AR/getSoundMinDistance

From Multi Theft Auto: Wiki
Revision as of 08:40, 10 May 2020 by Ahmedrezk (talk | contribs)
Jump to navigation Jump to search

Gets a custom sound Minimum distance at which the sound stops getting louder.

Syntax

int getSoundMinDistance ( element sound )

Required Arguments

Returns

Returns an integer of the minimum distance, false if invalid arguements where passed.

Example

Click to collapse [-]
Client
local sound = playSound3D("sounds/song.mp3", 373.14, -125.21, 1001, true)

function distanceFunc()
  outputChatBox("Minimum distance: "..getSoundMinDistance(sound))
end
addCommandHandler("getdistance", distanceFunc)

أنظر أيضاً