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	<id>https://wiki.multitheftauto.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ThePiotrek</id>
	<title>Multi Theft Auto: Wiki - User contributions [en]</title>
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	<updated>2026-04-09T14:08:09Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.3</generator>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PL/playSound&amp;diff=49590</id>
		<title>PL/playSound</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PL/playSound&amp;diff=49590"/>
		<updated>2016-10-22T16:11:16Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: przestańcie podpisywać te artykuły!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{PL/Client function}}&lt;br /&gt;
Funkcja ta tworzy [[element]] [[sound|dźwięku]] oraz odtwarza go dla lokalnego gracza, od razu po wywołaniu funkcji.&lt;br /&gt;
Akutalnie wspierane formaty audio to MP3, WAV, OGG, RIFF, MOD, XM, IT, S3M oraz PLS.&lt;br /&gt;
{{PL/Note|Ze względu na wydajność, podczas korzystania z funkcji playSound do efektów (np. dźwięki strzelania), zalecana jest konwersja pliku audio z np. MP3 (stereo) do WAV (mono) z częstotliwością 22050 Hz lub niższą. Warto również dodać limit odtwarzania dźwięku np. raz na 50ms.}}&lt;br /&gt;
==Składnia== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;element playSound ( string soundPath, [ bool looped = false, bool throttled = true ] )&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
{{OOP||[[Sound]]}}&lt;br /&gt;
===Wymagane argumenty=== &lt;br /&gt;
*'''soundPath:''' [[filepath|Ścieżka]] lub adres URL do pliku dźwiękowego, który chcesz odtworzyć.&lt;br /&gt;
* Pliki odtwarzane ze ścieżki, muszą być wcześniej zapisane w pliku [[PL/meta.xml|meta.xml]] korzystając z tagu &amp;lt;file /&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Opcjonalne argumenty=== &lt;br /&gt;
{{PL/OptionalArg}} &lt;br /&gt;
*'''looped:''' [[Boolean]] decydujący o tym, czy dźwięk ma zostać zapętlony. Aby tak się stało, użyj ''true''. Domyślnie ''false''.&lt;br /&gt;
* Zapętlanie nie jest możliwe w przypadku stream'ów (np. radio).&lt;br /&gt;
{{New feature/item|3.0150|1.5||&lt;br /&gt;
*'''throttled:''' [[Boolean]] decydujący o tym, czy dźwięk z adresu URL ma być odtwarzany z niską przepustowością łącza. Aby tak się stało, użyj ''true''. Domyślnie ''true''.&lt;br /&gt;
* Odtwarzanie z niską przepustowością łącza dotyczy tylko plików odtwarzanych z adresów URL.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Wynik==&lt;br /&gt;
Zwraca [[element]] [[sound|dźwięku]] jeżeli został on pomyślnie stworzony. W przeciwnym wypadku zwraca ''false''.&lt;br /&gt;
&lt;br /&gt;
==Przykłady==&lt;br /&gt;
&amp;lt;section show=&amp;quot;true&amp;quot; name=&amp;quot;Przykład nr 1&amp;quot; class=&amp;quot;client&amp;quot;&amp;gt;&lt;br /&gt;
Ten przykład odtwarza graczowi po wejściu na serwer radio RMF MAXXX przez 30 sekund.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function poWejsciuNaSerwer()&lt;br /&gt;
   local radio = playSound( &amp;quot;http://files.kusmierz.be/rmf/rmfmaxxx.pls&amp;quot; ) -- odtwarzamy stream radia z adresu URL...&lt;br /&gt;
   setSoundVolume( radio, 0.5 ) -- ...i ustawiamy mu głośność na 50%, żeby nikogo nie irytowało&lt;br /&gt;
   setTimer( function() destroyElement(radio) end, 30*1000, 1 ) -- tworzymy również timer, który po 30 sekundach wyłączy radio&lt;br /&gt;
end&lt;br /&gt;
addEventHandler ( &amp;quot;onClientPlayerJoin&amp;quot;, getRootElement(), poWejsciuNaSerwer ) -- a na koniec podłączamy funkcję pod eventHandler&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Zobacz również==&lt;br /&gt;
{{Client_audio_functions}}&lt;br /&gt;
[[en:playSound]]&lt;br /&gt;
[[AR:playSound]]&lt;br /&gt;
[[DE:playSound]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetPlayerTargetEnd&amp;diff=49573</id>
		<title>GetPlayerTargetEnd</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetPlayerTargetEnd&amp;diff=49573"/>
		<updated>2016-10-22T07:07:20Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
{{Deprecated|getPedTargetEnd|}}&lt;br /&gt;
{{Needs_Example}}&lt;br /&gt;
&lt;br /&gt;
This function allows retrieval of the position where a players target range ends, when he is aiming with a weapon.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
float float float getPlayerTargetEnd ( player targetingPlayer )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''targetingPlayer:''' The player who is targeting whose target end you wish to retrieve&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns three floats, ''x'',''y'',''z'', representing the position where the player's target ends according to his range, or false if it was unsuccessful.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
--todo&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Player_functions}}&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Matrix_class&amp;diff=49561</id>
		<title>Matrix class</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Matrix_class&amp;diff=49561"/>
		<updated>2016-10-20T18:22:17Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Metamethods===&lt;br /&gt;
&lt;br /&gt;
*[[Matrix.__tostring|__tostring]]&lt;br /&gt;
*[[Matrix.__gc|__gc]]&lt;br /&gt;
*[[Matrix.__add|__add]]&lt;br /&gt;
*[[Matrix.__sub|__sub]]&lt;br /&gt;
*[[Matrix.__mul|__mul]]&lt;br /&gt;
*[[Matrix.__div|__div]]&lt;br /&gt;
&lt;br /&gt;
===Methods===&lt;br /&gt;
&lt;br /&gt;
*[[Matrix.create|create]]&lt;br /&gt;
*[[Matrix.getPosition|getPosition]]&lt;br /&gt;
*[[Matrix.getRotation|getRotation]]&lt;br /&gt;
*[[Matrix.getFront|getFront]]&lt;br /&gt;
*[[Matrix.getRight|getRight]]&lt;br /&gt;
*[[Matrix.getUp|getUp]]&lt;br /&gt;
*[[Matrix.setPosition|setPosition]]&lt;br /&gt;
*[[Matrix.setFront|setFront]]&lt;br /&gt;
*[[Matrix.setRight|setRight]]&lt;br /&gt;
*[[Matrix.setUp|setUp]]&lt;br /&gt;
&lt;br /&gt;
===Variables===&lt;br /&gt;
&lt;br /&gt;
*[[Matrix.position|position]]&lt;br /&gt;
*[[Matrix.rotation|rotation]]&lt;br /&gt;
*[[Matrix.front|front]]&lt;br /&gt;
*[[Matrix.right|right]]&lt;br /&gt;
*[[Matrix.up|up]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=CreateTrayNotification&amp;diff=49560</id>
		<title>CreateTrayNotification</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=CreateTrayNotification&amp;diff=49560"/>
		<updated>2016-10-20T18:21:46Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
{{Client function}}&lt;br /&gt;
{{Needs Checking|Check function arguments and make example}} &lt;br /&gt;
{{Needs_Example}}&lt;br /&gt;
This functions creates a notification ballon on the desktop.&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bool createTrayNotification ( string notificationText, [ string eType, bool useSound ] )&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''notificationText:''' The text to send in the notification.&lt;br /&gt;
===Optional Arguments===&lt;br /&gt;
*'''eType:''' The notification icon. Possible values are: '''&amp;quot;default&amp;quot;, &amp;quot;info&amp;quot;, &amp;quot;warning&amp;quot;, &amp;quot;error&amp;quot;'''&lt;br /&gt;
*'''useSound:''' A boolean value indicating whether or not to play a sound when receiving the notification.&lt;br /&gt;
==Returns==&lt;br /&gt;
Returns ''true'' if the notification is correctly created, ''false'' otherwise.&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client_utility_functions}}&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PL/Linux_64&amp;diff=49507</id>
		<title>PL/Linux 64</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PL/Linux_64&amp;diff=49507"/>
		<updated>2016-10-11T21:07:20Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== Wprowadzenie ==&lt;br /&gt;
Poniższy artykuł jest przygotowany przez użytkownika Multi Theft Auto, a zatem mogą znajdować się w nim błędy. &lt;br /&gt;
Użytkownik wykonuje wszystkie operacje na własną odpowiedzialność.&lt;br /&gt;
&lt;br /&gt;
Testowano na '''Linux Debian: Lenny (x64_86)'''.&lt;br /&gt;
&lt;br /&gt;
''Team MTA nie wspiera serwera dla systemów innych niż 32-bitowe''&lt;br /&gt;
&lt;br /&gt;
== Przygotowanie plików ==&lt;br /&gt;
Na początek będą nam potrzebne pliki MTA (nie pobieramy kodu źródłowego - bo jego skompilowanie jest niewykonalne na systemach innych niż 32-bitowe). &lt;br /&gt;
Pobieramy je [http://linux.mtasa.com/ stąd].&lt;br /&gt;
Ściągnięte pliki rozpakowujemy do folderów tak jak jest to opisane na powyższej stronie.&lt;br /&gt;
&lt;br /&gt;
=== Potrzebne biblioteki ===&lt;br /&gt;
Instalujemy podstawowe biblioteki (które również potrzebne są do uruchomienia serwera na systemie 32-bitowym, ale w nieco okrojonej wersji):&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;apt-get install libtool libcurl4-openssl-dev libpcre3-dev libsqlite3-dev libreadline5-dev&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Klucz&amp;quot; do uruchomienia serwera na systemie 64-bitowym: ia32-libs ===&lt;br /&gt;
Aby cokolwiek ruszyło na naszym 64-bitowym systemie musimy zainstalować bibliotekę &amp;quot;ia32-libs&amp;quot;. Jest to właściwie zbiór podstawowych bibliotek systemu 32-bitowego.&lt;br /&gt;
Ową bibliotekę zainstalujemy w następujący sposób:&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;apt-get install ia32-libs&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
W przypadku braku tej biblioteki będziemy dostawać (niewiele mówiący) komunikat:&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;-sh: ./mta-server: Nie ma takiego pliku ani katalogu&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
mimo faktu, że plik istnieje i ma prawa do uruchomienia (&amp;quot;chmody&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''W tym momencie serwer będzie się uruchamiał, plując błędami.'''&lt;br /&gt;
Ale sytuacja jest o tyle dobra, że wiemy o co chodzi (jakiej biblioteki/pliku brakuje).&lt;br /&gt;
&lt;br /&gt;
== Potrzebne biblioteki z systemu 32-bitowego ==&lt;br /&gt;
Jako, że nie mam możliwości dokładnie sprawdzenia jakie biblioteki instalowałem/były potrzebne do poprawnego uruchomienia serwera opiszę sposób w jaki je &amp;quot;zdobywałem&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Repozytorium debiana - Wyszukiwarka pakietów ===&lt;br /&gt;
Na [http://www.debian.org/distrib/packages tej] stronie dostępna jest wyszukiwarka plików w pakietach .deb.&lt;br /&gt;
&lt;br /&gt;
Przypuśćmy, że brakuje pliku '''libsqlite3.so.0'''. Wpisujemy nazwę tego pliku w wyszukiwarkę (tj. ta niżej) i wyszukujemy pakiet zawierający ten plik. &lt;br /&gt;
Okazuje się, że znajduje się on w paczce '''libsqlite3-0'''.&lt;br /&gt;
&lt;br /&gt;
=== Instalacja ===&lt;br /&gt;
Ściągamy tę paczkę, ale '''nie instalujemy''' (co zresztą byłoby niewykonalne).&lt;br /&gt;
Rozpakowujemy paczkę, w katalogu CONTENTS/libs powinien znajdować się nasz plik. Kopiujemy go do katalogu /lib32.&lt;br /&gt;
&lt;br /&gt;
Operacje tę powtarzamy jeśli serwer będzie domagał się innej biblioteki (pliku).&lt;br /&gt;
&lt;br /&gt;
== Uruchomienie serwera ==&lt;br /&gt;
Tak dobrnęliśmy po &amp;quot;walce na noże&amp;quot; (cyt. Jarosław Kaczyński) do końca.&lt;br /&gt;
Serwer uruchamiamy klasycznie, poprzez:&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;./mta-server&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
i mamy działający serwer :).&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnElementStopSync&amp;diff=49504</id>
		<title>OnElementStopSync</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnElementStopSync&amp;diff=49504"/>
		<updated>2016-10-11T11:54:50Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: We have 1.5 now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Server event}}&lt;br /&gt;
&lt;br /&gt;
This event is triggered when an element is no longer synced by a player.&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
player oldSyncer&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*'''oldSyncer''': [[player]] element representing the last player who was syncing the element&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The [[event system#Event source|source]] of this event is the [[element]] which is no longer synced by a player.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This script creates a vehicle in the center of the map and outputs a message to its old syncer if he is not syncing the vehicle anymore.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
--create our testing vehicle onResourceStart&lt;br /&gt;
addEventHandler ( &amp;quot;onResourceStart&amp;quot;, getResourceRootElement( ),&lt;br /&gt;
function ( )&lt;br /&gt;
    vehicle = createVehicle ( 520, 0, 0, 0 )&lt;br /&gt;
end )&lt;br /&gt;
&lt;br /&gt;
function syncStop ( oldSyncer )&lt;br /&gt;
    -- check if the element that stopped being synced was our vehicle&lt;br /&gt;
    if source == vehicle then&lt;br /&gt;
        --tell the player (oldSyncer) he stopped syncing the vehicle&lt;br /&gt;
        outputChatBox ( &amp;quot;The vehicle is not being synced by you anymore&amp;quot;, oldSyncer )&lt;br /&gt;
    end&lt;br /&gt;
end&lt;br /&gt;
--add the event handler&lt;br /&gt;
addEventHandler( &amp;quot;onElementStopSync&amp;quot;, getRootElement(), syncStop ) &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{See also/Server event|Element events}}&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PL/Translator&amp;diff=49503</id>
		<title>Template:PL/Translator</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PL/Translator&amp;diff=49503"/>
		<updated>2016-10-11T11:44:06Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: nie każmy komuś robić tego czego nie umie ;)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|&lt;br /&gt;
   bordercolorhex = FFADAD |&lt;br /&gt;
   bordertype = |&lt;br /&gt;
   bgcolorhex = F9F9F9 |&lt;br /&gt;
   image = File:Dialog-warning.png |&lt;br /&gt;
   title = Uwaga: |&lt;br /&gt;
   message = To hasło zostało stworzone przy użyciu translatora. Jeśli możesz i potrafisz - popraw je. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:PL/Templates]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetVehiclePaintjob&amp;diff=49502</id>
		<title>GetVehiclePaintjob</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetVehiclePaintjob&amp;diff=49502"/>
		<updated>2016-10-11T11:39:29Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Server client function}}&lt;br /&gt;
This function gets the current paintjob on the specified vehicle. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;int getVehiclePaintjob ( vehicle theVehicle )&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{OOP||[[vehicle]]:getPaintjob|paintjob|setVehiclePaintjob}}&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''theVehicle''': the [[vehicle]] you wish to get the paintjob of.&lt;br /&gt;
&lt;br /&gt;
==Returns==&lt;br /&gt;
Returns an integer representing the current paintjob on the vehicle. &amp;lt;br /&amp;gt;&lt;br /&gt;
* '''0''': The first paintjob&lt;br /&gt;
* '''1''': The second paintjob&lt;br /&gt;
* '''2''': The third paintjob&lt;br /&gt;
* '''3''': Default paintjob (no paintjob)&lt;br /&gt;
Note: Always returns 3 if paintjobs are not supported for the vehicle.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example will set the paintjob of a new sultan to '2', then check it was set.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
newvehicle = createVehicle ( 560, 100, 100, 40 )   -- create the sultan&lt;br /&gt;
setVehiclePaintjob ( newvehicle, 2 )               -- change the paintjob&lt;br /&gt;
paintjob = getVehiclePaintjob ( newvehicle )&lt;br /&gt;
if ( paintjob == 2 ) then&lt;br /&gt;
    outputChatBox ( &amp;quot;the paintjob was successfully set&amp;quot; )&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Vehicle functions}}&lt;br /&gt;
[[pl:getVehiclePaintjob]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PL/getVehiclePaintjob&amp;diff=49501</id>
		<title>PL/getVehiclePaintjob</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PL/getVehiclePaintjob&amp;diff=49501"/>
		<updated>2016-10-11T11:38:39Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: Created page with &amp;quot;__NOTOC__ {{PL/Shared function}} Ta funkcja pobiera aktualne malowanie danego pojazdu. &amp;lt;br /&amp;gt;  ==Składnia== &amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;int getVehiclePaintjob ( vehicle theVe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{PL/Shared function}}&lt;br /&gt;
Ta funkcja pobiera aktualne malowanie danego pojazdu. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Składnia==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;int getVehiclePaintjob ( vehicle theVehicle )&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{PL/OOP||[[vehicle]]:getPaintjob|paintjob|setVehiclePaintjob}}&lt;br /&gt;
===Wymagane argumenty===&lt;br /&gt;
*'''theVehicle''': [[vehicle|pojazd]] którego malowanie chcesz pobrać&lt;br /&gt;
&lt;br /&gt;
==Zwracane wartości==&lt;br /&gt;
Zwraca liczbę całkowitą reprezentującą numer malowania pojazdu. &amp;lt;br /&amp;gt;&lt;br /&gt;
* '''0''': Pierwsze malowanie&lt;br /&gt;
* '''1''': Drugie malowanie&lt;br /&gt;
* '''2''': Trzecie malowanie&lt;br /&gt;
* '''3''': Domyślne malowanie (brak malowania)&lt;br /&gt;
{{PL/Note|Zawsze zwraca 3 jeśli dany pojazd nie obsługuje malowań}}&lt;br /&gt;
&lt;br /&gt;
==Przykład==&lt;br /&gt;
Ten przykład ustawi malowanie nowego pojazdu Sultan na '2', po czym sprawdzi czy ten został ustawiony.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
newvehicle = createVehicle ( 560, 100, 100, 40 )   -- tworzymy sultana&lt;br /&gt;
setVehiclePaintjob ( newvehicle, 2 )               -- zmieniamy malowanie&lt;br /&gt;
paintjob = getVehiclePaintjob ( newvehicle )&lt;br /&gt;
if ( paintjob == 2 ) then&lt;br /&gt;
    outputChatBox ( &amp;quot;Malowanie zostało ustawione poprawnie!&amp;quot; )&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Zobacz także==&lt;br /&gt;
{{Vehicle functions}}&lt;br /&gt;
[[en:getVehiclePaintjob]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PL/ModuleFunction&amp;diff=49500</id>
		<title>Template:PL/ModuleFunction</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PL/ModuleFunction&amp;diff=49500"/>
		<updated>2016-10-11T11:30:03Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|&lt;br /&gt;
   bordercolorhex = FF0000 |&lt;br /&gt;
   image = File:Package-x-generic.png |&lt;br /&gt;
   message = Ta funkcja/zdarzenie jest dostarczana przez zewnętrzny moduł '''[[Modules/{{{1}}}|{{{1}}}]]'''. Musisz go zainstalować aby jej używać.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Utility templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PL/ModuleFunction&amp;diff=49499</id>
		<title>Template:PL/ModuleFunction</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PL/ModuleFunction&amp;diff=49499"/>
		<updated>2016-10-11T11:29:17Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MessageBox|&lt;br /&gt;
   bordercolorhex = FF0000 |&lt;br /&gt;
   image = File:Package-x-generic.png |&lt;br /&gt;
   message = Ta funkcja/zdarzenia jest dostarczana przez zewnętrzny moduł '''[[Modules/{{{1}}}|{{{1}}}]]'''. Musisz go zainstalować aby jej używać.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Utility templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Obs%C5%82uga_Klienta&amp;diff=49498</id>
		<title>Obsługa Klienta</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Obs%C5%82uga_Klienta&amp;diff=49498"/>
		<updated>2016-10-11T11:27:53Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Zanim zaczniesz==&lt;br /&gt;
&lt;br /&gt;
Zanim zainstalujesz Multi Theft Auto: San Andreas upewnij się, że nie masz zainstalowanych modów do GTA:SA. Mody będą kolidować z MTA:SA. Jeżeli mimo wszystko chcesz zachować mody z singleplayer'a, możesz zainstalować GTA:SA po raz drugi w innej lokalizacji na dysku twardym.&lt;br /&gt;
&lt;br /&gt;
Dodatkowo upewnij się, że masz system '''Windows XP''', '''Windows Vista''' (32-bitowe lub 64-bitowe), '''Windows 7''' (32-bitowe lub 64-bitowe) lub '''Windows 8''' (32-bitowe lub 64-bitowe) oraz, że gra GTA:SA będzie działać na twoim sprzęcie. Weź pod uwagę to, że jeżeli grałeś w singleplayer'a na najniższych ustawieniach, to MTA będzie Ci działało wolniej, ponieważ ma większe wymagania.&lt;br /&gt;
&lt;br /&gt;
{{PL/Note| &lt;br /&gt;
* MTA:SA działa tylko z GTA:SA '''v1.0'''. Jeśli kupiłeś grę niedawno, jest prawdopodobieństwo, że masz nowszą wersje.''' [[PL/Known_Issues_-_FAQ#Czy_MTA:SA_pracuje_z_wersj.C4.85_1.01_lub_2.00_GTA_San_Andreas.3F| (Więcej informacji)]]&lt;br /&gt;
* Jeżeli masz wersję Steam GTA: San Andreas powinieneś [[PL/Known_Issues_-_FAQ#Mam_wersj.C4.99_steam_GTA_San_Andreas._Czy_mog.C4.99_gra.C4.87_w_MTA:SA.3F|najpierw to przeczytać]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Wymagania Sprzętowe===&lt;br /&gt;
====Minimalne wymagania sprzętowe====&lt;br /&gt;
Minimalne wymagania sprzętowe dla Multi Theft Auto: San Andreas są '''nieco większe''', niż najmniejsze wymagania dla Grand Theft Auto: San Andreas.&lt;br /&gt;
* Procesor Intel Pentium 4 lub AMD Athlon XP&lt;br /&gt;
* 512MB DDR RAM&lt;br /&gt;
* Czysta instalacja gry Grand Theft Auto: San Andreas, wersja 1.0 (Amerykańska lub Europejska)&lt;br /&gt;
* 3.7GB wolnej przestrzeni na dysku twardym (3.6GB dla instalacji minimalnej Grand Theft Auto)(Pamiętaj, że MTA:SA pobiera pliki z serwerów, które wymagają miejsca na dysku.&lt;br /&gt;
* nVidia GeForce seria 4 lub ATI Radeon seria 8xxx (64MB RAM i kompatybilność z DirectX 9.0)&lt;br /&gt;
* Karta dźwiękowa kompatybilna z DirectX 9.0&lt;br /&gt;
* Klawiatura i mysz&lt;br /&gt;
* Połączenie do internetu&lt;br /&gt;
====Zalecane wymagania sprzętowe====&lt;br /&gt;
* Procesor Intel Core 2 Duo lub odpowiednik AMD&lt;br /&gt;
* 1GB DDR RAM&lt;br /&gt;
* Czysta instalacja gry Grand Theft Auto: San Andreas, wersja 1.0 (Amerykańska lub Europejska)&lt;br /&gt;
* &amp;gt;5GB wolnego miejsca na dysku twardym&lt;br /&gt;
* nVidia GeForce z serii FX lub nowsza, ATI Radeon z serii 9xxx lub nowsza.(Kompatybilność z Pixel Shader 2.0)&lt;br /&gt;
* Karta dźwiękowa zgodna z DirectX 9.0&lt;br /&gt;
* Klawiatura i mysz&lt;br /&gt;
* Połączenie do internetu&lt;br /&gt;
====Uwagi====&lt;br /&gt;
* Minimalne wymagania sprzętowe są uważane za niezbędne minimum dla MTA: San Andreas, wydajność może zależeć od trybów gry oraz liczby graczy.&lt;br /&gt;
* Na dodatkową wydajność ładowania, zaleca się więcej pamięci RAM.&lt;br /&gt;
* Upewnij się, że system Windows jest w pełni aktualny.&lt;br /&gt;
* Zanim zgłosisz problem sprawdź czy nie ma go tutaj: [[PL/Known_Issues_-_FAQ|Znane problemy - FAQ]]. Jeżeli nie znalazłeś problemu w FAQ dołącz do nas na IRC @ irc://irc.multitheftauto.com/mta&lt;br /&gt;
&lt;br /&gt;
==Instalacja gry==&lt;br /&gt;
&lt;br /&gt;
# Jeżeli jeszcze nie masz klienta MTA:SA, pobierz go ze strony [http://mtasa.com mtasa.com].&lt;br /&gt;
# Uruchom instalator. Na Windows Vista i 7 będzie wymagane uruchomienie na prawach administratorskich.&lt;br /&gt;
# Wybierz język gry.&lt;br /&gt;
# Ty musisz zaakceptować licencje MTA:SA&lt;br /&gt;
# Ty będziesz zapytany o elementy instalacji:&lt;br /&gt;
#* '''Klient i serwer''' główny interface gry, który jest potrzebny do działania multiplayera.&lt;br /&gt;
#* '''Tylko serwer''' pozwala na stawianie własnego serwera.&lt;br /&gt;
#* '''Użytkownika''' użytkownik sam wybiera sobie elementy instalacji.&lt;br /&gt;
# Później zostaniesz zapytany o lokalizację, w której chcesz zainstalować MTA:SA. Możesz zainstalować gdziekolwiek chcesz i nie musi to być w folderze głównym gry GTA:SA.&lt;br /&gt;
# Następnie zostaniesz poproszony o wskazanie lokalizacji zainstalowanej gry GTA:SA. Standardowo jest to: '''C:\Program Files\Rockstar Games\GTA San Andreas\'''.&lt;br /&gt;
# Po zakończeniu instalacji wyświetli Ci się opcja do uruchomienia MTA: San Andreas. Zaznacz ją lub odznacz i kliknij '''Finish'''.&lt;br /&gt;
# Od tej pory będziesz mógł uruchamiać multiplayer MTA:DM z menu Start jak też ze skrótu na Pulpicie.&lt;br /&gt;
&lt;br /&gt;
==Uruchomienie gry==&lt;br /&gt;
# Uruchom Multi Theft Auto klikając na ikonkę multiplayera podpisaną '''MTA:San Andreas''' w Menu Start.&lt;br /&gt;
# GTA: San Andreas się uruchomi i po załadowaniu się niezbędnych elementów ujrzysz główne menu MTA:SA. Tutaj znajdziesz kilka opcji:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;188&amp;quot; |&lt;br /&gt;
[[Image:MENU_QuickConnect.jpg]]&lt;br /&gt;
| width=&amp;quot;380&amp;quot; |&lt;br /&gt;
&amp;lt;font size=&amp;quot;-1&amp;quot; face=&amp;quot;tahoma,helvetica,arial,sans-serif&amp;quot;&amp;gt;'''Quick connect''' – Przy pomocy tej opcji możesz połączyć się z serwerem gry, którego adres IP lub URL oraz Port znasz. opcja jest bardzo przydatna, jeżeli znasz adres i port serwera i nie chce Ci się szukać go pośród innych serwerów w wyszukiwarce.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;188&amp;quot; |&lt;br /&gt;
[[Image:Server_Browser.jpg|280px]]&lt;br /&gt;
| width=&amp;quot;380&amp;quot; |&lt;br /&gt;
&amp;lt;font size=&amp;quot;-1&amp;quot; face=&amp;quot;tahoma,helvetica,arial,sans-serif&amp;quot;&amp;gt;'''Browse servers''' – Dzięki tej opcji masz dostęp do listy wszystkich działających serwerów. &amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;188&amp;quot; |&lt;br /&gt;
[[Image:Host_Game.jpg|280px]]&lt;br /&gt;
| width=&amp;quot;380&amp;quot; |&lt;br /&gt;
&amp;lt;font size=&amp;quot;-1&amp;quot; face=&amp;quot;tahoma,helvetica,arial,sans-serif&amp;quot;&amp;gt;'''Host game''' – Dzięki tej opcji możesz założyć własny serwer. &amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;188&amp;quot; |&lt;br /&gt;
[[Image:Menu_Settings.JPG|280px]]&lt;br /&gt;
| width=&amp;quot;380&amp;quot; |&lt;br /&gt;
&amp;lt;font size=&amp;quot;-1&amp;quot; face=&amp;quot;tahoma,helvetica,arial,sans-serif&amp;quot;&amp;gt;'''Settings '''– Tutaj możesz zmienić m.in: swój nick używany w grze, klawisze, opcje grafiki i kilka innych rzeczy.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;188&amp;quot; |&lt;br /&gt;
[[Image:About_Menu.jpg|280px]]&lt;br /&gt;
| width=&amp;quot;380&amp;quot; |&lt;br /&gt;
&amp;lt;font size=&amp;quot;-1&amp;quot; face=&amp;quot;tahoma,helvetica,arial,sans-serif&amp;quot;&amp;gt;'''About '''– Tutaj są wymienieni wszyscy, którzy mieli wkład w rozwój projektu.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;188&amp;quot; |&lt;br /&gt;
[[Image:Map_Editor.jpg|280px]]&lt;br /&gt;
| width=&amp;quot;380&amp;quot; |&lt;br /&gt;
&amp;lt;font size=&amp;quot;-1&amp;quot; face=&amp;quot;tahoma,helvetica,arial,sans-serif&amp;quot;&amp;gt;'''Map editor '''– Tutaj możesz tworzyć własne mapy, wstawiać checkpointy, rampy, pickupy i inne obiekty. później możesz to dodać do plików serwera i grać z innymi graczami na świeżo zrobionych mapach.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;188&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;380&amp;quot; |&lt;br /&gt;
&amp;lt;font size=&amp;quot;-1&amp;quot; face=&amp;quot;tahoma,helvetica,arial,sans-serif&amp;quot;&amp;gt;'''Quit '''– Wybranie tej opcji spowoduje zamknięcie MTA i powrót do pulpitu.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Najprostszym sposobem by grać, jest wybranie opcji '''Browse Servers''' z menu. Jeżeli serwery się nie wyświetlają kliknij przycisk '''Refresh''', a MTA zacznie szukać serwerów, a następnie je wyświetli w formie listy.&lt;br /&gt;
&lt;br /&gt;
* W kolumnie '''Name''' są wyświetlane nazwy serwerów.&lt;br /&gt;
* W kolumnie '''Players''' wyświetla się liczba graczy grających i maksymalna mogąca wejść na serwer w formacie [Liczba slotów zajętych] / [Liczba maksymalna slotów].&lt;br /&gt;
* W kolumnie '''Ping''' jest wyświetlany Ping (opóźnienie) miedzy Twoją maszyną, a maszyną serwera. Ping to miara czasu, w jakim &amp;quot;pakiety&amp;quot; danych są przesyłane od Ciebie na serwer i spowrotem, czyli większy ping oznacza dłuższy czas wędrówki pakietów, a tym samym lag. Generalnie serwery usytuowane bliżej Ciebie mają mniejsze pingi.&lt;br /&gt;
* W kolumnie '''Host''' jest podany adres IP serwerów. możesz używać tego adresu by później łączyć się z danym serwerem przy pomocy opcji '''Quick connect''' z głównego menu.&lt;br /&gt;
&lt;br /&gt;
Listę serwerów możesz segregować wg każdej z kolumn rosnąco i malejąco.&lt;br /&gt;
&lt;br /&gt;
Do optymalnej rozgrywki szukaj najlepszego balansu między ilością graczy online, a pingiem danego serwera.&lt;br /&gt;
&lt;br /&gt;
Jeżeli już wybierzesz interesujący Cię serwer, zaznacz go i kliknij przycisk '''Connect''' usytuowany w górnym prawym rogu okienka. Jeżeli wszystko jest dobrze to powinno Cię połączyć z serwerem i dołączyć do rozgrywki.&lt;br /&gt;
&lt;br /&gt;
==Jak grać==&lt;br /&gt;
&lt;br /&gt;
Edytor map MTA pozwala na dodawanie nowych obiektów do gry takich jak drogi, eksplodujące beczki, rampy, budynki, nowe tereny (i wiele, wiele więcej). Obiekty te mogą się poruszać, pojawiać i znikać, zmieniać wygląd. Dzięki temu każdy serwer może zaskoczyć nas swoją oryginalnością, nowymi efektami, naprawdę przyjemną i ciekawą rozgrywką.&lt;br /&gt;
&lt;br /&gt;
Przytrzymując '''tab''' wyświetlona zostaje tablica wyników. Domyślnie znajdują się na niej informacje takie jak nazwa gracza, jego ping, ilość zabójstw, jednak są skrypty, które pozwalają na dodanie (lub modyfikowanie istniejących) danych tam wyświetlanych. Na przykład na serwerze typu DM wyświetlana będzie ilość zabójstw. Na serwerze typu RPG ilość posiadanych pieniędzy.&lt;br /&gt;
&lt;br /&gt;
==Sterowanie==&lt;br /&gt;
&lt;br /&gt;
===Klawisze w grze===&lt;br /&gt;
&lt;br /&gt;
* F8 (lub przycisk tylda) - Konsola&lt;br /&gt;
* F9 - Pomoc (jeżeli [[Helpmaneger]] jest uruchomiony na serwerze)&lt;br /&gt;
* F11 - Pokazuje mapę SA ''(Poniższa lista jest do użytku, gdy mapa jest do góry)''&lt;br /&gt;
**numpad  /- - Powiększanie i pomniejszanie&lt;br /&gt;
**numpad 4, 8, 6, 2 - ruszanie mapa w lewo, gorę, prawo, dół &lt;br /&gt;
**numpad 0 - przełączać się między dołączyć do lokalnych graczy (z mapą blip player) i swobodny ruch (map pozostaje nieruchomy)&lt;br /&gt;
* F12 - Robienie screenshotów&lt;br /&gt;
* T - Rozmowa&lt;br /&gt;
* Y - Rozmowa w zespole&lt;br /&gt;
* TAB - Lista graczy (jeśli [[Scoreboard]] jest uruchomiony na serwerze)&lt;br /&gt;
&lt;br /&gt;
==Komendy konsoli==&lt;br /&gt;
Defaults bind''' Wiąże domyślne ustawienia sterowania w menu&lt;br /&gt;
&lt;br /&gt;
''Naciśnij &amp;quot;~ (tylda)'''lub'''''F8&amp;quot;, aby uzyskać dostęp do konsoli, a następnie wpisz polecenie po wszelkie niezbędne parametry (jeśli dotyczy), a następnie naciśnij klawisz Enter.&lt;br /&gt;
&lt;br /&gt;
;'''Mapy''': To wyświetla listę wszystkich map dostępnych na serwerze.&lt;br /&gt;
&lt;br /&gt;
;'''Nick [''] nick &amp;quot;: zmienia swój nick, podczas gdy w grze do tego, co należy określić w parametrach.&lt;br /&gt;
&lt;br /&gt;
;'''Msg [nick] [wiadomość''] &amp;quot;lub''' [pseudonim pm] [komunikat'']&amp;quot;: Ten wysyła prywatną wiadomość do osoby, którą określa się w [parametr] nick. Tylko osoby, z którą określić można zobaczyć tą wiadomość. Zarówno'''msg''' i'''''pm &amp;quot;tę samą funkcję.&lt;br /&gt;
&lt;br /&gt;
;'''Quit''' lub'''''wyjścia &amp;quot;: Ten rozłącza się z serwera i powrót do pulpitu Windows. Wykonuje tę samą funkcję jak przycisk Zamknij w menu głównym.&lt;br /&gt;
&lt;br /&gt;
;'''''Ver &amp;quot;: Wyświetla numer wersji i prawach autorskich do oprogramowania.&lt;br /&gt;
&lt;br /&gt;
;'''''Sver &amp;quot;: Wyświetla numer wersji serwera jesteś podłączony.&lt;br /&gt;
&lt;br /&gt;
;'''time''', to wyświetla aktualny czas.&lt;br /&gt;
&lt;br /&gt;
;'''discconet''', to rozłącza się z serwera i powrót do głównego menu.&lt;br /&gt;
&lt;br /&gt;
;'''Say [tekst]''': Funkcja ta pozwala na kontynuowanie rozmów z ludźmi na czacie przy oknie konsoli jest otwarta.&lt;br /&gt;
&lt;br /&gt;
;'''Ignore [nick]''': To nie będzie wyświetlać dowolny tekst wpisany przez gracza, który chcesz ignorować. Aby zatrzymać ignorowanie gracza, typ'''ignore [nick]''' ponownie.&lt;br /&gt;
&lt;br /&gt;
'''Wskazówka:''' Możesz używać tych poleceń w chat przez umieszczenie / (ukośnik) przed nimi.&lt;br /&gt;
&lt;br /&gt;
Lista komend konsoli można zobaczyć wpisując'''''help' w konsoli i naciskając Enter. Aktualną mapę może mieć również dodatkowe komendy, które będą dostępne po wpisaniu'''polecenia''' w konsoli.&lt;br /&gt;
&lt;br /&gt;
==Kody błędów i ich znaczenie==&lt;br /&gt;
=== Błędy pobierania ===&lt;br /&gt;
:{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: auto; table-layout: fixed;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Code&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Meaning&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|UNKNOWN_ERROR&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|INVALID_FILE_DESCRIPTORS&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|INVALID_MAX_FILE_DESCRIPTOR&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|INVALID_SELECT_RETURN&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|INVALID_INITIAL_MULTI_PERFORM&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|INVALID_MULTI_PERFORM_CODE&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|INVALID_MULTI_PERFORM_CODE_NEW_DOWNLOADS&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|UNEXPECTED_CURL_MESSAGE&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|UNABLE_TO_CONNECT&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|UNABLE_TO_DOWNLOAD_FILE&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|FAILED_TO_INITIALIZE_DOWNLOAD&lt;br /&gt;
|}&lt;br /&gt;
===Błędy krytyczne===&lt;br /&gt;
:{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: auto; table-layout: fixed;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Code&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Meaning&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|no local player model on ingame event&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|no local player on ingame event&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|server downloads disabled&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|no local player model on player-list packet&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|no local player on player-list packet&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|invalid custom data length on entity-add packet&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|invalid bitstream data on entity-add packet&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|system entity on entity-add packet&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|failed to create object on entity-add packet&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|failed to create pickup on entity-add packet&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|failed to create vehicle on entity-add packet&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|invalid team-name length on entity-add packet&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|invalid lua-event name length in lua-event packet&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|invalid resource name length in resource-start packet&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Błędy 'Nie można wejść do pojazdu'===&lt;br /&gt;
:{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: auto; table-layout: fixed;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Code&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; | Meaning&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|script cancelled&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|script cancelled (jack)&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|current occupier is entering/exiting&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|invalid seat&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|not close enough&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|already in a vehicle&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|already entering/exiting&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|invalid vehicle (trailer)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[en:Client Manual]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PL/Standard_GUI_Font_Names&amp;diff=49497</id>
		<title>PL/Standard GUI Font Names</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PL/Standard_GUI_Font_Names&amp;diff=49497"/>
		<updated>2016-10-11T11:24:04Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Oto lista czcionek CEGUI które są dostępne w Multi Theft Auto i mogą być użyte w funkcjach GUI takich jak [[PL/guiGetFont|guiGetFont]] lub [[PL/guiSetFont|guiSetFont]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;48&amp;quot; widths=&amp;quot;236&amp;quot; perrow=&amp;quot;3&amp;quot; caption=&amp;quot;Dostępne ustawienia czcionek i podgląd&amp;quot;&amp;gt;&lt;br /&gt;
Image:mta-font_default-normal.gif|&amp;lt;div style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;default-normal&amp;lt;/div&amp;gt;Tahoma regular, 9px&lt;br /&gt;
Image:mta-font_default-small.gif|&amp;lt;div style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;default-small&amp;lt;/div&amp;gt;Tahoma regular, 7px&lt;br /&gt;
Image:mta-font_default-bold-small.gif|&amp;lt;div style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;default-bold-small&amp;lt;/div&amp;gt;Tahoma bold, 8px&lt;br /&gt;
Image:mta-font_clear-normal.gif|&amp;lt;div style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;clear-normal&amp;lt;/div&amp;gt;Verdana regular, 9px&lt;br /&gt;
Image:mta-font_sa-header.gif|&amp;lt;div style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;sa-header&amp;lt;/div&amp;gt;Diploma regular, 26px auto-scaled&lt;br /&gt;
Image:mta-font_sa-gothic.gif|&amp;lt;div style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;sa-gothic&amp;lt;/div&amp;gt;Beckett regular, 47px auto-scaled&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Scripting Concepts]]&lt;br /&gt;
&lt;br /&gt;
[[en:GUI Fonts]]&lt;br /&gt;
[[ru:GUI Fonts]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=File:Notification.png&amp;diff=49484</id>
		<title>File:Notification.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=File:Notification.png&amp;diff=49484"/>
		<updated>2016-10-10T16:14:14Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: Notifications resource notification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Notifications resource notification&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Standard_GUI_Font_Names&amp;diff=49483</id>
		<title>Standard GUI Font Names</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Standard_GUI_Font_Names&amp;diff=49483"/>
		<updated>2016-10-10T15:54:09Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the standard CEGUI fonts that are used in Multi Theft Auto and can be accessed with the GUI scripting functions [[guiGetFont]] and [[guiSetFont]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;48&amp;quot; widths=&amp;quot;236&amp;quot; perrow=&amp;quot;3&amp;quot; caption=&amp;quot;Available font properties and previews&amp;quot;&amp;gt;&lt;br /&gt;
Image:mta-font_default-normal.gif|&amp;lt;div style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;default-normal&amp;lt;/div&amp;gt;Tahoma regular, 9px&lt;br /&gt;
Image:mta-font_default-small.gif|&amp;lt;div style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;default-small&amp;lt;/div&amp;gt;Tahoma regular, 7px&lt;br /&gt;
Image:mta-font_default-bold-small.gif|&amp;lt;div style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;default-bold-small&amp;lt;/div&amp;gt;Tahoma bold, 8px&lt;br /&gt;
Image:mta-font_clear-normal.gif|&amp;lt;div style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;clear-normal&amp;lt;/div&amp;gt;Verdana regular, 9px&lt;br /&gt;
Image:mta-font_sa-header.gif|&amp;lt;div style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;sa-header&amp;lt;/div&amp;gt;Diploma regular, 26px auto-scaled&lt;br /&gt;
Image:mta-font_sa-gothic.gif|&amp;lt;div style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;sa-gothic&amp;lt;/div&amp;gt;Beckett regular, 47px auto-scaled&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Scripting Concepts]]&lt;br /&gt;
&lt;br /&gt;
[[pl:Standard GUI Font Names]]&lt;br /&gt;
[[ru:GUI Fonts]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PL/Standard_GUI_Font_Names&amp;diff=49482</id>
		<title>PL/Standard GUI Font Names</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PL/Standard_GUI_Font_Names&amp;diff=49482"/>
		<updated>2016-10-10T15:53:38Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: Created page with &amp;quot;Oto lista czcionek CEGUI które są dostępne w Multi Theft Auto i mogą być użyte w funkcjach GUI takich jak PL/guiGetFont lub PL/guiSetFont.   &amp;lt;gallery heights=&amp;quot;48...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Oto lista czcionek CEGUI które są dostępne w Multi Theft Auto i mogą być użyte w funkcjach GUI takich jak [[PL/guiGetFont]] lub [[PL/guiSetFont]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery heights=&amp;quot;48&amp;quot; widths=&amp;quot;236&amp;quot; perrow=&amp;quot;3&amp;quot; caption=&amp;quot;Dostępne ustawienia czcionek i podgląd&amp;quot;&amp;gt;&lt;br /&gt;
Image:mta-font_default-normal.gif|&amp;lt;div style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;default-normal&amp;lt;/div&amp;gt;Tahoma regular, 9px&lt;br /&gt;
Image:mta-font_default-small.gif|&amp;lt;div style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;default-small&amp;lt;/div&amp;gt;Tahoma regular, 7px&lt;br /&gt;
Image:mta-font_default-bold-small.gif|&amp;lt;div style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;default-bold-small&amp;lt;/div&amp;gt;Tahoma bold, 8px&lt;br /&gt;
Image:mta-font_clear-normal.gif|&amp;lt;div style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;clear-normal&amp;lt;/div&amp;gt;Verdana regular, 9px&lt;br /&gt;
Image:mta-font_sa-header.gif|&amp;lt;div style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;sa-header&amp;lt;/div&amp;gt;Diploma regular, 26px auto-scaled&lt;br /&gt;
Image:mta-font_sa-gothic.gif|&amp;lt;div style=&amp;quot;font-weight: bold&amp;quot;&amp;gt;sa-gothic&amp;lt;/div&amp;gt;Beckett regular, 47px auto-scaled&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Scripting Concepts]]&lt;br /&gt;
&lt;br /&gt;
[[en:GUI Fonts]]&lt;br /&gt;
[[ru:GUI Fonts]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PL/GuiGetFont&amp;diff=49481</id>
		<title>PL/GuiGetFont</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PL/GuiGetFont&amp;diff=49481"/>
		<updated>2016-10-10T15:52:58Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: ThePiotrek moved page PL/GuiGetFont to PL/guiGetFont: nienawidzę tego, mediawiki, jak można tak bardzo ssać?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[PL/guiGetFont]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PL/guiGetFont&amp;diff=49480</id>
		<title>PL/guiGetFont</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PL/guiGetFont&amp;diff=49480"/>
		<updated>2016-10-10T15:52:58Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: ThePiotrek moved page PL/GuiGetFont to PL/guiGetFont: nienawidzę tego, mediawiki, jak można tak bardzo ssać?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PL/Client function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Ta funkcja jest używana do pobierania czcionki która została użyta w elemencie GUI.&lt;br /&gt;
&lt;br /&gt;
==Składnia== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
string, element guiGetFont ( element guiElement )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Wymagane argumenty=== &lt;br /&gt;
*'''guiElement:''' element którego czcionkę chcesz pobrać&lt;br /&gt;
&lt;br /&gt;
===Zwracane wartości===&lt;br /&gt;
*'''string''' Ciąg znaków zawierający nazwę czcionki, lub ''false'' jeśli podany element GUI jest nieprawidłowy&lt;br /&gt;
*'''element ''' Własna [[GUI font|czcionka GUI]] jeśli została użyta, lub ''false''&lt;br /&gt;
&lt;br /&gt;
==Przykład== &lt;br /&gt;
Ten przykład ustawia i pobiera czcionkę GUI po czym wyświetla ją na czacie.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
-- stwórzmy etykietę&lt;br /&gt;
local dummyGUIElement = guiCreateLabel ( 0.45, 0.48, 0.10, 0.04, &amp;quot;Hello world&amp;quot;, true )&lt;br /&gt;
guiSetFont ( dummyGUIElement, &amp;quot;sa-gothic&amp;quot; )&lt;br /&gt;
-- wyświetlmy czcionkę etykiety na czacie&lt;br /&gt;
outputChatBox ( &amp;quot;Czcionka użyta w etykiecie: &amp;quot; .. guiGetFont ( dummyGuiElement ) )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Zobacz także==&lt;br /&gt;
{{GUI_functions}}&lt;br /&gt;
[[en:guiGetFont]]&lt;br /&gt;
[[ru:guiGetFont]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PL/GuiSetFont&amp;diff=49479</id>
		<title>PL/GuiSetFont</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PL/GuiSetFont&amp;diff=49479"/>
		<updated>2016-10-10T15:52:04Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: ThePiotrek moved page PL/GuiSetFont to PL/guiSetFont&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[PL/guiSetFont]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PL/guiSetFont&amp;diff=49478</id>
		<title>PL/guiSetFont</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PL/guiSetFont&amp;diff=49478"/>
		<updated>2016-10-10T15:52:04Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: ThePiotrek moved page PL/GuiSetFont to PL/guiSetFont&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PL/Client function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Ta funkcja ustawia czcionkę [[GUI_widgets|elementu GUI]] która zostanie użyta podczas rysowania tekstu.&lt;br /&gt;
&lt;br /&gt;
==Składnia== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool guiSetFont ( element guiElement, mixed font )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Wymagane argumenty===&lt;br /&gt;
*'''guiElement:''' Element GUI którego czcionkę chcesz zmienić&lt;br /&gt;
*'''font:''' Element niestandardowej [GUI font|czcionki]] lub nazwa wbudowanej czcionki. Zajrzyj na [[Standard GUI Font Names]].&lt;br /&gt;
===Zwracane wartości===&lt;br /&gt;
Zwraca ''true'' jeśli poprawnie ustawiono czcionkę, w innym przypadku ''false''&lt;br /&gt;
&lt;br /&gt;
==Przykład== &lt;br /&gt;
Ten przykład ustawia i pobiera czcionkę po czym wyświetla jej nazwę na czacie.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
-- tworzymy etykietę z tekstem&lt;br /&gt;
local dummyGUIElement = guiCreateLabel ( 0.45, 0.48, 0.10, 0.04, &amp;quot;Hello world&amp;quot;, true )&lt;br /&gt;
guiSetFont ( dummyGUIElement, &amp;quot;sa-gothic&amp;quot; )&lt;br /&gt;
-- Wyświetlamy nazwę czcionki na czacie&lt;br /&gt;
outputChatBox ( &amp;quot;Czcionka użyta w etykiecie: &amp;quot; .. guiGetFont ( dummyGuiElement ) )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Zobacz także==&lt;br /&gt;
{{GUI_functions}}&lt;br /&gt;
[[en:guiSetFont]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GuiSetFont&amp;diff=49477</id>
		<title>GuiSetFont</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GuiSetFont&amp;diff=49477"/>
		<updated>2016-10-10T15:51:48Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Client function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This function sets the font of a [[GUI_widgets|GUI element]] to be used when drawing text.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool guiSetFont ( element guiElement, mixed font )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''guiElement:''' The GUI element you wish to change the font of&lt;br /&gt;
*'''font:''' Either a custom [[GUI font]] element or the name of a built-in GUI font. See [[Standard GUI Font Names]]&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if the font has been successfully set on the gui element, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;!-- Explain what the example is in a single sentence --&amp;gt;&lt;br /&gt;
This example sets and gets the font of a pre-made gui element and outputs it to chat box.&lt;br /&gt;
&amp;lt;!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
-- We create a dummy gui label to get text of&lt;br /&gt;
local dummyGUIElement = guiCreateLabel ( 0.45, 0.48, 0.10, 0.04, &amp;quot;Hello world&amp;quot;, true )&lt;br /&gt;
guiSetFont ( dummyGUIElement, &amp;quot;sa-gothic&amp;quot; )&lt;br /&gt;
-- Output the font of the label to chat box&lt;br /&gt;
outputChatBox ( &amp;quot;Font used in the GUI label: &amp;quot; .. guiGetFont ( dummyGuiElement ) )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{GUI_functions}}&lt;br /&gt;
[[pl:guiSetFont]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PL/guiSetFont&amp;diff=49476</id>
		<title>PL/guiSetFont</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PL/guiSetFont&amp;diff=49476"/>
		<updated>2016-10-10T15:51:21Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: Created page with &amp;quot;{{PL/Client function}} __NOTOC__ Ta funkcja ustawia czcionkę elementu GUI która zostanie użyta podczas rysowania tekstu.  ==Składnia==  &amp;lt;syntaxhighlight la...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PL/Client function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Ta funkcja ustawia czcionkę [[GUI_widgets|elementu GUI]] która zostanie użyta podczas rysowania tekstu.&lt;br /&gt;
&lt;br /&gt;
==Składnia== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool guiSetFont ( element guiElement, mixed font )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Wymagane argumenty===&lt;br /&gt;
*'''guiElement:''' Element GUI którego czcionkę chcesz zmienić&lt;br /&gt;
*'''font:''' Element niestandardowej [GUI font|czcionki]] lub nazwa wbudowanej czcionki. Zajrzyj na [[Standard GUI Font Names]].&lt;br /&gt;
===Zwracane wartości===&lt;br /&gt;
Zwraca ''true'' jeśli poprawnie ustawiono czcionkę, w innym przypadku ''false''&lt;br /&gt;
&lt;br /&gt;
==Przykład== &lt;br /&gt;
Ten przykład ustawia i pobiera czcionkę po czym wyświetla jej nazwę na czacie.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
-- tworzymy etykietę z tekstem&lt;br /&gt;
local dummyGUIElement = guiCreateLabel ( 0.45, 0.48, 0.10, 0.04, &amp;quot;Hello world&amp;quot;, true )&lt;br /&gt;
guiSetFont ( dummyGUIElement, &amp;quot;sa-gothic&amp;quot; )&lt;br /&gt;
-- Wyświetlamy nazwę czcionki na czacie&lt;br /&gt;
outputChatBox ( &amp;quot;Czcionka użyta w etykiecie: &amp;quot; .. guiGetFont ( dummyGuiElement ) )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Zobacz także==&lt;br /&gt;
{{GUI_functions}}&lt;br /&gt;
[[en:guiSetFont]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GuiGetFont&amp;diff=49475</id>
		<title>GuiGetFont</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GuiGetFont&amp;diff=49475"/>
		<updated>2016-10-10T15:47:34Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Client function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;!-- Describe in plain english what this function does. Don't go into details, just give an overview --&amp;gt;&lt;br /&gt;
This function is used to get the current font that is used to draw text in GUI elements.&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd --&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
string, element guiGetFont ( element guiElement )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
&amp;lt;!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type --&amp;gt;&lt;br /&gt;
*'''guiElement:''' element you wish to get the font of.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
&amp;lt;!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check --&amp;gt;&lt;br /&gt;
*'''string''' A string containing the name of the element's current font, or false if the gui element passed to the function is invalid.&lt;br /&gt;
*'''element ''' The custom [[GUI font]] that is used, or nil otherwise&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;!-- Explain what the example is in a single sentance --&amp;gt;&lt;br /&gt;
This example sets and gets the font of a pre-made gui element and outputs it to chat box.&lt;br /&gt;
&amp;lt;!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
-- We create a dummy gui label to get text of&lt;br /&gt;
local dummyGUIElement = guiCreateLabel ( 0.45, 0.48, 0.10, 0.04, &amp;quot;Hello world&amp;quot;, true )&lt;br /&gt;
guiSetFont ( dummyGUIElement, &amp;quot;sa-gothic&amp;quot; )&lt;br /&gt;
-- Output the font of the label to chat box&lt;br /&gt;
outputChatBox ( &amp;quot;Font used in the GUI label: &amp;quot; .. guiGetFont ( dummyGuiElement ) )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&amp;lt;!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc --&amp;gt;&lt;br /&gt;
{{GUI_functions}}&lt;br /&gt;
[[pl:guiGetFont]]&lt;br /&gt;
[[ru:guiGetFont]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PL/guiGetFont&amp;diff=49474</id>
		<title>PL/guiGetFont</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PL/guiGetFont&amp;diff=49474"/>
		<updated>2016-10-10T15:47:13Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: Created page with &amp;quot;{{PL/Client function}} __NOTOC__ Ta funkcja jest używana do pobierania czcionki która została użyta w elemencie GUI.  ==Składnia==  &amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt; string, e...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PL/Client function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Ta funkcja jest używana do pobierania czcionki która została użyta w elemencie GUI.&lt;br /&gt;
&lt;br /&gt;
==Składnia== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
string, element guiGetFont ( element guiElement )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Wymagane argumenty=== &lt;br /&gt;
*'''guiElement:''' element którego czcionkę chcesz pobrać&lt;br /&gt;
&lt;br /&gt;
===Zwracane wartości===&lt;br /&gt;
*'''string''' Ciąg znaków zawierający nazwę czcionki, lub ''false'' jeśli podany element GUI jest nieprawidłowy&lt;br /&gt;
*'''element ''' Własna [[GUI font|czcionka GUI]] jeśli została użyta, lub ''false''&lt;br /&gt;
&lt;br /&gt;
==Przykład== &lt;br /&gt;
Ten przykład ustawia i pobiera czcionkę GUI po czym wyświetla ją na czacie.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
-- stwórzmy etykietę&lt;br /&gt;
local dummyGUIElement = guiCreateLabel ( 0.45, 0.48, 0.10, 0.04, &amp;quot;Hello world&amp;quot;, true )&lt;br /&gt;
guiSetFont ( dummyGUIElement, &amp;quot;sa-gothic&amp;quot; )&lt;br /&gt;
-- wyświetlmy czcionkę etykiety na czacie&lt;br /&gt;
outputChatBox ( &amp;quot;Czcionka użyta w etykiecie: &amp;quot; .. guiGetFont ( dummyGuiElement ) )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Zobacz także==&lt;br /&gt;
{{GUI_functions}}&lt;br /&gt;
[[en:guiGetFont]]&lt;br /&gt;
[[ru:guiGetFont]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PL/Adding_Pages_to_Categories_and_Templates&amp;diff=49473</id>
		<title>Template:PL/Adding Pages to Categories and Templates</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PL/Adding_Pages_to_Categories_and_Templates&amp;diff=49473"/>
		<updated>2016-10-10T15:40:59Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background: #CEDFF2; border: 3px solid #CEDFF2;&amp;quot;&amp;gt;&lt;br /&gt;
'''Pisarze:''' Stworzyłeś stronę ale nie ma jej na liście? '''Przeczytaj: [[Adding Pages to Categories and Templates|Dodawanie stron do kategorii i szablonów]]'''&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:PL/Adding_Pages_to_Categories_and_Templates&amp;diff=49472</id>
		<title>Template:PL/Adding Pages to Categories and Templates</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:PL/Adding_Pages_to_Categories_and_Templates&amp;diff=49472"/>
		<updated>2016-10-10T15:40:08Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: Created page with &amp;quot;&amp;lt;div style=&amp;quot;background: #CEDFF2; border: 3px solid #CEDFF2;&amp;quot;&amp;gt; '''Pisarze:''' Stworzyłeś stronę ale nie ma jej na liście? '''Przeczytaj: Adding Pages to Categories and Te...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background: #CEDFF2; border: 3px solid #CEDFF2;&amp;quot;&amp;gt;&lt;br /&gt;
'''Pisarze:''' Stworzyłeś stronę ale nie ma jej na liście? '''Przeczytaj: [[Adding Pages to Categories and Templates]]'''&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Template:Adding_Pages_to_Categories_and_Templates&amp;diff=49471</id>
		<title>Template:Adding Pages to Categories and Templates</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Template:Adding_Pages_to_Categories_and_Templates&amp;diff=49471"/>
		<updated>2016-10-10T15:38:38Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: obvious i think&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;background: #CEDFF2; border: 3px solid #CEDFF2;&amp;quot;&amp;gt;&lt;br /&gt;
'''Contributors:''' Did you create a page but it's not on this list? Confused? '''Read: [[Adding Pages to Categories and Templates]]'''&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=ExecuteSQLUpdate&amp;diff=49449</id>
		<title>ExecuteSQLUpdate</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=ExecuteSQLUpdate&amp;diff=49449"/>
		<updated>2016-10-09T14:19:09Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Server function}}&lt;br /&gt;
{{Deprecated|executeSQLQuery|See the examples at executeSQLQuery for equivalent UPDATE usage.}}&lt;br /&gt;
&lt;br /&gt;
This function updates one or more rows in the database, by using the set parameter and conditions to change field values in specific rows.&lt;br /&gt;
&lt;br /&gt;
The SQLite database contains globally stored data and can be used by scripts to store and retrieve data in a structured manner.&lt;br /&gt;
&lt;br /&gt;
The executed SQL query is the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;UPDATE &amp;lt;table&amp;gt; SET &amp;lt;set&amp;gt; WHERE &amp;lt;conditions&amp;gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool executeSQLUpdate ( string tableName, string set, [ string conditions ] )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''tableName:''' The name of the table you want to modify.&lt;br /&gt;
*'''set:''' The query you want to execute on that table. The default SQL syntax is used, which means that the = is used to set a value and the ' is used to specify a value (e.g. ''test = 'hi' ''). The , is used as a delimiter for multiple queries.&lt;br /&gt;
&lt;br /&gt;
===Optional Arguments===&lt;br /&gt;
*'''conditions:''' The conditions that need to be met before a specific row is changed.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
The function returns ''true'' on success, and ''false'' on failure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example creates a SQL table when a map loads, and stores info about a player to that database when he spawns.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function onMapLoad ()&lt;br /&gt;
	-- create our table, if it doesn't already exist&lt;br /&gt;
	executeSQLCreateTable ( &amp;quot;players&amp;quot;, &amp;quot;clothes_head_texture TEXT, clothes_head_model TEXT, player TEXT&amp;quot; )&lt;br /&gt;
end&lt;br /&gt;
addEventHandler ( &amp;quot;onGamemodeMapStart&amp;quot;, getRootElement(), onMapLoad )&lt;br /&gt;
&lt;br /&gt;
function addInfoToSQL( theSpawnpoint, theTeam )	&lt;br /&gt;
	sourcename = getPlayerName ( source )	-- get the player's name&lt;br /&gt;
	&lt;br /&gt;
	-- try to retrieve the player data from the db&lt;br /&gt;
	result = executeSQLSelect ( &amp;quot;players&amp;quot;, &amp;quot;player&amp;quot;, &amp;quot;player = '&amp;quot; .. sourcename .. &amp;quot;'&amp;quot; )&lt;br /&gt;
	if ( result == false ) then	-- see if any data was found at all&lt;br /&gt;
		outputChatBox ( &amp;quot;This is your first time here! Welcome &amp;quot; .. sourcename .. &amp;quot;!&amp;quot;, source )&lt;br /&gt;
		executeSQLInsert ( &amp;quot;players&amp;quot;, &amp;quot;'none', 'none', '&amp;quot; .. sourcename .. &amp;quot;'&amp;quot; )&lt;br /&gt;
	else&lt;br /&gt;
		outputChatBox ( &amp;quot;Welcome back &amp;quot; .. sourcename .. &amp;quot;!&amp;quot;, source )&lt;br /&gt;
		executeSQLUpdate ( &amp;quot;players&amp;quot;, &amp;quot;clothes_head_texture = 'hairgreen', clothes_head_model = 'somehead'&amp;quot;,&lt;br /&gt;
		&amp;quot;player = '&amp;quot; .. sourcename .. &amp;quot;'&amp;quot; )&lt;br /&gt;
	end	&lt;br /&gt;
	&lt;br /&gt;
	-- get the clothes data for the player&lt;br /&gt;
	result = executeSQLSelect ( &amp;quot;players&amp;quot;, &amp;quot;clothes_head_texture, clothes_head_model&amp;quot;, &amp;quot;player = '&amp;quot; .. sourcename .. &amp;quot;'&amp;quot; )&lt;br /&gt;
	outputChatBox ( &amp;quot;Your head texture is &amp;quot; .. result[1][1] )&lt;br /&gt;
	outputChatBox ( &amp;quot;Your head model is &amp;quot; .. result[1][2] )	&lt;br /&gt;
end&lt;br /&gt;
addEventHandler ( &amp;quot;onPlayerSpawn&amp;quot;, getRootElement(), addInfoToSQL )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Registry_functions}}&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=DxGetTexturePixels&amp;diff=49448</id>
		<title>DxGetTexturePixels</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=DxGetTexturePixels&amp;diff=49448"/>
		<updated>2016-10-09T14:17:55Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: Example&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Client function}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
This function fetches the [[Texture_pixels|pixels]] from a [[texture]] element. It can be used with a standard texture, render target or screen source.&lt;br /&gt;
{{Note|dxGetTexturePixels will not work on a screen source or render target if the player has disabled screen upload.}}&lt;br /&gt;
----&lt;br /&gt;
''Performance note:&lt;br /&gt;
*''This function is slow and not something you want to be doing once a frame.''&lt;br /&gt;
*''It is slower when reading pixels from a render target or screen source.''&lt;br /&gt;
*''And is very slow indeed if the texture format is not ''' 'argb' ''' ''&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
string dxGetTexturePixels ( [ int surfaceIndex = 0, ] element texture [, int x = 0, int y = 0, int width = 0, int height = 0 ] )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
{{OOP||[[texture]]:getPixels}}&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''texture :''' The texture element to get the pixels from&lt;br /&gt;
&lt;br /&gt;
===Optional Arguments===&lt;br /&gt;
*'''surfaceIndex:''' Desired slice to get if the texture is a volume texture, or desired face to get if the texture is a cube map. &amp;lt;nowiki&amp;gt;(Cube map faces: 0=+X 1=-X 2=+Y 3=-Y 4=+Z 5=-Z)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
By default the pixels from the whole texture is returned. To get only a portion of the texture, define a rectangular area using all four of these optional arguments:&lt;br /&gt;
*'''x:''' Rectangle left position&lt;br /&gt;
*'''y:''' Rectangle top position&lt;br /&gt;
*'''width:''' Rectangle width&lt;br /&gt;
*'''height :''' Rectangle height&lt;br /&gt;
&lt;br /&gt;
==Returns==&lt;br /&gt;
Returns a ''''plain'''' format pixels string if successful, ''false'' if invalid arguments were passed to the function.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
local mtaLogo = dxCreateTexture(&amp;quot;mta-logo.png&amp;quot;)&lt;br /&gt;
outputChatBox(&amp;quot;MTA logo pixels is: &amp;quot;..dxGetTexturePixels(mtaLogo))&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{Requirements|n/a|1.3|}}&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
{{ChangelogHeader}}&lt;br /&gt;
{{ChangelogItem|1.3.0-9.04021|Added surfaceIndex argument}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Drawing_functions}}&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=ExecuteSQLCreateTable&amp;diff=49422</id>
		<title>ExecuteSQLCreateTable</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=ExecuteSQLCreateTable&amp;diff=49422"/>
		<updated>2016-10-04T15:13:10Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Server function}}&lt;br /&gt;
{{Deprecated|executeSQLQuery|See the examples at executeSQLQuery for equivalent CREATE TABLE usage.}}&lt;br /&gt;
&lt;br /&gt;
This function creates a table in the database. It doesn't do anything when the table already exists. You can use this function in the loading or initialisation step of your script to ensure all the necessary tables that you use actually exist.&lt;br /&gt;
&lt;br /&gt;
The executed SQL query is the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;CREATE TABLE IF NOT EXISTS tableName ( definition )&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool executeSQLCreateTable ( string tableName, string definition )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''tableName:''' The name of the table you want to create.&lt;br /&gt;
*'''definition:''' The definition of the table, this includes the column definitions and constraints in SQL syntax. For each column definition, you start with the name (without any spaces), optionally followed by the [http://www.sqlite.org/datatype3.html SQL data type] and constraint (all separated by spaces). Each column definition is separated by a comma (,) (e.g. ''field1,field2,field3'' or ''field1 INTEGER,field2 TEXT'' as definition). Please refer to the [http://www.sqlite.org/lang_createtable.html SQLite SQL documentation] for more information on creating even more complex tables.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
The function returns ''true'' on success, and ''false'' on failure.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example creates a SQL table when the resource starts.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function createSQLOnStart ()&lt;br /&gt;
	-- create our table, if it doesn't already exist&lt;br /&gt;
	executeSQLCreateTable ( &amp;quot;players&amp;quot;, &amp;quot;clothes_head_texture TEXT, clothes_head_model TEXT, player TEXT&amp;quot; )&lt;br /&gt;
end&lt;br /&gt;
addEventHandler ( &amp;quot;onResourceStart&amp;quot;, getResourceRootElement(),createSQLOnStart ) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Registry_functions}}&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=ExecuteSQLCreateTable&amp;diff=49421</id>
		<title>ExecuteSQLCreateTable</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=ExecuteSQLCreateTable&amp;diff=49421"/>
		<updated>2016-10-04T15:12:37Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Server function}}&lt;br /&gt;
{{Deprecated|executeSQLQuery|See the examples at executeSQLQuery for equivalent CREATE TABLE usage.}}&lt;br /&gt;
&lt;br /&gt;
This function creates a table in the database. It doesn't do anything when the table already exists. You can use this function in the loading or initialisation step of your script to ensure all the necessary tables that you use actually exist.&lt;br /&gt;
&lt;br /&gt;
The executed SQL query is the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;CREATE TABLE IF NOT EXISTS &amp;lt;table&amp;gt; ( &amp;lt;definition&amp;gt; )&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool executeSQLCreateTable ( string tableName, string definition )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''tableName:''' The name of the table you want to create.&lt;br /&gt;
*'''definition:''' The definition of the table, this includes the column definitions and constraints in SQL syntax. For each column definition, you start with the name (without any spaces), optionally followed by the [http://www.sqlite.org/datatype3.html SQL data type] and constraint (all separated by spaces). Each column definition is separated by a comma (,) (e.g. ''field1,field2,field3'' or ''field1 INTEGER,field2 TEXT'' as definition). Please refer to the [http://www.sqlite.org/lang_createtable.html SQLite SQL documentation] for more information on creating even more complex tables.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
The function returns ''true'' on success, and ''false'' on failure.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example creates a SQL table when the resource starts.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function createSQLOnStart ()&lt;br /&gt;
	-- create our table, if it doesn't already exist&lt;br /&gt;
	executeSQLCreateTable ( &amp;quot;players&amp;quot;, &amp;quot;clothes_head_texture TEXT, clothes_head_model TEXT, player TEXT&amp;quot; )&lt;br /&gt;
end&lt;br /&gt;
addEventHandler ( &amp;quot;onResourceStart&amp;quot;, getResourceRootElement(),createSQLOnStart ) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Registry_functions}}&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=HandlingGetCenterOfMass&amp;diff=49417</id>
		<title>HandlingGetCenterOfMass</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=HandlingGetCenterOfMass&amp;diff=49417"/>
		<updated>2016-10-04T14:00:04Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Server function}}&lt;br /&gt;
{{Needs_Example}}&lt;br /&gt;
Returns the center of mass of a handling element or vehicle ID. This is a 3D vector relative to the center of the mesh.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
float float float handlingGetCenterOfMass ( handling theHandling )&lt;br /&gt;
float float float handlingGetCenterOfMass ( int vehicleID )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''theHandling:''' the handling of which you wish to get the center of mass, ''or''&lt;br /&gt;
*'''int vehicleID:''' the vehicle ID of which you want to get the center of mass.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
If you specified a handling element, returns the x, y and z components of the center of mass vector of the handling element if it is set, or ''nil'' if not. If you specified a vehicle ID, returns the x, y, and z components of the center of mass that currently applies to vehicles of that ID. Returns ''false'' in case of failure.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
--TODO&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Handling_functions}}&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Account&amp;diff=49416</id>
		<title>Account</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Account&amp;diff=49416"/>
		<updated>2016-10-04T13:51:40Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[account]] class represents a [[player]]'s server account. You can get the [[account]] object associated to any client using [[getPlayerAccount]].&lt;br /&gt;
&lt;br /&gt;
Accounts are unique to each client and can be used to store information that is persistent across map changes and user sessions. Clients that join without an account are given a temporary 'guest' account. This can store information like any other account, but isn't saved across sessions.&lt;br /&gt;
&lt;br /&gt;
When a user logs in or out, the account object assigned to them will change. As such, you must not assume that the account attached to a client remains constant during their session.&lt;br /&gt;
&lt;br /&gt;
PHP code to check password hashes from the MTA server database is [[Account_PHP|here.]]&lt;br /&gt;
&lt;br /&gt;
==Related scripting functions==&lt;br /&gt;
===Server===&lt;br /&gt;
{{Account functions}}&lt;br /&gt;
[[Category:Scripting Concepts]]&lt;br /&gt;
&lt;br /&gt;
[[pl:Account]]&lt;br /&gt;
[[it:Account]]&lt;br /&gt;
[[de:Account]]&lt;br /&gt;
[[ru:Account]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PL/Account&amp;diff=49415</id>
		<title>PL/Account</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PL/Account&amp;diff=49415"/>
		<updated>2016-10-04T13:51:11Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Klasa [[account]] reprezentuje konto [[player|gracza]] na serwerze. Możesz pobrać [[account|konto]] przypisane do gracza przy użyciu funkcji [[getPlayerAccount]].&lt;br /&gt;
&lt;br /&gt;
Konta są unikalne dla każdego gracza i mogą być użyte do przechowywania różnych informacji o użytkowniku, np. jego pozycji na mapie. Graczom którzy wchodzą na serwer bez konta przypisywane jest tymczasowe konto 'guest'. Może ono przechowywać informacje tak jak normalne konta, ale są one usuwane po wyjściu gracza.&lt;br /&gt;
&lt;br /&gt;
Kiedy gracz się zaloguje lub wyloguje, przypisane do niego konto ulegnie zmianie. Nie należy zatem zakładać, że przypisane do gracza konto nie zmieni się podczas jego sesji.&lt;br /&gt;
&lt;br /&gt;
Kod PHP do sprawdzania [https://pl.wikipedia.org/wiki/Hash hashy] haseł znajduje się [[PL/Account_PHP|tutaj.]]&lt;br /&gt;
&lt;br /&gt;
==Podobne funkcje==&lt;br /&gt;
===Serwer===&lt;br /&gt;
{{Account functions}}&lt;br /&gt;
[[Category:Scripting Concepts]]&lt;br /&gt;
&lt;br /&gt;
[[en:Account]]&lt;br /&gt;
[[it:Account]]&lt;br /&gt;
[[de:Account]]&lt;br /&gt;
[[ru:Account]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Account_PHP&amp;diff=49414</id>
		<title>Account PHP</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Account_PHP&amp;diff=49414"/>
		<updated>2016-10-04T13:50:59Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Check MTA server account==&lt;br /&gt;
This php function will return true if the password matches the hash from the accounts database&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function passwordMatch( $plain, $hash )&lt;br /&gt;
{&lt;br /&gt;
	//-- Empty passwords never match&lt;br /&gt;
	if ( $plain == &amp;quot;&amp;quot; || $hash == &amp;quot;&amp;quot; )&lt;br /&gt;
		return false;&lt;br /&gt;
&lt;br /&gt;
	if ( strlen($hash) == 64 + 32 + 1 )&lt;br /&gt;
	{&lt;br /&gt;
		//-- SHA256 + type + salt&lt;br /&gt;
		$strSha256 = substr( $hash, 0, 64 );&lt;br /&gt;
		$strType = substr( $hash, 64, 1 );&lt;br /&gt;
		$strSalt = substr( $hash, 65, 32 );&lt;br /&gt;
&lt;br /&gt;
		//-- Password hash was generated from MD5, so do the same thing for the test&lt;br /&gt;
		if ( $strType == &amp;quot;1&amp;quot; )&lt;br /&gt;
			$plain = strtoupper(md5($plain));&lt;br /&gt;
&lt;br /&gt;
		$strPasswordHashed = strtoupper(hash( &amp;quot;sha256&amp;quot;, $strSalt . $plain ));&lt;br /&gt;
		return $strPasswordHashed == $strSha256;&lt;br /&gt;
	}&lt;br /&gt;
	else&lt;br /&gt;
	if ( strlen($hash) == 32 )&lt;br /&gt;
	{&lt;br /&gt;
		//-- MD5&lt;br /&gt;
		return strtoupper(md5($plain)) == $hash;&lt;br /&gt;
	}&lt;br /&gt;
	return false;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[pl:Account PHP]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PL/Account_PHP&amp;diff=49413</id>
		<title>PL/Account PHP</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PL/Account_PHP&amp;diff=49413"/>
		<updated>2016-10-04T13:50:42Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sprawdzanie konta serwera MTA==&lt;br /&gt;
Ta funkcja PHP zwróci wartość true jeśli hasło będzie takie samo jak to z bazy danych&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function passwordMatch( $plain, $hash )&lt;br /&gt;
{&lt;br /&gt;
	//-- Puste hasła nigdy nie pasują&lt;br /&gt;
	if ( $plain == &amp;quot;&amp;quot; || $hash == &amp;quot;&amp;quot; )&lt;br /&gt;
		return false;&lt;br /&gt;
&lt;br /&gt;
	if ( strlen($hash) == 64 + 32 + 1 )&lt;br /&gt;
	{&lt;br /&gt;
		//-- SHA256 + typ + sól&lt;br /&gt;
		$strSha256 = substr( $hash, 0, 64 );&lt;br /&gt;
		$strType = substr( $hash, 64, 1 );&lt;br /&gt;
		$strSalt = substr( $hash, 65, 32 );&lt;br /&gt;
&lt;br /&gt;
		//-- Hash hasła został wygenerowany z użyciem MD5, więc zróbmy to samo dla testu&lt;br /&gt;
		if ( $strType == &amp;quot;1&amp;quot; )&lt;br /&gt;
			$plain = strtoupper(md5($plain));&lt;br /&gt;
&lt;br /&gt;
		$strPasswordHashed = strtoupper(hash( &amp;quot;sha256&amp;quot;, $strSalt . $plain ));&lt;br /&gt;
		return $strPasswordHashed == $strSha256;&lt;br /&gt;
	}&lt;br /&gt;
	else&lt;br /&gt;
	if ( strlen($hash) == 32 )&lt;br /&gt;
	{&lt;br /&gt;
		//-- MD5&lt;br /&gt;
		return strtoupper(md5($plain)) == $hash;&lt;br /&gt;
	}&lt;br /&gt;
	return false;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[en:Account PHP]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PL/Account_PHP&amp;diff=49412</id>
		<title>PL/Account PHP</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PL/Account_PHP&amp;diff=49412"/>
		<updated>2016-10-04T13:50:19Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: Created page with &amp;quot;==Sprawdzanie konta serwera MTA== Ta funkcja PHP zwróci wartość true jeśli hasło będzie takie samo jak to z bazy danych &amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt; function passwordMat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sprawdzanie konta serwera MTA==&lt;br /&gt;
Ta funkcja PHP zwróci wartość true jeśli hasło będzie takie samo jak to z bazy danych&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function passwordMatch( $plain, $hash )&lt;br /&gt;
{&lt;br /&gt;
	//-- Puste hasła nigdy nie pasują&lt;br /&gt;
	if ( $plain == &amp;quot;&amp;quot; || $hash == &amp;quot;&amp;quot; )&lt;br /&gt;
		return false;&lt;br /&gt;
&lt;br /&gt;
	if ( strlen($hash) == 64 + 32 + 1 )&lt;br /&gt;
	{&lt;br /&gt;
		//-- SHA256 + typ + sól&lt;br /&gt;
		$strSha256 = substr( $hash, 0, 64 );&lt;br /&gt;
		$strType = substr( $hash, 64, 1 );&lt;br /&gt;
		$strSalt = substr( $hash, 65, 32 );&lt;br /&gt;
&lt;br /&gt;
		//-- Hash hasła został wygenerowany z użyciem MD5, więc zróbmy to samo dla testu&lt;br /&gt;
		if ( $strType == &amp;quot;1&amp;quot; )&lt;br /&gt;
			$plain = strtoupper(md5($plain));&lt;br /&gt;
&lt;br /&gt;
		$strPasswordHashed = strtoupper(hash( &amp;quot;sha256&amp;quot;, $strSalt . $plain ));&lt;br /&gt;
		return $strPasswordHashed == $strSha256;&lt;br /&gt;
	}&lt;br /&gt;
	else&lt;br /&gt;
	if ( strlen($hash) == 32 )&lt;br /&gt;
	{&lt;br /&gt;
		//-- MD5&lt;br /&gt;
		return strtoupper(md5($plain)) == $hash;&lt;br /&gt;
	}&lt;br /&gt;
	return false;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[en/Account PHP]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=PL/Account&amp;diff=49411</id>
		<title>PL/Account</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=PL/Account&amp;diff=49411"/>
		<updated>2016-10-04T13:47:40Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: Created page with &amp;quot;Klasa account reprezentuje konto gracza na serwerze. Możesz pobrać konto przypisane do gracza przy użyciu funkcji getPlayerAccount.  Konta s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Klasa [[account]] reprezentuje konto [[player|gracza]] na serwerze. Możesz pobrać [[account|konto]] przypisane do gracza przy użyciu funkcji [[getPlayerAccount]].&lt;br /&gt;
&lt;br /&gt;
Konta są unikalne dla każdego gracza i mogą być użyte do przechowywania różnych informacji o użytkowniku, np. jego pozycji na mapie. Graczom którzy wchodzą na serwer bez konta przypisywane jest tymczasowe konto 'guest'. Może ono przechowywać informacje tak jak normalne konta, ale są one usuwane po wyjściu gracza.&lt;br /&gt;
&lt;br /&gt;
Kiedy gracz się zaloguje lub wyloguje, przypisane do niego konto ulegnie zmianie. Nie należy zatem zakładać, że przypisane do gracza konto nie zmieni się podczas jego sesji.&lt;br /&gt;
&lt;br /&gt;
Kod PHP do sprawdzania [https://pl.wikipedia.org/wiki/Hash hashy] haseł znajduje się [[Account_PHP|tutaj.]]&lt;br /&gt;
&lt;br /&gt;
==Podobne funkcje==&lt;br /&gt;
===Serwer===&lt;br /&gt;
{{Account functions}}&lt;br /&gt;
[[Category:Scripting Concepts]]&lt;br /&gt;
&lt;br /&gt;
[[en:Account]]&lt;br /&gt;
[[it:Account]]&lt;br /&gt;
[[de:Account]]&lt;br /&gt;
[[ru:Account]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=ZH-CN/%E5%A3%B0%E9%9F%B3%E5%8F%8A%E9%9F%B3%E6%95%88&amp;diff=49410</id>
		<title>ZH-CN/声音及音效</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=ZH-CN/%E5%A3%B0%E9%9F%B3%E5%8F%8A%E9%9F%B3%E6%95%88&amp;diff=49410"/>
		<updated>2016-10-04T13:41:31Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Translate}}&lt;br /&gt;
These are the sound [[id]]s you can use with [[playSoundFrontEnd]].&lt;br /&gt;
{{Sounds}}&lt;br /&gt;
&lt;br /&gt;
==Audio Functions==&lt;br /&gt;
{{Client_audio_functions}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[id|ID Lists]]&lt;br /&gt;
[[Category:ID Lists]]&lt;br /&gt;
[[de:Sounds]]&lt;br /&gt;
[[ru:Sounds]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=ZH-CN/%E5%A3%B0%E9%9F%B3%E5%8F%8A%E9%9F%B3%E6%95%88&amp;diff=49408</id>
		<title>ZH-CN/声音及音效</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=ZH-CN/%E5%A3%B0%E9%9F%B3%E5%8F%8A%E9%9F%B3%E6%95%88&amp;diff=49408"/>
		<updated>2016-10-04T13:41:20Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Translate|Chineese}}&lt;br /&gt;
These are the sound [[id]]s you can use with [[playSoundFrontEnd]].&lt;br /&gt;
{{Sounds}}&lt;br /&gt;
&lt;br /&gt;
==Audio Functions==&lt;br /&gt;
{{Client_audio_functions}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[id|ID Lists]]&lt;br /&gt;
[[Category:ID Lists]]&lt;br /&gt;
[[de:Sounds]]&lt;br /&gt;
[[ru:Sounds]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=ZH-CN/%E5%A3%B0%E9%9F%B3%E5%8F%8A%E9%9F%B3%E6%95%88&amp;diff=49407</id>
		<title>ZH-CN/声音及音效</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=ZH-CN/%E5%A3%B0%E9%9F%B3%E5%8F%8A%E9%9F%B3%E6%95%88&amp;diff=49407"/>
		<updated>2016-10-04T13:40:48Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Translate}}&lt;br /&gt;
These are the sound [[id]]s you can use with [[playSoundFrontEnd]].&lt;br /&gt;
{{Sounds}}&lt;br /&gt;
&lt;br /&gt;
==Audio Functions==&lt;br /&gt;
{{Client_audio_functions}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[id|ID Lists]]&lt;br /&gt;
[[Category:ID Lists]]&lt;br /&gt;
[[de:Sounds]]&lt;br /&gt;
[[ru:Sounds]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetLightDirection&amp;diff=49405</id>
		<title>GetLightDirection</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetLightDirection&amp;diff=49405"/>
		<updated>2016-10-04T13:38:59Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: who did this example?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
&lt;br /&gt;
{{New feature/item|3.0150|1.5.0|7048|&lt;br /&gt;
This function returns the direction for a [[Element/Light|light]] element.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
float, float, float getLightDirection ( light theLight )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{OOP||[[light]]:getDirection|direction|setLightDirection}}&lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''theLight:''' The [[Element/Light|light]] that you wish to retrieve the direction of.&lt;br /&gt;
&lt;br /&gt;
=== Returns ===&lt;br /&gt;
Returns three [[int]]s corresponding to the x, y and z coordinates (respectively) of the light direction, ''false'' if invalid arguments were passed.&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
function lightDirection ()&lt;br /&gt;
	local light = createLight(0, 1, 0, 4)&lt;br /&gt;
	local lx, ly, lz = getLightDirection(light)&lt;br /&gt;
	outputChatBox(&amp;quot;light direction: &amp;quot; .. lx .. &amp;quot;, &amp;quot; .. ly .. &amp;quot;, &amp;quot; .. lz)&lt;br /&gt;
end&lt;br /&gt;
addCommandHandler(&amp;quot;lightDirection&amp;quot;, lightDirection) &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Client_light_functions}}&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=MTA_Wiki:New_Main_Page_Concept&amp;diff=49404</id>
		<title>MTA Wiki:New Main Page Concept</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=MTA_Wiki:New_Main_Page_Concept&amp;diff=49404"/>
		<updated>2016-10-04T13:19:16Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: no longer needed i think&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Delete}}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;/*border: 1px solid #D8D8D8;*/ padding-left: 15px; padding-right: 15px; height: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mtalogo.png|left|100px|link=http://wiki.multitheftauto.com/]]'''Welcome to the [[Multi Theft Auto]] wiki.''' On this wiki you'll find a wealth of information on using Multi Theft Auto.&lt;br /&gt;
&lt;br /&gt;
There are many [[How you can help|things you can do to help us]] improve MTA - create a map, a gamemode, help document scripting functions, write example code, write tutorials or just play MTA and report the bugs you find.&lt;br /&gt;
&lt;br /&gt;
If you have any questions or problems related to scripting, feel free to get in touch with us on our [[IRC Channel]].&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;[ Stop playing with yourself ]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; |&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px; background: #FFFCF2;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Input-gaming.png‎|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Play&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #FFEEAA; border: 1px solid #FFCD19;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Go-down.png|link=http://mtasa.com/]] ''' [http://mtasa.com/ Download Multi Theft Auto: San Andreas {{Current Version|full}}]'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[Client Manual]]&lt;br /&gt;
&amp;lt;!-- * [[Changes_in_{{padleft:|3|{{Current Version|full}}}}| Changes in {{padleft:|3|{{Current Version|full}}}}]] --&amp;gt;&lt;br /&gt;
* [[Changes_in_{{padleft:|5|{{Current Version|full}}}}| Changes in {{padleft:|5|{{Current Version|full}}}}]]&lt;br /&gt;
* [[Known_Issues_-_FAQ|Known Issues]]&lt;br /&gt;
* [[Upgrading_from_MTA:Race|Migrating from MTA:Race to MTA:SA {{padleft:|3|{{Current Version|full}}}}]]&lt;br /&gt;
* [[Server Manual]]&lt;br /&gt;
* [[Map manager|Map Manager]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Map Editor&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[[Resource:Editor|Manual]]&lt;br /&gt;
*[[Resource:Editor/EDF|Editor Definition Format]]&lt;br /&gt;
*[[Resource:Editor/Plugins|Plugins]]&lt;br /&gt;
*[[Resource:Editor#FAQ|Frequently Asked Questions]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Package-x-generic.png‎|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Databases&amp;lt;/h3&amp;gt;&lt;br /&gt;
This section outlines all the Lua capabilites MTA or resources provide.&lt;br /&gt;
* [[:Category:Resource|Resource Catalogue]] - You must learn these to make proper scripts&lt;br /&gt;
* [[Client side scripts]]&lt;br /&gt;
* [[Modules]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Applications-development.png‎‎‎|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Developing Multi Theft Auto&amp;lt;/h3&amp;gt;&lt;br /&gt;
[[File:Go-down.png|link=http://nightly.mtasa.com/]] [http://nightly.mtasa.com/ Nightly builds]&lt;br /&gt;
* [[Compiling_MTASA|Compiling MTASA on Windows]]&lt;br /&gt;
* [[Building_MTASA_Server_on_Mac_OS_X|Compiling MTASA on Mac OS X]]&lt;br /&gt;
* [[Building_MTASA_Server_on_GNU_Linux|Compiling MTASA on GNU/Linux]]&lt;br /&gt;
* [[Coding guidelines]]&lt;br /&gt;
* [http://code.google.com/p/mtasa-blue Google Code SVN]&lt;br /&gt;
* [[Roadmap]]&lt;br /&gt;
* [http://bugs.mtasa.com/ Bugtracker]&lt;br /&gt;
* [[Branches]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Applications-office.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Wiki - How can you help&amp;lt;/h3&amp;gt;&lt;br /&gt;
* Finish documentation for [[:Category:Incomplete|Incomplete functions]].&lt;br /&gt;
* [[:Category:Needs_Example |Add examples to functions and events]].&lt;br /&gt;
* Review and verify [[:Category:Needs Checking|pages that need checking]].&lt;br /&gt;
* Write tutorials to help new people.&lt;br /&gt;
* Translate wiki pages.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Internet-group-chat.png‎|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Community&amp;lt;/h3&amp;gt;&lt;br /&gt;
* [http://forum.multitheftauto.com/ Forum]&lt;br /&gt;
* IRC: [irc://irc.multitheftauto.com/mta irc.multitheftauto.com #mta]&lt;br /&gt;
* [http://community.mtasa.com/ MTA Community] - Share and download resources.&lt;br /&gt;
* [http://twitter.com/#!/MTAQA/ Twitter] - [http://www.youtube.com/user/MTAQA Youtube] - [http://plus.google.com/102014133442331779727/ Google+] - [http://www.moddb.com/mods/multi-theft-auto-san-andreas ModDB]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
'''&amp;amp;raquo; Did you know MTA is played by 45,000 unique players every day?'''&lt;br /&gt;
&amp;lt;br/&amp;gt;To keep the project going, we need donations to pay for the computers and bandwidth.&lt;br /&gt;
&amp;lt;span style=&amp;quot;line-height:2.5;&amp;quot; &amp;gt;[http://www.mtasa.com/donate/ [[File:Emblem-favorite.png|link=|left]]'''Donate to Multi Theft Auto''']&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Accessories-text-editor.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Scripting&amp;lt;/h3&amp;gt;&lt;br /&gt;
* [[Scripting Introduction|Introduction to Scripting]]&lt;br /&gt;
* [[Introduction to Scripting the GUI]]&lt;br /&gt;
* [[Debugging|Debugging Tutorial]] - How to find errors in your scripts&lt;br /&gt;
* [[Resources|Introduction to Resources]]&lt;br /&gt;
** [[Resource Web Access]] - How you can write websites with resources&lt;br /&gt;
** [[:Category:Resource|Resource Catalogue]]&lt;br /&gt;
** [[Meta.xml]] - Behind every resource is a meta file that defines it&lt;br /&gt;
** [[ACL]] - Access Control List, this is vital for complex scripts to work&lt;br /&gt;
* [[Writing_Gamemodes|Writing Gamemodes]]&lt;br /&gt;
* [[Useful_Functions|Useful functions]]&lt;br /&gt;
* [http://forum.mtasa.com/viewtopic.php?f=13&amp;amp;t=29363 Offline Wiki Copies]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:start-here.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;General Lua Help&amp;lt;/h3&amp;gt;&lt;br /&gt;
Pages designed to aid your understanding of Lua&lt;br /&gt;
*[http://www.lua.org/pil/index.html &amp;quot;Programming in Lua&amp;quot; Manual]&lt;br /&gt;
**[http://www.lua.org/manual/5.1/#index Internal Lua functions reference]&lt;br /&gt;
*[http://lua-users.org/wiki/TutorialDirectory Lua Wiki]&lt;br /&gt;
*[http://nixstaller.berlios.de/manual/0.2/nixstaller_9.html A general guide to Lua from Nixstaller]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px; background:#F2F2FF;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Preferences-system.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Reference&amp;lt;/h3&amp;gt;&lt;br /&gt;
* [[Client Scripting Functions|Client-side Functions]]&lt;br /&gt;
* [[Client Scripting Events|Client-side Events]]&lt;br /&gt;
* [[Server Scripting Functions|Server-side Functions]]&lt;br /&gt;
* [[Server Scripting Events|Server-side Events]]&lt;br /&gt;
&amp;lt;!-- Incomplete * [[Module functions|Server-side external module scripting functions list]] --&amp;gt;&lt;br /&gt;
* [[MTA Classes]] - Detailed descriptions of all MTA custom types&lt;br /&gt;
** [[Element|MTA Elements]] / [[Element tree]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:System-file-manager.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;[[Id|ID Lists]]&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[[Animations|Animations]]&lt;br /&gt;
*[[Character Skins]]&lt;br /&gt;
*[[CJ_Clothes|Clothing styles]]&lt;br /&gt;
*[[Garage|Garage IDs]]&lt;br /&gt;
*[[Interior IDs]]&lt;br /&gt;
*[[Material IDs]]&lt;br /&gt;
*[[Projectiles]]&lt;br /&gt;
*[[Radar Blips]]&lt;br /&gt;
*[[Sounds]]&lt;br /&gt;
*[[Vehicle IDs]]&lt;br /&gt;
*[[Vehicle Colors]]&lt;br /&gt;
*[[Vehicle Upgrades]]&lt;br /&gt;
*[[Vehicle variants|Vehicle Variants]]&lt;br /&gt;
*[[Vehicle component manipulation]]&lt;br /&gt;
*[[Weapons|Weapons]]&lt;br /&gt;
*[[Weather]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Osi symbol.png|75px|link=http://opensource.org/|left]]&lt;br /&gt;
'''Multi Theft Auto''' is '''Open Source'''. &lt;br /&gt;
&amp;lt;br/&amp;gt;This means anyone can contribute to making Multi Theft Auto even better!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-left: 15px; padding-right: 15px;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;&lt;br /&gt;
[[File:MTALogo_8ball.png|left|85px|link=Archive]]&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style: none; width: 200px; float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;'''About [[Multi Theft Auto]]'''&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[Archive]]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[Press Coverage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://code.google.com/p/mtasa-blue/people/list Developers]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style: none; width: 200px; float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;'''Multi Theft Auto 0.5'''&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[Archive#Multi_Theft_Auto_0.5|Download]]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[MTA 0.5r2 Known Issues|Known Issues]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style: none; width: 200px; float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;'''Wiki Stats'''&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;{{NUMBEROFARTICLES}} Articles&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;{{NUMBEROFPAGES}} Pages&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;{{NUMBEROFUSERS}} Registered Users&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
{{Languages list|en}}&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=OnClientVehicleDrown&amp;diff=49402</id>
		<title>OnClientVehicleDrown</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=OnClientVehicleDrown&amp;diff=49402"/>
		<updated>2016-10-04T13:03:03Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: Change &amp;lt;span&amp;gt; to template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Client event}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{{Warning|This event is not implemented in current builds.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This event is triggered when a vehicle starts to drown in water. This event is even triggered when vehicles merely come into contact with water, so not every trigger is an indication of actual drowning.&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
This event has no parameters.&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
The source of this event is the [[vehicle]] that is drowning.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;addEventHandler(&amp;quot;onClientVehicleDrown&amp;quot;,root,function()&lt;br /&gt;
     outputChatBox(&amp;quot;* A &amp;quot;..getVehicleName(source)..&amp;quot; is drowning!&amp;quot;)&lt;br /&gt;
end)&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
===Client vehicle events===&lt;br /&gt;
{{Client_vehicle_events}}&lt;br /&gt;
===Client event functions===&lt;br /&gt;
{{Client_event_functions}}&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=SetInteriorFurnitureEnabled&amp;diff=49396</id>
		<title>SetInteriorFurnitureEnabled</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=SetInteriorFurnitureEnabled&amp;diff=49396"/>
		<updated>2016-10-03T16:43:13Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: no longer new&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
This function toggles furniture generation in interiors with the specified room ID.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Syntax== &lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
bool setInteriorFurnitureEnabled ( int roomID, bool enabled )          &lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Required Arguments=== &lt;br /&gt;
*'''roomID:''' The room type which you want disable or enable the furniture in:&lt;br /&gt;
** '''0''': shop&lt;br /&gt;
** '''1''': office&lt;br /&gt;
** '''2''': lounge&lt;br /&gt;
** '''3''': bedroom&lt;br /&gt;
** '''4''': kitchen&lt;br /&gt;
*'''enabled''': A bool representing whether the interior furniture is enabled or disabled.&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if successful, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example== &lt;br /&gt;
&amp;lt;section name=&amp;quot;Client&amp;quot; class=&amp;quot;client&amp;quot; show=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
-- Disable furnishing for all rooms&lt;br /&gt;
for i = 0, 4 do&lt;br /&gt;
    setInteriorFurnitureEnabled(i, false)&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;/section&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{World functions}}&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Version_History&amp;diff=49395</id>
		<title>Version History</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Version_History&amp;diff=49395"/>
		<updated>2016-10-03T16:41:23Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: Add MTA 1.5.2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{note|If you just want to download [[Multi Theft Auto]] go here:&lt;br /&gt;
* [http://mtasa.com Download MTA: San Andreas {{Current Version|full}}]&lt;br /&gt;
* [[Archive|Download Multi Theft Auto 0.5r2 (GTA3 and Vice City)]]&lt;br /&gt;
}}&lt;br /&gt;
An overview of the (released) MTA versions.&lt;br /&gt;
&lt;br /&gt;
== List of (released) versions ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: auto; text-align: center; table-layout: fixed;&amp;quot;&lt;br /&gt;
|+ List of Multi Theft Auto Versions&lt;br /&gt;
|-&lt;br /&gt;
! Release&lt;br /&gt;
! Version&lt;br /&gt;
! Date&lt;br /&gt;
! GTA: III&lt;br /&gt;
! GTA: Vice City&lt;br /&gt;
! GTA: San Andreas&lt;br /&gt;
! License&lt;br /&gt;
|-&lt;br /&gt;
! GTA3:AM&lt;br /&gt;
| 0.1&lt;br /&gt;
| 2003-02-09&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | GTA3:MTA&lt;br /&gt;
| 0.2a&lt;br /&gt;
| 2003-02-28&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
| 0.3b&lt;br /&gt;
| 2003-05-29&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | MTA:VC&lt;br /&gt;
| 0.1&lt;br /&gt;
| 2003-08-02&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
| 0.2&lt;br /&gt;
| 2003-09-20&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
| 0.3&lt;br /&gt;
| 2003-12-25&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
| 0.3r2&lt;br /&gt;
| 2004-01-01&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;6&amp;quot; | MTA&lt;br /&gt;
| 0.4&lt;br /&gt;
| 2004-07-27&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.1&lt;br /&gt;
| 2004-07-31&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
| 0.5&lt;br /&gt;
| 2005-01-31&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFD6BF;&amp;quot; | [http://files.mtasa.com/web/mta_0.5_launch/051.htm 0.5.1 (2005)]&lt;br /&gt;
| {{n/a}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{n/a}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFEC99;&amp;quot; | [http://forum.mtasa.com/viewtopic.php?f=31&amp;amp;t=31692#p336938 0.5r2]&lt;br /&gt;
| 2011-01-31&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #B2BDFF;&amp;quot; | [http://www.projectredivivus.com/ 0.5.1 (2013)]&lt;br /&gt;
| {{n/a}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{n/a}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | MTA:VC&lt;br /&gt;
| style=&amp;quot;background: #FFD6BF;&amp;quot; | [http://files.mtasa.com/web/mtablue.info/ Blue]&lt;br /&gt;
| {{n/a}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{n/a}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | MTA:SA Race&lt;br /&gt;
| 1.0&lt;br /&gt;
| 2006-01-22&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
| 1.1&lt;br /&gt;
| 2006-03-16&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| 2006-03-18&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
| 1.1.2&lt;br /&gt;
| 2008-05-18&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | MTA:SA Deathmatch&lt;br /&gt;
| 1.0 DP1.0&lt;br /&gt;
| 2008-01-03&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
| 1.0 DP2.0&lt;br /&gt;
| 2008-01-10&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
| 1.0 DP2.1&lt;br /&gt;
| 2008-05-23&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
| 1.0 DP2.2&lt;br /&gt;
| 2008-08-04&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
| 1.0 DP2.3&lt;br /&gt;
| 2008-08-06&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| Freeware&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;20&amp;quot; | MTA:SA&lt;br /&gt;
| 1.0&lt;br /&gt;
| 2009-08-21&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.1&lt;br /&gt;
| 2009-10-02&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.2&lt;br /&gt;
| 2009-10-24&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.3&lt;br /&gt;
| 2009-12-18&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.4&lt;br /&gt;
| 2010-06-09&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.5&lt;br /&gt;
| 2011-03-28&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| 1.1&lt;br /&gt;
| 2011-08-25&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| 2011-09-19&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| 1.2&lt;br /&gt;
| 2011-12-17&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| 1.3&lt;br /&gt;
| 2012-01-24&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| 1.3.1&lt;br /&gt;
| 2012-09-03&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| 1.3.2&lt;br /&gt;
| 2013-05-05&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| 1.3.3&lt;br /&gt;
| 2013-07-02&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| 1.3.4&lt;br /&gt;
| 2013-09-07&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| 1.3.5&lt;br /&gt;
| 2014-02-24&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| 1.4&lt;br /&gt;
| 2014-07-30&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| 1.4.1&lt;br /&gt;
| 2015-01-31&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| 1.5&lt;br /&gt;
| 2015-07-15&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #99FF99;&amp;quot; | 1.5.1&lt;br /&gt;
| 2015-11-05&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #99FF99;&amp;quot; | 1.5.2&lt;br /&gt;
| 2016-01-24&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #B2BDFF;&amp;quot; | 1.6&lt;br /&gt;
| &lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
| GPLv3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: auto; text-align: center; table-layout: fixed;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;20px;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| Previous Version, Unsupported&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;20px;&amp;quot; style=&amp;quot;background: #99FF99;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| Current Version, Supported&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;20px;&amp;quot; style=&amp;quot;background: #B2BDFF;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| In Development / Future Release&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;20px;&amp;quot; style=&amp;quot;background: #FFEC99;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| Released by Community&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;20px;&amp;quot; style=&amp;quot;background: #FFD6BF;&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| Never Released&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Date format: YYYY-MM-DD&lt;br /&gt;
* AM = Alternative Multiplayer&lt;br /&gt;
* DP = Developer Preview&lt;br /&gt;
** MTA:San Andreas 1.0 was also known as Developer Preview 3.0, this was later dropped because the 'new' 1.0 was a major release.&lt;br /&gt;
&lt;br /&gt;
{{Comparison of Versions}}&lt;br /&gt;
&lt;br /&gt;
== MTA 0.5 ==&lt;br /&gt;
{{versionbox|&lt;br /&gt;
versionname = Multi Theft Auto 0.5|&lt;br /&gt;
image = [[File:Clientwelcome_nick.jpg|MTA 0.5 Client|center|230px]]|&lt;br /&gt;
status = Supported by community|&lt;br /&gt;
release = 2005-01-31|&lt;br /&gt;
core = 0.3|&lt;br /&gt;
license = Freeware|&lt;br /&gt;
}}&lt;br /&gt;
The latest stable release for GTA III and GTA: Vice City bundled in one client and server. This release was also the first version that had a server browser build in the client.&lt;br /&gt;
[[File:800px-Robber.jpg|Spawnscreen in Vice City at Robbers spawn|right|thumb|230px]]&lt;br /&gt;
&lt;br /&gt;
=== Gamemodes ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: auto; text-align: center; table-layout: fixed;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! GTA&lt;br /&gt;
! Gamemode Name&lt;br /&gt;
! Uses Spawnscreen&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |GTA: Vice City&lt;br /&gt;
| [[MTA:VC Deathmatch Gamemode|Deathmatch]]&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
| [[MTA:VC Stunt Gamemode|Stunt]]&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; |GTA III&lt;br /&gt;
| [[GTA3 Portland|Portland]]&lt;br /&gt;
| {{No}}&lt;br /&gt;
|-&lt;br /&gt;
|[[GTA3 SSV|Shoreside Vale]]&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[GTA3 Staunton|Staunton]]&lt;br /&gt;
| {{No}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Spawns ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: auto; text-align: center; table-layout: fixed;&amp;quot;&lt;br /&gt;
|+ MTA:Vice City Deathmatch&lt;br /&gt;
|-&lt;br /&gt;
! Team/Spawn Name/Mode&lt;br /&gt;
! Spawn Location&lt;br /&gt;
|-&lt;br /&gt;
| Robbers&lt;br /&gt;
| Phil's Place - Little Haiti&lt;br /&gt;
|-&lt;br /&gt;
| Mexicans&lt;br /&gt;
| Escobar International Airport's terminal&lt;br /&gt;
|-&lt;br /&gt;
| Sailors&lt;br /&gt;
| Vice City Docks - Vice Port&lt;br /&gt;
|-&lt;br /&gt;
| Vice City Crusader&lt;br /&gt;
| Random Location in Vice City&lt;br /&gt;
|-&lt;br /&gt;
| Secret Service&lt;br /&gt;
| Under a shelter - Ocean Beach&lt;br /&gt;
|-&lt;br /&gt;
| Cops&lt;br /&gt;
| Police Stations in Vice City&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Spectator&lt;br /&gt;
| Allows to watch other players&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: auto; text-align: center; table-layout: fixed;&amp;quot;&lt;br /&gt;
|+ colspan=&amp;quot;2&amp;quot; | MTA:Vice City Stunt&lt;br /&gt;
|-&lt;br /&gt;
! Team/Spawn Name/Mode&lt;br /&gt;
! Spawn Location&lt;br /&gt;
|-&lt;br /&gt;
| Yuppies&lt;br /&gt;
| Spawn inside the multistory parking garage in Ocean Beach&lt;br /&gt;
|-&lt;br /&gt;
| Dirt Racers&lt;br /&gt;
| Spawn outside of the Stadium&lt;br /&gt;
|-&lt;br /&gt;
| Bikers&lt;br /&gt;
| Spawn in the parking lot behind the Malibu club&lt;br /&gt;
|-&lt;br /&gt;
| Speeders&lt;br /&gt;
| Spawn at the parking lot near the Escobar International Airport&lt;br /&gt;
|-&lt;br /&gt;
| Packer Driver&lt;br /&gt;
| Spawn at Downtown in the large parking lot near the Biker Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fun House Dept.&lt;br /&gt;
| Spawns at North Point Mall's multistory parking garage&lt;br /&gt;
|-&lt;br /&gt;
| Heli Pilot&lt;br /&gt;
| Spawn at the Escobar International Airport runway&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| Spectator&lt;br /&gt;
| Allows to watch other players&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: auto; text-align: center; table-layout: fixed;&amp;quot;&lt;br /&gt;
|+ GTA3:MTA Shoreside Vale&lt;br /&gt;
|-&lt;br /&gt;
! Team/Spawn Name&lt;br /&gt;
! Spawn Location&lt;br /&gt;
|-&lt;br /&gt;
| Yakuza&lt;br /&gt;
| Pike Creek&lt;br /&gt;
|-&lt;br /&gt;
| Southside Hoods&lt;br /&gt;
| Witchita Gardens&lt;br /&gt;
|-&lt;br /&gt;
| Columbians&lt;br /&gt;
| Cedar Grove&lt;br /&gt;
|-&lt;br /&gt;
| Cops&lt;br /&gt;
| Pike Creek&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Features ===&lt;br /&gt;
* Huge increase in stability. Using the errors reported to us using the Error Report Tool, we've managed to fix a large number of the common crashes.&lt;br /&gt;
* New Staunton Island map available for GTA3, which includes a race mode and deathmatch.&lt;br /&gt;
* New Shoreside Vale map available for GTA3, which includes several gamemodes. &lt;br /&gt;
* Lots of changes to the existing maps.&lt;br /&gt;
* A server browser has been added to the client along with an area to store your favourites and a list of servers you've played on recently (History). &lt;br /&gt;
* New Client design - The client has been redesigned to make it easier to use. Error messages are now more self explanatory and checks are added to help users ensure their game is set up correctly. &lt;br /&gt;
* Added an in-client server that allows you to quickly configure and host a server straight from the MTA Client.&lt;br /&gt;
* Integrated the MTA Protocol handler - now mta:// links will work for all MTA 0.5 users.&lt;br /&gt;
* Redesigned MTA Admin Tool to make it easier and more logical to use. &lt;br /&gt;
* In client global MOTD so that you can hear about news from MTA immediately.&lt;br /&gt;
* A rich text welcome message that the server can show to players when they join. This can contain much more information than the normal Message of the Day and is visible in the client the entire time the user is on the server.&lt;br /&gt;
* New installation and configuration scripts for easy setup for Linux dedicated servers. &lt;br /&gt;
* More platforms supported for the dedicated server, including FreeBSD and OpenBSD. &lt;br /&gt;
* Improved error report tool is now installed by default (though optionally).&lt;br /&gt;
* Chat box in the client now scrolls properly, as most chat programs do (scroll up to stop auto-scroll). &lt;br /&gt;
&lt;br /&gt;
=== Minor Updates ===&lt;br /&gt;
&lt;br /&gt;
* '''Patch 1''': A server [http://forum.multitheftauto.com/viewtopic.php?f=31&amp;amp;t=13923#p198981 patch] was released; the Message of The Day feature could be exploited.&lt;br /&gt;
* '''0.5.1 (2005)''': In February 2005 MTA 0.5.1 [http://files.mtasa.com/web/mta_0.5_launch/051.htm preview] was shown to the public, addressing known issues and adding new features. 0.5.1 was never released.&lt;br /&gt;
* '''0.5r2''': Members of the MTA community released a minor update called 0.5r2 for 0.5, this also includes a new (external) server browser, the included server browser in 0.5 client is non-functional since 2008.&lt;br /&gt;
** [http://forum.mtasa.com/viewtopic.php?f=31&amp;amp;t=31692#p336938 Download]&lt;br /&gt;
** [http://forum.mtasa.com/viewtopic.php?f=31&amp;amp;t=31692#p336939 Changelog for 0.5r2]&lt;br /&gt;
* '''0.5.1 (2013)''': In 2013 members of the MTA community called ''Project Redivivus'' are developing a minor update for 0.5 with major changes. This is likely to become open source. &lt;br /&gt;
** [http://www.projectredivivus.com/ Website]&lt;br /&gt;
&lt;br /&gt;
=== Archived Wiki pages ===&lt;br /&gt;
* [[MTA_0.5_EULA|EULA]]&lt;br /&gt;
* [[MTA_0.5_Installation|Installation]]&lt;br /&gt;
* [[MTA_0.5_Known_Issues|Known Issues]]&lt;br /&gt;
* [[MTA:VC_0.5|0.5 Vice City]]&lt;br /&gt;
* [[MTA:VC_Deathmatch_Gamemode|Vice City Deathmatch Gamemode]]&lt;br /&gt;
* [[MTA:VC_Stunt_Gamemode|Vice City Stunt Gamemode]]&lt;br /&gt;
* [[MTA:mA]]&lt;br /&gt;
* [[Using_A_0.5_Server_With_Screen|Using the server with screen utility]]&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
*[[MTA Vault]]&lt;br /&gt;
&lt;br /&gt;
== MTA:San Andreas Race ==&lt;br /&gt;
{{versionbox|&lt;br /&gt;
versionname = Multi Theft Auto: San Andreas Race|&lt;br /&gt;
image = [[File:MTASA-Race-Mainmenu.png|Multi Theft Auto± San Andreas Race Main Menu|center|230px]]|&lt;br /&gt;
status = Unsupported/Obsolete|&lt;br /&gt;
release = 2008-05-18|&lt;br /&gt;
core = Blue|&lt;br /&gt;
license = Freeware|&lt;br /&gt;
}}&lt;br /&gt;
MTA:SA Race is the first release that was made with the blue framework, a new approach to control the game (GTA). The sync was also better over the previous releases and the client is in game not an external application. Notice the blue GUI in the screenshot.&lt;br /&gt;
&lt;br /&gt;
A new slogan was introduced: &amp;quot;Stop Playing With Yourself.&amp;quot;&lt;br /&gt;
[[File:Mtavcbluelaunching.png|MTA Loading screen with the new slogan: &amp;quot;Stop Playing With Yourself.&amp;quot;|thumb|230px]]&lt;br /&gt;
&lt;br /&gt;
=== Gamemodes ===&lt;br /&gt;
As the name suggests it is only race (you cannot get out of your vehicle).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: auto; text-align: center; table-layout: fixed;&amp;quot;&lt;br /&gt;
!Gamemode&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Race&lt;br /&gt;
|-&lt;br /&gt;
|Freeroam&lt;br /&gt;
|-&lt;br /&gt;
|Destruction Derby&lt;br /&gt;
|The goal is to survive, last player that is still alive wins.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Features ===&lt;br /&gt;
[[File:MTASA-Race-Racing.jpg|Racing in MTA:SA|right|thumb|230px]]&lt;br /&gt;
* In game client.&lt;br /&gt;
* Map Editor to create a map in game.&lt;br /&gt;
* Optimised netcode results in reduced lag.&lt;br /&gt;
* Blue loads a DLL with the game instead of injecting code into its memory process. This improves stability and means that custom SCM files do not have to be moved to the game's directory when it is started. &lt;br /&gt;
* Full integration means that Blue's server list is directly integrated into GTA's GUI.&lt;br /&gt;
* Fewer glitches. This is achieved by synchronizing every animation, implementing a custom pause menu so that people can't pause to escape death, and forcing the frame limiter on so that everyone's game runs at the same maximum speed. &lt;br /&gt;
* Greater synchronization, this means that MTA players can finally use boats.&lt;br /&gt;
* Anti cheat. &lt;br /&gt;
&lt;br /&gt;
=== Minor Updates ===&lt;br /&gt;
* '''1.1'''&lt;br /&gt;
** New mappack&lt;br /&gt;
** New map nomination voting system&lt;br /&gt;
** Respawning during map&lt;br /&gt;
** Map timelimit added in map files and server config&lt;br /&gt;
** New player animation sync&lt;br /&gt;
** Admins can PM players from remote admin&lt;br /&gt;
** The 255 map limit has been fixed&lt;br /&gt;
** Fixed various admin stability issues&lt;br /&gt;
* '''1.1.1'''&lt;br /&gt;
** Fixed: Freezes that occurred frequently for some users (and not at all for others)&lt;br /&gt;
** Fixed: Nothing would happen after the splash screen appeared for some users&lt;br /&gt;
** Fixed: All players getting kicked from a server with a &amp;quot;protocol error 92&amp;quot; message&lt;br /&gt;
** Fixed: Players getting stuck in &amp;quot;You will respawn in 1 second&amp;quot; mode, if a race starts before they join completely&lt;br /&gt;
** Fixed: Issue where error reporter would sometimes fail to find core dump&lt;br /&gt;
** Fixed: Occasional crash when connecting to a server through the server browser&lt;br /&gt;
** Fixes: Various other crashes&lt;br /&gt;
** Added: An error message is now displayed if you try to use the ′order checkpoints′ option in the map editor if you have no checkpoints in your map&lt;br /&gt;
** Added: DefaultMapDuration and DefaultRespawnTime to server config&lt;br /&gt;
* '''1.1.2'''&lt;br /&gt;
** All-Seeing Eye server-browser has been removed in favour of a more reliable and faster replacement&lt;br /&gt;
** Removed redundant &amp;quot;MTA Center&amp;quot; references&lt;br /&gt;
** Removed support for built-in error reporter&lt;br /&gt;
&lt;br /&gt;
No more releases for MTA:SA Race, the new MTA release made the race version obsolete, a new resource called 'race' which could read the race maps replaced it.&lt;br /&gt;
&lt;br /&gt;
=== Archived Wiki pages ===&lt;br /&gt;
*[[MTA:SA Race FAQ]]&lt;br /&gt;
*[[Blue]]&lt;br /&gt;
*[[MTA:SA R1]]&lt;br /&gt;
*[[MTA:SA Race-Windows Server Guide]]&lt;br /&gt;
*[[MTA General FAQ]]&lt;br /&gt;
*[[MTA R1 remote administration_protocol]]&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
* [[Upgrading from MTA:Race]]&lt;br /&gt;
&lt;br /&gt;
== MTA:San Andreas (Deathmatch) 1.0.x ==&lt;br /&gt;
{{versionbox|&lt;br /&gt;
versionname = Multi Theft Auto: San Andreas (Deathmatch) 1.0.x|&lt;br /&gt;
image = [[File:MTA_Main_Menu_1.0.x.png|Multi Theft Auto: San Andreas (Deathmatch) Main Menu|center|230px]]|&lt;br /&gt;
