<?xml version="1.0"?>
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	<id>https://wiki.multitheftauto.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=The+Smoo</id>
	<title>Multi Theft Auto: Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.multitheftauto.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=The+Smoo"/>
	<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/wiki/Special:Contributions/The_Smoo"/>
	<updated>2026-04-22T09:56:19Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.3</generator>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnClientResourceStart&amp;diff=11721</id>
		<title>OnClientResourceStart</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnClientResourceStart&amp;diff=11721"/>
		<updated>2007-09-05T08:50:15Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Incomplete Event]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__ &lt;br /&gt;
This event is blahblah and is used for blahblah.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
void onClientResourceStart ( pointer name )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example does...&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
--This line does...&lt;br /&gt;
blabhalbalhb --abababa&lt;br /&gt;
--This line does this...&lt;br /&gt;
mooo&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetAccountName&amp;diff=11326</id>
		<title>GetAccountName</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetAccountName&amp;diff=11326"/>
		<updated>2007-08-25T01:43:07Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Server function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This function retrieves the name of an account.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
string getAccountName ( account theAccount )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''theAccount:''' The account you wish to get the name of&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns a string containing the account's name, ''false'' if the account does not exist or an invalid argument was passed to the function.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function test_onClientLogin ( previous_account, current_account, auto-login )&lt;br /&gt;
	outputConsole(getAccountName(previous_account)..&amp;quot; Logged into &amp;quot;..getAccountName(current_account))&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientLogin&amp;quot;,getRootElement(),test_onClientLogin)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Account_functions}}&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=RemoveAccount&amp;diff=11325</id>
		<title>RemoveAccount</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=RemoveAccount&amp;diff=11325"/>
		<updated>2007-08-25T01:42:33Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Server function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This function is used to delete existing player accounts.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool removeAccount ( account theAccount )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''theAccount:''' The account you wish to remove&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if account was successfully removed, ''false'' if the account does not exist.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;!-- Explain what the example is in a single sentance --&amp;gt;&lt;br /&gt;
This example does...&lt;br /&gt;
&amp;lt;!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function onCmdRemove(playerSource,commandName,playerName)&lt;br /&gt;
	-- Lets make sure they didn't put nothing for the playername&lt;br /&gt;
	if playerName ~= nil then&lt;br /&gt;
		-- Lets get the player from the nick provided&lt;br /&gt;
		local targetPlayer = getPlayerFromNick(playerName)&lt;br /&gt;
		-- Checking if the player actually exists&lt;br /&gt;
		if targetPlayer ~= nil then&lt;br /&gt;
			-- grab the accounts&lt;br /&gt;
			local sourceAccount = getClientAccount(playerSource)&lt;br /&gt;
			local targetAccount = getClientAccount(targetPlayer)&lt;br /&gt;
			-- Now check to see if the player has greater priviledges (or levels)&lt;br /&gt;
			if getAccountLevel(sourceAccount) &amp;gt; getAccountLevel(targetAccount) then&lt;br /&gt;
				removeAccount(targetAccount)&lt;br /&gt;
				outputChatBox(getClientName(playerSource)..&amp;quot; removed &amp;quot;..playerName..&amp;quot;'s account&amp;quot;)&lt;br /&gt;
			else outputChatBox(&amp;quot;You don't have authority to remove &amp;quot;..playerName..&amp;quot;'s account&amp;quot;,playerSource) end&lt;br /&gt;
		else outputChatBox(&amp;quot;There is no player by the name of &amp;quot;..playerName,playerSource) end&lt;br /&gt;
	else outputChatBox(&amp;quot;USAGE: /remvoe [playername]&amp;quot;,playerSource) end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
addCommandHandler(&amp;quot;remove&amp;quot;,onCmdRemove)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&amp;lt;!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc --&amp;gt;&lt;br /&gt;
{{Account_functions}}&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=RemoveAccount&amp;diff=11323</id>
		<title>RemoveAccount</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=RemoveAccount&amp;diff=11323"/>
		<updated>2007-08-25T01:35:34Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Server function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This function is used to delete existing player accounts.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool removeAccount ( account theAccount )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''theAccount:''' The account you wish to remove&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if account was successfully removed, ''false'' if the account does not exist.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;!-- Explain what the example is in a single sentance --&amp;gt;&lt;br /&gt;
This example does...&lt;br /&gt;
&amp;lt;!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function onCmdRemove(playerSource,commandName,playerName)&lt;br /&gt;
	-- Lets make sure they didn't put nothing for the playername&lt;br /&gt;
	if playerName ~= nil then&lt;br /&gt;
		-- Lets get the player from the nick provided&lt;br /&gt;
		local targetPlayer = getPlayerFromNick(playerName)&lt;br /&gt;
		-- Checking if the player actually exists&lt;br /&gt;
		if targetPlayer ~= nil then&lt;br /&gt;
			-- grab the accounts&lt;br /&gt;
			local sourceAccount = getClientAccount(playerSource)&lt;br /&gt;
			local targetAccount = getClientAccount(targetPlayer)&lt;br /&gt;
			-- Now check to see if the player has greater priviledges (or levels)&lt;br /&gt;
			if getAccountLevel(sourceAccount) &amp;gt; getAccountLevel(targetAccount) then&lt;br /&gt;
				removeAccount(targetAccount)&lt;br /&gt;
				outputChatBox(getClientName(playerSource)..&amp;quot; removed &amp;quot;..playerName..&amp;quot;'s account&amp;quot;)&lt;br /&gt;
			else outputChatBox(&amp;quot;You don't have authority to remove &amp;quot;..playerName..&amp;quot;'s account&amp;quot;,playerSource) end&lt;br /&gt;
		else outputChatBox(&amp;quot;There is no player by the name of &amp;quot;..playerName,playerSource) end&lt;br /&gt;
	else outputChatBox(&amp;quot;USAGE: /remvoe [playername]&amp;quot;,playerSource) end&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
addCommandHandler(&amp;quot;remove&amp;quot;,onCmdRemove)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&amp;lt;!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc --&amp;gt;&lt;br /&gt;
{{Account_functions}}&lt;br /&gt;
[[Category:Incomplete]]&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=RemoveAccount&amp;diff=11322</id>
		<title>RemoveAccount</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=RemoveAccount&amp;diff=11322"/>
		<updated>2007-08-25T01:27:40Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Server function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This function is used to delete existing player accounts.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool removeAccount ( account theAccount )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''theAccount:''' The account you wish to remove&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if account was successfully removed, ''false'' if the account does not exist.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;!-- Explain what the example is in a single sentance --&amp;gt;&lt;br /&gt;
This example does...&lt;br /&gt;
&amp;lt;!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
--This line does...&lt;br /&gt;
blabhalbalhb --abababa&lt;br /&gt;
--This line does this...&lt;br /&gt;
mooo&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&amp;lt;!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc --&amp;gt;&lt;br /&gt;
{{Account_functions}}&lt;br /&gt;
[[Category:Incomplete]]&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetAccountName&amp;diff=11321</id>
		<title>GetAccountName</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetAccountName&amp;diff=11321"/>
		<updated>2007-08-25T01:18:35Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Server function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This function retrieves the name of an account.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
string getAccountName ( account theAccount )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''theAccount:''' The account you wish to get the name of&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns a string containing the account's name, ''false'' if the account does not exist or an invalid argument was passed to the function.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function test_onClientLogin ( previous_account, current_account, auto-login )&lt;br /&gt;
	outputConsole(getAccountName(previous_account)..&amp;quot; Logged into &amp;quot;..getAccountName(current_account))&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
addEventHandler(&amp;quot;onClientLogin&amp;quot;,getRootElement(),test_onClientLogin)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Account_functions}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=EngineImportCOL&amp;diff=11301</id>
		<title>EngineImportCOL</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=EngineImportCOL&amp;diff=11301"/>
		<updated>2007-08-24T10:01:19Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Client function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This function imports a RenderWare Collision into the model identified by the model id. This function does not replace the collisions of all models of this type in-game.&lt;br /&gt;
&lt;br /&gt;
To ensure proper replacement, please do not use this function for vehicles.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool engineImportCOL ( col, number model_id ) &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''col:''' The COL that was loaded with [[engineLoadCOL]]&lt;br /&gt;
*'''model_id:''' The model id to import the COL into&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if the function executed succesfully, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
* See [[engineReplaceVehicleModel]] for a vehicle replacement example&lt;br /&gt;
* See [[engineReplaceObjectModel]] for an object replacement example&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Engine_functions}}&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10877</id>
		<title>Element</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10877"/>
		<updated>2007-08-22T06:29:27Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs_Checking|Need to make sure all elements are listed --[[User:Erorr404|Erorr404]] 21:44, 8 December 2006 (CST)}}&lt;br /&gt;
&lt;br /&gt;
An element is a generic class that represents almost all in-game items. These include:&lt;br /&gt;
* [[Element/Player|Players]]&lt;br /&gt;
* [[Element/Vehicle|Vehicles]]&lt;br /&gt;
* [[Element/Object|Objects]]&lt;br /&gt;
* [[Element/Pickup|Pickups]]&lt;br /&gt;
* [[Element/Marker|Markers]]&lt;br /&gt;
* [[Element/Collision shape|Collision shapes]]&lt;br /&gt;
* [[Element/Blip|Blips]]&lt;br /&gt;
* [[Element/Radar area|Radar areas]]&lt;br /&gt;
* [[Element/Team|Teams]]&lt;br /&gt;
* [[Element/TXD|TXDs]]&lt;br /&gt;
* [[Element/DFF|DFFs]]&lt;br /&gt;
* [[Element/XML|XMLNodes]]&lt;br /&gt;
* [[Element/Client|Clients]]&lt;br /&gt;
* [[Element/Spawnpoint|Spawnpoints]]&lt;br /&gt;
* [[Element/Textdisplay|Text Display's]]&lt;br /&gt;
&lt;br /&gt;
These are all stored internally in a [[Element tree|&amp;quot;tree&amp;quot; structure]], as such every element has a parent element, be in the ''root'' element, ''map'' or another element. This is purely for declaring the scope of function calls.&lt;br /&gt;
&lt;br /&gt;
There are various functions for manipulating the layout of this element tree.&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10876</id>
		<title>Element</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10876"/>
		<updated>2007-08-22T06:28:50Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs_Checking|Need to make sure all elements are listed --[[User:Erorr404|Erorr404]] 21:44, 8 December 2006 (CST)}}&lt;br /&gt;
&lt;br /&gt;
An element is a generic class that represents almost all in-game items. These include:&lt;br /&gt;
* [[Element/Player|Players]]&lt;br /&gt;
* [[Element/Vehicle|Vehicles]]&lt;br /&gt;
* [[Element/Object|Objects]]&lt;br /&gt;
* [[Element/Pickup|Pickups]]&lt;br /&gt;
* [[Element/Marker|Markers]]&lt;br /&gt;
* [[Element/Collision shape|Collision shapes]]&lt;br /&gt;
* [[Element/Blip|Blips]]&lt;br /&gt;
* [[Element/Radar area|Radar areas]]&lt;br /&gt;
* [[Element/Team|Teams]]&lt;br /&gt;
* [[Element/TXD|TXDs]]&lt;br /&gt;
* [[Element/DFF|DFFs]]&lt;br /&gt;
* [[Element/XML|XMLNodes]]&lt;br /&gt;
* [[Element/Client|Clients]]&lt;br /&gt;
* [[Element/Spawnpoint|Spawnpoints]]&lt;br /&gt;
&lt;br /&gt;
These are all stored internally in a [[Element tree|&amp;quot;tree&amp;quot; structure]], as such every element has a parent element, be in the ''root'' element, ''map'' or another element. This is purely for declaring the scope of function calls.&lt;br /&gt;
&lt;br /&gt;
There are various functions for manipulating the layout of this element tree.&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetAccountClient&amp;diff=10874</id>
		<title>GetAccountClient</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetAccountClient&amp;diff=10874"/>
		<updated>2007-08-22T06:24:36Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Server function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This function returns the client that is currently using a specified account, i.e. is logged into it. Only one client can use an account at a time.&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
client getAccountClient ( account theAccount )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''theAccount:''' The account you wish to get the client of.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns a [[client]] element if the account is currently in use, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example checks if the user attached to an account is a player, and if so if they're alive.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function isAccountUserAlive ( theAccount )&lt;br /&gt;
    local theClient = getAccountClient ( theAccount )       -- get the client attached to the account&lt;br /&gt;
    if ( getElementType ( theClient ) == &amp;quot;player&amp;quot; ) then    -- see if it's a player (rather than an admin for example)&lt;br /&gt;
        if ( not isPlayerDead ( theClient ) ) then          -- if the player's health is greater than 0 &lt;br /&gt;
            return true&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
    return false&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Account_functions}}&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetAccountClient&amp;diff=10873</id>
		<title>GetAccountClient</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetAccountClient&amp;diff=10873"/>
		<updated>2007-08-22T06:24:16Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Server function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This function returns the client that is currently using a specified account, i.e. is logged into it. Only one client can use an account at a time.&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
client getAccountClient ( account theAccount )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''theAccount:''' The account you wish to get the client of.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns a [[Element/Client]] element if the account is currently in use, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
This example checks if the user attached to an account is a player, and if so if they're alive.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function isAccountUserAlive ( theAccount )&lt;br /&gt;
    local theClient = getAccountClient ( theAccount )       -- get the client attached to the account&lt;br /&gt;
    if ( getElementType ( theClient ) == &amp;quot;player&amp;quot; ) then    -- see if it's a player (rather than an admin for example)&lt;br /&gt;
        if ( not isPlayerDead ( theClient ) ) then          -- if the player's health is greater than 0 &lt;br /&gt;
            return true&lt;br /&gt;
        end&lt;br /&gt;
    end&lt;br /&gt;
    return false&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Account_functions}}&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10872</id>
		<title>Element</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10872"/>
		<updated>2007-08-22T06:21:30Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs_Checking|Need to make sure all elements are listed --[[User:Erorr404|Erorr404]] 21:44, 8 December 2006 (CST)}}&lt;br /&gt;
&lt;br /&gt;
An element is a generic class that represents almost all in-game items. These include:&lt;br /&gt;
* [[Element/Player|Players]]&lt;br /&gt;
* [[Element/Vehicle|Vehicles]]&lt;br /&gt;
* [[Element/Object|Objects]]&lt;br /&gt;
* [[Element/Pickup|Pickups]]&lt;br /&gt;
* [[Element/Marker|Markers]]&lt;br /&gt;
* [[Element/Collision shape|Collision shapes]]&lt;br /&gt;
* [[Element/Blip|Blips]]&lt;br /&gt;
* [[Element/Radar area|Radar areas]]&lt;br /&gt;
* [[Element/Team|Teams]]&lt;br /&gt;
* [[Element/TXD|TXDs]]&lt;br /&gt;
* [[Element/DFF|DFFs]]&lt;br /&gt;
* [[Element/XML|XMLNodes]]&lt;br /&gt;
* [[Element/Client|Clients]]&lt;br /&gt;
&lt;br /&gt;
These are all stored internally in a [[Element tree|&amp;quot;tree&amp;quot; structure]], as such every element has a parent element, be in the ''root'' element, ''map'' or another element. This is purely for declaring the scope of function calls.&lt;br /&gt;
&lt;br /&gt;
There are various functions for manipulating the layout of this element tree.&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Element/XML&amp;diff=10871</id>
		<title>Element/XML</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Element/XML&amp;diff=10871"/>
		<updated>2007-08-22T06:19:51Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: New page: __NOTOC__ The xmlnode class represents xmlnodes controlled by either server or client side scripting. This class is created when a client or server script creates it and it is destroyed in...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The xmlnode class represents xmlnodes controlled by either server or client side scripting. This class is created when a client or server script creates it and it is destroyed in the same way.&lt;br /&gt;
&lt;br /&gt;
The element type of this class is '''&amp;quot;xmlnode&amp;quot;'''.&lt;br /&gt;
&lt;br /&gt;
==Related scripting functions==&lt;br /&gt;
===Client===&lt;br /&gt;
{{Client_xml_functions}}&lt;br /&gt;
===Server===&lt;br /&gt;
{{XML functions}}&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10870</id>
		<title>Element</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10870"/>
		<updated>2007-08-22T06:17:51Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs_Checking|Need to make sure all elements are listed --[[User:Erorr404|Erorr404]] 21:44, 8 December 2006 (CST)}}&lt;br /&gt;
&lt;br /&gt;
An element is a generic class that represents almost all in-game items. These include:&lt;br /&gt;
* [[Element/Player|Players]]&lt;br /&gt;
* [[Element/Vehicle|Vehicles]]&lt;br /&gt;
* [[Element/Object|Objects]]&lt;br /&gt;
* [[Element/Pickup|Pickups]]&lt;br /&gt;
* [[Element/Marker|Markers]]&lt;br /&gt;
* [[Element/Collision shape|Collision shapes]]&lt;br /&gt;
* [[Element/Blip|Blips]]&lt;br /&gt;
* [[Element/Radar area|Radar areas]]&lt;br /&gt;
* [[Element/Team|Teams]]&lt;br /&gt;
* [[Element/Remote client|Remote clients]]&lt;br /&gt;
* [[Element/Server console|Server console]]&lt;br /&gt;
* [[Element/TXD|TXDs]]&lt;br /&gt;
* [[Element/DFF|DFFs]]&lt;br /&gt;
* [[Element/XML|XMLNodes]]&lt;br /&gt;
&lt;br /&gt;
These are all stored internally in a [[Element tree|&amp;quot;tree&amp;quot; structure]], as such every element has a parent element, be in the ''root'' element, ''map'' or another element. This is purely for declaring the scope of function calls.&lt;br /&gt;
&lt;br /&gt;
There are various functions for manipulating the layout of this element tree.&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10869</id>
		<title>Element</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10869"/>
		<updated>2007-08-22T06:17:27Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs_Checking|Need to make sure all elements are listed --[[User:Erorr404|Erorr404]] 21:44, 8 December 2006 (CST)}}&lt;br /&gt;
&lt;br /&gt;
An element is a generic class that represents almost all in-game items. These include:&lt;br /&gt;
* [[Element/Player|Players]]&lt;br /&gt;
* [[Element/Vehicle|Vehicles]]&lt;br /&gt;
* [[Element/Object|Objects]]&lt;br /&gt;
* [[Element/Pickup|Pickups]]&lt;br /&gt;
* [[Element/Marker|Markers]]&lt;br /&gt;
* [[Element/Collision shape|Collision shapes]]&lt;br /&gt;
* [[Element/Blip|Blips]]&lt;br /&gt;
* [[Element/Radar area|Radar areas]]&lt;br /&gt;
* [[Element/Team|Teams]]&lt;br /&gt;
* [[Element/Remote client|Remote clients]]&lt;br /&gt;
* [[Element/Server console|Server console]]&lt;br /&gt;
* [[Element/TXD|TXDs]]&lt;br /&gt;
* [[Element/DFF|DFFs]]&lt;br /&gt;
* [[Element/XML/XMLs]]&lt;br /&gt;
&lt;br /&gt;
These are all stored internally in a [[Element tree|&amp;quot;tree&amp;quot; structure]], as such every element has a parent element, be in the ''root'' element, ''map'' or another element. This is purely for declaring the scope of function calls.&lt;br /&gt;
&lt;br /&gt;
There are various functions for manipulating the layout of this element tree.&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10868</id>
		<title>Element</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10868"/>
		<updated>2007-08-22T06:17:13Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs_Checking|Need to make sure all elements are listed --[[User:Erorr404|Erorr404]] 21:44, 8 December 2006 (CST)}}&lt;br /&gt;
&lt;br /&gt;
An element is a generic class that represents almost all in-game items. These include:&lt;br /&gt;
* [[Element/Player|Players]]&lt;br /&gt;
* [[Element/Vehicle|Vehicles]]&lt;br /&gt;
* [[Element/Object|Objects]]&lt;br /&gt;
* [[Element/Pickup|Pickups]]&lt;br /&gt;
* [[Element/Marker|Markers]]&lt;br /&gt;
* [[Element/Collision shape|Collision shapes]]&lt;br /&gt;
* [[Element/Blip|Blips]]&lt;br /&gt;
* [[Element/Radar area|Radar areas]]&lt;br /&gt;
* [[Element/Team|Teams]]&lt;br /&gt;
* [[Element/Remote client|Remote clients]]&lt;br /&gt;
* [[Element/Server console|Server console]]&lt;br /&gt;
* [[Element/TXD|TXDs]]&lt;br /&gt;
* [[Element/DFF|DFFs]]&lt;br /&gt;
* [[Element/XML/XML]]&lt;br /&gt;
&lt;br /&gt;
These are all stored internally in a [[Element tree|&amp;quot;tree&amp;quot; structure]], as such every element has a parent element, be in the ''root'' element, ''map'' or another element. This is purely for declaring the scope of function calls.&lt;br /&gt;
&lt;br /&gt;
There are various functions for manipulating the layout of this element tree.&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Element/DFF&amp;diff=10867</id>
		<title>Element/DFF</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Element/DFF&amp;diff=10867"/>
		<updated>2007-08-22T06:13:32Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: New page: __NOTOC__ The dff class represents a Renderware Model File (DFF) controlled via client side scripting. This class is created when the client side scripts creates it and destroyed the same ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The dff class represents a Renderware Model File (DFF) controlled via client side scripting. This class is created when the client side scripts creates it and destroyed the same way.&lt;br /&gt;
&lt;br /&gt;
The element type of this class is '''&amp;quot;dff&amp;quot;'''.&lt;br /&gt;
&lt;br /&gt;
==Related scripting functions==&lt;br /&gt;
===Client===&lt;br /&gt;
{{Engine_functions}}&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10866</id>
		<title>Element</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10866"/>
		<updated>2007-08-22T06:11:09Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs_Checking|Need to make sure all elements are listed --[[User:Erorr404|Erorr404]] 21:44, 8 December 2006 (CST)}}&lt;br /&gt;
&lt;br /&gt;
An element is a generic class that represents almost all in-game items. These include:&lt;br /&gt;
* [[Element/Player|Players]]&lt;br /&gt;
* [[Element/Vehicle|Vehicles]]&lt;br /&gt;
* [[Element/Object|Objects]]&lt;br /&gt;
* [[Element/Pickup|Pickups]]&lt;br /&gt;
* [[Element/Marker|Markers]]&lt;br /&gt;
* [[Element/Collision shape|Collision shapes]]&lt;br /&gt;
* [[Element/Blip|Blips]]&lt;br /&gt;
* [[Element/Radar area|Radar areas]]&lt;br /&gt;
* [[Element/Team|Teams]]&lt;br /&gt;
* [[Element/Remote client|Remote clients]]&lt;br /&gt;
* [[Element/Server console|Server console]]&lt;br /&gt;
* [[Element/TXD|TXDs]]&lt;br /&gt;
* [[Element/DFF|DFFs]]&lt;br /&gt;
&lt;br /&gt;
These are all stored internally in a [[Element tree|&amp;quot;tree&amp;quot; structure]], as such every element has a parent element, be in the ''root'' element, ''map'' or another element. This is purely for declaring the scope of function calls.&lt;br /&gt;
&lt;br /&gt;
There are various functions for manipulating the layout of this element tree.&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Element/TXD&amp;diff=10865</id>
		<title>Element/TXD</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Element/TXD&amp;diff=10865"/>
		<updated>2007-08-22T06:10:24Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: New page: __NOTOC__ The txd class represents a texture controlled by the client. This class is created when a client side script creates it and is destroyed in the same way.  The element type of thi...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The txd class represents a texture controlled by the client. This class is created when a client side script creates it and is destroyed in the same way.&lt;br /&gt;
&lt;br /&gt;
The element type of this class is '''&amp;quot;txd&amp;quot;'''.&lt;br /&gt;
&lt;br /&gt;
==Related scripting functions==&lt;br /&gt;
===Client===&lt;br /&gt;
{{Engine_functions}}&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10864</id>
		<title>Element</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10864"/>
		<updated>2007-08-22T06:08:33Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs_Checking|Need to make sure all elements are listed --[[User:Erorr404|Erorr404]] 21:44, 8 December 2006 (CST)}}&lt;br /&gt;
&lt;br /&gt;
An element is a generic class that represents almost all in-game items. These include:&lt;br /&gt;
* [[Element/Player|Players]]&lt;br /&gt;
* [[Element/Vehicle|Vehicles]]&lt;br /&gt;
* [[Element/Object|Objects]]&lt;br /&gt;
* [[Element/Pickup|Pickups]]&lt;br /&gt;
* [[Element/Marker|Markers]]&lt;br /&gt;
* [[Element/Collision shape|Collision shapes]]&lt;br /&gt;
* [[Element/Blip|Blips]]&lt;br /&gt;
* [[Element/Radar area|Radar areas]]&lt;br /&gt;
* [[Element/Team|Teams]]&lt;br /&gt;
* [[Element/Remote client|Remote clients]]&lt;br /&gt;
* [[Element/Server console|Server console]]&lt;br /&gt;
* [[Element/TXD|TXDs]]&lt;br /&gt;
&lt;br /&gt;
These are all stored internally in a [[Element tree|&amp;quot;tree&amp;quot; structure]], as such every element has a parent element, be in the ''root'' element, ''map'' or another element. This is purely for declaring the scope of function calls.&lt;br /&gt;
&lt;br /&gt;
There are various functions for manipulating the layout of this element tree.&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10863</id>
		<title>Element</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10863"/>
		<updated>2007-08-22T06:05:45Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs_Checking|Need to make sure all elements are listed --[[User:Erorr404|Erorr404]] 21:44, 8 December 2006 (CST)}}&lt;br /&gt;
&lt;br /&gt;
An element is a generic class that represents almost all in-game items. These include:&lt;br /&gt;
* [[Element/Player|Players]]&lt;br /&gt;
* [[Element/Vehicle|Vehicles]]&lt;br /&gt;
* [[Element/Object|Objects]]&lt;br /&gt;
* [[Element/Pickup|Pickups]]&lt;br /&gt;
* [[Element/Marker|Markers]]&lt;br /&gt;
* [[Element/Collision shape|Collision shapes]]&lt;br /&gt;
* [[Element/Blip|Blips]]&lt;br /&gt;
* [[Element/Radar area|Radar areas]]&lt;br /&gt;
* [[Element/Team|Teams]]&lt;br /&gt;
* [[Element/Remote client|Remote clients]]&lt;br /&gt;
* [[Element/Server console|Server console]]&lt;br /&gt;
&lt;br /&gt;
These are all stored internally in a [[Element tree|&amp;quot;tree&amp;quot; structure]], as such every element has a parent element, be in the ''root'' element, ''map'' or another element. This is purely for declaring the scope of function calls.&lt;br /&gt;
&lt;br /&gt;
There are various functions for manipulating the layout of this element tree.&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Element/Team&amp;diff=10862</id>
		<title>Element/Team</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Element/Team&amp;diff=10862"/>
		<updated>2007-08-22T06:05:10Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: New page: __NOTOC__ The team class represents teams controlled by the server. This class is created created/destroyed using scripting functions on the server.  The element type of this class is '''&amp;quot;...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The team class represents teams controlled by the server. This class is created created/destroyed using scripting functions on the server.&lt;br /&gt;
&lt;br /&gt;
The element type of this class is '''&amp;quot;team&amp;quot;'''.&lt;br /&gt;
&lt;br /&gt;
==Related scripting functions==&lt;br /&gt;
===Client===&lt;br /&gt;
{{Client_team_functions}}&lt;br /&gt;
===Server===&lt;br /&gt;
{{Team functions}}&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10861</id>
		<title>Element</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Element&amp;diff=10861"/>
		<updated>2007-08-22T06:01:28Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs_Checking|Need to make sure all elements are listed --[[User:Erorr404|Erorr404]] 21:44, 8 December 2006 (CST)}}&lt;br /&gt;
&lt;br /&gt;
An element is a generic class that represents almost all in-game items. These include:&lt;br /&gt;
* [[Element/Player|Players]]&lt;br /&gt;
* [[Element/Vehicle|Vehicles]]&lt;br /&gt;
* [[Element/Object|Objects]]&lt;br /&gt;
* [[Element/Pickup|Pickups]]&lt;br /&gt;
* [[Element/Marker|Markers]]&lt;br /&gt;
* [[Element/Collision shape|Collision shapes]]&lt;br /&gt;
* [[Element/Blip|Blips]]&lt;br /&gt;
* [[Element/Radar area|Radar areas]]&lt;br /&gt;
* [[Element/Team|Teams]]&lt;br /&gt;
* [[Element/Remote client|Remote clients]]&lt;br /&gt;
* [[Element/Server console|Server console]]&lt;br /&gt;
* [[Element/Col Shapes|Col Shapes]]&lt;br /&gt;
&lt;br /&gt;
These are all stored internally in a [[Element tree|&amp;quot;tree&amp;quot; structure]], as such every element has a parent element, be in the ''root'' element, ''map'' or another element. This is purely for declaring the scope of function calls.&lt;br /&gt;
&lt;br /&gt;
There are various functions for manipulating the layout of this element tree.&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Element/Radar_area&amp;diff=10860</id>
		<title>Element/Radar area</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Element/Radar_area&amp;diff=10860"/>
		<updated>2007-08-22T05:59:05Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: New page: __NOTOC__ The radar area class represents radar area's controlled by both the server and the client. This class is created when a radar area is created and destroyed when it is destroyed v...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The radar area class represents radar area's controlled by both the server and the client. This class is created when a radar area is created and destroyed when it is destroyed via a script or a player disconnects.&lt;br /&gt;
&lt;br /&gt;
The element type of this class is '''&amp;quot;radararea&amp;quot;'''.&lt;br /&gt;
&lt;br /&gt;
==Related scripting functions==&lt;br /&gt;
===Client===&lt;br /&gt;
{{Client_radar-area_functions}}&lt;br /&gt;
===Server===&lt;br /&gt;
{{Radar area functions}}&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Element/Blip&amp;diff=10859</id>
		<title>Element/Blip</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Element/Blip&amp;diff=10859"/>
		<updated>2007-08-22T05:55:49Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The blip class represents radar blips that appear on a clients radar. This class can be both created an destroyed via scripting and disconnection.&lt;br /&gt;
&lt;br /&gt;
The element type of this class is '''&amp;quot;blip&amp;quot;'''.&lt;br /&gt;
&lt;br /&gt;
==Related scripting functions==&lt;br /&gt;
===Client===&lt;br /&gt;
{{Client_blip_functions}}&lt;br /&gt;
===Server===&lt;br /&gt;
{{Blip_functions}}&lt;br /&gt;
==Blip Icon References==&lt;br /&gt;
{{Blip Icons}}&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Element/Blip&amp;diff=10858</id>
		<title>Element/Blip</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Element/Blip&amp;diff=10858"/>
		<updated>2007-08-22T05:55:04Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The blip class represents radar blips that appear on a clients radar. This class can be both created an destroyed via scripting and disconnection.&lt;br /&gt;
&lt;br /&gt;
The element type of this class is '''&amp;quot;blip&amp;quot;'''.&lt;br /&gt;
&lt;br /&gt;
==Related scripting functions==&lt;br /&gt;
{{Client_blip_functions}}&lt;br /&gt;
==Blip Icon References==&lt;br /&gt;
{{Blip Icons}}&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Element/Blip&amp;diff=10857</id>
		<title>Element/Blip</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Element/Blip&amp;diff=10857"/>
		<updated>2007-08-22T05:54:14Z</updated>

		<summary type="html">&lt;p&gt;The Smoo: New page: __NOTOC__ The blip class represents radar blips that appear on a clients radar. This class can be both created an destroyed via scripting and disconnection.  The element type of this class...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The blip class represents radar blips that appear on a clients radar. This class can be both created an destroyed via scripting and disconnection.&lt;br /&gt;
&lt;br /&gt;
The element type of this class is '''&amp;quot;blip&amp;quot;'''.&lt;br /&gt;
&lt;br /&gt;
==Related scripting functions==&lt;br /&gt;
{{Blip Functions}}&lt;br /&gt;
==Blip Icon References==&lt;br /&gt;
{{Blip Icons}}&lt;/div&gt;</summary>
		<author><name>The Smoo</name></author>
	</entry>
</feed>