CreateWeapon

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Creates a custom weapon that can fire bullets not related to player held weapons.

Syntax

weapon createWeapon ( string theType, float x, float y, float z )

Required Arguments

  • theType: The weapon type such as M4. Note: All weapons does not work.
  • x: The x position to create the weapon.
  • y: The y position to create the weapon.
  • z: The z position to create the weapon.

Returns

Returns a custom weapon element type and creates a simulated weapon at that position.

Requirements

Minimum server version 1.3.0-4555
Minimum client version 1.3.0-4555

Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version server="1.3.0-4555" client="1.3.0-4555" />

See Also