Changes in 1.3.5: Difference between revisions

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====Client====
====Client====
 
* None yet
==== Server ====
==== Server ====
 
* Added [[addDebugHook]]
* Added [[removeDebugHook]]
==== Shared (''Client & Server side'') ====
==== Shared (''Client & Server side'') ====
 
* None yet
=== Scripting: New Events ===
=== Scripting: New Events ===


==== Client ====
==== Client ====
 
* None yet
==== Server ====
==== Server ====
 
* None yet
=== Scripting: Changes, Bugfixes and Additions ===
=== Scripting: Changes, Bugfixes and Additions ===
* Added option to specify timeout length for [[callRemote]] and [[fetchRemote]]
* Added error message parameter to [[onPlayerScreenShot]] in case of failure
* Fixed [[isPedOnFire]] not working correctly
* Fixed [[isPedOnFire]] not working correctly
* Added option to specify timeout length for [[callRemote]] and [[fetchRemote]]
* Fixed double [[dbPoll]] freeze
* Fixed [[setPedAimTarget]] returning true for local player
* Fixed [[takePlayerScreenShot]] sometimes returning a blank screen
* Fixed event handler ''sourceResource'' global variable
* Fixed [[dxGetPixelsFormat]] not recognising some jpeg files
* Fixed [[dxCreateFont]] not closing the file after creating font
* Fixed [[onPedWasted]] / [[onClientPedWasted]] always returning 63 (blown) as weapon
* Fixed [[setPedStat]] being sometimes not synced to client
* Updated Lua to 5.1.5-2


== Client ==
== Client ==


=== Client: Additions ===
=== Client: Additions ===
 
* Added online help option for timed out error codes
* Added more on-line help for in-game error messages
* Added virus help messages to the loader
* Added helpful messages for some crash types


=== Client: Bugfixes & Changes ===
=== Client: Bugfixes & Changes ===
* Fixed escape key issue  
* Fixed escape key issue  
* Fixed ped Z position being sometimes out of sync
* Fixed timeout problem with some gta_sa.exe's
* Fixed exploding vehicle causing issue with player death
* Fixed some GUI crashes
* Fixed client Lua crash
* Fixed launch crash
* Fixed crash caused by a custom model restoring conflict somewhere
* Fixed a bug when throwing grenade could cause crash
* Fixed [[onClientElementStreamOut]] crash
* Fixed graphics driver crash bug
* Fixed another graphics driver crash bug
* Fixed crash in loader
* Fixed depth buffer access (while antialiasing on) messing up screen output
* Fixed getting wrong CJ clothes when spawning
* Fixed problems with unicode install paths
* Fixed problem of missing GTA language files
* Fixed an issue when several vehicle colours result into black ones
* Improved bad install path detection on client launch
* Improved client error messages
* Tweaked client launcher trouble detection
* Updated anti-virus detection
* Unicode support for file paths


== Server ==
== Server ==


=== Server: Additions ===
=== Server: Additions ===
* Added 2 special detections - Details: [[Anti-cheat_guide#.3Cenablesd.3E.3C.2Fenablesd.3E|mtaserver.conf -> enablesd]]
* Added server option to log loadstring calls
* Added server option to log loadstring calls
* Added option to compact internal databases
* Added option to automatically update [[mtaserver.conf#minclientversion|minclientversion]] - Details: [[mtaserver.conf#minclientversion_auto_update|minclientversion_auto_update]]
* Added thread performance stats
* Added server stats for RPC packets
* Added server stats for usage of event and element data names
* Updated performance stats to include open file count


=== Server: Bugfixes & Changes ===
=== Server: Bugfixes & Changes ===
* Fixed server stalls caused by open ports tester and master server announcer
* Fixed server stalls caused by open ports tester and master server announcer
* Fixed several server crashes
* Fixed [[killPlayer]] crashing server
* Fixed a server exit crash
* Fixed server --maxplayers command line argument not working as advertised
* Fixed includes failing when a resource changes
* Fixed bug when player could not walk sideways while aiming with [[mtaserver.conf#latency_reduction|latency_reduction]] enabled
* Fixed unnecessary syncing of attached marker positions
* Tided server account handling
* Tweaked server performance stats output
* Removed sqlite external dependency


== Resources ==
== Resources ==
* None yet
* ['''admin'''] Added some anticheat info
* ['''admin'''] Fixed problems with certain player names
* ['''race'''] Fixed rankingboard bug
* ['''freeroam'''] Fixed vehicle command issue
* ['''fastrope'''] Fixed being able to fall from super high and not get hurt
* ['''parachute'''] Optimized resource - Details: [https://code.google.com/p/mtasa-resources/source/detail?r=966 r966], [https://code.google.com/p/mtasa-resources/source/detail?r=979 r979], [https://code.google.com/p/mtasa-resources/source/detail?r=980 r980], [https://code.google.com/p/mtasa-resources/source/detail?r=982 r982]
* ['''parachute'''] Reduced server CPU and bandwidth usage
* ['''parachute'''] Fixed some parachute stuff not working


== Editor ==
== Editor ==
* None yet
* Added support for hardcoded [[fileCopy]] function


== Extra information ==
== Extra information ==
''More detailed information available on [https://bugs.multitheftauto.com/changelog_page.php Bug tracker Changelog] and Google Code repositories:
''More detailed information available on [https://bugs.multitheftauto.com/changelog_page.php Bug tracker Changelog] and Google Code repositories:
:* MTA:SA: from  [https://code.google.com/p/mtasa-blue/source/list?num=25&start=5609 r5799] to [https://code.google.com/p/mtasa-blue/source/list r59xx]
:* MTA:SA: from  [https://code.google.com/p/mtasa-blue/source/list?num=25&start=5804 r5799] to [https://code.google.com/p/mtasa-blue/source/list r60xx]
:* Resources: [https://code.google.com/p/mtasa-resources/source/list from r955 to r9xx]
:* Resources: [https://code.google.com/p/mtasa-resources/source/list from r955 to r9xx]


[[Category:Changelog]]
[[Category:Changelog]]
[[Category:Incomplete]]
[[Category:Incomplete]]

Revision as of 14:43, 2 January 2014

MTA:SA Releases Changelog Pages
1.0 1.0.0 • 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4
1.1 1.1.0 • 1.1.1
1.2 1.2.0
1.3 1.3.01.3.11.3.21.3.31.3.41.3.5
1.4 1.4.01.4.1
1.5 1.5.01.5.11.5.21.5.31.5.41.5.51.5.61.5.71.5.81.5.9
1.6 1.6.01.6.1

Main Additions / Changes

Scripting

Scripting: New functions

Client

  • None yet

Server

Shared (Client & Server side)

  • None yet

Scripting: New Events

Client

  • None yet

Server

  • None yet

Scripting: Changes, Bugfixes and Additions

Client

Client: Additions

  • Added online help option for timed out error codes
  • Added more on-line help for in-game error messages
  • Added virus help messages to the loader
  • Added helpful messages for some crash types

Client: Bugfixes & Changes

  • Fixed escape key issue
  • Fixed ped Z position being sometimes out of sync
  • Fixed timeout problem with some gta_sa.exe's
  • Fixed exploding vehicle causing issue with player death
  • Fixed some GUI crashes
  • Fixed client Lua crash
  • Fixed launch crash
  • Fixed crash caused by a custom model restoring conflict somewhere
  • Fixed a bug when throwing grenade could cause crash
  • Fixed onClientElementStreamOut crash
  • Fixed graphics driver crash bug
  • Fixed another graphics driver crash bug
  • Fixed crash in loader
  • Fixed depth buffer access (while antialiasing on) messing up screen output
  • Fixed getting wrong CJ clothes when spawning
  • Fixed problems with unicode install paths
  • Fixed problem of missing GTA language files
  • Fixed an issue when several vehicle colours result into black ones
  • Improved bad install path detection on client launch
  • Improved client error messages
  • Tweaked client launcher trouble detection
  • Updated anti-virus detection
  • Unicode support for file paths

Server

Server: Additions

  • Added 2 special detections - Details: mtaserver.conf -> enablesd
  • Added server option to log loadstring calls
  • Added option to compact internal databases
  • Added option to automatically update minclientversion - Details: minclientversion_auto_update
  • Added thread performance stats
  • Added server stats for RPC packets
  • Added server stats for usage of event and element data names
  • Updated performance stats to include open file count

Server: Bugfixes & Changes

  • Fixed server stalls caused by open ports tester and master server announcer
  • Fixed several server crashes
  • Fixed killPlayer crashing server
  • Fixed a server exit crash
  • Fixed server --maxplayers command line argument not working as advertised
  • Fixed includes failing when a resource changes
  • Fixed bug when player could not walk sideways while aiming with latency_reduction enabled
  • Fixed unnecessary syncing of attached marker positions
  • Tided server account handling
  • Tweaked server performance stats output
  • Removed sqlite external dependency

Resources

  • [admin] Added some anticheat info
  • [admin] Fixed problems with certain player names
  • [race] Fixed rankingboard bug
  • [freeroam] Fixed vehicle command issue
  • [fastrope] Fixed being able to fall from super high and not get hurt
  • [parachute] Optimized resource - Details: r966, r979, r980, r982
  • [parachute] Reduced server CPU and bandwidth usage
  • [parachute] Fixed some parachute stuff not working

Editor

  • Added support for hardcoded fileCopy function

Extra information

More detailed information available on Bug tracker Changelog and Google Code repositories: