Changes in 1.6: Difference between revisions

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:* '''1''' new event
:* '''1''' new event
:* '''3''' deprecations
:* '''3''' deprecations
:* '''177+''' bug fixes and changes
:* '''178+''' bug fixes and changes
:* '''542''' commits ([https://github.com/multitheftauto/mtasa-blue/compare/1.5.9...master see comparison])
:* '''543''' commits ([https://github.com/multitheftauto/mtasa-blue/compare/1.5.9...master see comparison])
:* '''153''' new open GitHub issues ([https://github.com/multitheftauto/mtasa-blue/issues?q=is%3Aopen+is%3Aissue+created%3A2021-10-01..2022-12-31 see list])
:* '''153''' new open GitHub issues ([https://github.com/multitheftauto/mtasa-blue/issues?q=is%3Aopen+is%3Aissue+created%3A2021-10-01..2022-12-31 see list])
:* '''55''' resolved GitHub issues ([https://github.com/multitheftauto/mtasa-blue/issues?q=is%3Aclosed+is%3Aissue+milestone%3A%22Next+Release+%281.6.0%29%22 see list])
:* '''55''' resolved GitHub issues ([https://github.com/multitheftauto/mtasa-blue/issues?q=is%3Aclosed+is%3Aissue+milestone%3A%22Next+Release+%281.6.0%29%22 see list])
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:* '''156''' merged GitHub pull requests ([https://github.com/multitheftauto/mtasa-blue/pulls?q=is%3Apr+is%3Amerged+milestone%3A%22Next+Release+%281.6.0%29%22 see list])
:* '''156''' merged GitHub pull requests ([https://github.com/multitheftauto/mtasa-blue/pulls?q=is%3Apr+is%3Amerged+milestone%3A%22Next+Release+%281.6.0%29%22 see list])
:* '''76''' closed GitHub pull requests ([https://github.com/multitheftauto/mtasa-blue/pulls?q=is%3Apr+is%3Aunmerged+closed%3A2021-10-01..2022-12-31 see list])
:* '''76''' closed GitHub pull requests ([https://github.com/multitheftauto/mtasa-blue/pulls?q=is%3Apr+is%3Aunmerged+closed%3A2021-10-01..2022-12-31 see list])
:* '''31''' contributors of which '''11''' are new ([https://github.com/multitheftauto/mtasa-blue/graphs/contributors?from=2021-10-01&to=2022-12-31&type=c see list])
:* '''32''' contributors of which '''11''' are new ([https://github.com/multitheftauto/mtasa-blue/graphs/contributors?from=2021-10-01&to=2022-12-31&type=c see list])
:* '''100+''' total contributors ([https://github.com/multitheftauto/mtasa-blue/graphs/contributors see list])
:* '''100+''' total contributors ([https://github.com/multitheftauto/mtasa-blue/graphs/contributors see list])
:* '''17''' vendor updates
:* '''17''' vendor updates
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== Resources ==
== Resources ==
=== 35+ Changes and Bug Fixes ===
=== 36+ Changes and Bug Fixes ===
:* Fixed empty if branches ([https://github.com/multitheftauto/mtasa-resources/commit/2660580de2750ca617a86f7e3ccb8235331935a8 2660580] by '''ArranTuna''')
:* Fixed empty if branches ([https://github.com/multitheftauto/mtasa-resources/commit/2660580de2750ca617a86f7e3ccb8235331935a8 2660580] by '''ArranTuna''')
:* Fixed inconsistent indentation ([https://github.com/multitheftauto/mtasa-resources/commit/49d325928a8de114587568196d2ad4f1207f5d8d 49d3259] and [https://github.com/multitheftauto/mtasa-resources/commit/2d684707648b13c028d386a27abbcc08b22f3945 2d68470] by '''ArranTuna''')
:* Fixed inconsistent indentation ([https://github.com/multitheftauto/mtasa-resources/commit/49d325928a8de114587568196d2ad4f1207f5d8d 49d3259] and [https://github.com/multitheftauto/mtasa-resources/commit/2d684707648b13c028d386a27abbcc08b22f3945 2d68470] by '''ArranTuna''')
Line 281: Line 281:
:* Replaced [[getResourceRootElement]] with [[resourceRoot]] across multiple resources ([https://github.com/multitheftauto/mtasa-resources/commit/0dee4961826feaad364fcb1565cba0824a4e1849 0dee496] by '''ArranTuna''')
:* Replaced [[getResourceRootElement]] with [[resourceRoot]] across multiple resources ([https://github.com/multitheftauto/mtasa-resources/commit/0dee4961826feaad364fcb1565cba0824a4e1849 0dee496] by '''ArranTuna''')
:* Replaced [[getRootElement]] with [[root]] across multiple resources ([https://github.com/multitheftauto/mtasa-resources/commit/9582a82ea92d9e8f89a958dd7b33d82698ed1c9f 9582a82] by '''ArranTuna''')
:* Replaced [[getRootElement]] with [[root]] across multiple resources ([https://github.com/multitheftauto/mtasa-resources/commit/9582a82ea92d9e8f89a958dd7b33d82698ed1c9f 9582a82] by '''ArranTuna''')
:* Upgraded admin2, interiors, parachute and freeroam resources to use the new jetpack functions ([https://github.com/multitheftauto/mtasa-resources/commit/c618a18c6698839074014b747c3826f60feae0c6 c618a18] by '''xLive''')
:* [admin] Fixed "previously defined" warnings ([https://github.com/multitheftauto/mtasa-resources/commit/4ffc5d067f48a83d2df7c375a512fb0de83e576c 4ffc5d0] and [https://github.com/multitheftauto/mtasa-resources/commit/3ed3219498813e130650231ff10a9fbe99c30fd9 3ed3219] by '''ArranTuna''')
:* [admin] Fixed "previously defined" warnings ([https://github.com/multitheftauto/mtasa-resources/commit/4ffc5d067f48a83d2df7c375a512fb0de83e576c 4ffc5d0] and [https://github.com/multitheftauto/mtasa-resources/commit/3ed3219498813e130650231ff10a9fbe99c30fd9 3ed3219] by '''ArranTuna''')
:* [admin] Removed non-existent functions ([https://github.com/multitheftauto/mtasa-resources/commit/a5941740d3ee16b42ad883e7eecdb30266f692d5 a594174] by '''ghostkc12''')
:* [admin] Removed non-existent functions ([https://github.com/multitheftauto/mtasa-resources/commit/a5941740d3ee16b42ad883e7eecdb30266f692d5 a594174] by '''ghostkc12''')

Revision as of 21:26, 29 December 2022

MTA:SA Releases Changelog Pages
1.0 1.0.0 • 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4
1.1 1.1.0 • 1.1.1
1.2 1.2.0
1.3 1.3.01.3.11.3.21.3.31.3.41.3.5
1.4 1.4.01.4.1
1.5 1.5.01.5.11.5.21.5.31.5.41.5.51.5.61.5.71.5.81.5.9
1.6 1.6.01.6.1

This changelog is partial and needs updating. It is updated progressively to keep the page always up to date.

This release is planned to be released Oct 1, 2022.


9 Backwards Incompatible Changes

These changes will take effect in this version and scripts may need to be manually upgraded when updating:

  • callRemote callbacks currently set the error code to nil when there is no error. In this version, to be consistent with fetchRemote, the error code reported will be 0 (#294).
  • Since Aug 2015, we replaced the custom mtalocal:// URL scheme with http://mta/resourceName/blah.html. The mtalocal:// URL scheme will now be removed (#1071).
  • Since Jul 2016 if you provide an invalid string like "randomstring" when a function expects a number, the string will be treated as 0 and raise a script warning. This will be now an error. You will still be able to provide strings containing numbers (e.g. "100" and "12.34"), this change only affects invalid strings (#1043).
  • Some functions expect only unsigned integers (positive numbers), and since Jan 2016 providing negative numbers would be a warning. This will now be an error (#1070).
  • When providing a width and height of (0, 0) to createBrowser or guiCreateBrowser you will encounter a script error instead of a warning, introduced in Feb 2019 (#1069).
  • The previously unused z argument in getElementsWithinRange now calculates elements in 3D space instead of 2D space (#1994).
  • Flamethrower ammo is no longer multiplied by 10 (#481).
  • Server-side createBlip now syncs blip size and color regardless of icon ID, previously only icon ID 0 had its size and color synced to clients (#1399).
  • Server-side givePlayerMoney and setPlayerMoney cap has been raised from 99.999.999 (8 digits) to 999.999.999 (9 digits) to match the maximum native UI value (#2654).


Notable Changes

This update is primarily focused on fixes and changes rather than new features, but there are a lot of features planned for the next release!

  • Many high FPS related inconsistency issues have been fixed by Merlin!
  • A number of graphical effects
  • Added support for vehicle sun glare effect. Thanks to gta191977649 and TheNormalnij.
  • Added corona rain reflections. Thanks to lopezloo.
  • Added big sun lens flare effect. Thanks to gta191977649.
  • Added dynamic ped shadows. Thanks to lopezloo.
  • Grass should now render correctly. Thanks to TFP-dev.
  • ARM support for MTA server is here! This support should still considered experimental. Thanks to botder.
  • Added new Default 2023 GUI skin. Thanks to Haxardous.
  • Many stability improvements
  • Many synchronization improvements
  • Many varying size fixes, quality of life improvements, updates and security enhancements to both core and resources!
  • Updates to all language translations from our Crowdin


Statistics

Click to collapse [-]

These are some statistics since the previous release.

  • This is the 27th 1.x.x release
  • 456 days
  • 9 backwards incompatible changes
  • 7 new functions
  • 1 new event
  • 3 deprecations
  • 178+ bug fixes and changes
  • 543 commits (see comparison)
  • 153 new open GitHub issues (see list)
  • 55 resolved GitHub issues (see list)
  • 51 closed GitHub issues (see list)
  • 29 new open GitHub pull requests (see list)
  • 156 merged GitHub pull requests (see list)
  • 76 closed GitHub pull requests (see list)
  • 32 contributors of which 11 are new (see list)
  • 100+ total contributors (see list)
  • 17 vendor updates

Note: Last update to these statistics was made 455 days ago.


14 New Features

Shared

Client

Server

  • Added ARM support for the server executable (8fc9004 and d01bf2e by botder)


142+ Changes and Bug Fixes

Shared

Client

  • [Breaking change] Error out when creating a browser with size smaller than 1x1 (a26417f by patrikjuvonen)
  • [Breaking change] Removed mtalocal:// URL scheme and error out on bad usage (c4c01e2 by patrikjuvonen)
  • [Breaking change] Fixed incorrect Bloodring Banger enter/exit animation (2c6058d by lopezloo)
  • Added hook to change vehicle damage debris to the vehicle color (952448d by Merlin)
  • Added missing chat_text_outline CVAR to getChatboxLayout function (5cc419c by Pieter-Dewachter)
  • Added missing getType method for camera element (a89d975 by TheNormalnij and StrixG)
  • Added missing model ids and names scraped from .ide files (062dea3 by Merlin)
  • Added new world special property coronaztest (093ecf4 by gta191977649)
  • Added pthread and x64 files to the uninstall process (6ae2ff1 by patrikjuvonen)
  • Added ability to enable/disable custom weapons collisions (e27d97d by lopezloo)
  • Added dynamic ped shadows (74c359b and 136e9cf by lopezloo)
  • Added new default skin (Default 2023) (2d9e033 by Haxardous and 6ae0f65 by botder)
  • Avoid hierarchy in engineRequestModel (8e94ec1 and 85203a6 by TheNormalnij and Lpsd)
  • Allow allocation of timed-object models using engineRequestModel (f0a2424 by TheNormalnij)
  • Changed Enter a domain... text from web settings into a placeholder (dc82419 by patrikjuvonen)
  • Changed GUI relative argument to be false by default (9b022b6 by ghostkc12)
  • Changed setVehiclesLODDistance and setPedsLODDistance to be able to override client setting (a44db24 by samr46)
  • Changed max fpslimit to 32767 (50d8040 by Merlin)
  • Changed default vector wrapping from clamp to wrap (0dcdac3 by Lpsd)
  • Changed to proxy dll method for loading core.dll into GTA process (ffd2a4b, c78d725, 80e4078 and 3365030 by botder and ccw)
  • Check custom ped models before replacement (d999e3e by botder)
  • Cleaned up and refactored server code (693976b and cd1d208 by botder)
  • Cleaned up CClientVehicle.cpp file (8b806be by botder)
  • Cleaned up game_sa project (76b21f7, e0abb30, 889b6c8, 90bcdb4, d7082ed, c9c97f1, 3f5b874, d085fb9, 5e781d5, 4dff64f by Merlin)
  • Clear client script memory after load (ce50b9e by Pirulax and cece630 by botder)
  • Detect graphics libraries in MTA directory (a0645ac by botder)
  • Ensure files are within bounds (07d0cf7 by patrikjuvonen)
  • Fixed access violation in getVehicleWheelFrictionState for vehicles not streamed in (dde0e59 by botder)
  • Fixed a small memory leak for engineRequestModel (b2a625b by TheNormalnij and Vladislav Nikolaevich)
  • Fixed broken doors and damage sync for custom vehicles (51d3288 by BCG2000)
  • Fixed camera to autofocus on new car on warpPedIntoVehicle (607b57d by TheNormalnij and Vladislav Nikolaevich)
  • Fixed chatbox when using inputBlocked argument (bd62e56 by Pieter-Dewachter)
  • Fixed crash when pickup has invalid custom model (1b17869 by TheNormalnij)
  • Fixed crash when removing key binds while processing a key stroke (90f757d by botder)
  • Fixed getVehicleType and getVehicleMaxPassengers not returning specific values and players cannot enter as passengers on vehicles added with engineRequestModel (141438f by BCG2000)
  • Fixed interiors lacking radio (e573959 by lopezloo)
  • Fixed key binds breaking on resource stop (8c78fba and 280131f by botder)
  • Fixed mirrored position of light_front_second vehicle dummy (32aeb0e by botder)
  • Fixed setElementModel forcing an element to be streamed in no matter the distance from localPlayer (467df06 by TheNormalnij)
  • Fixed sync of damaged light states and wheel states (fe48d09 by Addlibs)
  • Fixed unused binds descriptions are always in English (32962a6 by patrikjuvonen)
  • Fixed single player HUD setting affecting MTA (7ead65d by Merlin)
  • Fixed isElementInWater returning false if ped or player is in vehicle in water (29f3038 by Santi)
  • Fixed refresh rate limited to 60Hz in full screen mode for some setups (5207a31 and 5c77d97 by samr46)
  • Fixed water sound level outside of game boundaries on setWaterLevel (aed0554 by samr46)
  • Fixed muzzle flash not showing for the last bullet in magazine (80b17d9 by Merlin)
  • Fixed various high FPS related issues
  • Fixed health bar blinking faster on high FPS (df4d35d by Merlin)
  • Fixed walking while aiming on high FPS (e64d311 by Merlin)
  • Fixed aircraft and boat lights blinking faster on high FPS (f597c46 by Merlin)
  • Fixed breakable objects decaying faster on high FPS (7c26ddd by Merlin)
  • Fixed rocket launcher spawning too many effects on high FPS (167adda by Merlin)
  • Fixed wheels spawning too many surface effects on high FPS (d2b2c45 by Merlin)
  • Fixed stuntplane and cropduster spawning too many smoke trail particles on high FPS (e9cc0a3 by Merlin)
  • Fixed water cannon decaying much faster on high FPS (32c04f0 by Merlin)
  • Fixed setCameraShakeLevel shaking too fast on high FPS (893858d by Merlin)
  • Fixed setPedHeadless spawning too many particles on high FPS (2e1042f by Merlin)
  • Fixed more high FPS issues (bcc56b5 by Merlin)
  • Fixed money animation playing faster on high FPS
  • Fixed walking through water spawn too many particles on high FPS
  • Fixed spawning too many weather particles on high FPS
  • Fixed airplane spawning too many damage particles on high FPS
  • Fixed vehicles spawning too much sand and water particles on high FPS
  • Fixed boats spawning too many particles on high FPS
  • Fixed spawning too many rain particles on vehicles on high FPS
  • Fixed airplanes spawning too many particles when damaged on high FPS
  • Fixed vehicles spawning too many exhaust particles on high FPS
  • Fixed spawning too many particles while swimming on high FPS
  • Fixed helicopters taking off faster on high FPS (40c178e by Merlin)
  • Fixed more high FPS issues (7c8a1ab by Merlin)
  • Fixed fog moving too fast on high FPS
  • Fixed glass shards spinning and expanding too fast on high FPS
  • Fixed boats being slow on high FPS
  • Fixed camera drunk/shake level not resetting on server disconnect (3f71f1b by Lpsd)
  • Fixed grass not rendering (52798a2 by TFP-dev)
  • Fixed server browser search input disappearing at times (7c75015 by lopezloo)
  • Fixed interior radio crash (d003360 by TheNormalnij and 7eb3613 by Lpsd)
  • Fixed installer overwriting MTA shortcuts (d557104 by se16n)
  • Fixed a typo in fakelag command text (39e7268 by JessePinkman)
  • Fixed zoom_in/out binds being inverted & fix ability to control zoom by weapon_next/previous binds (4a4bcbc by darkdrifter)
  • Fixed a game crash if FxEmitterBP_c::LoadTextures failed to load main texture (5a598d7 and 9667cbe by botder)
  • Fixed a crash in FxPrim_c::Enable (05c639c by botder)
  • Fixed model replacement for unstreamed models (c667e2a and 7d8718c by botder)
  • Fixed desktop shortcut creation in installer script (1c04346 and 3f6dac6 by botder)
  • Fixed broken client Windows GDF file and updated its hardcoded version and URLs (d54afd7 and 579775d by patrikjuvonen)
  • Fixed a client crash caused by buffer overflow issues in GetNameAndDamage (1129399 and 1fc700f by Pirulax and 29dfe4b by Pieter-Dewachter)
  • Fixed a client crash caused by GOOGLE_API_KEY, GOOGLE_DEFAULT_CLIENT_ID and GOOGLE_DEFAULT_CLIENT_SECRET environment variables (9f8e6cd by TEDERIs)
  • Group windows under a single taskbar button on Windows (56fbfc3 by botder)
  • Improved setSoundEffectParameter error messages (cf5d166 by Pirulax and botder)
  • Improved CEF DX utilization & thread-safety fixes (8863f60 by TEDERIs)
  • Improved SVG stability (403df24 by TEDERIs)
  • Improved unescape safety (ed5e6c4 by Jusonex)
  • Improved http error safety (88b623e by Jusonex)
  • Massively increase quality of splash image (ab2a1b9 and 4a82776 by botder and 11c3116 by Dutchman101)
  • Refactored key binds (2878168, 5c0afad, 6e87551 and 73e4e42 by botder)
  • Removed async tasks in SVG and updated callback usage (3157905 by Lpsd)
  • Removed now unnecessary strafe workaround (a331072 by Merlin)
  • Do not reset handling for custom models on a non-local vehicle (3c3af04 by Inder00)
  • Show dialog for dxgi.dll in GTA install directory (fb26d72 by botder)
  • Split grenade collision from weapon collision (0e2b203 by Merlin)
  • Translated news window title (a446f02 by patrikjuvonen)
  • Updated main menu images (d38c107 by patrikjuvonen)
  • Updated CGUI images (c1a958c by patrikjuvonen)
  • Updated en_US images, added latest_news.png (42693d8 and cd0cce7 by patrikjuvonen)
  • Updated main menu logo (4b9a3a4 and aa1e1d4 by patrikjuvonen)
  • Updated translations (7f3d15b and f01fe5d by patrikjuvonen)
  • Updated various non-https links to https (2722466 by patrikjuvonen)

Server

More Technical Changes and Bug Fixes

Click to collapse [-]
  • Added null-pointer checks in CWorld::FindObjectsKindaCollidingSectorList (8e8aa3a by Merlin)
  • Added a weak crash fix for CPed::GetBonePosition (3d1b87a by botder)
  • Added null-pointer check for a few RpClump functions (3e348d1 and 4582f8a by botder)
  • Added check for active resource in CLuaDefs::CanUseFunction (4a94343 by Lpsd)
  • Various code clean ups and refactors
  • Refactored CBufferRef to use std::shared_ptr (49fa848 by Pirulax)
  • Removed non-existent vendor from include (9616ae1 by patrikjuvonen)


17 Vendor Updates

Client

  • Updated BASS libraries (4dac6e5 by Dutchman101)
  • Updated CEF from Chromium 94.0.4606.61 (CEF 94.4.2+g6a963ca) to Chromium 108.0.5359.125 (CEF 108.4.13+ga98cd4c) (12f68a7 by Dutchman101 and patrikjuvonen and 4b03b13 and e45a765 and acdb3cb by Lpsd)
  • Updated freetype from 2.10.4 to 2.12.1 (bce4ae7 by patrikjuvonen)
  • Updated libspeex from 1.2rc2 to 1.2 and libspeexdsp from 1.2rc2 to 1.2rc3 (deef8dc by patrikjuvonen)
  • Updated lunasvg from 2.2.0 to 2.3.5 (331d695 by patrikjuvonen)
  • Updated libpng from 1.6.37 to 1.6.39 (94bab09 by patrikjuvonen)
  • Updated nvapi to r525 (a23a58d by patrikjuvonen)
  • Updated libjpeg from 9d to 9e (c6aafc6 by patrikjuvonen)
  • Updated unifont from 13.0.06 to 15.0.01 (17f4f6c by patrikjuvonen)

Server

  • Updated sqlite from 3.36.0 to 3.40.0 (3dc9ea3 by patrikjuvonen)
  • Updated mysql-connector-c from 6.0.2 to 6.1.11 (9f88f41 by patrikjuvonen)

Shared

  • Updated curl from 7.79.1 to 7.86.0 (44577e8 by patrikjuvonen)
  • Updated mbedtls from 2.27.0 to 2.28.2 (d8e29be by patrikjuvonen)
  • Updated cryptopp from 8.6.0 to 8.7.0 (c10ca92 by patrikjuvonen)
  • Updated zlib from 1.2.11 to 1.2.13 (6df121b by patrikjuvonen and e467585 by Lpsd)
  • Updated unrar from 6.02 to 6.11 (66a16ff by patrikjuvonen and 66017cd by Lpsd)
  • Updated json-c from 0.15 to 0.16 (4cfbaa7 by patrikjuvonen)


Resources

36+ Changes and Bug Fixes

  • Fixed empty if branches (2660580 by ArranTuna)
  • Fixed inconsistent indentation (49d3259 and 2d68470 by ArranTuna)
  • Fixed lines containing trailing whitespaces (555a8ba by ArranTuna)
  • Fixed lint errors (ccf98a1 and 7ee8890 by ArranTuna)
  • Fixed lint warnings (b139dd9, 372a8fa, ad1522f, 3868016, a7fbea7, a474c54 and 18a495c by ArranTuna)
  • Fixed "shadowing definition of loop variable" lint warnings (02233db by ArranTuna)
  • Fixed elementbrowser and resourcemanager not working by removing legacy JSON library and some ajax refactoring (bde31f8 by 4O4)
  • Removed some unused variables (0d424d1 by ArranTuna)
  • Replaced getLocalPlayer with localPlayer across multiple resources (01f7695 by ArranTuna)
  • Replaced getResourceRootElement with resourceRoot across multiple resources (0dee496 by ArranTuna)
  • Replaced getRootElement with root across multiple resources (9582a82 by ArranTuna)
  • Upgraded admin2, interiors, parachute and freeroam resources to use the new jetpack functions (c618a18 by xLive)
  • [admin] Fixed "previously defined" warnings (4ffc5d0 and 3ed3219 by ArranTuna)
  • [admin] Removed non-existent functions (a594174 by ghostkc12)
  • [admin] Removed serial validation (c6259f6 by srslyyyy)
  • [admin] Improved admin to use a newly added server event instead of a client script (0cb4877 by srslyyyy)
  • [ajax] Use application/json request header when sending a JSON POST request (11c466a by Xenius97)
  • [ctf] Various fixes, cleanups and refactoring (609ac0c by IIYAMA12)
  • [editor] Fixed some debug warnings (5e9f222 by ArranTuna)
  • [editor] Improved some debug outputs (be3477d by ArranTuna)
  • [editor] Small improvements in editor_main (7816898 by srslyyyy)
  • [editor] Updated gamemodestopper.lua in editor_main (bfad624, 3063712 and 7955351 by srslyyyy)
  • [editor] Fixed a typo in text (8722f2b by Dutchman101)
  • [editor_main] Improved scripting extensions (7a8ae06 by srslyyyy)
  • [gameplay] Added button to delete handlings in hedit (0835ecd and 6509b74 by ricksterhd123, Inder00, Disinterpreter and Dutchman101)
  • [gameplay] Fixed a debug warning in freeroam (36b4f00 by ArranTuna)
  • [gameplay] Fixed steering lock glitch on bikes and motorcycles in hedit (f76952b and d252b9f by Dutchman101)
  • [gameplay] Fixed typos in hedit and sfxbrowser (814437b by TheNormalnij)
  • [gameplay] Settings support and code refactor for joinquit (bbd536d by itslewiswatson)
  • [gameplay] Small fixes for defaultstats (b09bd68 by srslyyyy)
  • [gameplay] Small optimization on servers that use a lot of element data in parachute (7b9d047 and d252b9f by Dutchman101)
  • [gameplay] Some improvements in deathpickups (aa9782e by srslyyyy)
  • [play] Refactored code (7b66c78 by srslyyyy)
  • [web] Fixed resourcemanager (37348ce by ArranTuna)
  • [webadmin] Fixed a typo in CSS (70361a4 by RatajVaver)
  • [webmap] Switched to assets.multitheftauto.com domain for loading map tiles (218f2c7 by patrikjuvonen)


Extra information

More detailed information available on our GitHub repositories: