Difference between revisions of "Changes in 1.3.4"

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(Extra information)
m (Extra information: A more secure future :p)
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==Extra information==
 
==Extra information==
''More detailed information available on [http://bugs.multitheftauto.com/changelog_page.php Bug tracker Changelog] and Google Code repositories:
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''More detailed information available on [https://bugs.multitheftauto.com/changelog_page.php Bug tracker Changelog] and Google Code repositories:
:* MTA:SA: from  [http://code.google.com/p/mtasa-blue/source/list?num=25&start=5609 r5593] to [http://code.google.com/p/mtasa-blue/source/list?num=25&start=5800 r5800]
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:* MTA:SA: from  [https://code.google.com/p/mtasa-blue/source/list?num=25&start=5609 r5593] to [https://code.google.com/p/mtasa-blue/source/list?num=25&start=5800 r5800]
:* Resources: [http://code.google.com/p/mtasa-resources/source/list?num=25&start=955 from r938 to r955]
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:* Resources: [https://code.google.com/p/mtasa-resources/source/list?num=25&start=955 from r938 to r955]
 
:* [https://forum.mtasa.com/viewtopic.php?f=31&t=64990 MTASA 1.3.4 released.]
 
:* [https://forum.mtasa.com/viewtopic.php?f=31&t=64990 MTASA 1.3.4 released.]
  
 
[[Category:Changelog]]
 
[[Category:Changelog]]
 
[[Category:Incomplete]]
 
[[Category:Incomplete]]

Revision as of 23:25, 9 September 2013

MTA:SA Version Changelogs
1.0 1.0.0 • 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4
1.1 1.1.0 • 1.1.1
1.2 1.2.0
1.3 1.3.01.3.11.3.21.3.31.3.41.3.5
1.4 1.4.01.4.1
1.5 1.5.01.5.11.5.21.5.31.5.41.5.51.5.6

Main Additions / Changes

  • Added "shared" export type in meta.xml
  • Added Lua source encryption option
  • Added the ability to cancel onClientKey
  • Added escape to onClientKey (can't be cancelled twice in a row)
  • Added SettingHUDMatchAspectRatio, SettingAspectRatio to dxGetStatus


Client


New Functions


New Events

Changes / Bug Fixes

  • Fixed vehicle upgrades
  • Fixed warpPedIntoVehicle causing desync when two players try to enter at the same time via vehicle_enter and warpPedIntoVehicle
  • Fixed map editor crash
  • Fixed debug filename for compiled scripts
  • Fixed applying weapon mods may remove your weapon
  • Fixed crash when streaming in tec-9 with a replaced weapon model
  • Fixed console(F8) input focus begin lost sometimes
  • Fixed building removal crashing after loading/unloading a model 16 times
  • Fixed projectile-type weapons messing up ammo count
  • fixed guiCreateFont fails each second time resource is started
  • Fixed client ammo desync when using giveWeapon sometimes
  • Fixed guiLabelGetTextExtent not working with unicode
  • Fixed onColShapeHit isn't triggered for towed vehicles server side
  • Fixed GUI scrollpanes and scrollbars don't trigger onClientMouseEnter/Leave
  • Fixed warpPedIntoVehicle after cancelEvent() of onVehicleStartEnter causes network trouble
  • Fixed onPedWasted not triggered, when ped died because the vehicle he was in, exploded.
  • Fixed server createColPolygon
  • Fixed a crash when destroying an object in onClientColShapeHit / onClientElementColShapeHit
  • Fixed lightweight sync packet being misread on the client sometimes
  • Fixed getLatentEventHandles sometimes returning false instead of an empty table
  • Fixed setAccountData clips the digits after the decimal point
  • Fixed peds/players being removed from vehicles that fall through the ground


Server


New Functions

New Events

Changes / Bug Fixes

Resources

  • Added sfxbrowser resource
  • Fixed instant reload exploits for the reload resource
  • Fixed 'Use LODs' option in the map editor resource
  • Fixed various things in admin, acpanel, freeroam, parachute and race resources

Editor

Extra information

More detailed information available on Bug tracker Changelog and Google Code repositories: