Character Skins: Difference between revisions

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Skins that the player may use (pedestrian akins).
Skins that the player may use (pedestrian skins).


*[[Skins Page 1]]: 0, 9-29
*[[All Skins Page]] - Not recommended for slow Internet
*[[Special Skins Page]] - New skins available after MTA 1.1
*[[Gang Skins]]
*[[Female Skins]]
*[[Male Skins]]
 
 
'''Skin tables:'''
----
<syntaxhighlight lang="lua">
-- a complete table
allSkins = getValidPedModels()
-- separate tables
maleSkins = {0, 1, 2, 7, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 32, 33, 34, 35, 36, 37, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 57, 58, 59, 60, 61, 62, 66, 67, 68, 70, 71, 72, 73, 78, 79, 80, 81, 82, 83, 84, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 120, 121, 122, 123, 124, 125, 126, 127, 128, 132, 133, 134, 135, 136, 137, 142, 143, 144, 146, 147, 153, 154, 155, 156, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 170, 171, 173, 174, 175, 176, 177, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 200, 202, 203, 204, 206, 209, 210, 212, 213, 217, 220, 221, 222, 223, 227, 228, 229, 230, 234, 235, 236, 239, 240, 241, 242, 247, 248, 249, 250, 252, 253, 254, 255, 258, 259, 260, 261, 262, 264, 265, 266, 267, 268, 269, 270, 271, 272, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 290, 291, 292, 293, 294, 295, 296, 297, 299, 300, 301, 302, 303, 305, 306, 307, 308, 309, 310, 311, 312}
femaleSkins = {9, 10, 11, 12, 13, 31, 38, 39, 40, 41, 53, 54, 55, 56, 63, 64, 69, 75, 76, 77, 85, 87, 88, 89, 90, 91, 92, 93, 129, 130, 131, 138, 139, 140, 141, 145, 148, 150, 151, 152, 157, 169, 172, 178, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 201, 205, 207, 211, 214, 215, 216, 218, 219, 224, 225, 226, 231, 232, 233, 237, 238, 243, 244, 245, 246, 251, 256, 257, 263, 298, 304}
</syntaxhighlight>
 
 
 
{{New items|3.0158|1.5.7|
* The following ID's were unused by GTA:SA, so in MTA:SA using [[engineRequestModel]] it is ''possible'' to allocate the following IDs as character skins. This allows servers to apply skin mods to these new IDs. These are the new 236 ID's that ''can'' be used for new skins:
<syntaxhighlight lang="lua">
3, 4, 5, 6, 8, 42, 65, 74, 86, 119, 149, 208, 273, 289, 329, 340, 382, 383, 398, 399,
612, 613, 614, 662, 663, 665, 666, 667, 668, 699, 793, 794, 795, 796, 797, 798, 799, 907,
908, 909, 965, 999, 1194, 1195, 1196, 1197, 1198, 1199, 1200, 1201, 1202, 1203, 1204, 1205,
1206, 1326, 1573, 1699, 2883, 2884, 3136, 3137, 3138, 3139, 3140, 3141, 3142, 3143, 3144,
3145, 3146, 3147, 3148, 3149, 3150, 3151, 3152, 3153, 3154, 3155, 3156, 3157, 3158, 3159,
3160, 3161, 3162, 3163, 3164, 3165, 3166, 3176, 3177, 3179, 3180, 3181, 3182, 3183,
3184, 3185, 3186, 3188, 3189, 3190, 3191, 3192, 3194, 3195, 3196, 3197, 3198, 3199, 3200,
3201, 3202, 3203, 3204, 3205, 3206, 3207, 3208, 3209, 3210, 3211, 3212, 3213, 3215,
3216, 3217, 3218, 3219, 3220, 3222, 3223, 3224, 3225, 3226, 3227, 3228, 3229, 3230, 3231,
3232, 3233, 3234, 3235, 3236, 3237, 3238, 3239, 3240, 3245, 3247, 3248, 3251, 3254,
3266, 3348, 3349, 3416, 3429, 3610, 3611, 3784, 3870, 3871, 3883, 3889, 3974, 4542, 4543,
4544, 4545, 4546, 4547, 4548, 4549, 4763, 4764, 4765, 4766, 4767, 4768, 4769, 4770, 4771,
4772, 4773, 4774, 4775, 4776, 4777, 4778, 4779, 4780, 4781, 4782, 4783, 4784, 4785, 4786,
4787, 4788, 4789, 4790, 4791, 4792, 4793, 4794, 4795, 4796, 4797, 4798, 4799, 4800, 4801,
4802, 4803, 4804, 4805, 5090, 5104, 5376, 5377, 5378, 5379, 5380, 5381, 5382, 5383,
5384, 5385, 5386, 5387, 5388, 5389
</syntaxhighlight>
* Note that [[engineRequestModel]] requires you specify which element type you would like to request an ID for. In the future it may be possible to request vehicle or object IDs, so [[engineRequestModel]] may return some of the above IDs for non-ped models. This means you should be careful about including the above IDs in your code and treating it as a list of valid skins, as those IDs '''are not guaranteed to be valid''' and '''can be reused as vehicle or object model IDs'''.
|20147}}
 
 
'''Sectioned Skin Pages:'''
----
*[[Skins Page 1]]: 7, 9-29
*[[Skins Page 2]]: 30-41, 43-52
*[[Skins Page 2]]: 30-41, 43-52
*[[Skins Page 3]]: 53-64, 66-73, 75-76
*[[Skins Page 3]]: 53-64, 66-73, 75-76
Line 13: Line 58:
*[[Skins Page 11]]: 235-238, 240-257
*[[Skins Page 11]]: 235-238, 240-257
*[[Skins Page 12]]: 258-264, 274-288
*[[Skins Page 12]]: 258-264, 274-288
*[[Skins Page 13]]: 290-312


==Notes:==
==Notes:==
*22 Skins per page, 12 pages: 264 total.
*Last valid skin ID: 312


*IDs 1-8 are non-functional
*The following pairs of IDs produce same character (1st ID used in lists, 2nd disabled)
 
*The following pairs of IDs produce same character (1st ID used in lists)
**78:239
**118:119  
**118:119  
**148:149
**148:149
*Non-working IDs
**3 4 5 6 8 42 65 74 86 119 149 208 273 289
==Skin functions==
{{Template:Skin_functions}}


==See Also==
==See Also==
[[id]]
[[id|ID Lists]]
 
[[hu:Character Skins]]
[[uk:Character Skins]]
[[tr:Karakter Tipleri]]
[[it:Skin Personaggi]]
[[ru:Character Skins]]
[[es:Skins de Personajes]]
[[de:Charakterskins]]
[[zh-cn:角色皮肤]]
 
[[Category:ID Lists]]

Revision as of 11:15, 11 April 2021

Skins that the player may use (pedestrian skins).


Skin tables:


-- a complete table
allSkins = getValidPedModels()
-- separate tables
maleSkins = {0, 1, 2, 7, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 32, 33, 34, 35, 36, 37, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 57, 58, 59, 60, 61, 62, 66, 67, 68, 70, 71, 72, 73, 78, 79, 80, 81, 82, 83, 84, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 120, 121, 122, 123, 124, 125, 126, 127, 128, 132, 133, 134, 135, 136, 137, 142, 143, 144, 146, 147, 153, 154, 155, 156, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 170, 171, 173, 174, 175, 176, 177, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 200, 202, 203, 204, 206, 209, 210, 212, 213, 217, 220, 221, 222, 223, 227, 228, 229, 230, 234, 235, 236, 239, 240, 241, 242, 247, 248, 249, 250, 252, 253, 254, 255, 258, 259, 260, 261, 262, 264, 265, 266, 267, 268, 269, 270, 271, 272, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 290, 291, 292, 293, 294, 295, 296, 297, 299, 300, 301, 302, 303, 305, 306, 307, 308, 309, 310, 311, 312}
femaleSkins = {9, 10, 11, 12, 13, 31, 38, 39, 40, 41, 53, 54, 55, 56, 63, 64, 69, 75, 76, 77, 85, 87, 88, 89, 90, 91, 92, 93, 129, 130, 131, 138, 139, 140, 141, 145, 148, 150, 151, 152, 157, 169, 172, 178, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 201, 205, 207, 211, 214, 215, 216, 218, 219, 224, 225, 226, 231, 232, 233, 237, 238, 243, 244, 245, 246, 251, 256, 257, 263, 298, 304}



  • The following ID's were unused by GTA:SA, so in MTA:SA using engineRequestModel it is possible to allocate the following IDs as character skins. This allows servers to apply skin mods to these new IDs. These are the new 236 ID's that can be used for new skins:
3, 4, 5, 6, 8, 42, 65, 74, 86, 119, 149, 208, 273, 289, 329, 340, 382, 383, 398, 399,
612, 613, 614, 662, 663, 665, 666, 667, 668, 699, 793, 794, 795, 796, 797, 798, 799, 907,
908, 909, 965, 999, 1194, 1195, 1196, 1197, 1198, 1199, 1200, 1201, 1202, 1203, 1204, 1205,
1206, 1326, 1573, 1699, 2883, 2884, 3136, 3137, 3138, 3139, 3140, 3141, 3142, 3143, 3144,
3145, 3146, 3147, 3148, 3149, 3150, 3151, 3152, 3153, 3154, 3155, 3156, 3157, 3158, 3159,
3160, 3161, 3162, 3163, 3164, 3165, 3166, 3176, 3177, 3179, 3180, 3181, 3182, 3183,
3184, 3185, 3186, 3188, 3189, 3190, 3191, 3192, 3194, 3195, 3196, 3197, 3198, 3199, 3200,
3201, 3202, 3203, 3204, 3205, 3206, 3207, 3208, 3209, 3210, 3211, 3212, 3213, 3215,
3216, 3217, 3218, 3219, 3220, 3222, 3223, 3224, 3225, 3226, 3227, 3228, 3229, 3230, 3231,
3232, 3233, 3234, 3235, 3236, 3237, 3238, 3239, 3240, 3245, 3247, 3248, 3251, 3254,
3266, 3348, 3349, 3416, 3429, 3610, 3611, 3784, 3870, 3871, 3883, 3889, 3974, 4542, 4543,
4544, 4545, 4546, 4547, 4548, 4549, 4763, 4764, 4765, 4766, 4767, 4768, 4769, 4770, 4771,
4772, 4773, 4774, 4775, 4776, 4777, 4778, 4779, 4780, 4781, 4782, 4783, 4784, 4785, 4786,
4787, 4788, 4789, 4790, 4791, 4792, 4793, 4794, 4795, 4796, 4797, 4798, 4799, 4800, 4801,
4802, 4803, 4804, 4805, 5090, 5104, 5376, 5377, 5378, 5379, 5380, 5381, 5382, 5383,
5384, 5385, 5386, 5387, 5388, 5389
  • Note that engineRequestModel requires you specify which element type you would like to request an ID for. In the future it may be possible to request vehicle or object IDs, so engineRequestModel may return some of the above IDs for non-ped models. This means you should be careful about including the above IDs in your code and treating it as a list of valid skins, as those IDs are not guaranteed to be valid and can be reused as vehicle or object model IDs.


Sectioned Skin Pages:


Notes:

  • Last valid skin ID: 312
  • The following pairs of IDs produce same character (1st ID used in lists, 2nd disabled)
    • 118:119
    • 148:149
  • Non-working IDs
    • 3 4 5 6 8 42 65 74 86 119 149 208 273 289

Skin functions

See Also

ID Lists