Changes in 1.6: Difference between revisions
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== | == 21 Changes and Bug Fixes == | ||
=== Shared === | === Shared === | ||
:* Fixed [[getCameraTarget]] returning the player instead of their vehicle, if available ([https://github.com/multitheftauto/mtasa-blue/commit/05b7ea2d9c936b727ac057d3307d40a434f40352 05b7ea2] by '''botder''') | :* Fixed [[getCameraTarget]] returning the player instead of their vehicle, if available ([https://github.com/multitheftauto/mtasa-blue/commit/05b7ea2d9c936b727ac057d3307d40a434f40352 05b7ea2] by '''botder''') | ||
=== Client === | === Client === | ||
:* Avoid hierarchy in [[engineRequestModel]] ([https://github.com/multitheftauto/mtasa-blue/commit/8e94ec19f8f71ceb0b8eb09e9a7bbc7b33b1cd36 8e94ec1] by '''TheNormalnij''') | |||
:* Fixed access violation in [[getVehicleWheelFrictionState]] for vehicles not streamed in ([https://github.com/multitheftauto/mtasa-blue/commit/dde0e59055b5092cac5f16dd8bb06f1ff91ddeed dde0e59] by '''botder''') | :* Fixed access violation in [[getVehicleWheelFrictionState]] for vehicles not streamed in ([https://github.com/multitheftauto/mtasa-blue/commit/dde0e59055b5092cac5f16dd8bb06f1ff91ddeed dde0e59] by '''botder''') | ||
:* Fixed broken doors and damage sync for custom vehicles ([https://github.com/multitheftauto/mtasa-blue/commit/51d3288f06b62561837d9e6d5470b1476cbe6c30 51d3288] by '''BCG2000''') | :* Fixed broken doors and damage sync for custom vehicles ([https://github.com/multitheftauto/mtasa-blue/commit/51d3288f06b62561837d9e6d5470b1476cbe6c30 51d3288] by '''BCG2000''') | ||
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== | == 3 Vendor Updates == | ||
=== Client === | === Client === | ||
:* Updated CEF from 94.4.2+g6a963ca (Chromium 94.0.4606.61) to 95.7.14+g9f72f35 ([https://chromereleases.googleblog.com/2021/10/stable-channel-update-for-desktop_28.html Chromium 95.0.4638.69]) (See commit [https://github.com/multitheftauto/mtasa-blue/commit/07209470b99788687c4e35488c38aff801b46850 0720947] by '''Dutchman101''') | :* Updated CEF from 94.4.2+g6a963ca (Chromium 94.0.4606.61) to 95.7.14+g9f72f35 ([https://chromereleases.googleblog.com/2021/10/stable-channel-update-for-desktop_28.html Chromium 95.0.4638.69]) (See commit [https://github.com/multitheftauto/mtasa-blue/commit/07209470b99788687c4e35488c38aff801b46850 0720947] by '''Dutchman101''') | ||
:* Updated libspeex from 1.2rc2 to 1.2 and libspeexdsp from 1.2rc2 to 1.2rc3 ([https://github.com/multitheftauto/mtasa-blue/commit/deef8dcb534991376f51bd27c5293a78bb2e80ee deef8dc] by '''patrikjuvonen''') | |||
== Resources == | == Resources == | ||
=== | === 12 Changes and Bug Fixes === | ||
:* [editor] Small improvements ([https://github.com/multitheftauto/mtasa-resources/ | :* Fixed empty if branches ([https://github.com/multitheftauto/mtasa-resources/commit/2660580de2750ca617a86f7e3ccb8235331935a8 2660580] by '''ArranTuna''') | ||
:* [gameplay] Fixed | :* Fixed inconsistent indentation on multiple resources ([https://github.com/multitheftauto/mtasa-resources/commit/49d325928a8de114587568196d2ad4f1207f5d8d 49d3259] and [https://github.com/multitheftauto/mtasa-resources/commit/2d684707648b13c028d386a27abbcc08b22f3945 2d68470] by '''ArranTuna''') | ||
:* Fixed lines containing trailing whitespaces ([https://github.com/multitheftauto/mtasa-resources/commit/555a8ba0caf188fa6a0bdc755530ba4e9e9b121a 555a8ba] by '''ArranTuna''') | |||
:* Fixed lint errors ([https://github.com/multitheftauto/mtasa-resources/commit/ccf98a117cd57d9459036bc227d3499a66a10b19 ccf98a1] and [https://github.com/multitheftauto/mtasa-resources/commit/7ee88903da99c837f268a13c7281fdf9476ea9ed 7ee8890] by '''ArranTuna''') | |||
:* Fixed "shadowing definition of loop variable" lint warnings ([https://github.com/multitheftauto/mtasa-resources/commit/02233dbc7d20205c2ce28da06a93d1637d841b7b 02233db] by '''ArranTuna''') | |||
:* Replaced [[getLocalPlayer]] with [[localPlayer]] ([https://github.com/multitheftauto/mtasa-resources/commit/01f7695d3a49ce97639666773c274b747a7a158d 01f7695] by '''ArranTuna''') | |||
:* [admin] Fixed "previously defined" warnings ([https://github.com/multitheftauto/mtasa-resources/commit/4ffc5d067f48a83d2df7c375a512fb0de83e576c 4ffc5d0] and [https://github.com/multitheftauto/mtasa-resources/commit/3ed3219498813e130650231ff10a9fbe99c30fd9 3ed3219] by '''ArranTuna''') | |||
:* [editor] Small improvements in editor_main ([https://github.com/multitheftauto/mtasa-resources/commit/7816898d991a072b35e62ccf06c73775f39cb3eb 7816898] by '''srslyyyy''') | |||
:* [editor] Updated gamemodestopper.lua in editor_main ([https://github.com/multitheftauto/mtasa-resources/commit/bfad62487c08237f6227546b98878fd05ec08474 bfad624], [https://github.com/multitheftauto/mtasa-resources/commit/3063712ac88d489eecae0263bf6ae086959ff6b5 3063712] and [https://github.com/multitheftauto/mtasa-resources/commit/7955351e58844bdbefa76d8e82102a6c829f4496 7955351] by '''srslyyyy''') | |||
:* [gameplay] Fixed a debug warning in freeroam ([https://github.com/multitheftauto/mtasa-resources/commit/36b4f00181e804111a83b4bd8083be88325fded3 36b4f00] by '''ArranTuna''') | |||
:* [gameplay] Fixed typos in hedit and sfxbrowser ([https://github.com/multitheftauto/mtasa-resources/commit/814437b19d05924373810f3961e6768744f45b90 814437b] by '''TheNormalnij''') | |||
:* [gameplay] Some improvements in deathpickups ([https://github.com/multitheftauto/mtasa-resources/commit/aa9782ea996bbe684587c8e9cf542a575a23779f aa9782e] by '''srslyyyy''') | |||
Revision as of 11:06, 20 November 2021
MTA:SA Releases | Changelog Pages |
---|---|
1.0 | 1.0.0 • 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4 |
1.1 | 1.1.0 • 1.1.1 |
1.2 | 1.2.0 |
1.3 | 1.3.0 • 1.3.1 • 1.3.2 • 1.3.3 • 1.3.4 • 1.3.5 |
1.4 | 1.4.0 • 1.4.1 |
1.5 | 1.5.0 • 1.5.1 • 1.5.2 • 1.5.3 • 1.5.4 • 1.5.5 • 1.5.6 • 1.5.7 • 1.5.8 • 1.5.9 |
1.6 | 1.6.0 • 1.6.1 |
This release is planned to be released Oct 1, 2022.
- GitHub commit log: https://github.com/multitheftauto/mtasa-blue/compare/1.5.9...master
- GitHub milestone: https://github.com/multitheftauto/mtasa-blue/milestone/9
- Resources GitHub commit log: https://github.com/multitheftauto/mtasa-resources/compare/1.5.9...master
- Release announcement on forums: TBA
This changelog is partial and needs updating. It is updated progressively to keep the page always up to date. To be documented: https://github.com/multitheftauto/mtasa-blue/compare/1.5.9...master
5 Backwards Incompatible Changes
These changes will take effect in this version and scripts may need to be manually upgraded when updating:
- callRemote callbacks currently set the error code to nil when there is no error. In this version, to be consistent with fetchRemote, the error code reported will be 0 (#294).
- Since August 2015, we replaced the custom mtalocal:// URL scheme with http://mta/resourceName/blah.html. This mtalocal:// URL scheme will now be removed (#1071).
- Since July 2016 if you provide an invalid string like "randomstring" when a function expects a number, the string will be treated as 0 and raise a script warning. This will be now an error. You will still be able to provide strings containing numbers (e.g. "100" and "12.34"), this change only affects invalid strings (#1043).
- Some functions expect only unsigned integers (positive numbers), and since January 2016 providing negative numbers would be a warning. This will now be an error (#1070).
- When providing a width and height of (0, 0) to createBrowser or guiCreateBrowser you will encounter a script error instead of a warning, introduced in February 2019 (#1069).
21 Changes and Bug Fixes
- Fixed getCameraTarget returning the player instead of their vehicle, if available (05b7ea2 by botder)
Client
- Avoid hierarchy in engineRequestModel (8e94ec1 by TheNormalnij)
- Fixed access violation in getVehicleWheelFrictionState for vehicles not streamed in (dde0e59 by botder)
- Fixed broken doors and damage sync for custom vehicles (51d3288 by BCG2000)
- Fixed mirrored position of light_front_second vehicle dummy (32aeb0e by botder)
- Fixed camera logic after using the warpPedIntoVehicle (607b57d by TheNormalnij and Vladislav Nikolaevich)
- Fixed getVehicleType and getVehicleMaxPassengers not returning specific values and players cannot enter as passengers on vehicles added with engineRequestModel (141438f by BCG2000)
- Fixed sync of light states damage and wheel states (fe48d09 by Addlibs)
- Fixed a small memory leak for engineRequestModel (b2a625b by TheNormalnij and Vladislav Nikolaevich)
- Updated main menu logo (4b9a3a4 and aa1e1d4 by patrikjuvonen)
- Updated translations (7f3d15b by patrikjuvonen)
More Technical Changes and Bug Fixes
Click to collapse [-]
- Cleaned up CClientVehicle.cpp file (8b806be by botder)
- Fixed a broken client .gdf.xml file and updated hardcoded MTA versions and URLs (d54afd7 by patrikjuvonen)
- Fixed server launcher icon not working (8729c9f by patrikjuvonen)
- Initialized the lastSyncType variable in addElementDataSubscriber (ca3b0b7 by botder)
- Removed forced TADDRESS_CLAMP in CVectorGraphicItem (now defaulting to TADDRESS_WRAP) (0dcdac3 by Lpsd)
- Updated launchers (5b4ce8a by patrikjuvonen)
- Updated server launcher icon (8729c9f by patrikjuvonen)
3 Vendor Updates
Client
- Updated CEF from 94.4.2+g6a963ca (Chromium 94.0.4606.61) to 95.7.14+g9f72f35 (Chromium 95.0.4638.69) (See commit 0720947 by Dutchman101)
- Updated libspeex from 1.2rc2 to 1.2 and libspeexdsp from 1.2rc2 to 1.2rc3 (deef8dc by patrikjuvonen)
Resources
12 Changes and Bug Fixes
- Fixed empty if branches (2660580 by ArranTuna)
- Fixed inconsistent indentation on multiple resources (49d3259 and 2d68470 by ArranTuna)
- Fixed lines containing trailing whitespaces (555a8ba by ArranTuna)
- Fixed lint errors (ccf98a1 and 7ee8890 by ArranTuna)
- Fixed "shadowing definition of loop variable" lint warnings (02233db by ArranTuna)
- Replaced getLocalPlayer with localPlayer (01f7695 by ArranTuna)
- [admin] Fixed "previously defined" warnings (4ffc5d0 and 3ed3219 by ArranTuna)
- [editor] Small improvements in editor_main (7816898 by srslyyyy)
- [editor] Updated gamemodestopper.lua in editor_main (bfad624, 3063712 and 7955351 by srslyyyy)
- [gameplay] Fixed a debug warning in freeroam (36b4f00 by ArranTuna)
- [gameplay] Fixed typos in hedit and sfxbrowser (814437b by TheNormalnij)
- [gameplay] Some improvements in deathpickups (aa9782e by srslyyyy)
Extra information
More detailed information available on our GitHub repositories: