp;quot;, getRootElement(),&lt;br /&gt;
    function()&lt;br /&gt;
        local theVeh = getPedOccupiedVehicle(localPlayer)&lt;br /&gt;
        if setVehicleWheelsRotation(theVeh, 0) then &lt;br /&gt;
            outputChatBox(&amp;quot;SET OK&amp;quot;)&lt;br /&gt;
        else&lt;br /&gt;
            outputChatBox(&amp;quot;SET FAILED&amp;quot;)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientPreRender&amp;quot;, root, function()&lt;br /&gt;
    local theVeh = getPedOccupiedVehicle(localPlayer)&lt;br /&gt;
    if theVeh then&lt;br /&gt;
        setVehicleWheelsRotation(theVeh, 0)&lt;br /&gt;
        -- also do it for trailer&lt;br /&gt;
        local trailer = getVehicleTowedByVehicle(theVeh)&lt;br /&gt;
        if trailer then&lt;br /&gt;
            setVehicleWheelsRotation(trailer, 0)&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
end)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client vehicle functions}}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetVehicleWheelsRotation&amp;diff=79690</id>
		<title>SetVehicleWheelsRotation</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetVehicleWheelsRotation&amp;diff=79690"/>
		<updated>2024-06-30T05:16:24Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: Created page with &amp;quot;re&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;re&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=EngineStreamingSetModelCacheLimits&amp;diff=78753</id>
		<title>EngineStreamingSetModelCacheLimits</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=EngineStreamingSetModelCacheLimits&amp;diff=78753"/>
		<updated>2024-01-05T01:09:26Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: Created page with &amp;quot;To do&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To do&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Client_vehicle_functions&amp;diff=78732</id>
		<title>Template:Client vehicle functions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Client_vehicle_functions&amp;diff=78732"/>
		<updated>2023-12-21T11:29:50Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: add vehicle rotor function wiki for PR #2548&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[addVehicleUpgrade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[areVehicleLightsOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[attachTrailerToVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[blowVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[createVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[detachTrailerFromVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[fixVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getHeliBladeCollisionsEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getHelicopterRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22344|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getOriginalHandling]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getTrainDirection]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getTrainPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getTrainSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleAdjustableProperty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleCompatibleUpgrades]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponents]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentVisible]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleController]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleCurrentGear]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleDoorOpenRatio]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleDoorState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleEngineState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleGravity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleHandling]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleHeadLightColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleLandingGearDown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleLightState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleMaxPassengers]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelDummyDefaultPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelExhaustFumesPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelFromName]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelWheelSize]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleName]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNameFromModel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNitroCount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNitroLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleOccupant]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleOccupants]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleOverrideLights]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehiclePaintjob]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehiclePanelState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehiclePlateText]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleSirenParams]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleSirens]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleSirensOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTowedByVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTowingVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Deprecated items|3.0156|1.5.6|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTurnVelocity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTurretPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleType]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleUpgradeOnSlot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleUpgrades]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleUpgradeSlotName]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleVariant]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20726|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelFrictionState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelStates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isTrainChainEngine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isTrainDerailable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isTrainDerailed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleBlown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleDamageProof]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleFuelTankExplodable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleLocked]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleNitroActivated]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleNitroRecharging]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleOnGround]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleTaxiLightOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleWheelOnGround]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleWindowOpen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[removeVehicleUpgrade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleDummyPositions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setHeliBladeCollisionsEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setHelicopterRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22344|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainDerailable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainDerailed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainDirection]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleAdjustableProperty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentVisible]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDamageProof]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDirtLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDoorOpenRatio]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDoorState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDoorsUndamageable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleEngineState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleFuelTankExplodable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleGravity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleHandling]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleHeadLightColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleLandingGearDown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleLightState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleLocked]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelExhaustFumesPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelWheelSize]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroActivated]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroCount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleOverrideLights]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehiclePaintjob]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehiclePanelState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehiclePlateText]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleSirens]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleSirensOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleTaxiLightOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Deprecated items|3.0156|1.5.6|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleTurnVelocity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleTurretPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Updated feature/item|1.5.9|1.5.8|20693|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleVariant]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWheelScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWheelStates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWindowOpen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Functions templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Client_vehicle_functions&amp;diff=78731</id>
		<title>Template:Client vehicle functions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Client_vehicle_functions&amp;diff=78731"/>
		<updated>2023-12-21T11:28:24Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[addVehicleUpgrade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[areVehicleLightsOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[attachTrailerToVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[blowVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[createVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[detachTrailerFromVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[fixVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getHeliBladeCollisionsEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getHelicopterRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{New feature/item|3.0161|1.6.0|22344|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getOriginalHandling]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getTrainDirection]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getTrainPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getTrainSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleAdjustableProperty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleCompatibleUpgrades]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponents]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentVisible]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleController]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleCurrentGear]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleDoorOpenRatio]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleDoorState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleEngineState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleGravity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleHandling]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleHeadLightColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleLandingGearDown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleLightState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleMaxPassengers]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelDummyDefaultPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelExhaustFumesPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelFromName]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelWheelSize]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleName]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNameFromModel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNitroCount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNitroLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleOccupant]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleOccupants]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleOverrideLights]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehiclePaintjob]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehiclePanelState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehiclePlateText]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleSirenParams]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleSirens]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleSirensOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTowedByVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTowingVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Deprecated items|3.0156|1.5.6|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTurnVelocity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTurretPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleType]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleUpgradeOnSlot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleUpgrades]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleUpgradeSlotName]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleVariant]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20726|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelFrictionState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelStates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isTrainChainEngine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isTrainDerailable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isTrainDerailed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleBlown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleDamageProof]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleFuelTankExplodable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleLocked]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleNitroActivated]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleNitroRecharging]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleOnGround]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleTaxiLightOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleWheelOnGround]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleWindowOpen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[removeVehicleUpgrade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleDummyPositions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setHeliBladeCollisionsEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setHelicopterRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainDerailable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainDerailed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainDirection]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleAdjustableProperty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentVisible]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDamageProof]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDirtLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDoorOpenRatio]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDoorState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDoorsUndamageable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleEngineState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleFuelTankExplodable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleGravity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleHandling]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleHeadLightColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleLandingGearDown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleLightState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleLocked]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelExhaustFumesPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelWheelSize]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroActivated]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroCount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleOverrideLights]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehiclePaintjob]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehiclePanelState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehiclePlateText]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleSirens]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleSirensOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleTaxiLightOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Deprecated items|3.0156|1.5.6|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleTurnVelocity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleTurretPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Updated feature/item|1.5.9|1.5.8|20693|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleVariant]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWheelScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWheelStates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWindowOpen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Functions templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Client_vehicle_functions&amp;diff=78730</id>
		<title>Template:Client vehicle functions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Client_vehicle_functions&amp;diff=78730"/>
		<updated>2023-12-21T11:27:06Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[addVehicleUpgrade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[areVehicleLightsOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[attachTrailerToVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[blowVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[createVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[detachTrailerFromVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[fixVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getHeliBladeCollisionsEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getHelicopterRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{New feature/item|1.6.0|22344|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getOriginalHandling]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getTrainDirection]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getTrainPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getTrainSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleAdjustableProperty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleCompatibleUpgrades]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponents]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentVisible]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleController]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleCurrentGear]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleDoorOpenRatio]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleDoorState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleEngineState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleGravity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleHandling]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleHeadLightColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleLandingGearDown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleLightState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleMaxPassengers]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelDummyDefaultPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelExhaustFumesPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelFromName]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelWheelSize]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleName]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNameFromModel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNitroCount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNitroLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleOccupant]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleOccupants]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleOverrideLights]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehiclePaintjob]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehiclePanelState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehiclePlateText]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleSirenParams]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleSirens]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleSirensOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTowedByVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTowingVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Deprecated items|3.0156|1.5.6|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTurnVelocity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTurretPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleType]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleUpgradeOnSlot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleUpgrades]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleUpgradeSlotName]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleVariant]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20726|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelFrictionState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelStates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isTrainChainEngine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isTrainDerailable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isTrainDerailed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleBlown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleDamageProof]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleFuelTankExplodable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleLocked]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleNitroActivated]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleNitroRecharging]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleOnGround]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleTaxiLightOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleWheelOnGround]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleWindowOpen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[removeVehicleUpgrade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleDummyPositions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setHeliBladeCollisionsEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setHelicopterRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainDerailable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainDerailed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainDirection]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleAdjustableProperty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentVisible]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDamageProof]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDirtLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDoorOpenRatio]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDoorState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDoorsUndamageable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleEngineState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleFuelTankExplodable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleGravity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleHandling]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleHeadLightColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleLandingGearDown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleLightState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleLocked]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelExhaustFumesPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelWheelSize]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroActivated]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroCount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleOverrideLights]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehiclePaintjob]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehiclePanelState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehiclePlateText]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleSirens]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleSirensOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleTaxiLightOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Deprecated items|3.0156|1.5.6|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleTurnVelocity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleTurretPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Updated feature/item|1.5.9|1.5.8|20693|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleVariant]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWheelScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWheelStates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWindowOpen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Functions templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Client_vehicle_functions&amp;diff=78729</id>
		<title>Template:Client vehicle functions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Client_vehicle_functions&amp;diff=78729"/>
		<updated>2023-12-21T11:23:21Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[addVehicleUpgrade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[areVehicleLightsOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[attachTrailerToVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[blowVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[createVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[detachTrailerFromVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[fixVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getHeliBladeCollisionsEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getHelicopterRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getOriginalHandling]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getTrainDirection]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getTrainPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getTrainSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleAdjustableProperty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleCompatibleUpgrades]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponents]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentVisible]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleController]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleCurrentGear]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleDoorOpenRatio]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleDoorState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleEngineState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleGravity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleHandling]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleHeadLightColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleLandingGearDown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleLightState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleMaxPassengers]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelDummyDefaultPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelExhaustFumesPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelFromName]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelWheelSize]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleName]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNameFromModel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNitroCount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNitroLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleOccupant]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleOccupants]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleOverrideLights]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehiclePaintjob]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehiclePanelState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehiclePlateText]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleSirenParams]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleSirens]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleSirensOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTowedByVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTowingVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Deprecated items|3.0156|1.5.6|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTurnVelocity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTurretPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleType]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleUpgradeOnSlot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleUpgrades]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleUpgradeSlotName]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleVariant]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20726|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelFrictionState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelStates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isTrainChainEngine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isTrainDerailable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isTrainDerailed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleBlown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleDamageProof]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleFuelTankExplodable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleLocked]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleNitroActivated]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleNitroRecharging]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleOnGround]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleTaxiLightOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleWheelOnGround]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleWindowOpen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[removeVehicleUpgrade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleDummyPositions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setHeliBladeCollisionsEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setHelicopterRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainDerailable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainDerailed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainDirection]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleAdjustableProperty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentVisible]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDamageProof]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDirtLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDoorOpenRatio]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDoorState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDoorsUndamageable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleEngineState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleFuelTankExplodable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleGravity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleHandling]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleHeadLightColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleLandingGearDown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleLightState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleLocked]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelExhaustFumesPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelWheelSize]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroActivated]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroCount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleOverrideLights]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehiclePaintjob]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehiclePanelState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehiclePlateText]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleSirens]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleSirensOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleTaxiLightOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Deprecated items|3.0156|1.5.6|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleTurnVelocity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleTurretPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Updated feature/item|1.5.9|1.5.8|20693|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleVariant]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWheelScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWheelStates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWindowOpen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Functions templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Client_vehicle_functions&amp;diff=78728</id>
		<title>Template:Client vehicle functions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Client_vehicle_functions&amp;diff=78728"/>
		<updated>2023-12-21T11:22:10Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[addVehicleUpgrade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[areVehicleLightsOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[attachTrailerToVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[blowVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[createVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[detachTrailerFromVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[fixVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getHeliBladeCollisionsEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getHelicopterRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getOriginalHandling]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getTrainDirection]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getTrainPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getTrainSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleAdjustableProperty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleCompatibleUpgrades]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponents]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleComponentVisible]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleController]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleCurrentGear]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleDoorOpenRatio]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleDoorState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleEngineState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleGravity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleHandling]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleHeadLightColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleLandingGearDown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleLightState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleMaxPassengers]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelDummyDefaultPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelExhaustFumesPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelFromName]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleModelWheelSize]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleName]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNameFromModel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNitroCount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleNitroLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleOccupant]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleOccupants]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleOverrideLights]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehiclePaintjob]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehiclePanelState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehiclePlateText]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleSirenParams]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleSirens]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleSirensOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTowedByVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTowingVehicle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Deprecated items|3.0156|1.5.6|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTurnVelocity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleTurretPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleType]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleUpgradeOnSlot]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleUpgrades]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleUpgradeSlotName]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleVariant]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20726|&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelFrictionState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[getVehicleWheelStates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isTrainChainEngine]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isTrainDerailable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isTrainDerailed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleBlown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleDamageProof]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleFuelTankExplodable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleLocked]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleNitroActivated]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleNitroRecharging]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleOnGround]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleTaxiLightOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleWheelOnGround]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[isVehicleWindowOpen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[removeVehicleUpgrade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[resetVehicleDummyPositions]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setHeliBladeCollisionsEnabled]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setHelicopterRotorSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainDerailable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainDerailed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainDirection]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setTrainSpeed]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleAdjustableProperty]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentRotation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleComponentVisible]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDamageProof]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDirtLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDoorOpenRatio]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDoorState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDoorsUndamageable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Added feature/item|1.5.9|1.5.8|20797|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleEngineState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleFuelTankExplodable]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleGravity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleHandling]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleHeadLightColor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleLandingGearDown]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleLightState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleLocked]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelDummyPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelExhaustFumesPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleModelWheelSize]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroActivated]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroCount]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleNitroLevel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleOverrideLights]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehiclePaintjob]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehiclePanelState]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehiclePlateText]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleSirens]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleSirensOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleTaxiLightOn]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Deprecated items|3.0156|1.5.6|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleTurnVelocity]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleTurretPosition]]&amp;lt;/li&amp;gt;&lt;br /&gt;
{{Updated feature/item|1.5.9|1.5.8|20693|&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleVariant]]&amp;lt;/li&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWheelScale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWheelStates]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[setVehicleWindowOpen]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Functions templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetVehicleRotorSpeed&amp;diff=78727</id>
		<title>SetVehicleRotorSpeed</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetVehicleRotorSpeed&amp;diff=78727"/>
		<updated>2023-12-21T11:19:19Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: Created page with &amp;quot;__NOTOC__ {{Client function}} Sets the rotor speed of a helicopter or plane. This function now applies to both helicopters and planes. {{Note|Setting higher values will cause problems to the client}}  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt; bool setVehicleRotorSpeed ( vehicle theVehicle, float speed ) &amp;lt;/syntaxhighlight&amp;gt; {{OOP||vehicle:setVehicleRotorSpeed|vehicleRotorSpeed|getVehicleRotorSpeed}}  ===Required Arguments=== *'''theVehicle:''' the vehicle (helicopter or...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
Sets the rotor speed of a helicopter or plane. This function now applies to both helicopters and planes.&lt;br /&gt;
{{Note|Setting higher values will cause problems to the client}}&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setVehicleRotorSpeed ( vehicle theVehicle, float speed )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{OOP||[[vehicle]]:setVehicleRotorSpeed|vehicleRotorSpeed|getVehicleRotorSpeed}}&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''theVehicle:''' the vehicle (helicopter or plane) to adjust the rotor of.&lt;br /&gt;
*'''speed:''' the new rotor speed. Usual values are 0 if the vehicle is stationary, or 0.2 if the rotor is fully spun up. Higher values than normal will not affect the vehicle's handling. Negative values are allowed and will make the rotor spin in the opposite direction (for helicopters, this pushes it down).&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if successful, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example changes the rotor speed of the vehicle the player is in, if it's a helicopter or plane.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function rotorSpeed() &lt;br /&gt;
   local theVehicle = getPedOccupiedVehicle (localPlayer)&lt;br /&gt;
   if theVehicle then &lt;br /&gt;
      local controller = getVehicleController (theVehicle)&lt;br /&gt;
      if controller == localPlayer then &lt;br /&gt;
         local vehicleType = getVehicleType(theVehicle)&lt;br /&gt;
         if vehicleType == &amp;quot;Helicopter&amp;quot; or vehicleType == &amp;quot;Plane&amp;quot; then &lt;br /&gt;
            setVehicleRotorSpeed(theVehicle, 10)&lt;br /&gt;
         end &lt;br /&gt;
      end &lt;br /&gt;
   end &lt;br /&gt;
end &lt;br /&gt;
addCommandHandler(&amp;quot;rs&amp;quot;, rotorSpeed)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client vehicle functions}}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetVehicleRotorSpeed&amp;diff=78726</id>
		<title>GetVehicleRotorSpeed</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetVehicleRotorSpeed&amp;diff=78726"/>
		<updated>2023-12-21T11:16:28Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: Created page with &amp;quot;__NOTOC__ {{Client function}} Retrieves the speed at which the rotor of a helicopter or plane rotates.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt; float getVehicleRotorSpeed ( vehicle theVehicle ) &amp;lt;/syntaxhighlight&amp;gt; {{OOP||vehicle:getVehicleRotorSpeed|vehicleRotorSpeed|setVehicleRotorSpeed}}  ===Required Arguments=== *'''theVehicle:''' the vehicle element (helicopter or plane) to get the rotor speed of.  ===Returns=== Returns the rotor speed if successful. This is 0 whe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
Retrieves the speed at which the rotor of a helicopter or plane rotates.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
float getVehicleRotorSpeed ( vehicle theVehicle )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{OOP||[[vehicle]]:getVehicleRotorSpeed|vehicleRotorSpeed|setVehicleRotorSpeed}}&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''theVehicle:''' the vehicle element (helicopter or plane) to get the rotor speed of.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns the rotor speed if successful. This is 0 when the helicopter or plane is stationary, and about 0.2 when it is fully spun up. It can be negative if the rotor rotates counter-clockwise. Returns ''false'' in case of failure (an invalid element or a vehicle element that is not a helicopter or plane was passed).&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example gets the rotor speed of the vehicle the player is in and outputs it in the chat box if it's a helicopter or plane.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function rotorSpeed() &lt;br /&gt;
    local theVehicle = getPedOccupiedVehicle (localPlayer)&lt;br /&gt;
    if theVehicle then &lt;br /&gt;
      local controller = getVehicleController (theVehicle)&lt;br /&gt;
        if controller == localPlayer then &lt;br /&gt;
          local vehicleType = getVehicleType(theVehicle)&lt;br /&gt;
	  if vehicleType == &amp;quot;Helicopter&amp;quot; or vehicleType == &amp;quot;Plane&amp;quot; then &lt;br /&gt;
             outputChatBox(&amp;quot;Your vehicle rotor speed: &amp;quot;..math.ceil(getVehicleRotorSpeed(theVehicle)),0,255,0)&lt;br /&gt;
          end &lt;br /&gt;
       end &lt;br /&gt;
   end &lt;br /&gt;
end&lt;br /&gt;
addCommandHandler(&amp;quot;grs&amp;quot;,rotorSpeed)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client vehicle functions}}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Model_flags&amp;diff=76735</id>
		<title>Model flags</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Model_flags&amp;diff=76735"/>
		<updated>2023-04-20T13:07:09Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Flag Name&lt;br /&gt;
!Description&lt;br /&gt;
!Examples&lt;br /&gt;
|-&lt;br /&gt;
|is_road&lt;br /&gt;
|Identifies objects to draw &amp;quot;wet reflections&amp;quot; on them.&lt;br /&gt;
|Roads&lt;br /&gt;
|-&lt;br /&gt;
|draw_last&lt;br /&gt;
|Model is transparent. Render this object after all opaque objects, allowing transparencies of other objects to be visible through this object.&lt;br /&gt;
|Fences, trees&lt;br /&gt;
|-&lt;br /&gt;
|additive&lt;br /&gt;
|Render with additive blending. The previous flag &amp;quot;draw_last&amp;quot; will be enabled automatically to ensure rendering it in a proper order.&lt;br /&gt;
|Night windows&lt;br /&gt;
|-&lt;br /&gt;
|ignore_lighting&lt;br /&gt;
|Don't use static lighting, we want dynamic if it's possible.&lt;br /&gt;
|Interior objects&lt;br /&gt;
|-&lt;br /&gt;
|no_zbuffer_write&lt;br /&gt;
|Model is a shadow. Disable writing to z-buffer when rendering it, allowing transparencies of other objects, shadows, and lights to be visible through this object.&lt;br /&gt;
|Tree shadows&lt;br /&gt;
|-&lt;br /&gt;
|dont_receive_shadows&lt;br /&gt;
|Do not draw dynamic shadows on this object.&lt;br /&gt;
|Small objects, pickups, lamps, trees&lt;br /&gt;
|-&lt;br /&gt;
|is_glass_type_1&lt;br /&gt;
|Breakable glass type 1: glass object changes its textures when breaking.&lt;br /&gt;
|Small windows&lt;br /&gt;
|-&lt;br /&gt;
|is_glass_type_2&lt;br /&gt;
|Breakable glass type 2: glass object doesn't change its textures when breaking.&lt;br /&gt;
|Large windows&lt;br /&gt;
|-&lt;br /&gt;
|is_garage_door&lt;br /&gt;
|Indicates an object as a garage door (requires object.dat registration).&lt;br /&gt;
|Garage doors&lt;br /&gt;
|-&lt;br /&gt;
|is_damagable&lt;br /&gt;
|Model with ok/dam states.&lt;br /&gt;
|Vehicle upgrades, barriers&lt;br /&gt;
|-&lt;br /&gt;
|is_tree&lt;br /&gt;
|Trees and some plants. These objects move on wind.&lt;br /&gt;
|Trees, some plants&lt;br /&gt;
|-&lt;br /&gt;
|is_palm&lt;br /&gt;
|Palms. These objects move on wind.&lt;br /&gt;
|Palms&lt;br /&gt;
|-&lt;br /&gt;
|does_not_collide_with_flyer&lt;br /&gt;
|Does not collide with flyer (plane or heli).&lt;br /&gt;
|Trees, street lights, traffic lights, road signs, telegraph poles&lt;br /&gt;
|-&lt;br /&gt;
|is_tag&lt;br /&gt;
|This model is a tag. Object will switch from mesh 2 to mesh 1 after getting sprayed by the player.&lt;br /&gt;
|Tags&lt;br /&gt;
|-&lt;br /&gt;
|disable_backface_culling&lt;br /&gt;
|Disables backface culling – as a result, the texture will be drawn on both sides of the model.&lt;br /&gt;
|Roads, houses, trees, vehicle parts&lt;br /&gt;
|-&lt;br /&gt;
|is_breakable_statue&lt;br /&gt;
|Object with this model can't be used as cover, i.e., peds won't try to cover behind this object.&lt;br /&gt;
|Statue parts in atrium&lt;br /&gt;
|-&lt;br /&gt;
|is_crane&lt;br /&gt;
|Not in provided information.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Model_flags&amp;diff=76731</id>
		<title>Model flags</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Model_flags&amp;diff=76731"/>
		<updated>2023-04-17T02:22:00Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: updated the description for the &amp;quot;addictive&amp;quot; flag in the table to make it more clear. The new description explains that when the &amp;quot;addictive&amp;quot; flag is enabled, it will automatically enable the &amp;quot;draw_last&amp;quot; flag.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Flag Name&lt;br /&gt;
!Description&lt;br /&gt;
!Examples&lt;br /&gt;
|-&lt;br /&gt;
|is_road&lt;br /&gt;
|Identifies objects to draw &amp;quot;wet reflections&amp;quot; on them.&lt;br /&gt;
|Roads&lt;br /&gt;
|-&lt;br /&gt;
|draw_last&lt;br /&gt;
|Model is transparent. Render this object after all opaque objects, allowing transparencies of other objects to be visible through this object.&lt;br /&gt;
|Fences, trees&lt;br /&gt;
|-&lt;br /&gt;
|addictive&lt;br /&gt;
|Render with additive blending. The previous flag &amp;quot;draw_last&amp;quot; will be enabled automatically to ensure rendering it in a proper order.&lt;br /&gt;
|Night windows&lt;br /&gt;
|-&lt;br /&gt;
|ignore_lighting&lt;br /&gt;
|Don't use static lighting, we want dynamic if it's possible.&lt;br /&gt;
|Interior objects&lt;br /&gt;
|-&lt;br /&gt;
|no_zbuffer_write&lt;br /&gt;
|Model is a shadow. Disable writing to z-buffer when rendering it, allowing transparencies of other objects, shadows, and lights to be visible through this object.&lt;br /&gt;
|Tree shadows&lt;br /&gt;
|-&lt;br /&gt;
|dont_receive_shadows&lt;br /&gt;
|Do not draw dynamic shadows on this object.&lt;br /&gt;
|Small objects, pickups, lamps, trees&lt;br /&gt;
|-&lt;br /&gt;
|is_glass_type_1&lt;br /&gt;
|Breakable glass type 1: glass object changes its textures when breaking.&lt;br /&gt;
|Small windows&lt;br /&gt;
|-&lt;br /&gt;
|is_glass_type_2&lt;br /&gt;
|Breakable glass type 2: glass object doesn't change its textures when breaking.&lt;br /&gt;
|Large windows&lt;br /&gt;
|-&lt;br /&gt;
|is_garage_door&lt;br /&gt;
|Indicates an object as a garage door (requires object.dat registration).&lt;br /&gt;
|Garage doors&lt;br /&gt;
|-&lt;br /&gt;
|is_damagable&lt;br /&gt;
|Model with ok/dam states.&lt;br /&gt;
|Vehicle upgrades, barriers&lt;br /&gt;
|-&lt;br /&gt;
|is_tree&lt;br /&gt;
|Trees and some plants. These objects move on wind.&lt;br /&gt;
|Trees, some plants&lt;br /&gt;
|-&lt;br /&gt;
|is_palm&lt;br /&gt;
|Palms. These objects move on wind.&lt;br /&gt;
|Palms&lt;br /&gt;
|-&lt;br /&gt;
|does_not_collide_with_flyer&lt;br /&gt;
|Does not collide with flyer (plane or heli).&lt;br /&gt;
|Trees, street lights, traffic lights, road signs, telegraph poles&lt;br /&gt;
|-&lt;br /&gt;
|is_tag&lt;br /&gt;
|This model is a tag. Object will switch from mesh 2 to mesh 1 after getting sprayed by the player.&lt;br /&gt;
|Tags&lt;br /&gt;
|-&lt;br /&gt;
|disable_backface_culling&lt;br /&gt;
|Disables backface culling – as a result, the texture will be drawn on both sides of the model.&lt;br /&gt;
|Roads, houses, trees, vehicle parts&lt;br /&gt;
|-&lt;br /&gt;
|is_breakable_statue&lt;br /&gt;
|Object with this model can't be used as cover, i.e., peds won't try to cover behind this object.&lt;br /&gt;
|Statue parts in atrium&lt;br /&gt;
|-&lt;br /&gt;
|is_crane&lt;br /&gt;
|Not in provided information.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Model_flags&amp;diff=76730</id>
		<title>Model flags</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Model_flags&amp;diff=76730"/>
		<updated>2023-04-17T02:14:45Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot; !Flag Name !Description !Examples |- |is_road |Identifies objects to draw &amp;quot;wet reflections&amp;quot; on them. |Roads |- |draw_last |Model is transparent. Render this object after all opaque objects, allowing transparencies of other objects to be visible through this object. |Fences, trees |- |addictive |Render with additive blending. Previous flag will be enabled automatically. |Night windows |- |ignore_lighting |Don't use static lighting, we want dynamic if...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Flag Name&lt;br /&gt;
!Description&lt;br /&gt;
!Examples&lt;br /&gt;
|-&lt;br /&gt;
|is_road&lt;br /&gt;
|Identifies objects to draw &amp;quot;wet reflections&amp;quot; on them.&lt;br /&gt;
|Roads&lt;br /&gt;
|-&lt;br /&gt;
|draw_last&lt;br /&gt;
|Model is transparent. Render this object after all opaque objects, allowing transparencies of other objects to be visible through this object.&lt;br /&gt;
|Fences, trees&lt;br /&gt;
|-&lt;br /&gt;
|addictive&lt;br /&gt;
|Render with additive blending. Previous flag will be enabled automatically.&lt;br /&gt;
|Night windows&lt;br /&gt;
|-&lt;br /&gt;
|ignore_lighting&lt;br /&gt;
|Don't use static lighting, we want dynamic if it's possible.&lt;br /&gt;
|Interior objects&lt;br /&gt;
|-&lt;br /&gt;
|no_zbuffer_write&lt;br /&gt;
|Model is a shadow. Disable writing to z-buffer when rendering it, allowing transparencies of other objects, shadows, and lights to be visible through this object.&lt;br /&gt;
|Tree shadows&lt;br /&gt;
|-&lt;br /&gt;
|dont_receive_shadows&lt;br /&gt;
|Do not draw dynamic shadows on this object.&lt;br /&gt;
|Small objects, pickups, lamps, trees&lt;br /&gt;
|-&lt;br /&gt;
|is_glass_type_1&lt;br /&gt;
|Breakable glass type 1: glass object changes its textures when breaking.&lt;br /&gt;
|Small windows&lt;br /&gt;
|-&lt;br /&gt;
|is_glass_type_2&lt;br /&gt;
|Breakable glass type 2: glass object doesn't change its textures when breaking.&lt;br /&gt;
|Large windows&lt;br /&gt;
|-&lt;br /&gt;
|is_garage_door&lt;br /&gt;
|Indicates an object as a garage door (requires object.dat registration).&lt;br /&gt;
|Garage doors&lt;br /&gt;
|-&lt;br /&gt;
|is_damagable&lt;br /&gt;
|Model with ok/dam states.&lt;br /&gt;
|Vehicle upgrades, barriers&lt;br /&gt;
|-&lt;br /&gt;
|is_tree&lt;br /&gt;
|Trees and some plants. These objects move on wind.&lt;br /&gt;
|Trees, some plants&lt;br /&gt;
|-&lt;br /&gt;
|is_palm&lt;br /&gt;
|Palms. These objects move on wind.&lt;br /&gt;
|Palms&lt;br /&gt;
|-&lt;br /&gt;
|does_not_collide_with_flyer&lt;br /&gt;
|Does not collide with flyer (plane or heli).&lt;br /&gt;
|Trees, street lights, traffic lights, road signs, telegraph poles&lt;br /&gt;
|-&lt;br /&gt;
|is_tag&lt;br /&gt;
|This model is a tag. Object will switch from mesh 2 to mesh 1 after getting sprayed by the player.&lt;br /&gt;
|Tags&lt;br /&gt;
|-&lt;br /&gt;
|disable_backface_culling&lt;br /&gt;
|Disables backface culling – as a result, the texture will be drawn on both sides of the model.&lt;br /&gt;
|Roads, houses, trees, vehicle parts&lt;br /&gt;
|-&lt;br /&gt;
|is_breakable_statue&lt;br /&gt;
|Object with this model can't be used as cover, i.e., peds won't try to cover behind this object.&lt;br /&gt;
|Statue parts in atrium&lt;br /&gt;
|-&lt;br /&gt;
|is_crane&lt;br /&gt;
|Not in provided information.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:DGS_Events/ScrollBar&amp;diff=73858</id>
		<title>Template:DGS Events/ScrollBar</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:DGS_Events/ScrollBar&amp;diff=73858"/>
		<updated>2022-01-28T19:13:28Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: Created page with &amp;quot;* onDgsScrollBarScrollPositionChange&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* onDgsScrollBarScrollPositionChange&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:DGSEVENTS&amp;diff=73857</id>
		<title>Template:DGSEVENTS</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:DGSEVENTS&amp;diff=73857"/>
		<updated>2022-01-28T19:12:29Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;lt;span style=&amp;quot;color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;&amp;quot;&amp;gt;General&amp;lt;/span&amp;gt;==&lt;br /&gt;
{{DGS Events/General}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;&amp;quot;&amp;gt;Check Box&amp;lt;/span&amp;gt;==&lt;br /&gt;
{{DGS Events/Check Box}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;&amp;quot;&amp;gt;Combo Box&amp;lt;/span&amp;gt;==&lt;br /&gt;
{{DGS Events/Combo Box}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;&amp;quot;&amp;gt;Scroll Bar&amp;lt;/span&amp;gt;==&lt;br /&gt;
{{DGS Events/ScrollBar}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;&amp;quot;&amp;gt;Drag'N Drop&amp;lt;/span&amp;gt;==&lt;br /&gt;
{{DGS Events/DragNDrop}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;&amp;quot;&amp;gt;Edit&amp;lt;/span&amp;gt;==&lt;br /&gt;
{{DGS Events/Edit}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;&amp;quot;&amp;gt;Grid List&amp;lt;/span&amp;gt;==&lt;br /&gt;
{{DGS Events/GridList}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;&amp;quot;&amp;gt;Selector&amp;lt;/span&amp;gt;==&lt;br /&gt;
{{DGS Events/Selector}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;&amp;quot;&amp;gt;Mouse&amp;lt;/span&amp;gt;==&lt;br /&gt;
{{DGS Events/Mouse}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;&amp;quot;&amp;gt;Radio Button&amp;lt;/span&amp;gt;==&lt;br /&gt;
{{DGS Events/Radio Button}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;&amp;quot;&amp;gt;Switch Button&amp;lt;/span&amp;gt;==&lt;br /&gt;
{{DGS Events/Switch Button}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;&amp;quot;&amp;gt;Tab&amp;lt;/span&amp;gt;==&lt;br /&gt;
{{DGS Events/Tab}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;&amp;quot;&amp;gt;Animation&amp;lt;/span&amp;gt;==&lt;br /&gt;
{{DGS Events/Animation}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;&amp;quot;&amp;gt;Plugin&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;&amp;quot;&amp;gt;Media&amp;lt;/span&amp;gt;===&lt;br /&gt;
{{DGS Events/Plugin/Media Browser}}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;&amp;quot;&amp;gt;Color Picker&amp;lt;/span&amp;gt;===&lt;br /&gt;
{{DGS Events/Plugin/Color Picker}}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;&amp;quot;&amp;gt;QRCode&amp;lt;/span&amp;gt;===&lt;br /&gt;
{{DGS Events/Plugin/QRCode}}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;&amp;quot;&amp;gt;Remote Image&amp;lt;/span&amp;gt;===&lt;br /&gt;
{{DGS Events/Plugin/Remote Image}}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetWorldSpecialPropertyEnabled&amp;diff=73797</id>
		<title>SetWorldSpecialPropertyEnabled</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetWorldSpecialPropertyEnabled&amp;diff=73797"/>
		<updated>2022-01-23T11:34:16Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: /* Changelog */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
&lt;br /&gt;
Enables or disables a special world property.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bool setWorldSpecialPropertyEnabled ( string propname, bool enable )&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{OOP||||isWorldSpecialPropertyEnabled}}&lt;br /&gt;
[[File:Randomfoliage.jpeg|frame|right|A photo demonstrating ''randomfoliage'' enabled and disabled.]]&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''propname:''' the name of the property to set. Possible values are:&lt;br /&gt;
**'''hovercars''' - equivalent of the JBGVNB cheat, and allows cars to drive on water.&lt;br /&gt;
**'''aircars''' - equivalent of the RIPAZHA cheat, and allows cars to fly.&lt;br /&gt;
**'''extrabunny''' - equivalent of the CJPHONEHOME or JHJOECW cheat, and allows you to bunny hop on bicycles much higher.&lt;br /&gt;
**'''extrajump''' - equivalent of the KANGAROO cheat, and allows you to jump on foot much higher.&lt;br /&gt;
**'''randomfoliage''' - toggle randomly generated foliage on the GTA:SA map (default: true)&lt;br /&gt;
**'''snipermoon''' - toggle the GTA:SA easter egg, which increases the size of the moon every time you shoot it with a sniper rifle (default: false)&lt;br /&gt;
**'''extraairresistance''' - toggle the vehicle speed limit on cross-country roads (default: true)&lt;br /&gt;
**{{New feature/item|3.0156|1.5.5|12286|'''underworldwarp''' - toggle warp of peds and vehicles when fall under map (default: true)}}&lt;br /&gt;
**{{New feature/item|1.5.9|1.5.9|21125|'''vehiclesunglare''' - toogle the vehicle gun glare effect (default: false) }}&lt;br /&gt;
*'''enable:''' whether or not to enable the property.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if successful, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
'''Example 1:''' Allows cars to fly.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler( &amp;quot;onClientResourceStart&amp;quot;, resourceRoot,&lt;br /&gt;
    function( )&lt;br /&gt;
        setWorldSpecialPropertyEnabled( &amp;quot;aircars&amp;quot;, true )&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Example 2:''' Allow cars to drive on water.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler( &amp;quot;onClientResourceStart&amp;quot;, resourceRoot,&lt;br /&gt;
    function( )&lt;br /&gt;
        setWorldSpecialPropertyEnabled( &amp;quot;hovercars&amp;quot;, true )&lt;br /&gt;
    end&lt;br /&gt;
)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
{{ChangelogHeader}}&lt;br /&gt;
{{ChangelogItem|1.5.5-3.12286|Added &amp;quot;underworldwarp&amp;quot; property}}&lt;br /&gt;
{{ChangelogItem|1.5.9-1.21125|Added &amp;quot;vehiclesunglare&amp;quot; property}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client world functions}}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetWorldSpecialPropertyEnabled&amp;diff=73796</id>
		<title>SetWorldSpecialPropertyEnabled</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetWorldSpecialPropertyEnabled&amp;diff=73796"/>
		<updated>2022-01-23T11:33:50Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: /* Changelog */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
&lt;br /&gt;
Enables or disables a special world property.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bool setWorldSpecialPropertyEnabled ( string propname, bool enable )&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{OOP||||isWorldSpecialPropertyEnabled}}&lt;br /&gt;
[[File:Randomfoliage.jpeg|frame|right|A photo demonstrating ''randomfoliage'' enabled and disabled.]]&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''propname:''' the name of the property to set. Possible values are:&lt;br /&gt;
**'''hovercars''' - equivalent of the JBGVNB cheat, and allows cars to drive on water.&lt;br /&gt;
**'''aircars''' - equivalent of the RIPAZHA cheat, and allows cars to fly.&lt;br /&gt;
**'''extrabunny''' - equivalent of the CJPHONEHOME or JHJOECW cheat, and allows you to bunny hop on bicycles much higher.&lt;br /&gt;
**'''extrajump''' - equivalent of the KANGAROO cheat, and allows you to jump on foot much higher.&lt;br /&gt;
**'''randomfoliage''' - toggle randomly generated foliage on the GTA:SA map (default: true)&lt;br /&gt;
**'''snipermoon''' - toggle the GTA:SA easter egg, which increases the size of the moon every time you shoot it with a sniper rifle (default: false)&lt;br /&gt;
**'''extraairresistance''' - toggle the vehicle speed limit on cross-country roads (default: true)&lt;br /&gt;
**{{New feature/item|3.0156|1.5.5|12286|'''underworldwarp''' - toggle warp of peds and vehicles when fall under map (default: true)}}&lt;br /&gt;
**{{New feature/item|1.5.9|1.5.9|21125|'''vehiclesunglare''' - toogle the vehicle gun glare effect (default: false) }}&lt;br /&gt;
*'''enable:''' whether or not to enable the property.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if successful, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
'''Example 1:''' Allows cars to fly.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler( &amp;quot;onClientResourceStart&amp;quot;, resourceRoot,&lt;br /&gt;
    function( )&lt;br /&gt;
        setWorldSpecialPropertyEnabled( &amp;quot;aircars&amp;quot;, true )&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Example 2:''' Allow cars to drive on water.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler( &amp;quot;onClientResourceStart&amp;quot;, resourceRoot,&lt;br /&gt;
    function( )&lt;br /&gt;
        setWorldSpecialPropertyEnabled( &amp;quot;hovercars&amp;quot;, true )&lt;br /&gt;
