Changes in 1.5.7: Difference between revisions

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* '''3''' new events
* '''3''' new events
* '''0''' deprecations
* '''0''' deprecations
* '''24+''' bug fixes and changes
* '''25+''' bug fixes and changes
* '''182''' commits ([https://github.com/multitheftauto/mtasa-blue/compare/1.5.6...master see comparison])
* '''183''' commits ([https://github.com/multitheftauto/mtasa-blue/compare/1.5.6...master see comparison])
* '''0''' new open Mantis issues
* '''0''' new open Mantis issues
* '''0''' resolved Mantis issues
* '''0''' resolved Mantis issues
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=== 3 Bug Fixes & Changes ===
=== 4 Bug Fixes & Changes ===
* Refactor and fix a lot of issues with [[cloneElement]] ([https://github.com/multitheftauto/mtasa-blue/pull/182 GitHub #182] by '''emre1702''' and '''qaisjp''')
* Refactor and fix a lot of issues with [[cloneElement]] ([https://github.com/multitheftauto/mtasa-blue/pull/182 GitHub #182] by '''emre1702''' and '''qaisjp''')
* Allow debug messages in [[onDebugMessage]] and [[onClientDebugMessage]] (Fixes [https://github.com/multitheftauto/mtasa-blue/issues/639 GitHub #639], see commit [https://github.com/multitheftauto/mtasa-blue/commit/81b64e3e0d0ceb9435f5848d10d0b6a7451f00b4 81b64e3] by '''botder''')
* Allow debug messages in [[onDebugMessage]] and [[onClientDebugMessage]] (Fixes [https://github.com/multitheftauto/mtasa-blue/issues/639 GitHub #639], see commit [https://github.com/multitheftauto/mtasa-blue/commit/81b64e3e0d0ceb9435f5848d10d0b6a7451f00b4 81b64e3] by '''botder''')
* Fix Hotring Racers share handlings when set by model ID ([https://github.com/multitheftauto/mtasa-blue/pull/401 GitHub #401] by '''samr46''')
* Fix Hotring Racers share handlings when set by model ID ([https://github.com/multitheftauto/mtasa-blue/pull/401 GitHub #401] by '''samr46''')
* Fix dead players appearing to be alive after reconnect ([https://github.com/multitheftauto/mtasa-blue/issues/746 GitHub #746], see commit [https://github.com/multitheftauto/mtasa-blue/commit/9e6aace5178c678a20df24369034bfb3525e662e 9e6aace] by '''botder''')


=== 2 Vendor Updates ===
=== 2 Vendor Updates ===

Revision as of 09:48, 3 January 2019

MTA:SA Releases Changelog Pages
1.0 1.0.0 • 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4
1.1 1.1.0 • 1.1.1
1.2 1.2.0
1.3 1.3.01.3.11.3.21.3.31.3.41.3.5
1.4 1.4.01.4.1
1.5 1.5.01.5.11.5.21.5.31.5.41.5.51.5.61.5.71.5.81.5.9
1.6 1.6.01.6.1

Main Additions / Changes

Click to collapse [-]

Statistics

Click to expand [+]

Scripting

Client

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11 New Functions

3 New Events

2 Bug Fixes & Changes

  • Ability to pass vectors and matrices to shaders (GitHub #391 by tederis)
  • Add option to create shader from raw data (GitHub #441 by samr46)

Shared (Client & Server side)

Click to collapse [-]

4 New Functions

  • Add support for Lua os.* functions (GitHub #316 by Dezash)
    • Following os functions have been enabled:
      • os.clock
      • os.date
      • os.difftime
      • os.time
    • Following os functions have been disabled for security reasons:
      • os.execute
      • os.exit
      • os.getenv
      • os.remove
      • os.rename
      • os.setlocale
      • os.tmpname

Client

Click to collapse [-]

16 Bug Fixes & Changes

  • [Added for testing] Fix swimming speed on higher FPS (GitHub #379 by nonamenoname and saml1er)
  • [Added for testing] Fix many collisionless objects (GitHub #378 by samr46)
  • Fix, enable switching weapons while being attached to element (GitHub #533 by CrosRoad95)
  • Using /voiceptt with a custom bind won't crash the client, using /voiceptt without further parameters will toggle voice push-to-talk. (See commit d5e5d46 by botder)
  • Fix client crash for fixVehicle in onClientVehicleCollision (See commit 5c6db96 by botder)
    • Credits to FileEX for providing a temporary fix by disabling the event for blown vehicles (GitHub #600)
  • Added support for planes, trains and boats for onClientVehicleCollision (Fixes GitHub #540, see commit 2017aea by botder)
  • Stream-in an object after attaching if it was streamed-out beforehand (Fixes GitHub #623, see commit 3ab471c by botder)
  • Fix voice freeze (See commit 39c1ba0 by botder)
  • Fix camera object-clipping, melee damage, sniper damage and helicopter blades collision outside map boundaries (Fixes GitHub #407, GitHub #466, GitHub #459, GitHub #647, see commit 6626134 by lopezloo)
  • Update camera target if warping to passenger seat from other vehicle (Fixes GitHub #625, see commit 19cb321 by botder)
  • Moved and restyled language selection to the bottom of the main menu (See commit 6f6b2ed by ccw808)
  • Skimmer high fps fix (GitHub #433 by forkerer)
  • Update frame rate limiter (See commit 98cdd86 and bc94009 by ccw808)
  • Add support for another gta-sa.exe variant to the installer (See commit e829a20 by ccw808)
  • Fix setPedWeaponSlot from 11 to 0 resets goggle effect (Fixes GitHub #579, see commit e356849 by FileEX)
  • Fix wrong value for matchingDimension in onClientMarkerLeave (Fixes GitHub #736, see commit 8f94072 by botder)

Server

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Additions

3 Bug Fixes & Changes

Shared

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4 Bug Fixes & Changes

2 Vendor Updates

Resources

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  • [freeroam] Fixed GUI after destroy vehicle (GitHub #125 by FileEX)

Extra information

More detailed information available on our Mantis Bug Tracker changelog and GitHub repositories: