AddColPolygonPoint

From Multi Theft Auto: Wiki
Revision as of 18:43, 21 July 2020 by Zangomangu (talk | contribs) (1-based index)
Jump to navigation Jump to search

This function is used to add a new point to an existing colshape polygon.

Syntax

bool addColPolygonPoint ( colshape shape, float fX, float fY [, int index = 0 ] )  

OOP Syntax Help! I don't understand this!

Method: colshape:addPoint(...)
Counterpart: removeColPolygonPoint


Required Arguments

  • shape: The colshape polygon you wish add a point to.
  • fX: The X position of the new bound point.
  • fY: The Y position of the new bound point.

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • index: The index where the new point will be inserted in the polygon. The points are indexed in order, with 1 being the first bound point. Passing 0 will insert the point as the last one in the polygon.

Returns

Returns true if the polygon was changed, false if invalid arguments were passed.

Example

TODO

See Also