Changes in 1.3.5: Difference between revisions
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== Main Additions / Changes == | == Main Additions / Changes == | ||
* Huge code cleaups / optimizations | |||
* Improved performance browser | |||
* Bullet sync for sniper rifle | |||
== Scripting == | == Scripting == | ||
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====Client==== | ====Client==== | ||
* | * Added [[dxSetTextureEdge]] | ||
* Added [[guiEditGetCaretIndex]] | |||
* Added [[guiMemoGetCaretIndex]] | |||
* Added [[getCamera]] | |||
==== Server ==== | ==== Server ==== | ||
==== Shared (''Client & Server side'') ==== | |||
* Added [[addDebugHook]] | * Added [[addDebugHook]] | ||
* Added [[removeDebugHook]] | * Added [[removeDebugHook]] | ||
=== Scripting: New Events === | === Scripting: New Events === | ||
==== Client ==== | ==== Client ==== | ||
* | * Added [[onClientVehicleDamage]] | ||
==== Server ==== | ==== Server ==== | ||
* None yet | * None yet | ||
=== Scripting: Changes, Bugfixes and Additions === | === Scripting: Changes, Bugfixes and Additions === | ||
* Added option to specify timeout length for [[callRemote]] and [[fetchRemote]] | * Added option to specify timeout length for [[callRemote]] and [[fetchRemote]] | ||
* Added error message parameter to [[onPlayerScreenShot]] in case of failure | * Added error message parameter to [[onPlayerScreenShot]] in case of failure | ||
* Added rotation parameter for [[dxDrawText]] | |||
* Fixed [[isPedOnFire]] not working correctly | * Fixed [[isPedOnFire]] not working correctly | ||
* Fixed double [[dbPoll]] freeze | * Fixed double [[dbPoll]] freeze | ||
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* Fixed [[onPedWasted]] / [[onClientPedWasted]] always returning 63 (blown) as weapon | * Fixed [[onPedWasted]] / [[onClientPedWasted]] always returning 63 (blown) as weapon | ||
* Fixed [[setPedStat]] being sometimes not synced to client | * Fixed [[setPedStat]] being sometimes not synced to client | ||
* Fixed [[onClientSoundStopped]] sometimes being late | |||
* Fixed inability to bind num_enter key | |||
* Fixed an inconsistence - Details: [https://code.google.com/p/mtasa-blue/source/detail?r=5852 r5852] | |||
* Disabled [[destroyElement]] and [[setElementParent]] for the camera element | |||
* Updated Lua to 5.1.5-2 | * Updated Lua to 5.1.5-2 | ||
Line 41: | Line 56: | ||
* Added virus help messages to the loader | * Added virus help messages to the loader | ||
* Added helpful messages for some crash types | * Added helpful messages for some crash types | ||
* Added upgrade message to uninstaller | |||
* Added disk space checks | |||
=== Client: Bugfixes & Changes === | === Client: Bugfixes & Changes === | ||
* Fixed an issue when client runs with reduced mathematical precision compared to the server | |||
* Fixed problem with network floaters | |||
* Fixed escape key issue | * Fixed escape key issue | ||
* Fixed ped Z position being sometimes out of sync | * Fixed ped Z position being sometimes out of sync | ||
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* Fixed another graphics driver crash bug | * Fixed another graphics driver crash bug | ||
* Fixed crash in loader | * Fixed crash in loader | ||
* Fixed crash caused by element attachment problem somewhere | |||
* Fixed GUI skin change crash | |||
* Fixed depth buffer access (while antialiasing on) messing up screen output | * Fixed depth buffer access (while antialiasing on) messing up screen output | ||
* Fixed getting wrong CJ clothes when spawning | * Fixed getting wrong CJ clothes when spawning | ||
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* Fixed problem of missing GTA language files | * Fixed problem of missing GTA language files | ||
* Fixed an issue when several vehicle colours result into black ones | * Fixed an issue when several vehicle colours result into black ones | ||
* Fixed damage proof boats still taking collision damage | |||
* Fixed vehicle color desync caused by setting paintjob | |||
* Fixed country rifle not inflicting damage without aiming | |||
* Fixed crouch roll glitch | |||
* Made glitches more compatible with [[mtaserver.conf#latency_reduction|latency_reduction]] mode | |||
* Improved bad install path detection on client launch | * Improved bad install path detection on client launch | ||
* Improved client error messages | * Improved client error messages | ||
Line 88: | Line 114: | ||
* Fixed bug when player could not walk sideways while aiming with [[mtaserver.conf#latency_reduction|latency_reduction]] enabled | * Fixed bug when player could not walk sideways while aiming with [[mtaserver.conf#latency_reduction|latency_reduction]] enabled | ||
* Fixed unnecessary syncing of attached marker positions | * Fixed unnecessary syncing of attached marker positions | ||
* Fixed synced health and armor values so the fractional part is more consistent | |||
* Fixed vehicle wheel states not syncing properly | |||
* Tided server account handling | * Tided server account handling | ||
* Tweaked server performance stats output | * Tweaked server performance stats output |
Revision as of 06:54, 11 January 2014
MTA:SA Releases | Changelog Pages |
---|---|
1.0 | 1.0.0 • 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4 |
1.1 | 1.1.0 • 1.1.1 |
1.2 | 1.2.0 |
1.3 | 1.3.0 • 1.3.1 • 1.3.2 • 1.3.3 • 1.3.4 • 1.3.5 |
1.4 | 1.4.0 • 1.4.1 |
1.5 | 1.5.0 • 1.5.1 • 1.5.2 • 1.5.3 • 1.5.4 • 1.5.5 • 1.5.6 • 1.5.7 • 1.5.8 • 1.5.9 |
1.6 | 1.6.0 • 1.6.1 |
Main Additions / Changes
- Huge code cleaups / optimizations
- Improved performance browser
- Bullet sync for sniper rifle
Scripting
Scripting: New functions
Client
- Added dxSetTextureEdge
- Added guiEditGetCaretIndex
- Added guiMemoGetCaretIndex
- Added getCamera
Server
- Added addDebugHook
- Added removeDebugHook
Scripting: New Events
Client
- Added onClientVehicleDamage
Server
- None yet
Scripting: Changes, Bugfixes and Additions
- Added option to specify timeout length for callRemote and fetchRemote
- Added error message parameter to onPlayerScreenShot in case of failure
- Added rotation parameter for dxDrawText
- Fixed isPedOnFire not working correctly
- Fixed double dbPoll freeze
- Fixed setPedAimTarget returning true for local player
- Fixed takePlayerScreenShot sometimes returning a blank screen
- Fixed event handler sourceResource global variable
- Fixed dxGetPixelsFormat not recognising some jpeg files
- Fixed dxCreateFont not closing the file after creating font
- Fixed onPedWasted / onClientPedWasted always returning 63 (blown) as weapon
- Fixed setPedStat being sometimes not synced to client
- Fixed onClientSoundStopped sometimes being late
- Fixed inability to bind num_enter key
- Fixed an inconsistence - Details: r5852
- Disabled destroyElement and setElementParent for the camera element
- Updated Lua to 5.1.5-2
Client
Client: Additions
- Added online help option for timed out error codes
- Added more on-line help for in-game error messages
- Added virus help messages to the loader
- Added helpful messages for some crash types
- Added upgrade message to uninstaller
- Added disk space checks
Client: Bugfixes & Changes
- Fixed an issue when client runs with reduced mathematical precision compared to the server
- Fixed problem with network floaters
- Fixed escape key issue
- Fixed ped Z position being sometimes out of sync
- Fixed timeout problem with some gta_sa.exe's
- Fixed exploding vehicle causing issue with player death
- Fixed some GUI crashes
- Fixed client Lua crash
- Fixed launch crash
- Fixed crash caused by a custom model restoring conflict somewhere
- Fixed a bug when throwing grenade could cause crash
- Fixed onClientElementStreamOut crash
- Fixed graphics driver crash bug
- Fixed another graphics driver crash bug
- Fixed crash in loader
- Fixed crash caused by element attachment problem somewhere
- Fixed GUI skin change crash
- Fixed depth buffer access (while antialiasing on) messing up screen output
- Fixed getting wrong CJ clothes when spawning
- Fixed problems with unicode install paths
- Fixed problem of missing GTA language files
- Fixed an issue when several vehicle colours result into black ones
- Fixed damage proof boats still taking collision damage
- Fixed vehicle color desync caused by setting paintjob
- Fixed country rifle not inflicting damage without aiming
- Fixed crouch roll glitch
- Made glitches more compatible with latency_reduction mode
- Improved bad install path detection on client launch
- Improved client error messages
- Tweaked client launcher trouble detection
- Updated anti-virus detection
- Unicode support for file paths
Server
Server: Additions
- Added 2 special detections - Details: mtaserver.conf -> enablesd
- Added server option to log loadstring calls
- Added option to compact internal databases
- Added option to automatically update minclientversion - Details: minclientversion_auto_update
- Added thread performance stats
- Added server stats for RPC packets
- Added server stats for usage of event and element data names
- Updated performance stats to include open file count
Server: Bugfixes & Changes
- Fixed server stalls caused by open ports tester and master server announcer
- Fixed several server crashes
- Fixed killPlayer crashing server
- Fixed a server exit crash
- Fixed server --maxplayers command line argument not working as advertised
- Fixed includes failing when a resource changes
- Fixed bug when player could not walk sideways while aiming with latency_reduction enabled
- Fixed unnecessary syncing of attached marker positions
- Fixed synced health and armor values so the fractional part is more consistent
- Fixed vehicle wheel states not syncing properly
- Tided server account handling
- Tweaked server performance stats output
- Removed sqlite external dependency
Resources
- [admin] Added some anticheat info
- [admin] Fixed problems with certain player names
- [race] Fixed rankingboard bug
- [freeroam] Fixed vehicle command issue
- [fastrope] Fixed being able to fall from super high and not get hurt
- [parachute] Optimized resource - Details: r966, r979, r980, r982
- [parachute] Reduced server CPU and bandwidth usage
- [parachute] Fixed some parachute stuff not working
Editor
- Added support for hardcoded fileCopy function
Extra information
More detailed information available on Bug tracker Changelog and Google Code repositories:
- MTA:SA: from r5799 to r60xx
- Resources: from r955 to r9xx