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	<id>https://wiki.multitheftauto.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sinnerg</id>
	<title>Multi Theft Auto: Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.multitheftauto.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sinnerg"/>
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	<updated>2026-06-02T17:08:49Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.3</generator>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=XmlNodeGetChildren&amp;diff=15981</id>
		<title>XmlNodeGetChildren</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=XmlNodeGetChildren&amp;diff=15981"/>
		<updated>2008-02-28T10:47:05Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: New page: __NOTOC__ {{Server client function}} This function returns a single sub node or a list of sub nodes of a particular XML node.  ==Syntax== &amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;xmlnode/table xmlNodeGetSubNodes( xmlno...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Server client function}}&lt;br /&gt;
This function returns a single sub node or a list of sub nodes of a particular XML node.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;xmlnode/table xmlNodeGetSubNodes( xmlnode parent[, int index])&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
* '''parent''': This is an [[xmlnode]] that you want to find the sub nodes under. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Only include this section below if there are optional arguments --&amp;gt;&lt;br /&gt;
===Optional Arguments=== &lt;br /&gt;
{{OptionalArg}} &lt;br /&gt;
* '''index''': This is the index of the node you wish to find. For example, to find the 5th subnode, you would use 4 as the index value. To find the first occurence, use 0. If this is not set, it will return a list of all sub nodes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
If index isn't specified, it returns a list of all sub nodes. Returns an [[xmlnode]] object if index was set and a node was found, otherwise it returns false.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;section name=&amp;quot;Server&amp;quot; class=&amp;quot;server&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
If you wanted to find the 'instructions' node in a map file like this:&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;xml&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;map version=&amp;quot;2.0&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;options&amp;gt;&lt;br /&gt;
            &amp;lt;instructions&amp;gt;Start at the begining and keep going until the end!&amp;lt;/instructions&amp;gt;&lt;br /&gt;
      &amp;lt;/options&amp;gt;&lt;br /&gt;
&amp;lt;/map&amp;gt;&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You could use the following code:&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
maproot = getLoadedMapXMLRoot ();&lt;br /&gt;
optionsnode = xmlNodeGetSubNodes( maproot, 0 ); -- In this case it would find the options sub node as the first under the 'map' node&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{XML functions}}&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Client_XML_functions&amp;diff=15980</id>
		<title>Template:Client XML functions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Client_XML_functions&amp;diff=15980"/>
		<updated>2008-02-28T10:33:29Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[[xmlCopyFile]]&lt;br /&gt;
*[[xmlCreateFile]]&lt;br /&gt;
*[[xmlCreateSubNode]]&lt;br /&gt;
*[[xmlDestroyNode]]&lt;br /&gt;
*[[xmlFindSubNode]]&lt;br /&gt;
*[[xmlLoadFile]]&lt;br /&gt;
*[[xmlNodeGetAttribute]]&lt;br /&gt;
*[[xmlNodeGetValue]]&lt;br /&gt;
*[[xmlNodeSetAttribute]]&lt;br /&gt;
*[[xmlNodeSetValue]]&lt;br /&gt;
*[[xmlSaveFile]]&lt;br /&gt;
*[[xmlUnloadFile]]&lt;br /&gt;
{{New feature|3|DP3|&lt;br /&gt;
*[[xmlNodeGetSubNodes ]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Resource:Teamwars&amp;diff=14068</id>
		<title>Resource:Teamwars</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Resource:Teamwars&amp;diff=14068"/>
		<updated>2007-12-31T21:10:23Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TeamWars is a framework for team-, and class based game modes. &lt;br /&gt;
&lt;br /&gt;
It includes a system for class abilities (must be included in the teamwars resource) and custom classes (can be defined in the maps themselves)&lt;br /&gt;
&lt;br /&gt;
== GAMEPLAY== &lt;br /&gt;
&lt;br /&gt;
Gameplay depends on the mode defined within the map. Currently it supports the following mode(s):&lt;br /&gt;
&lt;br /&gt;
== CAPTURE POINTS (BASEWARS) ==&lt;br /&gt;
&lt;br /&gt;
Each team has a starting point, and will have to capture one more capture points to win the round. When a point is captured, the spawn point can change.&lt;br /&gt;
You have to capture the points in order.&lt;br /&gt;
&lt;br /&gt;
Green house: Defend this point&lt;br /&gt;
Red house: Capture this point&lt;br /&gt;
&lt;br /&gt;
== GENERIC COMMANDS ==&lt;br /&gt;
&lt;br /&gt;
'''Change class:''' /select class&lt;br /&gt;
&lt;br /&gt;
'''Change team:''' /select team&lt;br /&gt;
&lt;br /&gt;
=== ABILITY COMMANDS ===&lt;br /&gt;
'''Reload:''' /reload&lt;br /&gt;
&lt;br /&gt;
We suggest that you bind these commands to your favority key:&lt;br /&gt;
&lt;br /&gt;
For example, press F8 to open the console, then type: '''bind r reload'''&lt;br /&gt;
''This will bind /reload to your ''''r'''' key''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Happy gaming!'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Get the latest '''official''' version from http://www.teamwars.net/&lt;br /&gt;
&lt;br /&gt;
TeamWars is released under the '''AGPL license'''. Means you can modify it freely, but if you publicly run it, you need to feed back your chances to the community.&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Resource:Teamwars&amp;diff=14067</id>
		<title>Resource:Teamwars</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Resource:Teamwars&amp;diff=14067"/>
		<updated>2007-12-31T21:09:41Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: New page: TeamWars is a framework for team-, and class based game modes. Has a build in system for class abilities (must be included in the teamwars resource) and custom classes (can be defined in t...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TeamWars is a framework for team-, and class based game modes. Has a build in system for class abilities (must be included in the teamwars resource) and custom classes (can be defined in the maps themselves)&lt;br /&gt;
&lt;br /&gt;
== GAMEPLAY== &lt;br /&gt;
&lt;br /&gt;
Gameplay depends on the mode defined within the map. Currently it supports the following mode(s):&lt;br /&gt;
&lt;br /&gt;
== CAPTURE POINTS (BASEWARS) ==&lt;br /&gt;
&lt;br /&gt;
Each team has a starting point, and will have to capture one more capture points to win the round. When a point is captured, the spawn point can change.&lt;br /&gt;
You have to capture the points in order.&lt;br /&gt;
&lt;br /&gt;
Green house: Defend this point&lt;br /&gt;
Red house: Capture this point&lt;br /&gt;
&lt;br /&gt;
== GENERIC COMMANDS ==&lt;br /&gt;
&lt;br /&gt;
'''Change class:''' /select class&lt;br /&gt;
&lt;br /&gt;
'''Change team:''' /select team&lt;br /&gt;
&lt;br /&gt;
=== ABILITY COMMANDS ===&lt;br /&gt;
'''Reload:''' /reload&lt;br /&gt;
&lt;br /&gt;
We suggest that you bind these commands to your favority key:&lt;br /&gt;
&lt;br /&gt;
For example, press F8 to open the console, then type: '''bind r reload'''&lt;br /&gt;
''This will bind /reload to your ''''r'''' key''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Happy gaming!'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Get the latest '''official''' version from http://www.teamwars.net/&lt;br /&gt;
&lt;br /&gt;
TeamWars is released under the '''AGPL license'''. Means you can modify it freely, but if you publicly run it, you need to feed back your chances to the community.&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Client_player_functions&amp;diff=12795</id>
		<title>Template:Client player functions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Client_player_functions&amp;diff=12795"/>
		<updated>2007-10-21T14:23:16Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[doesPlayerHaveJetPack]]&lt;br /&gt;
* [[isPlayerDead]]&lt;br /&gt;
* [[isPlayerDoingTask]]&lt;br /&gt;
* [[isPlayerDucked]]&lt;br /&gt;
* [[isPlayerInVehicle]]&lt;br /&gt;
* [[isPlayerMuted]]&lt;br /&gt;
* [[isPlayerOnGround]]&lt;br /&gt;
* [[isPlayerUnderWater]]&lt;br /&gt;
* [[getLocalPlayer]]&lt;br /&gt;
* [[getPlayerAmmoInClip]]&lt;br /&gt;
* [[getPlayerArmor]]&lt;br /&gt;
* [[getPlayerName]]&lt;br /&gt;
* [[getPlayerOccupiedVehicle]]&lt;br /&gt;
* [[getPlayerPing]]&lt;br /&gt;
* [[getPlayerRotation]]&lt;br /&gt;
* [[getPlayerTarget]]&lt;br /&gt;
* [[getPlayerTargetStart]]&lt;br /&gt;
* [[getPlayerTargetEnd]]&lt;br /&gt;
* [[getPlayerTargetRange]]&lt;br /&gt;
* [[getPlayerTargetCollision]]&lt;br /&gt;
* [[getPlayerTeam]]&lt;br /&gt;
* [[getPlayerTotalAmmo]]&lt;br /&gt;
* [[getPlayerTask]]&lt;br /&gt;
* [[getPlayerSimplestTask]]&lt;br /&gt;
* [[getPlayerStat]]&lt;br /&gt;
* [[getPlayerWeaponSlot]]&lt;br /&gt;
* [[getPlayerWeapon]]&lt;br /&gt;
* [[getPlayerContactElement]]&lt;br /&gt;
* [[setPlayerWeaponSlot]]&lt;br /&gt;
* [[setPlayerSkin]]&lt;br /&gt;
* [[showPlayerHudComponent]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=User:Sinnerg/Gamemode_TeamWars&amp;diff=12638</id>
		<title>User:Sinnerg/Gamemode TeamWars</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=User:Sinnerg/Gamemode_TeamWars&amp;diff=12638"/>
		<updated>2007-10-19T13:26:23Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: New page: TeamWars itself is not a real gamemode itself : it provides a framework for class- and team-based modes. These modes can be: TDM, CTF, BaseWars(CP), ...  -- TODO : Add alot more info :P --&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TeamWars itself is not a real gamemode itself : it provides a framework for class- and team-based modes. These modes can be: TDM, CTF, BaseWars(CP), ...&lt;br /&gt;
&lt;br /&gt;
-- TODO : Add alot more info :P --&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=User:Sinnerg&amp;diff=12637</id>
		<title>User:Sinnerg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=User:Sinnerg&amp;diff=12637"/>
		<updated>2007-10-19T13:24:15Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Under Development==&lt;br /&gt;
* [[PowerupManager|Powerup Manager]] [''powerupManager'']&lt;br /&gt;
* [[User:Sinnerg/Gamemode TeamWars|Gamemode TeamWars]] [''TeamWars'']&lt;br /&gt;
==Halted==&lt;br /&gt;
&lt;br /&gt;
==Finished==&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=User:Sinnerg&amp;diff=12636</id>
		<title>User:Sinnerg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=User:Sinnerg&amp;diff=12636"/>
		<updated>2007-10-19T13:24:04Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Under Development==&lt;br /&gt;
* [[PowerupManager|Powerup Manager]] [''powerupManager'']&lt;br /&gt;
* [[User:Sinnerg/Gamemode TeamWars]] [''TeamWars'']&lt;br /&gt;
==Halted==&lt;br /&gt;
&lt;br /&gt;
==Finished==&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnMarkerLeave&amp;diff=12625</id>
		<title>OnMarkerLeave</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnMarkerLeave&amp;diff=12625"/>
		<updated>2007-10-17T14:00:14Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Incomplete Event]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__ &lt;br /&gt;
This event is triggered when a player leaves a marker.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
void onMarkerLeave ( player thePlayer, bool matchingdimension )             &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example does...&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
--This line does...&lt;br /&gt;
blabhalbalhb --abababa&lt;br /&gt;
--This line does this...&lt;br /&gt;
mooo&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Control_names&amp;diff=12355</id>
		<title>Control names</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Control_names&amp;diff=12355"/>
		<updated>2007-10-01T19:21:33Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists all the control names. These can be used by the console commands ''bind'' and ''unbind'' as well as the script functions [[bindKey]], [[unbindKey]] etc.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px solid green;margin-bottom:3px;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float:right;padding-right:5px;font-weight:bold;&amp;quot;&amp;gt;ON FOOT&amp;lt;/div&amp;gt;&lt;br /&gt;
* '''fire''' Fire a player's weapon&lt;br /&gt;
* '''next_weapon''' Switch to the next weapon&lt;br /&gt;
* '''previous_weapon''' Switch to the previous weapon&lt;br /&gt;
* '''forwards''' Move forwards&lt;br /&gt;
* '''backwards''' Move backwards&lt;br /&gt;
* '''left''' Move left&lt;br /&gt;
* '''right''' Move right&lt;br /&gt;
* '''zoom_in''' Zoom targeted weapon in (sniper/rocket launcher/camera etc)&lt;br /&gt;
* '''zoom_out''' Zoom targeted weapon out&lt;br /&gt;
* '''change_camera''' Change camera mode&lt;br /&gt;
* '''jump''' Make the player jump&lt;br /&gt;
* '''sprint''' Make the player sprint&lt;br /&gt;
* '''look_behind''' Make the player look behind (and allow the player to see behind them)&lt;br /&gt;
* '''crouch''' Make the player crouch/duck&lt;br /&gt;
* '''action''' Show the stats menu&lt;br /&gt;
* '''walk''' Make the player move slowly/quietly&lt;br /&gt;
* '''aim_weapon''' Aim the player's current weapon (if possible)&lt;br /&gt;
* '''conversation_yes''' Answer yes to a question&lt;br /&gt;
* '''conversation_no''' Answer no to a question&lt;br /&gt;
* '''group_control_forwards''' Make the group you are controlling move forwards&lt;br /&gt;
* '''group_control_back''' Make the group you are controlling move backwards&lt;br /&gt;
* '''enter_exit''' Make the player enter a vehicle&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px solid red;margin-bottom:3px;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;float:right;padding-right:5px;font-weight:bold;&amp;quot;&amp;gt;IN VEHICLE&amp;lt;/div&amp;gt;&lt;br /&gt;
* '''vehicle_fire''' Fire the player's vehicle's primary weapon (e.g. hunter's missiles)&lt;br /&gt;
* '''vehicle_secondary_fire''' Fire the player's vehicle's secondary weapon (e.g. hunter's minigun)&lt;br /&gt;
* '''vehicle_left''' Make the player's vehicle turn left&lt;br /&gt;
* '''vehicle_right''' Make the player's vehicle turn right&lt;br /&gt;
* '''steer_forwards''' Make the player's vehicle turn down (lean forwards for helicopters/planes)&lt;br /&gt;
* '''steer_back''' Make the player's vehicle turn up (lean backwards for helicopters/planes)&lt;br /&gt;
* '''accelerate''' Make the player's vehicle accelerate&lt;br /&gt;
* '''brake_reverse''' Make the player's brake (slow down) and if stationary reverse&lt;br /&gt;
* '''radio_next''' Change to the next radio station&lt;br /&gt;
* '''radio_previous''' Change to the previous radio station&lt;br /&gt;
* '''radio_user_track_skip''' Skip the current track being played on the custom radio station&lt;br /&gt;
* '''horn''' Play the horn of the player's vehicle (if the vehicle has a horn) and can trigger the siren on emergency vehicles&lt;br /&gt;
* '''sub_mission''' Start a submission if one is avaliable (e.g. taxi missions)&lt;br /&gt;
* '''handbrake''' Apply the handbrake on the player's vehicle&lt;br /&gt;
* '''vehicle_look_left''' Look to the left&lt;br /&gt;
* '''vehicle_look_right''' Look to the right&lt;br /&gt;
* '''vehicle_look_behind''' Look behind&lt;br /&gt;
* '''vehicle_mouse_look''' &lt;br /&gt;
* '''special_control_left''' Move the some special vehicle component left (e.g. tank's turret)&lt;br /&gt;
* '''special_control_right''' Move the some special vehicle component right (e.g. tank's turret)&lt;br /&gt;
* '''special_control_down''' Move the some special vehicle component down (e.g. tank's turret)&lt;br /&gt;
* '''special_control_up''' Move the some special vehicle component up (e.g. tank's turret)&lt;br /&gt;
* '''enter_exit''' Make the player exit a vehicle&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following are names of hard-coded MTA commands which can also be used with script functions.  Note these '''only''' work with functions [[toggleControl]] and [[toggleAllControls]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border:3px solid blue;margin-bottom:3px;&amp;quot;&amp;gt;&amp;lt;div&lt;br /&gt;
style=&amp;quot;float:right;padding-right:5px;font-weight:bold;&amp;quot;&amp;gt;MTA COMMANDS&amp;lt;/div&amp;gt;&lt;br /&gt;
* '''enter_passenger''' Enter's the closest vehicle as passenger&lt;br /&gt;
* '''playerlist''' Toggles the player-list showing&lt;br /&gt;
* '''screenshot''' Takes a screenshot&lt;br /&gt;
* '''chatbox''' Opens the chatbox for input&lt;br /&gt;
* '''radar''' Toggles the radar-map showing&lt;br /&gt;
* '''radar_zoom_in''' Zooms in on the radar-map&lt;br /&gt;
* '''radar_zoom_out''' Zooms out on the radar-map&lt;br /&gt;
* '''radar_move_north''' Moves north on the radar-map&lt;br /&gt;
* '''radar_move_south''' Moves south on the radar-map&lt;br /&gt;
* '''radar_move_east''' Moves east on the radar-map&lt;br /&gt;
* '''radar_move_west''' Moves west on the radar-map&lt;br /&gt;
* '''radar_attach''' Attaches the view to the local-player on the radar-map&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetPlayerTeam&amp;diff=12324</id>
		<title>GetPlayerTeam</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetPlayerTeam&amp;diff=12324"/>
		<updated>2007-09-29T12:55:26Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: /* Returns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Server client function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This function gets the current [[team]] a [[player]] is on.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
team getPlayerTeam ( player thePlayer )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''thePlayer''': The [[player]] whose team you want to find out.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns a ''team'' element representing the team the player is on, ''false'' if the player is not part of a team.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;section name=&amp;quot;Server&amp;quot; class=&amp;quot;server&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
This example finds the team a player is on, and then changes its name.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function teamName ( source, key, newTeamName )&lt;br /&gt;
    local playerTeam = getPlayerTeam ( source )          -- get the player's team&lt;br /&gt;
    if ( playerTeam ) then                               -- if he's on a team&lt;br /&gt;
        local oldTeamName = getTeamName ( playerTeam )   -- get the team's current name&lt;br /&gt;
        setTeamName ( playerTeam, newTeamName )          -- change its name&lt;br /&gt;
        outputChatBox ( &amp;quot;Changed &amp;quot; .. getClientName ( source )..&amp;quot;'s team name from &amp;quot; .. oldTeamName .. &amp;quot; to &amp;quot; .. newTeamName )&lt;br /&gt;
    else&lt;br /&gt;
        outputChatBox ( getClientName ( source ) .. &amp;quot; isn't on a team&amp;quot; )&lt;br /&gt;
    end&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler ( &amp;quot;teamname&amp;quot;, teamName )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Player functions}}&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetPlayerTeam&amp;diff=12323</id>
		<title>GetPlayerTeam</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetPlayerTeam&amp;diff=12323"/>
		<updated>2007-09-29T12:54:58Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Server client function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This function gets the current [[team]] a [[player]] is on.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
team getPlayerTeam ( player thePlayer )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''thePlayer''': The [[player]] whose team you want to find out.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns a ''team'' element representing the team the player is on, false if the player is not part of a team.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;section name=&amp;quot;Server&amp;quot; class=&amp;quot;server&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
This example finds the team a player is on, and then changes its name.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function teamName ( source, key, newTeamName )&lt;br /&gt;
    local playerTeam = getPlayerTeam ( source )          -- get the player's team&lt;br /&gt;
    if ( playerTeam ) then                               -- if he's on a team&lt;br /&gt;
        local oldTeamName = getTeamName ( playerTeam )   -- get the team's current name&lt;br /&gt;
        setTeamName ( playerTeam, newTeamName )          -- change its name&lt;br /&gt;
        outputChatBox ( &amp;quot;Changed &amp;quot; .. getClientName ( source )..&amp;quot;'s team name from &amp;quot; .. oldTeamName .. &amp;quot; to &amp;quot; .. newTeamName )&lt;br /&gt;
    else&lt;br /&gt;
        outputChatBox ( getClientName ( source ) .. &amp;quot; isn't on a team&amp;quot; )&lt;br /&gt;
    end&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler ( &amp;quot;teamname&amp;quot;, teamName )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Player functions}}&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetPlayerMoney&amp;diff=12197</id>
		<title>SetPlayerMoney</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetPlayerMoney&amp;diff=12197"/>
		<updated>2007-09-24T21:26:19Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: fixed typo made by norby89&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Server function}}&lt;br /&gt;
{{Needs_Checking|The first time you set the money for a player it doesn't set the correct amount of money, for example setting it to $100000 gives $98755, this applies to givePlayerMoney as well --[[User:Norby89|Norby89]] 09:10, 5 August 2007 (CDT) }}&lt;br /&gt;
Sets a player's money to a certain value, regardless of current player money.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt; bool setPlayerMoney ( player thePlayer, int amount ) &amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''thePlayer:''' Which player to set the money of&lt;br /&gt;
*'''amount:''' A whole integer specifying the new amount of money the player will have&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if the money was added, or ''false'' if invalid parameters were passed.&lt;br /&gt;
&lt;br /&gt;
==Example==  &lt;br /&gt;
This example sets the player's money to the desired amount when he types &amp;quot;setcash&amp;quot; in console.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function setCash ( player, command, amount )       -- when the setcash function is called&lt;br /&gt;
    setPlayerMoney ( source, tonumber(amount) )    -- change player's money to the desired amount&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler ( &amp;quot;setcash&amp;quot;, setCash )           -- add a command handler for setcash&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Player functions}}&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GuiCreateTab&amp;diff=12194</id>
		<title>GuiCreateTab</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GuiCreateTab&amp;diff=12194"/>
		<updated>2007-09-24T20:54:23Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: corrected 'typo'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}}&lt;br /&gt;
This function creates a tab on a pre-existing tab panel. A tab is a button as well as a 'dimension' that can be used to switch between information by clicking on the tabs.  Tabs are sorted on a tab panel in the order that they are created.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
element guiCreateTab ( string text, element parent )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''text:''' The caption for the tab&lt;br /&gt;
*'''parent:''' The parent tab panel, as a tab panel [[element]] type&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns a tab element if successful, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example creates a information window and adds two tabs to a &amp;quot;tabPanel&amp;quot; tabpanel, and adds some other gui elements to it.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, &amp;quot;Information&amp;quot;, true )--create a window which has &amp;quot;Information&amp;quot; in the title bar.&lt;br /&gt;
local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) --create a tab panel which fills the whole window&lt;br /&gt;
local tabMap = guiCreateTab( &amp;quot;Map Information&amp;quot;, tabPanel ) -- create a tab named &amp;quot;Map Information&amp;quot; on 'tabPanel'&lt;br /&gt;
local tabHelp = guiCreateTab( &amp;quot;Help&amp;quot;, tabPanel ) -- create another tab named &amp;quot;Help&amp;quot; on 'tabPanel'&lt;br /&gt;
&lt;br /&gt;
-- adds a label (text) to each tab&lt;br /&gt;
guiCreateLabel(0.02,0.04,0.94,0.2,&amp;quot;This is information about the current map&amp;quot;,true,tabMap)&lt;br /&gt;
guiCreateLabel(0.02,0.04,0.94,0.92,&amp;quot;This is help text.&amp;quot;,true,tabHelp)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{GUI functions}}&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedClientFunctions&amp;diff=12120</id>
		<title>Template:PowerupManager/ExportedClientFunctions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedClientFunctions&amp;diff=12120"/>
		<updated>2007-09-18T10:13:26Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/getPowerupDimension|getPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/getPowerupAnimation|getPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/getPowerupCanRespawn|getPowerupCanRespawn]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawnTime|getPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupObject|getPowerupObject]]&lt;br /&gt;
* [[PowerupManager/getPowerupModelID|getPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/getPowerupColShape|getPowerupColShape]]&lt;br /&gt;
* [[PowerupManager/getPowerupTemporaryTime|getPowerupTemporaryTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupIsTemporary|getPowerupIsTemporary]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12119</id>
		<title>Template:PowerupManager/ExportedServerFunctions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12119"/>
		<updated>2007-09-18T10:13:09Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/createPowerup|createPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyPowerup|destroyPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyAllPowerups|destroyAllPowerups]]&lt;br /&gt;
* [[PowerupManager/setPowerupDimension|setPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/getPowerupDimension|getPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/setPowerupAnimation|setPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/getPowerupAnimation|getPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/setPowerupCanRespawn|setPowerupCanRespawn]]&lt;br /&gt;
* [[PowerupManager/getPowerupCanRespawn|getPowerupCanRespawn]]&lt;br /&gt;
* [[PowerupManager/setPowerupRespawnTime|setPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawnTime|getPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupObject|getPowerupObject]]&lt;br /&gt;
* [[PowerupManager/setPowerupObject|setPowerupObject]]&lt;br /&gt;
* [[PowerupManager/setPowerupModelID|setPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/getPowerupModelID|getPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/setPowerupColShape|setPowerupColShape]]&lt;br /&gt;
* [[PowerupManager/getPowerupColShape|getPowerupColShape]]&lt;br /&gt;
* [[PowerupManager/setPowerupTemporaryTime|setPowerupTemporaryTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupTemporaryTime|getPowerupTemporaryTime]]&lt;br /&gt;
* [[PowerupManager/setPowerupIsTemporary|setPowerupIsTemporary]]&lt;br /&gt;
* [[PowerupManager/getPowerupIsTemporary|getPowerupIsTemporary]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12118</id>
		<title>PowerupManager</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12118"/>
		<updated>2007-09-18T09:42:31Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[PowerupManager|powerupManager]] library was created to ease the use of advanced, more custom pickups (powerups). &lt;br /&gt;
&lt;br /&gt;
It exists out of server and client scripts to create, handle and destroy custom powerup items.&lt;br /&gt;
&lt;br /&gt;
Advanced features contain: custom clientside animations (spin, up-down), custom collision element for triggering, server side triggering (to prevent cheating), change powerup object on the fly (for example triggering such a powerup gives a random advantage based on current modelID), ...&lt;br /&gt;
&lt;br /&gt;
Also since it allows you to set a custom colShape, you can use it to create tripmines, ...&lt;br /&gt;
=Used by=&lt;br /&gt;
=Exported scripting functions=&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ExportedServerFunctions}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ExportedClientFunctions}}&lt;br /&gt;
=Events=&lt;br /&gt;
Events prefixed with pum are ceated for internal usage only. You still can hook them, but we suggest you don't.&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ServerEvents}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ClientEvents}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Scripting Libraries]]&lt;br /&gt;
[[Category:PowerupManager]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ServerEvents&amp;diff=12117</id>
		<title>Template:PowerupManager/ServerEvents</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ServerEvents&amp;diff=12117"/>
		<updated>2007-09-18T09:10:37Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/Events/onPowerupPickup|onPowerupPickup]]&lt;br /&gt;
* [[PowerupManager/Events/onPowerupSpawn|onPowerupSpawn]]&lt;br /&gt;
* [[PowerupManager/Events/onPowerupDestroy|onPowerupDestroy]]&lt;br /&gt;
* [[PowerupManager/Events/pumOnGotObjectBoundingBox|pumOnGotObjectBoundingBox]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ClientEvents&amp;diff=12116</id>
		<title>Template:PowerupManager/ClientEvents</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ClientEvents&amp;diff=12116"/>
		<updated>2007-09-18T09:02:31Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/Events/onPowerupPickup|onPowerupPickup]]&lt;br /&gt;
* [[PowerupManager/Events/onPowerupSpawn|onPowerupSpawn]]&lt;br /&gt;
* [[PowerupManager/Events/pumOnGetObjectBoundingBox|pumOnGetObjectBoundingBox]]&lt;br /&gt;
* [[PowerupManager/Events/pumOnSetCollisionsEnabled|pumOnSetCollisionsEnabled]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Server_Scripting_Events&amp;diff=12113</id>
		<title>Server Scripting Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Server_Scripting_Events&amp;diff=12113"/>
		<updated>2007-09-17T16:33:49Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs Checking|This page duplicates event pages' syntaxes. Events may need grouping in categories too. --[[User:Jbeta|jbeta]] 20:06, 14 September 2007 (CDT)}}&lt;br /&gt;
&lt;br /&gt;
This is a list of all server-side scripting [[event]]s.&lt;br /&gt;
&lt;br /&gt;
[[onClientLogin]] ( [[account]] previous_account, [[account]] current_account, bool auto-login )&lt;br /&gt;
&lt;br /&gt;
[[onClientLogout]] ( [[account]] previous_account, [[account]] current_account )&lt;br /&gt;
&lt;br /&gt;
[[onColShapeHit]] ( [[player]] player, bool matchingDimension )&lt;br /&gt;
&lt;br /&gt;
[[onColShapeLeave]] ( [[player]] player, bool matchingDimension )&lt;br /&gt;
&lt;br /&gt;
[[onConsole]] ( string message )&lt;br /&gt;
&lt;br /&gt;
[[onElementDataChange]] ( string name, var oldValue )&lt;br /&gt;
&lt;br /&gt;
[[onElementColShapeHit]] ( [[colshape]] hitcolshape, bool matchingDimension )&lt;br /&gt;
&lt;br /&gt;
[[onElementColShapeLeave]] ( [[colshape]] leftcolshape, bool matchingDimension )&lt;br /&gt;
&lt;br /&gt;
[[onElementClicked]] ( string button, string state, [[player]] clicker, float posX, float posY, float posZ )&lt;br /&gt;
&lt;br /&gt;
[[onMarkerHit]] ( [[player]] hitplayer, bool matchingDimension )&lt;br /&gt;
&lt;br /&gt;
[[onMarkerLeave]] ( [[player]] leftplayer, bool matchingDimension )&lt;br /&gt;
&lt;br /&gt;
[[onPickupSpawn]] ()&lt;br /&gt;
&lt;br /&gt;
[[onPickupHit]] ( [[player]] player, bool matchingDimension )&lt;br /&gt;
&lt;br /&gt;
[[onPickupLeave]] ( [[player]] player, bool matchingDimension )&lt;br /&gt;
&lt;br /&gt;
[[onPickupUse]] ( [[player]] player )&lt;br /&gt;
&lt;br /&gt;
[[onPlayerChat]] ( string message, int type )&lt;br /&gt;
&lt;br /&gt;
[[onPlayerDamage]] ( [[element]] attacker, int attackerweapon, int bodypart, float loss )&lt;br /&gt;
&lt;br /&gt;
[[onPlayerJoin]] ()&lt;br /&gt;
&lt;br /&gt;
[[onPlayerQuit]] ( string reason )&lt;br /&gt;
&lt;br /&gt;
[[onPlayerSpawn]] ( [[spawnpoint]] spawnpoint, team )&lt;br /&gt;
&lt;br /&gt;
[[onPlayerWasted]] ( int ammo, [[element]] killer, int killerweapon, int bodypart )&lt;br /&gt;
&lt;br /&gt;
[[onPlayerTarget]] ( [[element]] targetedElement )&lt;br /&gt;
&lt;br /&gt;
[[onPlayerEnterVehicle]] ( [[vehicle]] vehicle, int seat, [[player]] jacked )&lt;br /&gt;
&lt;br /&gt;
[[onPlayerExitVehicle]] ( [[vehicle]] vehicle, int seat, [[player]] jacker )&lt;br /&gt;
&lt;br /&gt;
[[onPlayerWeaponSwitch]] ( int previousWeaponID, int currentWeaponID )&lt;br /&gt;
&lt;br /&gt;
[[onPlayerTask]] ( string priority, int type, string name )&lt;br /&gt;
&lt;br /&gt;
[[onPlayerMarkerHit]] ( [[marker]] hitmarker, bool matchingDimension )&lt;br /&gt;
&lt;br /&gt;
[[onPlayerMarkerLeave]] ( [[marker]] leftmarker, bool matchingDimension )&lt;br /&gt;
&lt;br /&gt;
[[onPlayerPickupHit]] ( [[pickup]] hitpickup, bool matchingDimension )&lt;br /&gt;
&lt;br /&gt;
[[onPlayerPickupLeave]] ( [[pickup]] leftpickup, bool matchingDimension )&lt;br /&gt;
&lt;br /&gt;
[[onPlayerPickupUse]] ( [[pickup]] usedpickup )&lt;br /&gt;
&lt;br /&gt;
[[onPlayerClick]] ( string button, string state, [[element]] clickedElement, float posX, float posY, float posZ )&lt;br /&gt;
&lt;br /&gt;
[[onResourceStart]] ( [[resource]] resource )&lt;br /&gt;
&lt;br /&gt;
[[onResourceStop]] ( [[resource]] resource )&lt;br /&gt;
&lt;br /&gt;
[[onSpawnpointUse]] ( [[player]] player )&lt;br /&gt;
&lt;br /&gt;
[[onTrailerAttach]] ( [[vehicle]] towedBy )&lt;br /&gt;
&lt;br /&gt;
[[onTrailerDetach]] ( [[vehicle]] towedBy )&lt;br /&gt;
&lt;br /&gt;
[[onVehicleDamage]] ( float loss )&lt;br /&gt;
&lt;br /&gt;
[[onVehicleRespawn]] ( bool explosion )&lt;br /&gt;
&lt;br /&gt;
[[onVehicleStartEnter]] ( [[player]] player, int seat, [[player]] jacked )&lt;br /&gt;
&lt;br /&gt;
[[onVehicleStartExit]] ( [[player]] player, int seat, [[player]] jacker )&lt;br /&gt;
&lt;br /&gt;
[[onVehicleEnter]] ( [[player]] player, int seat, [[player]] jacked )&lt;br /&gt;
&lt;br /&gt;
[[onVehicleExit]] ( [[player]] player, int seat, [[player]] jacker )&lt;br /&gt;
&lt;br /&gt;
[[onVehicleExplode]] ()&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12108</id>
		<title>PowerupManager</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12108"/>
		<updated>2007-09-17T12:31:12Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[PowerupManager|powerupManager]] library was created to ease the use of advanced, more custom pickups (powerups). &lt;br /&gt;
&lt;br /&gt;
It exists out of server and client scripts to create, handle and destroy custom powerup items.&lt;br /&gt;
&lt;br /&gt;
Advanced features contain: custom clientside animations (spin, up-down), custom collision element for triggering, server side triggering (to prevent cheating), change powerup object on the fly (for example triggering such a powerup gives a random advantage based on current modelID), ...&lt;br /&gt;
&lt;br /&gt;
Also since it allows you to set a custom colShape, you can use it for things like tripmines, ...&lt;br /&gt;
=Used by=&lt;br /&gt;
=Exported scripting functions=&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ExportedServerFunctions}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ExportedClientFunctions}}&lt;br /&gt;
=Events=&lt;br /&gt;
Events prefixed with pum are ceated for internal usage only. You still can hook them, but we suggest you don't.&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ServerEvents}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ClientEvents}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Scripting Libraries]]&lt;br /&gt;
[[Category:PowerupManager]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12107</id>
		<title>PowerupManager</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12107"/>
		<updated>2007-09-17T12:30:51Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[PowerupManager|powerupManager]] library was created to ease the use of advanced, more custom pickups (powerups). &lt;br /&gt;
&lt;br /&gt;
It exists out of server and client scripts to create, handle and destroy custom powerup items.&lt;br /&gt;
&lt;br /&gt;
Advanced features contain: custom clientside animations (spin, up-down), custom collision element for triggering, server side triggering (to prevent cheating), change powerup object on the fly (for example triggering such a powerup gives a random advantage based on current modelID), ...&lt;br /&gt;
&lt;br /&gt;
Also since it allows you to set a custom colShape, you can use it for things like tripmines, ...&lt;br /&gt;
=Used by=&lt;br /&gt;
* self&lt;br /&gt;
&lt;br /&gt;
=Exported scripting functions=&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ExportedServerFunctions}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ExportedClientFunctions}}&lt;br /&gt;
=Events=&lt;br /&gt;
Events prefixed with pum are ceated for internal usage only. You still can hook them, but we suggest you don't.&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ServerEvents}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ClientEvents}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Scripting Libraries]]&lt;br /&gt;
[[Category:PowerupManager]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12106</id>
		<title>PowerupManager</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12106"/>
		<updated>2007-09-17T12:30:33Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: /* Events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[PowerupManager|powerupManager]] library was created to ease the use of advanced, more custom pickups (powerups). &lt;br /&gt;
&lt;br /&gt;
It exists out of server and client scripts to create, handle and destroy custom powerup items.&lt;br /&gt;
&lt;br /&gt;
Advanced features contain: custom clientside animations (spin, up-down), custom collision element for triggering, server side triggering (to prevent cheating), change powerup object on the fly (for example triggering such a powerup gives a random advantage based on current modelID), ...&lt;br /&gt;
&lt;br /&gt;
Also since it allows you to set a custom colShape, you can use it for things like tripmines, ...&lt;br /&gt;
=Used by=&lt;br /&gt;
* self&lt;br /&gt;
&lt;br /&gt;
=Exported scripting functions=&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ExportedServerFunctions}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ExportedClientFunctions}}&lt;br /&gt;
=Events=&lt;br /&gt;
Events prefixed with pum are ceated for internal usage only. You still can hook them, but we suggest you don't.&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ServerEvents}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ClientEvents}}&lt;br /&gt;
&lt;br /&gt;
[[Category:PowerupManager]]&lt;br /&gt;
[[Category:Scripting Libraries]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12105</id>
		<title>PowerupManager</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12105"/>
		<updated>2007-09-17T12:29:22Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[PowerupManager|powerupManager]] library was created to ease the use of advanced, more custom pickups (powerups). &lt;br /&gt;
&lt;br /&gt;
It exists out of server and client scripts to create, handle and destroy custom powerup items.&lt;br /&gt;
&lt;br /&gt;
Advanced features contain: custom clientside animations (spin, up-down), custom collision element for triggering, server side triggering (to prevent cheating), change powerup object on the fly (for example triggering such a powerup gives a random advantage based on current modelID), ...&lt;br /&gt;
&lt;br /&gt;
Also since it allows you to set a custom colShape, you can use it for things like tripmines, ...&lt;br /&gt;
=Used by=&lt;br /&gt;
* self&lt;br /&gt;
&lt;br /&gt;
=Exported scripting functions=&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ExportedServerFunctions}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ExportedClientFunctions}}&lt;br /&gt;
=Events=&lt;br /&gt;
Events prefixed with pum are ceated for internal usage only. You still can hook them, but I suggest you don't.&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ServerEvents}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ClientEvents}}&lt;br /&gt;
&lt;br /&gt;
[[Category:PowerupManager]]&lt;br /&gt;
[[Category:Scripting Libraries]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12101</id>
		<title>PowerupManager</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12101"/>
		<updated>2007-09-17T12:24:56Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[PowerupManager|powerupManager]] library was created to ease the use of advanced, more custom pickups (powerups). &lt;br /&gt;
&lt;br /&gt;
It exists out of server and client scripts to create, handle and destroy custom powerup items.&lt;br /&gt;
&lt;br /&gt;
Advanced features contain: custom clientside animations (spin, up-down), custom collision element for triggering, server side triggering (to prevent cheating), change powerup object on the fly (for example triggering such a powerup gives a random advantage based on current modelID), ...&lt;br /&gt;
&lt;br /&gt;
=Used by=&lt;br /&gt;
* self&lt;br /&gt;
&lt;br /&gt;
=Exported scripting functions=&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ExportedServerFunctions}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ExportedClientFunctions}}&lt;br /&gt;
=Events=&lt;br /&gt;
Events prefixed with pum are ceated for internal usage only. You still can hook them, but I suggest you don't.&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ServerEvents}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ClientEvents}}&lt;br /&gt;
&lt;br /&gt;
[[Category:PowerupManager]]&lt;br /&gt;
[[Category:Scripting Libraries]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12100</id>
		<title>PowerupManager</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12100"/>
		<updated>2007-09-17T12:20:59Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[PowerupManager|powerupManager]] library was created to ease the use of advanced, more custom pickups (powerups). &lt;br /&gt;
&lt;br /&gt;
It exists out of server and client scripts to create, handle and destroy custom powerup items.&lt;br /&gt;
&lt;br /&gt;
Advanced features contain: custom clientside animations (spin, up-down), custom collision element for triggering, server side triggering (to prevent cheating), change powerup object on the fly (for example triggering such a powerup gives a random advantage based on current modelID), ...&lt;br /&gt;
&lt;br /&gt;
=Used by=&lt;br /&gt;
* self&lt;br /&gt;
&lt;br /&gt;
=Exported scripting functions=&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ExportedServerFunctions}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ExportedClientFunctions}}&lt;br /&gt;
=Events=&lt;br /&gt;
Events prefixed with pum are ceated for internal usage only. You still can hook them, but I suggest you don't.&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ServerEvents}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ClientEvents}}&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12099</id>
		<title>PowerupManager</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12099"/>
		<updated>2007-09-17T11:58:33Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: /* Events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[PowerupManager|powerupManager]] library was created to ease the use of advanced, more custom pickups (powerups). &lt;br /&gt;
&lt;br /&gt;
It exists out of server and client scripts to create, handle and destroy custom powerup items.&lt;br /&gt;
&lt;br /&gt;
Advanced features contain: custom clientside animations (spin, up-down), custom collision element for triggering, server side triggering (to prevent cheating), change powerup object on the fly (for example triggering such a powerup gives a random advantage based on current modelID), ...&lt;br /&gt;
&lt;br /&gt;
=Exported scripting functions=&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ExportedServerFunctions}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ExportedClientFunctions}}&lt;br /&gt;
=Events=&lt;br /&gt;
Events prefixed with pum are ceated for internal usage only. You still can hook them, but I suggest you don't.&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ServerEvents}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ClientEvents}}&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedClientFunctions&amp;diff=12098</id>
		<title>Template:PowerupManager/ExportedClientFunctions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedClientFunctions&amp;diff=12098"/>
		<updated>2007-09-17T11:57:00Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: New page: * getPowerupDimension * getPowerupAnimation * getPowerupCanRespawn * [...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/getPowerupDimension|getPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/getPowerupAnimation|getPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/getPowerupCanRespawn|getPowerupCanRespawn]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawnTime|getPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupObject|getPowerupObject]]&lt;br /&gt;
* [[PowerupManager/getPowerupModelID|getPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/getPowerupColShape|getPowerupColShape]]&lt;br /&gt;
* [[PowerupManager/getPowerupIsTemporary|getPowerupIsTemporary]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ClientEvents&amp;diff=12097</id>
		<title>Template:PowerupManager/ClientEvents</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ClientEvents&amp;diff=12097"/>
		<updated>2007-09-17T11:30:50Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: New page: * onPowerupPickup * pumOnGetObjectBoundingBox * [[PowerupManager/Events/pumOnSetCollisionsEnab...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/Events/onPowerupPickup|onPowerupPickup]]&lt;br /&gt;
* [[PowerupManager/Events/pumOnGetObjectBoundingBox|pumOnGetObjectBoundingBox]]&lt;br /&gt;
* [[PowerupManager/Events/pumOnSetCollisionsEnabled|pumOnSetCollisionsEnabled]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12096</id>
		<title>PowerupManager</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12096"/>
		<updated>2007-09-17T11:24:57Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: /* Events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[PowerupManager|powerupManager]] library was created to ease the use of advanced, more custom pickups (powerups). &lt;br /&gt;
&lt;br /&gt;
It exists out of server and client scripts to create, handle and destroy custom powerup items.&lt;br /&gt;
&lt;br /&gt;
Advanced features contain: custom clientside animations (spin, up-down), custom collision element for triggering, server side triggering (to prevent cheating), change powerup object on the fly (for example triggering such a powerup gives a random advantage based on current modelID), ...&lt;br /&gt;
&lt;br /&gt;
=Exported scripting functions=&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ExportedServerFunctions}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ExportedClientFunctions}}&lt;br /&gt;
=Events=&lt;br /&gt;
Events starting with pum are only for internal usage. You could hook into them, but most of the times it just useless.&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ServerEvents}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ClientEvents}}&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ServerEvents&amp;diff=12095</id>
		<title>Template:PowerupManager/ServerEvents</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ServerEvents&amp;diff=12095"/>
		<updated>2007-09-17T11:13:15Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/Events/onPowerupPickup|onPowerupPickup]]&lt;br /&gt;
* [[PowerupManager/Events/pumOnGotObjectBoundingBox|pumOnGotObjectBoundingBox]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ServerEvents&amp;diff=12094</id>
		<title>Template:PowerupManager/ServerEvents</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ServerEvents&amp;diff=12094"/>
		<updated>2007-09-17T11:12:57Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: New page: * [PowerupManager/Events/onPowerupPickup|onPowerupPickup] * [PowerupManager/Events/pumOnGotObjectBoundingBox|pumOnGotObjectBoundingBox]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [PowerupManager/Events/onPowerupPickup|onPowerupPickup]&lt;br /&gt;
* [PowerupManager/Events/pumOnGotObjectBoundingBox|pumOnGotObjectBoundingBox]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12093</id>
		<title>PowerupManager</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PowerupManager&amp;diff=12093"/>
		<updated>2007-09-17T10:35:31Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[PowerupManager|powerupManager]] library was created to ease the use of advanced, more custom pickups (powerups). &lt;br /&gt;
&lt;br /&gt;
It exists out of server and client scripts to create, handle and destroy custom powerup items.&lt;br /&gt;
&lt;br /&gt;
Advanced features contain: custom clientside animations (spin, up-down), custom collision element for triggering, server side triggering (to prevent cheating), change powerup object on the fly (for example triggering such a powerup gives a random advantage based on current modelID), ...&lt;br /&gt;
&lt;br /&gt;
=Exported scripting functions=&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ExportedServerFunctions}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ExportedClientFunctions}}&lt;br /&gt;
=Events=&lt;br /&gt;
Events starting with pum are only for internal usage. Y&lt;br /&gt;
==Server==&lt;br /&gt;
{{PowerupManager/ServerEvents}}&lt;br /&gt;
==Client==&lt;br /&gt;
{{PowerupManager/ClientEvents}}&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12092</id>
		<title>Template:PowerupManager/ExportedServerFunctions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12092"/>
		<updated>2007-09-17T10:06:32Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/createPowerup|createPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyPowerup|destroyPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyAllPowerups|destroyAllPowerups]]&lt;br /&gt;
* [[PowerupManager/setPowerupDimension|setPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/getPowerupDimension|getPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/setPowerupAnimation|setPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/getPowerupAnimation|getPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/setPowerupCanRespawn|setPowerupCanRespawn]]&lt;br /&gt;
* [[PowerupManager/getPowerupCanRespawn|getPowerupCanRespawn]]&lt;br /&gt;
* [[PowerupManager/setPowerupRespawnTime|setPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawnTime|getPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupObject|getPowerupObject]]&lt;br /&gt;
* [[PowerupManager/setPowerupObject|setPowerupObject]]&lt;br /&gt;
* [[PowerupManager/setPowerupModelID|setPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/getPowerupModelID|getPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/setPowerupColShape|setPowerupColShape]]&lt;br /&gt;
* [[PowerupManager/getPowerupColShape|getPowerupColShape]]&lt;br /&gt;
* [[PowerupManager/setPowerupIsTemporary|setPowerupIsTemporary]]&lt;br /&gt;
* [[PowerupManager/getPowerupIsTemporary|getPowerupIsTemporary]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12091</id>
		<title>Template:PowerupManager/ExportedServerFunctions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12091"/>
		<updated>2007-09-17T10:03:58Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/createPowerup|createPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyPowerup|destroyPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyAllPowerups|destroyAllPowerups]]&lt;br /&gt;
* [[PowerupManager/setPowerupDimension|setPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/getPowerupDimension|getPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/setPowerupAnimation|setPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/getPowerupAnimation|getPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/setPowerupCanRespawn|setPowerupCanRespawn]]&lt;br /&gt;
* [[PowerupManager/getPowerupCanRespawn|getPowerupCanRespawn]]&lt;br /&gt;
* [[PowerupManager/setPowerupRespawnTime|setPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawnTime|getPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupObject|getPowerupObject]]&lt;br /&gt;
* [[PowerupManager/setPowerupObject|setPowerupObject]]&lt;br /&gt;
* [[PowerupManager/setPowerupModelID|setPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/getPowerupModelID|getPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/getPowerupDefaultColShape|getPowerupDefaultColShape]]&lt;br /&gt;
* [[PowerupManager/addPowerupColShape|attachPowerupColShape]]&lt;br /&gt;
* [[PowerupManager/getPowerupColShapes|getAttachedPowerupColShapes]]&lt;br /&gt;
* [[PowerupManager/setPowerupIsTemporary|setPowerupIsTemporary]]&lt;br /&gt;
* [[PowerupManager/getPowerupIsTemporary|getPowerupIsTemporary]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12090</id>
		<title>Template:PowerupManager/ExportedServerFunctions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12090"/>
		<updated>2007-09-17T10:01:28Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/createPowerup|createPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyPowerup|destroyPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyAllPowerups|destroyAllPowerups]]&lt;br /&gt;
* [[PowerupManager/setPowerupDimension|setPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/getPowerupDimension|getPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/setPowerupAnimation|setPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/getPowerupAnimation|getPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/setPowerupCanRespawn|setPowerupCanRespawn]]&lt;br /&gt;
* [[PowerupManager/getPowerupCanRespawn|getPowerupCanRespawn]]&lt;br /&gt;
* [[PowerupManager/setPowerupRespawnTime|setPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawnTime|getPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupModel|getPowerupModel]]&lt;br /&gt;
* [[PowerupManager/setPowerupModel|setPowerupModel]]&lt;br /&gt;
* [[PowerupManager/setPowerupModelID|setPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/getPowerupModelID|getPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/getPowerupDefaultColShape|getPowerupDefaultColShape]]&lt;br /&gt;
* [[PowerupManager/addPowerupColShape|attachPowerupColShape]]&lt;br /&gt;
* [[PowerupManager/getPowerupColShapes|getAttachedPowerupColShapes]]&lt;br /&gt;
* [[PowerupManager/setPowerupIsTemporary|setPowerupIsTemporary]]&lt;br /&gt;
* [[PowerupManager/getPowerupIsTemporary|getPowerupIsTemporary]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12089</id>
		<title>Template:PowerupManager/ExportedServerFunctions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12089"/>
		<updated>2007-09-17T10:00:12Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/createPowerup|createPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyPowerup|destroyPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyAllPowerups|destroyAllPowerups]]&lt;br /&gt;
* [[PowerupManager/setPowerupDimension|setPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/getPowerupDimension|getPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/setPowerupAnimation|setPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/getPowerupAnimation|getPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/setPowerupRespawns|setPowerupRespawns]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawns|getPowerupRespawns]]&lt;br /&gt;
* [[PowerupManager/setPowerupRespawnTime|setPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawnTime|getPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupModel|getPowerupModel]]&lt;br /&gt;
* [[PowerupManager/setPowerupModel|setPowerupModel]]&lt;br /&gt;
* [[PowerupManager/setPowerupModelID|setPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/getPowerupModelID|getPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/getPowerupDefaultColShape|getPowerupDefaultColShape]]&lt;br /&gt;
* [[PowerupManager/addPowerupColShape|attachPowerupColShape]]&lt;br /&gt;
* [[PowerupManager/getPowerupColShapes|getAttachedPowerupColShapes]]&lt;br /&gt;
* [[PowerupManager/setPowerupTemporary|setPowerupTemporary]]&lt;br /&gt;
* [[PowerupManager/getPowerupTemporary|getPowerupTemporary]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12088</id>
		<title>Template:PowerupManager/ExportedServerFunctions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12088"/>
		<updated>2007-09-17T09:55:25Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/createPowerup|createPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyPowerup|destroyPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyAllPowerups|destroyAllPowerups]]&lt;br /&gt;
* [[PowerupManager/setPowerupDimension|setPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/getPowerupDimension|getPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/setPowerupAnimation|setPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/getPowerupAnimation|getPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/setPowerupRespawns|setPowerupRespawns]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawns|getPowerupRespawns]]&lt;br /&gt;
* [[PowerupManager/setPowerupRespawnTime|setPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawnTime|getPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupModel|getPowerupModel]]&lt;br /&gt;
* [[PowerupManager/setPowerupModel|setPowerupModel]]&lt;br /&gt;
* [[PowerupManager/setPowerupModelID|setPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/getPowerupModelID|getPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/addPowerupColShape|attachPowerupColShape]]&lt;br /&gt;
* [[PowerupManager/getPowerupColShapes|getAttachedPowerupColShapes]]&lt;br /&gt;
* [[PowerupManager/setPowerupTemporary|setPowerupTemporary]]&lt;br /&gt;
* [[PowerupManager/getPowerupTemporary|getPowerupTemporary]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12087</id>
		<title>Template:PowerupManager/ExportedServerFunctions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12087"/>
		<updated>2007-09-17T09:54:43Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/createPowerup|createPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyPowerup|destroyPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyAllPowerups|destroyAllPowerups]]&lt;br /&gt;
* [[PowerupManager/setPowerupDimension|setPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/getPowerupDimension|getPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/setPowerupAnimation|setPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/getPowerupAnimation|getPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/setPowerupRespawns|setPowerupRespawns]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawns|getPowerupRespawns]]&lt;br /&gt;
* [[PowerupManager/setPowerupRespawnTime|setPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawnTime|getPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupModel|getPowerupModel]]&lt;br /&gt;
* [[PowerupManager/setPowerupModel|setPowerupModel]]&lt;br /&gt;
* [[PowerupManager/setPowerupModelID|setPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/getPowerupModelID|getPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/addPowerupColShape|addPowerupColShape]]&lt;br /&gt;
* [[PowerupManager/getPowerupColShapes|getPowerupColShapes]]&lt;br /&gt;
* [[PowerupManager/setPowerupTemporary|setPowerupTemporary]]&lt;br /&gt;
* [[PowerupManager/getPowerupTemporary|getPowerupTemporary]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12086</id>
		<title>Template:PowerupManager/ExportedServerFunctions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12086"/>
		<updated>2007-09-17T09:54:24Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/createPowerup|createPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyPowerup|destroyPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyAllPowerups|destroyAllPowerups]]&lt;br /&gt;
* [[PowerupManager/setPowerupDimension|setPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/getPowerupDimension|getPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/setPowerupAnimation|setPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/getPowerupAnimation|getPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/setPowerupRespawns|setPowerupRespawns]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawns|getPowerupRespawns]]&lt;br /&gt;
* [[PowerupManager/setPowerupRespawnTime|setPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawnTime|getPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupModel|getPowerupModel]]&lt;br /&gt;
* [[PowerupManager/setPowerupModel|setPowerupModel]]&lt;br /&gt;
* [[PowerupManager/setPowerupModelID|setPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/getPowerupModelID|getPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/addPowerupColShape|setPowerupColShape]]&lt;br /&gt;
* [[PowerupManager/getPowerupColShapes|getPowerupColShape]]&lt;br /&gt;
* [[PowerupManager/setPowerupTemporary|setPowerupTemporary]]&lt;br /&gt;
* [[PowerupManager/getPowerupTemporary|getPowerupTemporary]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12085</id>
		<title>Template:PowerupManager/ExportedServerFunctions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12085"/>
		<updated>2007-09-17T09:28:18Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/createPowerup|createPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyPowerup|destroyPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyAllPowerups|destroyAllPowerups]]&lt;br /&gt;
* [[PowerupManager/setPowerupDimension|setPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/getPowerupDimension|getPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/setPowerupAnimation|setPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/getPowerupAnimation|getPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/setPowerupRespawns|setPowerupRespawns]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawns|getPowerupRespawns]]&lt;br /&gt;
* [[PowerupManager/setPowerupRespawnTime|setPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawnTime|getPowerupRespawnTime]]&lt;br /&gt;
* [[PowerupManager/getPowerupModel|getPowerupModel]]&lt;br /&gt;
* [[PowerupManager/setPowerupModel|setPowerupModel]]&lt;br /&gt;
* [[PowerupManager/setPowerupModelID|setPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/getPowerupModelID|getPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/setPowerupColShape|setPowerupColShape]]&lt;br /&gt;
* [[PowerupManager/getPowerupColShape|getPowerupColShape]]&lt;br /&gt;
* [[PowerupManager/setPowerupTemporary|setPowerupTemporary]]&lt;br /&gt;
* [[PowerupManager/getPowerupTemporary|getPowerupTemporary]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12084</id>
		<title>Template:PowerupManager/ExportedServerFunctions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12084"/>
		<updated>2007-09-17T09:26:38Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/createPowerup|createPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyPowerup|destroyPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyAllPowerups|destroyAllPowerups]]&lt;br /&gt;
* [[PowerupManager/setPowerupDimension|setPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/getPowerupDimension|getPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/setPowerupAnimation|setPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/getPowerupAnimation|getPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/setPowerupRespawn|setPowerupRespawn]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawn|getPowerupRespawn]]&lt;br /&gt;
* [[PowerupManager/getPowerupModel|getPowerupModel]]&lt;br /&gt;
* [[PowerupManager/setPowerupModel|setPowerupModel]]&lt;br /&gt;
* [[PowerupManager/setPowerupModelID|setPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/getPowerupModelID|getPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/setPowerupColShape|setPowerupColShape]]&lt;br /&gt;
* [[PowerupManager/getPowerupColShape|getPowerupColShape]]&lt;br /&gt;
* [[PowerupManager/setPowerupTemporary|setPowerupTemporary]]&lt;br /&gt;
* [[PowerupManager/getPowerupTemporary|getPowerupTemporary]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12083</id>
		<title>Template:PowerupManager/ExportedServerFunctions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12083"/>
		<updated>2007-09-17T09:25:50Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/createPowerup|createPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyPowerup|destroyPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyAllPowerups|destroyAllPowerups]]&lt;br /&gt;
* [[PowerupManager/setPowerupDimension|setPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/getPowerupDimension|getPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/setPowerupAnimation|setPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/getPowerupAnimation|getPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/setPowerupRespawn|setPowerupRespawn]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawn|getPowerupRespawn]]&lt;br /&gt;
* [[PowerupManager/getPowerupModel|getPowerupModel]]&lt;br /&gt;
* [[PowerupManager/setPowerupModel|setPowerupModel]]&lt;br /&gt;
* [[PowerupManager/setPowerupModelID|setPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/getPowerupModelID|getPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/setPowerupColShape|setPowerupColShape]]&lt;br /&gt;
* [[PowerupManager/getPowerupColShape|getPowerupColShape]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12082</id>
		<title>Template:PowerupManager/ExportedServerFunctions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12082"/>
		<updated>2007-09-17T09:24:42Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/createPowerup|createPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyPowerup|destroyPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyAllPowerups|destroyAllPowerups]]&lt;br /&gt;
* [[PowerupManager/setPowerupDimension|setPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/getPowerupDimension|getPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/setPowerupAnimation|setPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/getPowerupAnimation|getPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/setPowerupRespawn|setPowerupRespawn]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawn|getPowerupRespawn]]&lt;br /&gt;
* [[PowerupManager/getPowerupModel|getPowerupModel]]&lt;br /&gt;
* [[PowerupManager/setPowerupModel|setPowerupModel]]&lt;br /&gt;
* [[PowerupManager/setPowerupModelID|setPowerupModelID]]&lt;br /&gt;
* [[PowerupManager/getPowerupModelID|getPowerupModelID]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12081</id>
		<title>Template:PowerupManager/ExportedServerFunctions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12081"/>
		<updated>2007-09-17T09:23:20Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/createPowerup|createPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyPowerup|destroyPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyAllPowerups|destroyAllPowerups]]&lt;br /&gt;
* [[PowerupManager/setPowerupDimension|setPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/getPowerupDimension|getPowerupDimension]]&lt;br /&gt;
* [[PowerupManager/setPowerupAnimation|setPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/getPowerupAnimation|getPowerupAnimation]]&lt;br /&gt;
* [[PowerupManager/setPowerupRespawn|setPowerupRespawn]]&lt;br /&gt;
* [[PowerupManager/getPowerupRespawn|getPowerupRespawn]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=User:Sinnerg&amp;diff=12080</id>
		<title>User:Sinnerg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=User:Sinnerg&amp;diff=12080"/>
		<updated>2007-09-17T09:16:41Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: /* Under Development */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Under Development==&lt;br /&gt;
* [[PowerupManager|Powerup Manager]] [''powerupManager'']&lt;br /&gt;
&lt;br /&gt;
==Halted==&lt;br /&gt;
&lt;br /&gt;
==Finished==&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=User:Sinnerg&amp;diff=12079</id>
		<title>User:Sinnerg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=User:Sinnerg&amp;diff=12079"/>
		<updated>2007-09-17T09:16:22Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Under Development==&lt;br /&gt;
* [[Powerup Manager|powerupManager]] [''powerupManager'']&lt;br /&gt;
==Halted==&lt;br /&gt;
&lt;br /&gt;
==Finished==&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=User:Sinnerg&amp;diff=12078</id>
		<title>User:Sinnerg</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=User:Sinnerg&amp;diff=12078"/>
		<updated>2007-09-17T09:16:14Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: New page: ==Under Development== * powerupManager [''powerupManager''] ==Halted==  ==Finished== Vote manager [''votemanager'']&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Under Development==&lt;br /&gt;
* [[Powerup Manager|powerupManager]] [''powerupManager'']&lt;br /&gt;
==Halted==&lt;br /&gt;
&lt;br /&gt;
==Finished==&lt;br /&gt;
[[User:Jbeta/votemanager|Vote manager]] [''votemanager'']&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12077</id>
		<title>Template:PowerupManager/ExportedServerFunctions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12077"/>
		<updated>2007-09-17T09:13:32Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[PowerupManager/createPowerup|createPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyPowerup|destroyPowerup]]&lt;br /&gt;
* [[PowerupManager/destroyAllPowerups|destroyAllPowerups]]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12076</id>
		<title>Template:PowerupManager/ExportedServerFunctions</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PowerupManager/ExportedServerFunctions&amp;diff=12076"/>
		<updated>2007-09-17T09:13:18Z</updated>

		<summary type="html">&lt;p&gt;Sinnerg: New page: * [PowerupManager/createPowerup|createPowerup] * [PowerupManager/destroyPowerup|destroyPowerup] * [PowerupManager/destroyAllPowerups|destroyAllPowerups]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [PowerupManager/createPowerup|createPowerup]&lt;br /&gt;
* [PowerupManager/destroyPowerup|destroyPowerup]&lt;br /&gt;
* [PowerupManager/destroyAllPowerups|destroyAllPowerups]&lt;/div&gt;</summary>
		<author><name>Sinnerg</name></author>
	</entry>
</feed>