status = Unsupported|&lt;br /&gt;
release = 2011-03-28|&lt;br /&gt;
core = Blue|&lt;br /&gt;
license = Freeware (Until DP2.3) GPLv3 (since 1.0 (August 21, 2009))|&lt;br /&gt;
}}&lt;br /&gt;
MTA:San Andreas Deathmatch Developer Preview 1 was the first release that featured on-foot synchronization for San Andreas. The name deathmatch refers to the ability to shoot with weapons and get on-foot unlike the race version. The tag deathmatch has been dropped in later releases because this version allowed customized gamemodes with LUA scripting and confused players. While the first 5 releases were called 'Developer Preview' it was very popular. In August 21, 2009 version 1.0.x was released with the GPLv3 license this allowed to work with more people on the next release when it became open source.&lt;br /&gt;
&lt;br /&gt;
=== Gamemodes ===&lt;br /&gt;
This was the first released that allowed to create customized gamemodes with the LUA scripting language. No static gamemodes. &lt;br /&gt;
Scripted gamemodes and utilities packed together are called resources.&lt;br /&gt;
&lt;br /&gt;
=== Features ===&lt;br /&gt;
* On-foot synchronization.&lt;br /&gt;
* Improved vehicle synchronization.&lt;br /&gt;
* LUA scripting.&lt;br /&gt;
* New map editor with EDF (Editor Definition File) allowed to edit custom gamemodes created with LUA.&lt;br /&gt;
* Included web server in server side for remote administration or statistics.&lt;br /&gt;
* Client side scripting with LUA, allowing to transfer files to the client which can be used to create GUI on the client for example.&lt;br /&gt;
* ...&lt;br /&gt;
&lt;br /&gt;
=== Minor Updates ===&lt;br /&gt;
* 1.0.1&lt;br /&gt;
* 1.0.2&lt;br /&gt;
* 1.0.3&lt;br /&gt;
* 1.0.4&lt;br /&gt;
* 1.0.5&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
* [[Changes in 1.0]]&lt;br /&gt;
* [http://code.google.com/p/mtasa-blue/ Subversion on Google Code]&lt;br /&gt;
* [[Scripting Introduction]]&lt;br /&gt;
* [http://www.lua.org/pil/index.html &amp;quot;Programming in Lua&amp;quot; Manual]&lt;br /&gt;
&lt;br /&gt;
== MTA:San Andreas 1.1.x ==&lt;br /&gt;
{{versionbox|&lt;br /&gt;
versionname = Multi Theft Auto: San Andreas 1.1.x|&lt;br /&gt;
image = [[File:MTA_Main_Menu_1.1.x.png|Multi Theft Auto: San Andreas 1.1.x Main Menu|center|230px]]|&lt;br /&gt;
status = Unsupported|&lt;br /&gt;
release = 2011-09-19|&lt;br /&gt;
core = Blue|&lt;br /&gt;
license = GPLv3|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Features ===&lt;br /&gt;
* Vehicle handling can be modified by servers&lt;br /&gt;
* Custom fonts&lt;br /&gt;
* Special skins&lt;br /&gt;
* Improved server browser&lt;br /&gt;
* Voice chat (on servers that support it)&lt;br /&gt;
* Improved sound support, including streaming audio&lt;br /&gt;
* Increased maximum player count&lt;br /&gt;
* Custom shaders&lt;br /&gt;
* Cars can now have any color you want, not just the ones GTA has normally&lt;br /&gt;
* GUI Skin switching&lt;br /&gt;
&lt;br /&gt;
=== Minor Updates ===&lt;br /&gt;
* 1.1.1&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
* [[Changes in 1.1]]&lt;br /&gt;
&lt;br /&gt;
== MTA:San Andreas 1.2.x ==&lt;br /&gt;
{{versionbox|&lt;br /&gt;
versionname = Multi Theft Auto:San Andreas 1.2.x|&lt;br /&gt;
status = Unsupported|&lt;br /&gt;
release = 2011-12-17|&lt;br /&gt;
core = Blue|&lt;br /&gt;
license = GPLv3|&lt;br /&gt;
}}&lt;br /&gt;
=== Features ===&lt;br /&gt;
* Major bandwidth usage reductions&lt;br /&gt;
* Ability to replace ped models&lt;br /&gt;
* Ability to replace weapon models&lt;br /&gt;
* Threaded database access functions&lt;br /&gt;
* Custom weapon stats&lt;br /&gt;
* Synced and controllable vehicle variants&lt;br /&gt;
* Improved bullet accuracy synchronization&lt;br /&gt;
&lt;br /&gt;
=== Minor Updates ===&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
* [[Changes in 1.2]]&lt;br /&gt;
&lt;br /&gt;
== MTA:San Andreas 1.3.x ==&lt;br /&gt;
{{versionbox|&lt;br /&gt;
versionname = Multi Theft Auto:San Andreas 1.3.x|&lt;br /&gt;
status = Stable|&lt;br /&gt;
release = 2014-02-07|&lt;br /&gt;
core = Blue|&lt;br /&gt;
license = GPLv3|&lt;br /&gt;
}}&lt;br /&gt;
This version was released quickly because 1.2 had several network related issues, that were fixed in this release.&lt;br /&gt;
&lt;br /&gt;
=== Features ===&lt;br /&gt;
* Fixes for various network problems which occured in 1.1 and 1.2 series. (including a fix for &amp;quot;Map download breaking often on large transfers&amp;quot; issue)&lt;br /&gt;
* Added new scripting functions for removal of default GTASA map objects. (including breakable ones)&lt;br /&gt;
* Introduced a new scripting event. - [[onClientVehicleCollision]]&lt;br /&gt;
* Implemented a new scripting function. - [[takePlayerScreenShot]]&lt;br /&gt;
* Fixes for various crashes and issues. (including &amp;quot;warp glitch&amp;quot;, inaccurate heat seekers sync, createProjectile() velocity desync between clients, custom models texture crash, &amp;quot;white models&amp;quot; when using custom models and more)&lt;br /&gt;
* Added functionality to protect client-side scripts which pre-compiles them before being sent and stops resources from being saved on disk. This is configurable in the resource's meta.xml.&lt;br /&gt;
* Added pixel manipulation functionality.&lt;br /&gt;
* Introduced new client-side scripting functions - [[setBirdsEnabled]] and [[getBirdsEnabled]]&lt;br /&gt;
* Included a new gui skin - [http://forum.mtasa.com/viewtopic.php?f=139&amp;amp;t=36010#p371815 Lighter black] - contributed by Aibo&lt;br /&gt;
&lt;br /&gt;
=== Minor Updates ===&lt;br /&gt;
* 1.3.1&lt;br /&gt;
* 1.3.2&lt;br /&gt;
* 1.3.3&lt;br /&gt;
* 1.3.4&lt;br /&gt;
* 1.3.5&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
* [[Changes in 1.3]]&lt;br /&gt;
* [[Changes in 1.3.1]]&lt;br /&gt;
* [[Changes in 1.3.2]]&lt;br /&gt;
* [[Changes in 1.3.3]]&lt;br /&gt;
* [[Changes in 1.3.4]]&lt;br /&gt;
* [[Changes in 1.3.5]]&lt;br /&gt;
&lt;br /&gt;
== MTA:San Andreas 1.4 ==&lt;br /&gt;
{{versionbox|&lt;br /&gt;
versionname = Multi Theft Auto:San Andreas 1.4|&lt;br /&gt;
status = Stable|&lt;br /&gt;
release = 2014-07-30|&lt;br /&gt;
core = Blue|&lt;br /&gt;
license = GPLv3|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Features ===&lt;br /&gt;
* Localization of MTA's Menu&lt;br /&gt;
* Introduced [[OOP]]&lt;br /&gt;
* Introduced Matrices and Vectors&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
* [[Changes in 1.4]]&lt;br /&gt;
* [[Changes in 1.4.1]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [https://code.google.com/p/mtasa-blue/source/browse/trunk/CHANGELOG Changelog] - Overview of all the changes since MTA: San Andreas 1.0dp1.&lt;br /&gt;
* [[MTA Vault]] - Overview of releases before MTA 0.5.&lt;br /&gt;
* [[Archive]] - Multi Theft Auto Archive.&lt;br /&gt;
&lt;br /&gt;
[[Category: Historical]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=GetPedBonePosition&amp;diff=49394</id>
		<title>GetPedBonePosition</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=GetPedBonePosition&amp;diff=49394"/>
		<updated>2016-10-03T16:23:06Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
Returns the 3D world coordinates of a specific bone of a given ped.&lt;br /&gt;
{{Tip|If you want attach element to ped bone, use [[https://community.mtasa.com/index.php?p=resources&amp;amp;s=details&amp;amp;id=2540 bone_attach]] resource}}&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
float float float getPedBonePosition ( ped thePed, int bone )&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{OOP||[[ped]]:getBonePosition||}}&lt;br /&gt;
&lt;br /&gt;
===Required Arguments===&lt;br /&gt;
*'''thePed:''' the ped you want to inspect.&lt;br /&gt;
*'''bone:''' the number of the bone to get the position of.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bones.jpg|thumb|Bone numbers]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 3px red solid; margin-bottom:3px; padding-left:5px;&amp;quot;&amp;gt;&lt;br /&gt;
*'''1:''' BONE_PELVIS1&lt;br /&gt;
*'''2:''' BONE_PELVIS&lt;br /&gt;
*'''3:''' BONE_SPINE1&lt;br /&gt;
*'''4:''' BONE_UPPERTORSO&lt;br /&gt;
*'''5:''' BONE_NECK&lt;br /&gt;
*'''6:''' BONE_HEAD2&lt;br /&gt;
*'''7:''' BONE_HEAD1&lt;br /&gt;
*'''8:''' BONE_HEAD&lt;br /&gt;
*'''21:''' BONE_RIGHTUPPERTORSO&lt;br /&gt;
*'''22:''' BONE_RIGHTSHOULDER&lt;br /&gt;
*'''23:''' BONE_RIGHTELBOW&lt;br /&gt;
*'''24:''' BONE_RIGHTWRIST&lt;br /&gt;
*'''25:''' BONE_RIGHTHAND&lt;br /&gt;
*'''26:''' BONE_RIGHTTHUMB&lt;br /&gt;
*'''31:''' BONE_LEFTUPPERTORSO&lt;br /&gt;
*'''32:''' BONE_LEFTSHOULDER&lt;br /&gt;
*'''33:''' BONE_LEFTELBOW&lt;br /&gt;
*'''34:''' BONE_LEFTWRIST&lt;br /&gt;
*'''35:''' BONE_LEFTHAND&lt;br /&gt;
*'''36:''' BONE_LEFTTHUMB&lt;br /&gt;
*'''41:''' BONE_LEFTHIP&lt;br /&gt;
*'''42:''' BONE_LEFTKNEE&lt;br /&gt;
*'''43:''' BONE_LEFTANKLE&lt;br /&gt;
*'''44:''' BONE_LEFTFOOT&lt;br /&gt;
*'''51:''' BONE_RIGHTHIP&lt;br /&gt;
*'''52:''' BONE_RIGHTKNEE&lt;br /&gt;
*'''53:''' BONE_RIGHTANKLE&lt;br /&gt;
*'''54:''' BONE_RIGHTFOOT&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns the x, y, z world position of the bone.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
This example renders name tags above a player's head bone.&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler( &amp;quot;onClientRender&amp;quot;,root,&lt;br /&gt;
   function( )&lt;br /&gt;
      local px, py, pz, tx, ty, tz, dist&lt;br /&gt;
      px, py, pz = getCameraMatrix( )&lt;br /&gt;
      for _, v in ipairs( getElementsByType 'player' ) do&lt;br /&gt;
         tx, ty, tz = getElementPosition( v )&lt;br /&gt;
         dist = math.sqrt( ( px - tx ) ^ 2 + ( py - ty ) ^ 2 + ( pz - tz ) ^ 2 )&lt;br /&gt;
         if dist &amp;lt; 30.0 then&lt;br /&gt;
            if isLineOfSightClear( px, py, pz, tx, ty, tz, true, false, false, true, false, false, false,localPlayer ) then&lt;br /&gt;
               local sx, sy, sz = getPedBonePosition( v, 5 )&lt;br /&gt;
               local x,y = getScreenFromWorldPosition( sx, sy, sz + 0.3 )&lt;br /&gt;
               if x then -- getScreenFromWorldPosition returns false if the point isn't on screen&lt;br /&gt;
                dxDrawText( getPlayerName( v ), x, y, x, y, tocolor(150, 50, 0), 0.85 + ( 15 - dist ) * 0.02, &amp;quot;bankgothic&amp;quot; )&lt;br /&gt;
               end&lt;br /&gt;
            end&lt;br /&gt;
         end&lt;br /&gt;
      end&lt;br /&gt;
   end&lt;br /&gt;
)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Example 2==&lt;br /&gt;
This one draw all local player's bones&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
addEventHandler('onClientRender', root, function()&lt;br /&gt;
	for bone = 1, 54 do&lt;br /&gt;
	 local bonePos = {getPedBonePosition(localPlayer, bone)}&lt;br /&gt;
		if bonePos[1] then&lt;br /&gt;
		 local screen = {getScreenFromWorldPosition(unpack(bonePos))}&lt;br /&gt;
			if screen[1] then&lt;br /&gt;
			 dxDrawText(''..bone, screen[1], screen[2])&lt;br /&gt;
			end&lt;br /&gt;
		end&lt;br /&gt;
	end&lt;br /&gt;
end)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client_ped_functions}}&lt;br /&gt;
&lt;br /&gt;
[[ru:GetPedBonePosition]]&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Strona_g%C5%82%C3%B3wna&amp;diff=49393</id>
		<title>Strona główna</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Strona_g%C5%82%C3%B3wna&amp;diff=49393"/>
		<updated>2016-10-03T15:57:26Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;/*border: 1px solid #D8D8D8;*/ padding-left: 15px; padding-right: 15px; height: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mtalogo.png|left|100px|link=http://wiki.multitheftauto.com/]]'''Witaj na polskiej wiki [[PL/Multi Theft Auto|Multi Theft Auto]].''' Znajdziesz tutaj wiele informacji na temat korzystania z Multi Theft Auto.&lt;br /&gt;
 &lt;br /&gt;
Jest wiele [[PL/How you can help|rzeczy które możesz zrobić]], aby pomóc nam w rozwijaniu MTA - stworzyć mapę, tryb gry, pomóc w dokumentowaniu funkcji, napisać przykładowy kod, napisać poradnik lub po prostu grać w MTA i zgłaszać błędy, które znajdziesz.&lt;br /&gt;
&lt;br /&gt;
Jeśli masz jakieś pytania bądź problemy związane z pisaniem skryptów, zapytaj nas na [[PL/IRC Channel|kanale IRC]].&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;[ Stop playing with yourself ]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; |&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px; background: #FFFCF2;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Input-gaming.png‎|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Graj&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #FFEEAA; border: 1px solid #FFCD19;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Go-down.png|link=http://mtasa.com/]] ''' [http://mtasa.com/ Pobierz Multi Theft Auto: San Andreas {{Current Version|full}}]'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[PL/Where to buy GTASA|Gdzie kupić GTASA]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
* [[PL/Polish_MTA_version|Polska wersja MTA:SA]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
* [[PL/Client Manual|Obsługa klienta]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
&amp;lt;!-- * [[PL/Changes_in_{{padleft:|3|{{Current Version|full}}}}| Zmiany w {{padleft:|3|{{Current Version|full}}}}]] --&amp;gt;&lt;br /&gt;
* [[PL/Changes_in_{{padleft:|5|{{Current Version|full}}}}| Zmiany w {{padleft:|5|{{Current Version|full}}}}]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
* [[PL/Known_Issues_-_FAQ|Znane problemy]] [[Image:Plflag.png|Artykuł w języku polskim]]/[[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
* [[PL/Migracja_z_MTA:Race_do_MTA:SA_1.0.x|Migracja z MTA:Race do MTA:SA {{padleft:|3|{{Current Version|full}}}}]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
* [[PL/Server Manual|Obsługa serwera]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
* [[Map manager|Menadżer map]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Edytor map&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[[PL/Resource:Editor|Instrukcja]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Resource:Editor/EDF|Edytor Właściwości Mapy]] [[Image:Plflag.png|Artykuł w języku polskim]]/[[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
*[[Resource:Editor/Plugins|Pluginy]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
*[[PL/Resource:Editor#FAQ|Najczęściej zadawane pytania]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Package-x-generic.png‎|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Bazy danych&amp;lt;/h3&amp;gt;&lt;br /&gt;
Ta sekcja opisuje wszystkie możliwości Lua umożliwiane przez MTA lub zasoby.&lt;br /&gt;
* [[PL/Category:Resource|Katalog zasobów]] - Musisz je poznać, aby tworzyć właściwe skrypty&lt;br /&gt;
* [[PL/Client side scripts|Skrypty po stronie klienta]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
* [[Modules|Moduły]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Applications-development.png‎‎‎|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Rozwijanie Multi Theft Auto&amp;lt;/h3&amp;gt;&lt;br /&gt;
[[File:Go-down.png|link=http://nightly.mtasa.com/]] [http://nightly.mtasa.com/ Nightly builds]&lt;br /&gt;
* [[Compiling_MTASA|Kompilacja MTASA na Windows]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
* [[Building_MTASA_Server_on_GNU_Linux|Kompilacja MTASA na GNU/Linux]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
* [[Coding guidelines|Wytyczne dot. pisania kodu]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
* [https://github.com/multitheftauto/mtasa-blue Repozytorium Github]&lt;br /&gt;
* [[Roadmap]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
* [http://bugs.mtasa.com/ Bugtracker]&lt;br /&gt;
* [[Branches|Branże]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Applications-office.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Polskie Wiki - jak możesz pomóc?&amp;lt;/h3&amp;gt;&lt;br /&gt;
* Pomóż tłumaczyć hasła, przy których jest angielska flaga&lt;br /&gt;
* Twórz hasła, które istnieją w angielskiej wiki, a których u nas brakuje&lt;br /&gt;
** Staraj się, aby nowe artykuły miały takie same nazwy (angielskie), a jedynie poprzedzane były przedrostkiem PL/ - przykład: [[PL/Character_Skins]]&lt;br /&gt;
* Zwołaj znajomych, informuj na forach, niech inni dowiedzą się o takiej możliwości!&lt;br /&gt;
* Jeśli nie masz pomysłu na edycję, wykonaj coś z [[PL/Todo|tej listy]]. Możesz ją także rozbudować.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Internet-group-chat.png‎|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Społeczność&amp;lt;/h3&amp;gt;&lt;br /&gt;
* [http://forum.multitheftauto.com/ Forum]&lt;br /&gt;
* IRC: [irc://irc.multitheftauto.com/mta irc.multitheftauto.com #mta]&lt;br /&gt;
* [http://community.mtasa.com/ MTA Community]  - dodaj lub pobierz skrypty&lt;br /&gt;
* [http://twitter.com/#!/MTAQA/ Twitter] - [http://www.youtube.com/user/MTAQA Youtube] - [http://plus.google.com/102014133442331779727/ Google+] - [http://www.moddb.com/mods/multi-theft-auto-san-andreas ModDB]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Accessories-text-editor.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Skryptowanie&amp;lt;/h3&amp;gt;&lt;br /&gt;
* [[Wstęp do pisania skryptów|Wstęp do pisania skryptów]] [[Image:Plflag.png|Artykuł w języku polskim]]/[[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
* [[Introduction to Scripting the GUI|Wstęp do pisania skryptów GUI]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
* [[Debugging|Poradnik debugowania]] [[Image:usen.gif|Artykuł w języku angielskim]] - Jak znaleźć błędy w swoich skryptach&lt;br /&gt;
* [[Resources|Wstęp do zasobów]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
** [[Resource Web Access|Dostęp WWW do zasobów]] [[Image:usen.gif|Artykuł w języku angielskim]] - Jak pisać strony WWW z wykorzystaniem zasobów&lt;br /&gt;
** [[:Category:Resource|Katalog zasobów]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
** [[PL/Meta.xml|Meta.xml]] [[Image:Plflag.png|Artykuł w języku polskim]] - każdy zasób jest definiowany przez plik meta&lt;br /&gt;
** [[ACL]] [[Image:usen.gif|Artykuł w języku angielskim]] - Access Control List, który jest niezbędny, aby skrypty działały&lt;br /&gt;
* [[Writing_Gamemodes|Pisanie gamemodów]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
* [[Useful_Functions|Przydatne funkcje]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
Linki na fora&lt;br /&gt;
* [https://forum.mtasa.com/forum/71-scripting/ Forum na temat skryptowania]&lt;br /&gt;
* [https://forum.mtasa.com/forum/123-tutorials/ Forum z poradnikami do skryptowania]&lt;br /&gt;
* [https://forum.mtasa.com/topic/24702-mtasa-wiki-offline-copies-online-mirrors/ Kopie Wiki]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:start-here.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Pomoc dotycząca LUA&amp;lt;/h3&amp;gt;&lt;br /&gt;
Strony zaprojektowane, by pomóc Ci zrozumieć język LUA.&lt;br /&gt;
*[http://www.lua.org/pil/index.html &amp;quot;Programming in Lua&amp;quot; Manual]&lt;br /&gt;
**[http://www.lua.org/manual/5.1/#index Internal Lua functions reference]&lt;br /&gt;
*[http://lua-users.org/wiki/TutorialDirectory Lua Wiki]&lt;br /&gt;
*[http://nixstaller.sourceforge.net/manual/0.5.1/nixstaller_10.html A general guide to Lua from Nixstaller]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px; background:#F2F2FF;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Preferences-system.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Odwołania&amp;lt;/h3&amp;gt;&lt;br /&gt;
* [[PL/Funkcje po stronie klienta|Funkcje po stronie klienta]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
* [[PL/Client Scripting Events|Zdarzenia po stronie klienta]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
* [[Server Scripting Functions|Funkcje po stronie serwera]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
* [[Server Scripting Events|Zdarzenia po stronie serwera]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
&amp;lt;!-- Incomplete * [[Module functions|Server-side external module scripting functions list]] --&amp;gt;&lt;br /&gt;
* [[PL/MTA Classes|Klasy MTA]] [[Image:Plflag.png|Artykuł w języku polskim]]/[[Image:usen.gif|Artykuł w języku angielskim]] -- Szczegółowe opisy wszystkich typów MTA&lt;br /&gt;
** [[Element|Elementy MTA]] [[Image:usen.gif|Artykuł w języku angielskim]] / [[Element tree|Drzewo elementów]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:System-file-manager.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;[[PL/Id|Listy ID]]&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[[PL/Animations|Animacje]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Character Skins|Skiny postaci]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/CJ_Clothes|Ubrania]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Garage|Garaże]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Interior IDs|Interiory]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Material IDs|Materiały]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Projectiles|Pociski]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Radar Blips|Znaczniki]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Sounds|Dźwięki]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Vehicle IDs|Pojazdy]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Vehicle Colors|Kolory pojazdów]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Vehicle Upgrades|Modyfikacje pojazdów]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[Vehicle variants|Warianty pojazdów]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
*[[PL/Vehicle component manipulation|Manipulowanie komponentami pojazdów]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Weapons|Bronie]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Weather|Pogoda]] [[Image:Plflag.png|Artykuł w języku polskim]]/[[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Osi symbol.png|75px|link=http://opensource.org/|left]]&lt;br /&gt;
'''Multi Theft Auto''' jest '''Otwartym Oprogramowaniem'''. &lt;br /&gt;
&amp;lt;br/&amp;gt;To znaczy, że każdy może pomóc w byciu Multi Theft Auto lepszym!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-left: 15px; padding-right: 15px;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;&lt;br /&gt;
[[File:MTALogo_8ball.png|left|85px|link=Archive]]&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style: none; width: 200px; float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;'''O [[PL/Multi Theft Auto|Multi Theft Auto]]'''&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[PL/Archive|Archiwum]]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[Press Coverage|MTA w mediach]]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://code.google.com/p/mtasa-blue/people/list Developerzy]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style: none; width: 200px; float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;'''Multi Theft Auto 0.5'''&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[PL/Archive#Multi_Theft_Auto_0.5|Pobierz]]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[MTA 0.5r2 Known Issues|Zauważone problemy]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style: none; width: 200px; float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;'''Statystyki Wiki'''&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;{{NUMBEROFARTICLES}} artykuły&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;{{NUMBEROFPAGES}} strony&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;{{NUMBEROFFILES}} pliki&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style: none; width: 240px; float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;{{NUMBEROFEDITS}} edycji&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;{{NUMBEROFADMINS}} administratorów&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;{{NUMBEROFUSERS}} zarejestrowanych użytkowników&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;{{NUMBEROFACTIVEUSERS}} aktywnych użytkowników&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
{{Languages list|pl}}&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=Strona_g%C5%82%C3%B3wna&amp;diff=49392</id>
		<title>Strona główna</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=Strona_g%C5%82%C3%B3wna&amp;diff=49392"/>
		<updated>2016-10-03T15:56:34Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: update mta:sa forum links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;/*border: 1px solid #D8D8D8;*/ padding-left: 15px; padding-right: 15px; height: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Mtalogo.png|left|100px|link=http://wiki.multitheftauto.com/]]'''Witaj na polskim wiki [[PL/Multi Theft Auto|Multi Theft Auto]].''' Znajdziesz tutaj wiele informacji na temat korzystania Multi Theft Auto.&lt;br /&gt;
 &lt;br /&gt;
Jest wiele [[PL/How you can help|rzeczy które możesz zrobić]], aby pomóc nam w rozwijaniu MTA - stworzyć mapę, tryb gry, pomóc w dokumentowaniu funkcji, napisać przykładowy kod, napisać poradnik lub po prostu grać w MTA i zgłaszać błędy, które znajdziesz.&lt;br /&gt;
&lt;br /&gt;
Jeśli masz jakieś pytania bądź problemy związane z pisaniem skryptów, zapytaj nas na [[PL/IRC Channel|kanale IRC]].&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;[ Stop playing with yourself ]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; |&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px; background: #FFFCF2;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Input-gaming.png‎|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Graj&amp;lt;/h3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #FFEEAA; border: 1px solid #FFCD19;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Go-down.png|link=http://mtasa.com/]] ''' [http://mtasa.com/ Pobierz Multi Theft Auto: San Andreas {{Current Version|full}}]'''&amp;lt;/div&amp;gt;&lt;br /&gt;
* [[PL/Where to buy GTASA|Gdzie kupić GTASA]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
* [[PL/Polish_MTA_version|Polska wersja MTA:SA]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
* [[PL/Client Manual|Obsługa klienta]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
&amp;lt;!-- * [[PL/Changes_in_{{padleft:|3|{{Current Version|full}}}}| Zmiany w {{padleft:|3|{{Current Version|full}}}}]] --&amp;gt;&lt;br /&gt;
* [[PL/Changes_in_{{padleft:|5|{{Current Version|full}}}}| Zmiany w {{padleft:|5|{{Current Version|full}}}}]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
* [[PL/Known_Issues_-_FAQ|Znane problemy]] [[Image:Plflag.png|Artykuł w języku polskim]]/[[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
* [[PL/Migracja_z_MTA:Race_do_MTA:SA_1.0.x|Migracja z MTA:Race do MTA:SA {{padleft:|3|{{Current Version|full}}}}]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
* [[PL/Server Manual|Obsługa serwera]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
* [[Map manager|Menadżer map]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h3&amp;gt;Edytor map&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[[PL/Resource:Editor|Instrukcja]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Resource:Editor/EDF|Edytor Właściwości Mapy]] [[Image:Plflag.png|Artykuł w języku polskim]]/[[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
*[[Resource:Editor/Plugins|Pluginy]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
*[[PL/Resource:Editor#FAQ|Najczęściej zadawane pytania]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Package-x-generic.png‎|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Bazy danych&amp;lt;/h3&amp;gt;&lt;br /&gt;
Ta sekcja opisuje wszystkie możliwości Lua umożliwiane przez MTA lub zasoby.&lt;br /&gt;
* [[PL/Category:Resource|Katalog zasobów]] - Musisz je poznać, aby tworzyć właściwe skrypty&lt;br /&gt;
* [[PL/Client side scripts|Skrypty po stronie klienta]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
* [[Modules|Moduły]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Applications-development.png‎‎‎|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Rozwijanie Multi Theft Auto&amp;lt;/h3&amp;gt;&lt;br /&gt;
[[File:Go-down.png|link=http://nightly.mtasa.com/]] [http://nightly.mtasa.com/ Nightly builds]&lt;br /&gt;
* [[Compiling_MTASA|Kompilacja MTASA na Windows]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
* [[Building_MTASA_Server_on_GNU_Linux|Kompilacja MTASA na GNU/Linux]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
* [[Coding guidelines|Wytyczne dot. pisania kodu]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
* [https://github.com/multitheftauto/mtasa-blue Repozytorium Github]&lt;br /&gt;
* [[Roadmap]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
* [http://bugs.mtasa.com/ Bugtracker]&lt;br /&gt;
* [[Branches|Branże]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Applications-office.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Polskie Wiki - jak możesz pomóc?&amp;lt;/h3&amp;gt;&lt;br /&gt;
* Pomóż tłumaczyć hasła, przy których jest angielska flaga&lt;br /&gt;
* Twórz hasła, które istnieją w angielskiej wiki, a których u nas brakuje&lt;br /&gt;
** Staraj się, aby nowe artykuły miały takie same nazwy (angielskie), a jedynie poprzedzane były przedrostkiem PL/ - przykład: [[PL/Character_Skins]]&lt;br /&gt;
* Zwołaj znajomych, informuj na forach, niech inni dowiedzą się o takiej możliwości!&lt;br /&gt;
* Jeśli nie masz pomysłu na edycję, wykonaj coś z [[PL/Todo|tej listy]]. Możesz ją także rozbudować.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Internet-group-chat.png‎|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Społeczność&amp;lt;/h3&amp;gt;&lt;br /&gt;
* [http://forum.multitheftauto.com/ Forum]&lt;br /&gt;
* IRC: [irc://irc.multitheftauto.com/mta irc.multitheftauto.com #mta]&lt;br /&gt;
* [http://community.mtasa.com/ MTA Community]  - dodaj lub pobierz skrypty&lt;br /&gt;
* [http://twitter.com/#!/MTAQA/ Twitter] - [http://www.youtube.com/user/MTAQA Youtube] - [http://plus.google.com/102014133442331779727/ Google+] - [http://www.moddb.com/mods/multi-theft-auto-san-andreas ModDB]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Accessories-text-editor.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Skryptowanie&amp;lt;/h3&amp;gt;&lt;br /&gt;
* [[Wstęp do pisania skryptów|Wstęp do pisania skryptów]] [[Image:Plflag.png|Artykuł w języku polskim]]/[[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
* [[Introduction to Scripting the GUI|Wstęp do pisania skryptów GUI]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
* [[Debugging|Poradnik debugowania]] [[Image:usen.gif|Artykuł w języku angielskim]] - Jak znaleźć błędy w swoich skryptach&lt;br /&gt;
* [[Resources|Wstęp do zasobów]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
** [[Resource Web Access|Dostęp WWW do zasobów]] [[Image:usen.gif|Artykuł w języku angielskim]] - Jak pisać strony WWW z wykorzystaniem zasobów&lt;br /&gt;
** [[:Category:Resource|Katalog zasobów]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
** [[PL/Meta.xml|Meta.xml]] [[Image:Plflag.png|Artykuł w języku polskim]] - każdy zasób jest definiowany przez plik meta&lt;br /&gt;
** [[ACL]] [[Image:usen.gif|Artykuł w języku angielskim]] - Access Control List, który jest niezbędny, aby skrypty działały&lt;br /&gt;
* [[Writing_Gamemodes|Pisanie gamemodów]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
* [[Useful_Functions|Przydatne funkcje]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
Linki na fora&lt;br /&gt;
* [https://forum.mtasa.com/forum/71-scripting/ Forum na temat skryptowania]&lt;br /&gt;
* [https://forum.mtasa.com/forum/123-tutorials/ Forum z poradnikami do skryptowania]&lt;br /&gt;
* [https://forum.mtasa.com/topic/24702-mtasa-wiki-offline-copies-online-mirrors/ Kopie Wiki]&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:start-here.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Pomoc dotycząca LUA&amp;lt;/h3&amp;gt;&lt;br /&gt;
Strony zaprojektowane, by pomóc Ci zrozumieć język LUA.&lt;br /&gt;
*[http://www.lua.org/pil/index.html &amp;quot;Programming in Lua&amp;quot; Manual]&lt;br /&gt;
**[http://www.lua.org/manual/5.1/#index Internal Lua functions reference]&lt;br /&gt;
*[http://lua-users.org/wiki/TutorialDirectory Lua Wiki]&lt;br /&gt;
*[http://nixstaller.sourceforge.net/manual/0.5.1/nixstaller_10.html A general guide to Lua from Nixstaller]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px; background:#F2F2FF;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:Preferences-system.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;Odwołania&amp;lt;/h3&amp;gt;&lt;br /&gt;
* [[PL/Funkcje po stronie klienta|Funkcje po stronie klienta]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
* [[PL/Client Scripting Events|Zdarzenia po stronie klienta]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
* [[Server Scripting Functions|Funkcje po stronie serwera]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
* [[Server Scripting Events|Zdarzenia po stronie serwera]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
&amp;lt;!-- Incomplete * [[Module functions|Server-side external module scripting functions list]] --&amp;gt;&lt;br /&gt;
* [[PL/MTA Classes|Klasy MTA]] [[Image:Plflag.png|Artykuł w języku polskim]]/[[Image:usen.gif|Artykuł w języku angielskim]] -- Szczegółowe opisy wszystkich typów MTA&lt;br /&gt;
** [[Element|Elementy MTA]] [[Image:usen.gif|Artykuł w języku angielskim]] / [[Element tree|Drzewo elementów]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px solid #D8D8D8; padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; width: 32px;&amp;quot;&amp;gt;[[File:System-file-manager.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h3&amp;gt;[[PL/Id|Listy ID]]&amp;lt;/h3&amp;gt;&lt;br /&gt;
*[[PL/Animations|Animacje]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Character Skins|Skiny postaci]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/CJ_Clothes|Ubrania]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Garage|Garaże]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Interior IDs|Interiory]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Material IDs|Materiały]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Projectiles|Pociski]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Radar Blips|Znaczniki]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Sounds|Dźwięki]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Vehicle IDs|Pojazdy]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Vehicle Colors|Kolory pojazdów]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Vehicle Upgrades|Modyfikacje pojazdów]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[Vehicle variants|Warianty pojazdów]] [[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
*[[PL/Vehicle component manipulation|Manipulowanie komponentami pojazdów]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Weapons|Bronie]] [[Image:Plflag.png|Artykuł w języku polskim]]&lt;br /&gt;
*[[PL/Weather|Pogoda]] [[Image:Plflag.png|Artykuł w języku polskim]]/[[Image:usen.gif|Artykuł w języku angielskim]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:4px 8px 8px 8px; margin:10px;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Osi symbol.png|75px|link=http://opensource.org/|left]]&lt;br /&gt;
'''Multi Theft Auto''' jest '''Otwartym Oprogramowaniem'''. &lt;br /&gt;
&amp;lt;br/&amp;gt;To znaczy, że każdy może pomóc w byciu Multi Theft Auto lepszym!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding-left: 15px; padding-right: 15px;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;&lt;br /&gt;
[[File:MTALogo_8ball.png|left|85px|link=Archive]]&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style: none; width: 200px; float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;'''O [[PL/Multi Theft Auto|Multi Theft Auto]]'''&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[PL/Archive|Archiwum]]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[Press Coverage|MTA w mediach]]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[http://code.google.com/p/mtasa-blue/people/list Developerzy]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style: none; width: 200px; float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;'''Multi Theft Auto 0.5'''&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[PL/Archive#Multi_Theft_Auto_0.5|Pobierz]]&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[MTA 0.5r2 Known Issues|Zauważone problemy]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style: none; width: 200px; float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;'''Statystyki Wiki'''&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;{{NUMBEROFARTICLES}} artykuły&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;{{NUMBEROFPAGES}} strony&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;{{NUMBEROFFILES}} pliki&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style: none; width: 240px; float: left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;{{NUMBEROFEDITS}} edycji&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;{{NUMBEROFADMINS}} administratorów&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;{{NUMBEROFUSERS}} zarejestrowanych użytkowników&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;{{NUMBEROFACTIVEUSERS}} aktywnych użytkowników&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
{{Languages list|pl}}&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
	<entry>
		<id>https://wiki.multitheftauto.com/index.php?title=IsPlayerMapVisible&amp;diff=49391</id>
		<title>IsPlayerMapVisible</title>
		<link rel="alternate" type="text/html" href="https://wiki.multitheftauto.com/index.php?title=IsPlayerMapVisible&amp;diff=49391"/>
		<updated>2016-10-03T15:52:44Z</updated>

		<summary type="html">&lt;p&gt;ThePiotrek: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Client function}}&lt;br /&gt;
{{Needs_Example}}&lt;br /&gt;
This function checks if the local player has their map showing&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;bool isPlayerMapVisible ()&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Returns===&lt;br /&gt;
Returns ''true'' if the player has the map visible, ''false'' otherwise.&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
--todo&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
{{Client player functions}}&lt;/div&gt;</summary>
		<author><name>ThePiotrek</name></author>
	</entry>
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