BanPlayer: Difference between revisions

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<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
--Add the "ban" command handler
--Add the "ban" command handler
function banPlayerCommand ( thePlayer, commandName, bannedName, reason )
function banPlayerCommand ( theClient, commandName, bannedName, reason )


-- Give the player a nice error if he doesn't have rights
-- Give the player a nice error if he doesn't have rights
if ( hasObjectPermissionTo ( thePlayer, "function.banPlayer" ) )  
if ( hasObjectPermissionTo ( theClient, "function.banPlayer" ) )  
--Get player element from the name
--Get player element from the name
local bannedPlayer = getPlayerFromNick ( bannedName )
local bannedPlayer = getPlayerFromNick ( bannedName )


--Ban the player
--Ban the player
banPlayer ( bannedPlayer, thePlayer, reason )
banPlayer ( bannedPlayer, theClient, reason )
 
outputChatBox ( "ban: " .. bannedName .. " successfully banned", theClient )
outputChatBox ( "ban: " .. bannedName .. " successfully banned", thePlayer )


else
else
outputChatBox ( "ban: You don't have enough permissions", thePlayer )
outputChatBox ( "ban: You don't have enough permissions", theClient )
end
end



Revision as of 10:49, 16 January 2008

This function will ban the specified player from the server.

Syntax

bool banPlayer ( player bannedPlayer , [ player responsiblePlayer , string reason ] )         

Required Arguments

  • bannedPlayer: The player that will be banned from the server

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • responsiblePlayer: The player that is responsible for banning the player
  • reason: The reason the player will be banned from the server

Returns

Returns true if the player was banned succesfully, false if invalid arguments are specified.

Example

This example lets a player ban anyone if he has ACL rights.

--Add the "ban" command handler
function banPlayerCommand ( theClient, commandName, bannedName, reason )

	-- Give the player a nice error if he doesn't have rights
	if ( hasObjectPermissionTo ( theClient, "function.banPlayer" ) ) 
		--Get player element from the name
		local bannedPlayer = getPlayerFromNick ( bannedName )

		--Ban the player
		banPlayer ( bannedPlayer, theClient, reason )
		outputChatBox ( "ban: " .. bannedName .. " successfully banned", theClient )

	else
		outputChatBox ( "ban: You don't have enough permissions", theClient )
	end

end
addCommandHandler ( "ban", banPlayerCommand )

See Also