    end&lt;br /&gt;
)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
{{ChangelogHeader}}&lt;br /&gt;
{{ChangelogItem|1.5.5-3.12286|Added &amp;quot;underworldwarp&amp;quot; property}}&lt;br /&gt;
{{ChangelogItem|1.5.9-0.21125|Added &amp;quot;vehiclesunglare&amp;quot; property}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client world functions}}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetWorldSpecialPropertyEnabled&amp;diff=73795</id>
		<title>SetWorldSpecialPropertyEnabled</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetWorldSpecialPropertyEnabled&amp;diff=73795"/>
		<updated>2022-01-23T11:30:58Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: /* Required Arguments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
&lt;br /&gt;
Enables or disables a special world property.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bool setWorldSpecialPropertyEnabled ( string propname, bool enable )&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{OOP||||isWorldSpecialPropertyEnabled}}&lt;br /&gt;
[[File:Randomfoliage.jpeg|frame|right|A photo demonstrating ''randomfoliage'' enabled and disabled.]]&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''propname:''' the name of the property to set. Possible values are:&lt;br /&gt;
**'''hovercars''' - equivalent of the JBGVNB cheat, and allows cars to drive on water.&lt;br /&gt;
**'''aircars''' - equivalent of the RIPAZHA cheat, and allows cars to fly.&lt;br /&gt;
**'''extrabunny''' - equivalent of the CJPHONEHOME or JHJOECW cheat, and allows you to bunny hop on bicycles much higher.&lt;br /&gt;
**'''extrajump''' - equivalent of the KANGAROO cheat, and allows you to jump on foot much higher.&lt;br /&gt;
**'''randomfoliage''' - toggle randomly generated foliage on the GTA:SA map (default: true)&lt;br /&gt;
**'''snipermoon''' - toggle the GTA:SA easter egg, which increases the size of the moon every time you shoot it with a sniper rifle (default: false)&lt;br /&gt;
**'''extraairresistance''' - toggle the vehicle speed limit on cross-country roads (default: true)&lt;br /&gt;
**{{New feature/item|3.0156|1.5.5|12286|'''underworldwarp''' - toggle warp of peds and vehicles when fall under map (default: true)}}&lt;br /&gt;
**{{New feature/item|1.5.9|1.5.9|21125|'''vehiclesunglare''' - toogle the vehicle gun glare effect (default: false) }}&lt;br /&gt;
*'''enable:''' whether or not to enable the property.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if successful, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
'''Example 1:''' Allows cars to fly.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler( &amp;quot;onClientResourceStart&amp;quot;, resourceRoot,&lt;br /&gt;
    function( )&lt;br /&gt;
        setWorldSpecialPropertyEnabled( &amp;quot;aircars&amp;quot;, true )&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Example 2:''' Allow cars to drive on water.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler( &amp;quot;onClientResourceStart&amp;quot;, resourceRoot,&lt;br /&gt;
    function( )&lt;br /&gt;
        setWorldSpecialPropertyEnabled( &amp;quot;hovercars&amp;quot;, true )&lt;br /&gt;
    end&lt;br /&gt;
)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
{{ChangelogHeader}}&lt;br /&gt;
{{ChangelogItem|1.5.5-3.12286|Added &amp;quot;underworldwarp&amp;quot; property}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client world functions}}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetWorldSpecialPropertyEnabled&amp;diff=73354</id>
		<title>SetWorldSpecialPropertyEnabled</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetWorldSpecialPropertyEnabled&amp;diff=73354"/>
		<updated>2022-01-14T06:58:31Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: /* Syntax */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
&lt;br /&gt;
Enables or disables a special world property.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bool setWorldSpecialPropertyEnabled ( string propname, bool enable )&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{OOP||||isWorldSpecialPropertyEnabled}}&lt;br /&gt;
[[File:Randomfoliage.jpeg|frame|right|A photo demonstrating ''randomfoliage'' enabled and disabled.]]&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''propname:''' the name of the property to set. Possible values are:&lt;br /&gt;
**'''hovercars''' - equivalent of the JBGVNB cheat, and allows cars to drive on water.&lt;br /&gt;
**'''aircars''' - equivalent of the RIPAZHA cheat, and allows cars to fly.&lt;br /&gt;
**'''extrabunny''' - equivalent of the CJPHONEHOME or JHJOECW cheat, and allows you to bunny hop on bicycles much higher.&lt;br /&gt;
**'''extrajump''' - equivalent of the KANGAROO cheat, and allows you to jump on foot much higher.&lt;br /&gt;
**'''randomfoliage''' - toggle randomly generated foliage on the GTA:SA map (default: true)&lt;br /&gt;
**'''snipermoon''' - toggle the GTA:SA easter egg, which increases the size of the moon every time you shoot it with a sniper rifle (default: false)&lt;br /&gt;
**'''extraairresistance''' - toggle the vehicle speed limit on cross-country roads (default: true)&lt;br /&gt;
**{{New feature/item|3.0156|1.5.5|12286|'''underworldwarp''' - toggle warp of peds and vehicles when fall under map (default: true)}}&lt;br /&gt;
*'''enable:''' whether or not to enable the property.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if successful, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
'''Example 1:''' Allows cars to fly.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler( &amp;quot;onClientResourceStart&amp;quot;, resourceRoot,&lt;br /&gt;
    function( )&lt;br /&gt;
        setWorldSpecialPropertyEnabled( &amp;quot;aircars&amp;quot;, true )&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Example 2:''' Allow cars to drive on water.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler( &amp;quot;onClientResourceStart&amp;quot;, resourceRoot,&lt;br /&gt;
    function( )&lt;br /&gt;
        setWorldSpecialPropertyEnabled( &amp;quot;hovercars&amp;quot;, true )&lt;br /&gt;
    end&lt;br /&gt;
)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
{{ChangelogHeader}}&lt;br /&gt;
{{ChangelogItem|1.5.5-3.12286|Added &amp;quot;underworldwarp&amp;quot; property}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client world functions}}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetWorldSpecialPropertyEnabled&amp;diff=73353</id>
		<title>SetWorldSpecialPropertyEnabled</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetWorldSpecialPropertyEnabled&amp;diff=73353"/>
		<updated>2022-01-14T06:57:17Z</updated>

		<summary type="html">&lt;p&gt;Nurupo: add the vehiclesunglare doc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
&lt;br /&gt;
Enables or disables a special world property.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bool setWorldSpecialPropertyEnabled ( string propname, bool enable )&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{OOP||||isWorldSpecialPropertyEnabled}}&lt;br /&gt;
[[File:Randomfoliage.jpeg|frame|right|A photo demonstrating ''randomfoliage'' enabled and disabled.]]&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''propname:''' the name of the property to set. Possible values are:&lt;br /&gt;
**'''hovercars''' - equivalent of the JBGVNB cheat, and allows cars to drive on water.&lt;br /&gt;
**'''aircars''' - equivalent of the RIPAZHA cheat, and allows cars to fly.&lt;br /&gt;
**'''extrabunny''' - equivalent of the CJPHONEHOME or JHJOECW cheat, and allows you to bunny hop on bicycles much higher.&lt;br /&gt;
**'''extrajump''' - equivalent of the KANGAROO cheat, and allows you to jump on foot much higher.&lt;br /&gt;
**'''randomfoliage''' - toggle randomly generated foliage on the GTA:SA map (default: true)&lt;br /&gt;
**'''snipermoon''' - toggle the GTA:SA easter egg, which increases the size of the moon every time you shoot it with a sniper rifle (default: false)&lt;br /&gt;
**'''extraairresistance''' - toggle the vehicle speed limit on cross-country roads (default: true)&lt;br /&gt;
**'''vehiclesunglare''' - toggle the vehicle sun glare effect (default: false)&lt;br /&gt;
**{{New feature/item|3.0156|1.5.5|12286|'''underworldwarp''' - toggle warp of peds and vehicles when fall under map (default: true)}}&lt;br /&gt;
*'''enable:''' whether or not to enable the property.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if successful, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
'''Example 1:''' Allows cars to fly.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler( &amp;quot;onClientResourceStart&amp;quot;, resourceRoot,&lt;br /&gt;
    function( )&lt;br /&gt;
        setWorldSpecialPropertyEnabled( &amp;quot;aircars&amp;quot;, true )&lt;br /&gt;
    end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Example 2:''' Allow cars to drive on water.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler( &amp;quot;onClientResourceStart&amp;quot;, resourceRoot,&lt;br /&gt;
    function( )&lt;br /&gt;
        setWorldSpecialPropertyEnabled( &amp;quot;hovercars&amp;quot;, true )&lt;br /&gt;
    end&lt;br /&gt;
)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
{{ChangelogHeader}}&lt;br /&gt;
{{ChangelogItem|1.5.5-3.12286|Added &amp;quot;underworldwarp&amp;quot; property}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client world functions}}&lt;/div&gt;</summary>
		<author><name>Nurupo</name></author>
	</entry>
</feed>