Colshape: Difference between revisions

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Colshapes are invisible areas that can be used to trigger certain actions when a player or element enters them. For example, you could place a colshape around a base so that as soon as an enemy enters the colshape, an alarm is triggered.
#REDIRECT [[Element/Collision shape]]
 
Colshapes are available in the following shapes:
* Circle
* Cuboid
* Sphere
* Rectangle
* Tube
 
Colshapes are invisible to players, to make them visible you can use a [[marker]] as an indicator.
 
==Collision shape functions==
{{Collision shape functions}}

Latest revision as of 11:37, 23 August 2007