Colshape

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Revision as of 17:38, 18 June 2007 by EAi (talk | contribs)
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Colshapes are invisible areas that can be used to trigger certain actions when a player or element enters them. For example, you could place a colshape around a base so that as soon as an enemy enters the colshape, an alarm is triggered.

Colshapes are available in the following shapes:

  • Circle
  • Cuboid
  • Sphere
  • Rectangle
  • Tube

Colshapes are invisible to players, to make them visible you can use a marker as an indicator.

Collision shape functions